17 Commits

Author SHA1 Message Date
714154a6fd some improve game ui and bugfixes 2011-09-11 01:26:06 +04:00
9f90c1e676 fix bug in del tower and some ui changes 2011-08-28 15:54:43 +04:00
894e55bb41 added morphs, fix some bugs, new images
added onAlienInRadius trigger
but it not work right((
2011-08-21 22:22:02 +04:00
blizer
f3d0ca7101 changes in arhitecture, some improvments, much optimising and simplify,
many bagfixes and new graphics engine
2011-08-20 07:34:19 +04:00
92133b9b6d some bugfix in splashes 2010-08-31 00:12:48 +04:00
peri4
95f3fb74fa added some graphics but only for debug 2010-08-27 14:04:05 +04:00
9c8f9fb98c correct core module with new types 2010-08-23 14:40:52 +03:00
191e5ed1a1 I think finished structures
and some changes in loading
and changes in map class
we have 2 TODO now
2010-08-22 21:55:29 +03:00
da42fe8f58 add loader
add schema
new loader model using xml
separated work and load data
validation using schema
map data in xml
new core model... proecting
2010-08-19 20:52:32 +03:00
5318650e91 Core is realy wait for work and test
Aliens create, wavetrace work, towers build, aliens move - thats all by
now.
I think it is time to write Graphic and Network modules.
2010-07-30 01:25:49 +04:00
peri4
45988256ac cosmetic changes (e.g. GameData -> gameData) 2010-07-29 00:14:05 +04:00
2869e716b3 hm.... new global restruct... i think it last! 2010-07-28 23:07:42 +04:00
105c340243 global restruct finish 2 of 3 2010-02-07 19:22:29 +03:00
3f8971b113 now this work stable
global restruct fuinish part 1 of 3
2010-02-07 16:18:29 +03:00
andrey
d20473731f its just a test, wait a week... 2010-02-03 09:10:40 +03:00
5ec3aa2be9 the Alien going right! 2009-09-03 22:56:39 +04:00
1e9ae4d6bb the first source 2009-08-30 12:50:03 +04:00