Aliens create, wavetrace work, towers build, aliens move - thats all by now. I think it is time to write Graphic and Network modules.
31 lines
534 B
C++
31 lines
534 B
C++
#ifndef TOWERS_H
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#define TOWERS_H
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#include <QObject>
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#include "game_data.h"
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class Towers : public QObject
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{
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Q_OBJECT
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public:
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explicit Towers(Game_Data * gd, QObject *parent = 0);
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bool AddTower(int playerId, int srcId, QPoint pos);
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void DelTowerById(int Id);
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void DelTowerByPos(QPoint pos);
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void DelTower(int index);
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int TowerIndex(int towerId);
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void update();
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int size() const {return gameData->curTowers.size();}
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signals:
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//void Shot();
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public slots:
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private:
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Game_Data * gameData;
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int nextId;
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};
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#endif // TOWERS_H
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