correct core module with new types

This commit is contained in:
2010-08-23 14:40:52 +03:00
parent 191e5ed1a1
commit 9c8f9fb98c
15 changed files with 146 additions and 103 deletions

View File

@@ -1,8 +1,6 @@
#ifndef TOWERS_H
#define TOWERS_H
#include <QObject>
#include "game_data.h"
class Towers : public QObject
@@ -13,18 +11,12 @@ public:
bool AddTower(int playerId, int srcId, QPoint pos);
void DelTower(QPoint pos);
void update();
int size() const {return gameData->curTowers.size();}
signals:
void shot(srcSplashType src, TowerType tw);
void shot(srcSplashType src, int index, TowerType tw);
public slots:
private:
Game_Data * gameData;
};
inline uint qHash(const QPoint &pos)
{
return qHash(pos.x()) + (qHash(pos.y()) << 16);
}
#endif // TOWERS_H