Files
aliendefender/towers.h
buull 191e5ed1a1 I think finished structures
and some changes in loading
and changes in map class
we have 2 TODO now
2010-08-22 21:55:29 +03:00

31 lines
550 B
C++

#ifndef TOWERS_H
#define TOWERS_H
#include <QObject>
#include "game_data.h"
class Towers : public QObject
{
Q_OBJECT
public:
explicit Towers(Game_Data * gd, QObject *parent = 0);
bool AddTower(int playerId, int srcId, QPoint pos);
void DelTower(QPoint pos);
void update();
int size() const {return gameData->curTowers.size();}
signals:
void shot(srcSplashType src, TowerType tw);
public slots:
private:
Game_Data * gameData;
};
inline uint qHash(const QPoint &pos)
{
return qHash(pos.x()) + (qHash(pos.y()) << 16);
}
#endif // TOWERS_H