|
|
ef764d947d
|
add grab output mipmap level feature
|
2023-08-14 13:54:20 +03:00 |
|
|
|
c3bb81f72d
|
fix camera light
|
2023-07-26 19:07:34 +03:00 |
|
|
|
9c78ba5281
|
ObjectBase materials for custom preset
|
2023-07-02 14:10:23 +03:00 |
|
|
|
dfc4c718e8
|
version 1.2.1
spot light without shadows and with texture fix
mesh information
points width and points-only meshes support
|
2023-05-25 15:50:07 +03:00 |
|
|
|
85bc739987
|
SceneTree API
|
2023-05-24 22:13:10 +03:00 |
|
|
|
fcc1e98a6e
|
twice materialChanged signal fixed
|
2023-05-23 22:22:25 +03:00 |
|
|
|
893910c431
|
actualFramebufferSize
|
2023-05-18 12:59:22 +03:00 |
|
|
|
292f68a574
|
version 1.2.0
fixed framebuffer size feature
|
2023-05-17 15:58:39 +03:00 |
|
|
|
484a7f972f
|
multimaterial support, "preset"
each preset contains visibility, flags and material
|
2023-05-16 18:18:26 +03:00 |
|
|
|
c275d006d5
|
.clang-format
|
2023-05-04 14:14:30 +03:00 |
|
|
|
011c3eeb71
|
version 1.1.0
add Renderer::GrabFormat flags
|
2023-04-25 17:34:47 +03:00 |
|
|
|
0151e34477
|
delete GLView crash fix
fixed fog/background color, now not x2 amplified
fixed bug when no shadows enabled on start (sum with fog on geometry)
|
2023-04-23 23:15:31 +03:00 |
|
|
|
c179bc95cf
|
miss shader
|
2023-03-16 12:12:36 +03:00 |
|
|
|
bddb288586
|
shadows global switch
|
2023-03-16 12:11:55 +03:00 |
|
|
|
9e7afb5fb5
|
many small fixes, RU lang
|
2023-03-14 17:39:44 +03:00 |
|
|
|
34976b8865
|
shader
|
2023-03-09 16:38:18 +03:00 |
|
|
|
3ee778cb92
|
add install version file
|
2023-03-07 16:22:29 +03:00 |
|
|
|
64eee9e607
|
relief map support, small refactoring, shadow bias now based on geometry normal
|
2023-03-02 11:46:52 +03:00 |
|
|
|
adf8c4d7f0
|
res
|
2023-02-23 11:08:39 +03:00 |
|
|
|
0fab015e25
|
res
|
2023-02-23 11:04:29 +03:00 |
|
|
|
51562dec9d
|
soft shadows fixes
|
2023-02-23 11:03:20 +03:00 |
|
|
|
52e9b19f37
|
res
|
2023-02-22 15:50:18 +03:00 |
|
|
|
7455a7341c
|
soft shadows optimization
|
2023-02-22 15:48:50 +03:00 |
|
|
|
91bc31e7db
|
soft shadows done
|
2023-02-18 19:12:16 +03:00 |
|
|
|
eb5f50fc9d
|
shadows done
|
2023-02-17 14:51:27 +03:00 |
|
|
|
3c9386de63
|
first works of omni shadows
|
2023-02-16 16:57:29 +03:00 |
|
|
|
69caa98d04
|
bugs
|
2023-02-14 15:06:48 +03:00 |
|
|
|
12695983d2
|
spot light map
|
2023-02-14 10:43:51 +03:00 |
|
|
|
36540468dc
|
nvidia fix, soft shadows
|
2023-02-13 18:35:25 +03:00 |
|
|
|
c8dcd5e9c0
|
full support of ObjectBase:: isReceiveShadows, isCastShadows, isAcceptLight and isAcceptFog
|
2023-02-12 22:49:38 +03:00 |
|
|
|
e3389bcc20
|
cone shadows done
|
2023-02-12 21:27:04 +03:00 |
|
|
|
728c4a85ed
|
before shadow2DArray try
|
2023-02-10 13:23:10 +03:00 |
|
|
|
6ddb3488e5
|
ui fixes
|
2023-02-10 12:51:39 +03:00 |
|
|
|
175cbe7064
|
qrc
|
2023-02-10 12:42:54 +03:00 |
|
|
|
50c5e5ae18
|
Merge branch 'master' of https://git.shs.tools/SHS/qglengine
# Conflicts:
# src/qglview_test/qglview_window.ui
|
2023-02-09 19:37:29 +03:00 |
|
|
|
c3f91d78f0
|
ui fix
|
2023-02-09 19:36:45 +03:00 |
|
|
|
3cf466e5d3
|
shadows basically works
|
2023-02-09 17:21:59 +03:00 |
|
|
|
65dd078f07
|
start moving to PIValueTree
|
2023-02-07 23:25:49 +03:00 |
|
|
|
3ed7976257
|
fix
|
2023-02-07 18:19:36 +03:00 |
|
|
|
4a1d58ef4c
|
fix test
|
2023-02-07 18:18:44 +03:00 |
|
|
|
4e62165c80
|
important fix, texture manager
|
2023-02-07 18:11:06 +03:00 |
|
|
|
9cc870c996
|
fix highdpi mouse pos
|
2023-02-07 11:14:46 +03:00 |
|
|
|
a2695ae481
|
Merge branch 'master' of https://git.shs.tools/SHS/qglengine
|
2023-02-07 10:11:27 +03:00 |
|
|
|
2b0a5f82b5
|
fix selection for highdpi
|
2023-02-07 10:11:00 +03:00 |
|
|
|
98ccefd057
|
refactor texture loading, maps invert channels works
|
2023-02-07 08:36:59 +03:00 |
|
|
|
71d391c91b
|
small fix
|
2023-02-06 20:23:31 +03:00 |
|
|
|
4e02e154c6
|
devicePixelRatio() support
|
2023-02-06 19:50:27 +03:00 |
|
|
|
7c6ca07323
|
add textureTransform to ObjectBase
before textures load refactoring
|
2023-02-05 21:23:41 +03:00 |
|
|
|
7d30802cbd
|
source-tree refactoring
|
2023-02-03 21:22:25 +03:00 |
|
|
|
b20068165f
|
.editorconfig
|
2022-12-16 16:45:17 +03:00 |
|