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9e7afb5fb5
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many small fixes, RU lang
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2023-03-14 17:39:44 +03:00 |
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34976b8865
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shader
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2023-03-09 16:38:18 +03:00 |
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3ee778cb92
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add install version file
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2023-03-07 16:22:29 +03:00 |
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64eee9e607
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relief map support, small refactoring, shadow bias now based on geometry normal
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2023-03-02 11:46:52 +03:00 |
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adf8c4d7f0
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res
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2023-02-23 11:08:39 +03:00 |
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0fab015e25
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res
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2023-02-23 11:04:29 +03:00 |
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51562dec9d
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soft shadows fixes
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2023-02-23 11:03:20 +03:00 |
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52e9b19f37
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res
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2023-02-22 15:50:18 +03:00 |
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7455a7341c
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soft shadows optimization
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2023-02-22 15:48:50 +03:00 |
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91bc31e7db
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soft shadows done
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2023-02-18 19:12:16 +03:00 |
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eb5f50fc9d
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shadows done
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2023-02-17 14:51:27 +03:00 |
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3c9386de63
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first works of omni shadows
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2023-02-16 16:57:29 +03:00 |
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69caa98d04
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bugs
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2023-02-14 15:06:48 +03:00 |
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12695983d2
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spot light map
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2023-02-14 10:43:51 +03:00 |
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36540468dc
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nvidia fix, soft shadows
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2023-02-13 18:35:25 +03:00 |
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c8dcd5e9c0
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full support of ObjectBase:: isReceiveShadows, isCastShadows, isAcceptLight and isAcceptFog
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2023-02-12 22:49:38 +03:00 |
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e3389bcc20
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cone shadows done
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2023-02-12 21:27:04 +03:00 |
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728c4a85ed
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before shadow2DArray try
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2023-02-10 13:23:10 +03:00 |
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6ddb3488e5
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ui fixes
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2023-02-10 12:51:39 +03:00 |
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175cbe7064
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qrc
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2023-02-10 12:42:54 +03:00 |
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50c5e5ae18
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Merge branch 'master' of https://git.shs.tools/SHS/qglengine
# Conflicts:
# src/qglview_test/qglview_window.ui
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2023-02-09 19:37:29 +03:00 |
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c3f91d78f0
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ui fix
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2023-02-09 19:36:45 +03:00 |
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3cf466e5d3
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shadows basically works
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2023-02-09 17:21:59 +03:00 |
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65dd078f07
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start moving to PIValueTree
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2023-02-07 23:25:49 +03:00 |
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3ed7976257
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fix
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2023-02-07 18:19:36 +03:00 |
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4a1d58ef4c
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fix test
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2023-02-07 18:18:44 +03:00 |
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4e62165c80
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important fix, texture manager
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2023-02-07 18:11:06 +03:00 |
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9cc870c996
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fix highdpi mouse pos
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2023-02-07 11:14:46 +03:00 |
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a2695ae481
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Merge branch 'master' of https://git.shs.tools/SHS/qglengine
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2023-02-07 10:11:27 +03:00 |
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2b0a5f82b5
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fix selection for highdpi
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2023-02-07 10:11:00 +03:00 |
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98ccefd057
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refactor texture loading, maps invert channels works
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2023-02-07 08:36:59 +03:00 |
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71d391c91b
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small fix
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2023-02-06 20:23:31 +03:00 |
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4e02e154c6
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devicePixelRatio() support
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2023-02-06 19:50:27 +03:00 |
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7c6ca07323
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add textureTransform to ObjectBase
before textures load refactoring
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2023-02-05 21:23:41 +03:00 |
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7d30802cbd
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source-tree refactoring
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2023-02-03 21:22:25 +03:00 |
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b20068165f
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.editorconfig
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2022-12-16 16:45:17 +03:00 |
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cb944b62e4
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code format
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2022-12-14 14:14:44 +03:00 |
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1dfca0aeab
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add .clang-format file
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2022-12-12 12:42:15 +03:00 |
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953cece292
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missing include
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2022-12-12 10:19:54 +03:00 |
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Бычков Андрей
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0f993e6c1c
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get image function
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2022-10-18 18:07:32 +03:00 |
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Бычков Андрей
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1afa4ea368
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small fix
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2022-10-13 18:23:08 +03:00 |
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Бычков Андрей
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6150882794
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много исправлений
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2022-10-13 17:00:24 +03:00 |
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ce3df7d051
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context reinit support
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2022-10-13 08:57:27 +03:00 |
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Бычков Андрей
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3b0d1ea0e2
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default unlimit fps, vsync flag
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2022-10-12 14:35:01 +03:00 |
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c865f9fc94
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incorrent test includes
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2022-08-10 13:21:04 +03:00 |
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f6f0dd151c
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Merge pull request 'cmake refactoring' (#1) from cmake_refactor into master
Reviewed-on: https://git.shs.tools/SHS/qglengine/pulls/1
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2022-08-08 16:42:41 +03:00 |
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52056a44bb
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cmake refactoring
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2022-08-08 15:48:06 +03:00 |
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80e5f76ee4
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new SHSTKMacros
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2022-08-07 22:07:56 +03:00 |
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37e2b236f5
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CMakeLists.txt
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2022-02-11 10:22:37 +03:00 |
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fb56502f13
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qt6 support
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2022-01-31 19:54:39 +03:00 |
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