Commit Graph

67 Commits

Author SHA1 Message Date
5f405ca403 some as previous 2011-09-11 13:14:53 +04:00
714154a6fd some improve game ui and bugfixes 2011-09-11 01:26:06 +04:00
9f90c1e676 fix bug in del tower and some ui changes 2011-08-28 15:54:43 +04:00
894e55bb41 added morphs, fix some bugs, new images
added onAlienInRadius trigger
but it not work right((
2011-08-21 22:22:02 +04:00
fa68b5a120 fixed few critical bugs 2011-08-20 10:12:16 +04:00
blizer
f3d0ca7101 changes in arhitecture, some improvments, much optimising and simplify,
many bagfixes and new graphics engine
2011-08-20 07:34:19 +04:00
0a9679fd99 some bugfix in ADeditor
memory optimization in AD
2010-09-18 00:00:32 +04:00
97c8725091 some improve UI in ADeditor 2010-09-09 14:30:48 +04:00
38f2cec867 images path now relative 2010-09-06 21:26:25 +04:00
8fa6b8e2a6 added animation
but not full in ADeditor
2010-09-05 16:25:23 +04:00
c898f978da added triggers onTimer
added map view in ADeditor
2010-09-02 23:34:39 +04:00
7752f7be12 fix bugs in wavetracewhen building towers
fix some bugs in ADeditor
2010-09-01 21:50:30 +04:00
3316f3f48f now is enable build and delete towers in game and improve graphic perfomance
find and correct many-many bugs
2010-08-31 23:37:02 +04:00
unknown
0e0f1cbfbb build_towers 2010-08-31 21:29:47 +04:00
unknown
bbb6f9b366 game_in_work_example 2010-08-31 19:25:29 +04:00
d4a9f33816 Merge branch 'master' of ssh://aliendefender.git.sourceforge.net/gitroot/aliendefender/aliendefender 2010-08-31 15:39:08 +04:00
63a8de6c35 aliens have damage! 2010-08-31 15:38:24 +04:00
peri4
62d176761e added 'clean' and 'make.sh' 2010-08-31 00:23:27 +04:00
86e24ec276 del trash 2010-08-31 00:17:36 +04:00
ab80cfe16d Merge branch 'master' of ssh://aliendefender.git.sourceforge.net/gitroot/aliendefender/aliendefender 2010-08-31 00:14:16 +04:00
92133b9b6d some bugfix in splashes 2010-08-31 00:12:48 +04:00
peri4
460f33fb7e images converted to PNG 2010-08-30 21:45:30 +04:00
2a13131366 added images 2010-08-30 16:57:02 +04:00
root
3e6460abd4 calculate tower angle
switch autocontrol for splashes
2010-08-30 16:40:40 +04:00
unknown
13f8040f4e autocontrol 2010-08-30 11:03:21 +04:00
183d1a45b9 Merge branch 'master' of ssh://aliendefender.git.sourceforge.net/gitroot/aliendefender/aliendefender
Conflicts:
	ADeditor/mainwindow.ui
2010-08-30 01:05:36 +04:00
25dce4f32f finished ADeditor for triggers 2010-08-30 01:00:10 +04:00
unknown
26439849c8 towers_is_shot 2010-08-29 14:41:27 +04:00
8f9294c405 few optimization and find aim for towers 2010-08-29 11:43:14 +04:00
ea1a559525 Merge branch 'master' of ssh://aliendefender.git.sourceforge.net/gitroot/aliendefender/aliendefender
Conflicts:
	ADeditor/ADeditor.pro.user
	ADeditor/mainwindow.ui
2010-08-28 19:40:26 +04:00
unknown
aaecd51f2a try to add triggers to ADeditor 2010-08-28 19:16:32 +04:00
e33da964f5 editing ADeditors ui by Dima 2010-08-28 09:39:29 +04:00
peri4
6ef9adea57 same as previous 2010-08-27 14:08:14 +04:00
peri4
95f3fb74fa added some graphics but only for debug 2010-08-27 14:04:05 +04:00
unknown
b3854e867d added Towers loading in level 2010-08-26 14:39:52 +04:00
37474ffb5d ADeditor add trigger ui 2010-08-26 14:28:28 +04:00
47cf1e38ea removesome bugs in ADeditor and add interactive 2010-08-26 11:49:39 +04:00
unknown
71a6a951e0 ADeditor 2010-08-25 23:49:21 +04:00
unknown
8d6a589224 before ADeditor correct 2010-08-25 21:55:42 +04:00
02acdc4d2b ADeditor can edit Aliens 2010-08-25 13:40:33 +04:00
d897bb8fa2 added AD editor (not work yet, just for test) 2010-08-25 03:10:15 +03:00
68784b7e9e same as previous (fixed build errors) 2010-08-23 14:43:58 +03:00
9c8f9fb98c correct core module with new types 2010-08-23 14:40:52 +03:00
191e5ed1a1 I think finished structures
and some changes in loading
and changes in map class
we have 2 TODO now
2010-08-22 21:55:29 +03:00
f6125014dd some work...
read all, but missing morphs and upgrades
new in-game types (src and cur)
2010-08-22 19:05:25 +03:00
7099e17901 added some tables, add upgrade
now not reading tables:
	morphs
	chains
	upgrades
	towersOnLevel
2010-08-22 08:57:31 +03:00
da42fe8f58 add loader
add schema
new loader model using xml
separated work and load data
validation using schema
map data in xml
new core model... proecting
2010-08-19 20:52:32 +03:00
87455a622e fixed some bugs (clear path on map, ASCII game print;-) 2010-07-30 01:56:37 +04:00
5318650e91 Core is realy wait for work and test
Aliens create, wavetrace work, towers build, aliens move - thats all by
now.
I think it is time to write Graphic and Network modules.
2010-07-30 01:25:49 +04:00
peri4
45988256ac cosmetic changes (e.g. GameData -> gameData) 2010-07-29 00:14:05 +04:00