template math functions in pimathmatrix.h and pimathvector.h and pimathbase.h
add PIMathMatrixT::rotate for matrix 2x2
This commit is contained in:
@@ -98,9 +98,6 @@ const double rad2deg = M_180_PI;
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inline int sign(const float & x) {return (x < 0.) ? -1 : (x > 0. ? 1 : 0);}
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inline int sign(const double & x) {return (x < 0.) ? -1 : (x > 0. ? 1 : 0);}
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inline int pow2(const int p) {return 1 << p;}
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inline int sqr(const int v) {return v * v;}
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inline float sqr(const float & v) {return v * v;}
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inline double sqr(const double & v) {return v * v;}
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inline double sinc(const double & v) {if (v == 0.) return 1.; double t = M_PI * v; return sin(t) / t;}
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PIP_EXPORT double piJ0(const double & v);
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@@ -109,22 +106,23 @@ PIP_EXPORT double piJn(int n, const double & v);
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PIP_EXPORT double piY0(const double & v);
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PIP_EXPORT double piY1(const double & v);
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PIP_EXPORT double piYn(int n, const double & v);
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inline double toDb(double val) {return 10. * log10(val);}
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inline double fromDb(double val) {return pow(10., val / 10.);}
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inline double toRad(double deg) {return deg * M_PI_180;}
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inline double toDeg(double rad) {return rad * M_180_PI;}
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template <typename T> inline constexpr T toDb(T val) {return T(10.) * std::log10(val);}
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template <typename T> inline constexpr T fromDb(T val) {return std::pow(T(10.), val / T(10.));}
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template <typename T> inline constexpr T toRad(T deg) {return deg * T(M_PI_180);}
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template <typename T> inline constexpr T toDeg(T rad) {return rad * T(M_180_PI);}
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template <typename T> inline constexpr T sqr(const T & v) {return v * v;}
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// [-1 ; 1]
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PIP_EXPORT double randomd();
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// [-1 ; 1] normal
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PIP_EXPORT double randomn(double dv = 0., double sv = 1.);
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inline PIVector<double> abs(const PIVector<double> & v) {
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PIVector<double> result;
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template<typename T> inline PIVector<T> piAbs(const PIVector<T> & v) {
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PIVector<T> result;
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result.resize(v.size());
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for (uint i = 0; i < v.size(); i++)
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result[i] = fabs(v[i]);
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result[i] = piAbs<T>(v[i]);
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return result;
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}
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@@ -425,7 +425,7 @@ public:
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for (uint k = i; k < Cols; ++k) smat.m[k][j] -= mul * smat.m[k][i];
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}
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if (i < Cols - 1) {
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if (fabs(smat.m[i + 1][i + 1]) < Type(1E-200)) {
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if (piAbs<Type>(smat.m[i + 1][i + 1]) < Type(1E-200)) {
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if (ok != 0) *ok = false;
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return *this;
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}
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@@ -469,7 +469,7 @@ public:
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for (uint k = 0; k < Cols; ++k) mtmp.m[k][j] -= mul * mtmp.m[k][i];
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}
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if (i < Cols - 1) {
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if (fabs(smat.m[i + 1][i + 1]) < Type(1E-200)) {
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if (piAbs<Type>(smat.m[i + 1][i + 1]) < Type(1E-200)) {
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if (ok != 0) *ok = false;
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return *this;
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}
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@@ -513,6 +513,18 @@ public:
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return tm;
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}
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_CMatrix rotate(Type angle) {
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static_assert(Rows == 2 && Cols == 2, "Works only with 2x2 matrix");
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Type c = std::cos(angle);
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Type s = std::sin(angle);
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PIMathMatrixT<2u, 2u> tm;
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tm[0][0] = tm[1][1] = c;
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tm[0][1] = -s;
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tm[1][0] = s;
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*this = *this * tm;
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return *this;
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}
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private:
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Type m[Rows][Cols];
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};
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@@ -69,7 +69,7 @@ public:
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PIMV_FOR tv += c[i] * c[i];
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return tv;
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}
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Type length() const {return sqrt(lengthSqr());}
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Type length() const {return std::sqrt(lengthSqr());}
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Type manhattanLength() const {
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Type tv(0);
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PIMV_FOR tv += piAbs<Type>(c[i]);
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@@ -82,10 +82,10 @@ public:
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}
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Type angleSin(const _CVector & v) const {
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Type tv = angleCos(v);
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return sqrt(Type(1) - tv * tv);
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return std::sqrt(Type(1) - tv * tv);
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}
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Type angleRad(const _CVector & v) const {return acos(angleCos(v));}
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Type angleDeg(const _CVector & v) const {return toDeg(angleRad(v));}
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Type angleRad(const _CVector & v) const {return std::acos(angleCos(v));}
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Type angleDeg(const _CVector & v) const {return toDeg<Type>(angleRad(v));}
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Type angleElevation(const _CVector & v) const {return 90.0 - angleDeg(v - *this);}
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_CVector projection(const _CVector & v) {
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Type tv = v.length();
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@@ -302,7 +302,7 @@ public:
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PIMV_FOR tv += c[i] * c[i];
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return tv;
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}
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Type length() const {return sqrt(lengthSqr());}
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Type length() const {return std::sqrt(lengthSqr());}
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Type manhattanLength() const {
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Type tv(0);
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PIMV_FOR tv += piAbs<Type>(c[i]);
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@@ -317,9 +317,9 @@ public:
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Type angleSin(const _CVector & v) const {
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assert(c.size() == v.size());
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Type tv = angleCos(v);
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return sqrt(Type(1) - tv * tv);
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return std::sqrt(Type(1) - tv * tv);
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}
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Type angleRad(const _CVector & v) const {return acos(angleCos(v));}
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Type angleRad(const _CVector & v) const {return std::acos(angleCos(v));}
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Type angleDeg(const _CVector & v) const {return toDeg(angleRad(v));}
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_CVector projection(const _CVector & v) {
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assert(c.size() == v.size());
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