Add experimental support for Apple VisionOS platform #24136
### Pull Request Readiness Checklist
See details at https://github.com/opencv/opencv/wiki/How_to_contribute#making-a-good-pull-request
- [x] I agree to contribute to the project under Apache 2 License.
- [x] To the best of my knowledge, the proposed patch is not based on a code under GPL or another license that is incompatible with OpenCV
- [x] The PR is proposed to the proper branch
This is dependent on cmake support for VisionOs which is currently in progress.
Creating PR now to test that there are no regressions in iOS and macOS builds
Refactor ObjectiveC Range class #24454
### Pull Request Readiness Checklist
- [x] I agree to contribute to the project under Apache 2 License.
- [x] To the best of my knowledge, the proposed patch is not based on a code under GPL or another license that is incompatible with OpenCV
- [x] The PR is proposed to the proper branch
Fix for build issue in #24405
Fixes for Swift troubles
* Remove NS_SWIFT_NAME override for Point, Rect, and Size due to Darwin namespace conflict
* Fix swift_type overrides in objc generator
* Add backwards compatibility Swift typealiases for Point, Rect, Size
* Add disable-swift build option to iOS/macOS builds
* Add import directive to swift source when building with disable-swift
Co-authored-by: Chris Ballinger <cballinger@rightpoint.com>
Android NDK camera support
* Add native camera video backend for Android
* In the event of a "No buffer available error" wait for the appropriate callback and retry
* Fix stale context when creating a new AndroidCameraCapture
* Add property handling
Add support for Swift version independence
* Build for distribution (Swift version independence) when new Xcode build system is available
* Add module map and set "Defines Modules" flag
Objc binding
* Initial work on Objective-C wrapper
* Objective-C generator script; update manually generated wrappers
* Add Mat tests
* Core Tests
* Imgproc wrapper generation and tests
* Fixes for Imgcodecs wrapper
* Miscellaneous fixes. Swift build support
* Objective-C wrapper build/install
* Add Swift wrappers for videoio/objdetect/feature2d
* Framework build;iOS support
* Fix toArray functions;Use enum types whenever possible
* Use enum types where possible;prepare test build
* Update test
* Add test runner scripts for iOS and macOS
* Add test scripts and samples
* Build fixes
* Fix build (cmake 3.17.x compatibility)
* Fix warnings
* Fix enum name conflicting handling
* Add support for document generation with Jazzy
* Swift/Native fast accessor functions
* Add Objective-C wrapper for calib3d, dnn, ml, photo and video modules
* Remove IntOut/FloatOut/DoubleOut classes
* Fix iOS default test platform value
* Fix samples
* Revert default framework name to opencv2
* Add converter util functions
* Fix failing test
* Fix whitespace
* Add handling for deprecated methods;fix warnings;define __OPENCV_BUILD
* Suppress cmake warnings
* Reduce severity of "jazzy not found" log message
* Fix incorrect #include of compatibility header in ios.h
* Use explicit returns in subscript/get implementation
* Reduce minimum required cmake version to 3.15 for Objective-C/Swift binding
* Add debug build option to MacOs and iOS build scripts
* osx: allow selection of MACOSX_DEPLOYMENT_TARGET
* Add --debug_info flag to iOS and macOS builds for building with debug info
* Expose more C++ functionality in the Java wrapper of the Mat class
In particular expose methods for handling Mat with more than 2 dimensions
* add constructors taking an array of dimension sizes
* add constructor taking an existing Mat and an array of Ranges
* add override of the create method taking an array of dimension sizes
* add overrides of the ones and zeros methods taking an array of dimension sizes
* add override of the submat method taking an array of ranges
* add overrides of put and get taking arrays of indices
* add wrapper for copySize method
* fix crash in the JNI wrapper of the reshape(int cn, int[] newshape) method
* add test for each method added to Mat.java
* Fix broken test
* Android build improvements
* look for NDK in "ndk-bundle" directory under the SDK directory if location not specified
* look for cmake and ninja in "cmake" directory under the SDK directory if not found in the path
* disable use of ccache if not found in the path
* Redo build tool existence checks