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Merge topic 'patch-FindBullet'
903048a2e8 FindBullet: Update documentation
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !10518
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@@ -5,35 +5,39 @@
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FindBullet
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----------
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Try to find the Bullet physics engine
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Finds the Bullet physics engine.
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Result Variables
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^^^^^^^^^^^^^^^^
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This module defines the following variables:
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::
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``Bullet_FOUND``
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Boolean true if Bullet was found. For backward compatibility, the
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``BULLET_FOUND`` variable is also set to the same value.
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``BULLET_INCLUDE_DIRS``
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The Bullet include directories.
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``BULLET_LIBRARIES``
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Libraries needed to link to Bullet. By default, all Bullet components
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(Dynamics, Collision, LinearMath, and SoftBody) are added.
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This module defines the following variables
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Hints
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^^^^^
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This module accepts the following variables:
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``BULLET_ROOT``
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Can be set to Bullet install path or Windows build path to specify where to
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find Bullet.
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::
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Examples
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^^^^^^^^
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BULLET_FOUND - Was bullet found
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BULLET_INCLUDE_DIRS - the Bullet include directories
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BULLET_LIBRARIES - Link to this, by default it includes
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all bullet components (Dynamics,
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Collision, LinearMath, & SoftBody)
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Finding Bullet:
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.. code-block:: cmake
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::
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This module accepts the following variables
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::
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BULLET_ROOT - Can be set to bullet install path or Windows build path
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find_package(Bullet)
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#]=======================================================================]
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macro(_FIND_BULLET_LIBRARY _var)
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@@ -85,7 +89,7 @@ find_package_handle_standard_args(Bullet DEFAULT_MSG
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BULLET_SOFTBODY_LIBRARY BULLET_INCLUDE_DIR)
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set(BULLET_INCLUDE_DIRS ${BULLET_INCLUDE_DIR})
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if(BULLET_FOUND)
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if(Bullet_FOUND)
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_BULLET_APPEND_LIBRARIES(BULLET_LIBRARIES BULLET_DYNAMICS_LIBRARY)
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_BULLET_APPEND_LIBRARIES(BULLET_LIBRARIES BULLET_COLLISION_LIBRARY)
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_BULLET_APPEND_LIBRARIES(BULLET_LIBRARIES BULLET_MATH_LIBRARY)
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