Files
aliendefender/towers.h
buull da42fe8f58 add loader
add schema
new loader model using xml
separated work and load data
validation using schema
map data in xml
new core model... proecting
2010-08-19 20:52:32 +03:00

31 lines
521 B
C++

#ifndef TOWERS_H
#define TOWERS_H
#include <QObject>
#include "game_data.h"
class Towers : public QObject
{
Q_OBJECT
public:
explicit Towers(Game_Data * gd, QObject *parent = 0);
bool AddTower(int playerId, int srcId, QPoint pos);
void DelTower(QPoint pos);
void update();
int size() const {return gameData->curTowers.size();}
signals:
//void Shot();
public slots:
private:
Game_Data * gameData;
};
inline uint qHash(const QPoint &pos)
{
return qHash(pos.x()) + (qHash(pos.y()) << 16);
}
#endif // TOWERS_H