Aliens create, wavetrace work, towers build, aliens move - thats all by now. I think it is time to write Graphic and Network modules.
28 lines
450 B
C++
28 lines
450 B
C++
#ifndef GAME_DATA_H
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#define GAME_DATA_H
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#include <QObject>
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#include "player.h"
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class Game_Data : public QObject
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{
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Q_OBJECT
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public:
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explicit Game_Data(Map * map, QObject *parent = 0);
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QVector <Alien> srcAliens;
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QVector <Alien> curAliens;
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QVector <Tower> curTowers;
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QVector <Splash> curSplashes;
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QVector <Wave> waves;
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QVector <Player *> players;
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Map * map;
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int curWave;
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int missingAliens;
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signals:
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public slots:
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};
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#endif // GAME_DATA_H
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