38 lines
671 B
C++
38 lines
671 B
C++
#ifndef SERVER_H
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#define SERVER_H
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#include <QObject>
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#include <QTcpServer>
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#include <QNetworkInterface>
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#include <QStringList>
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#include "connection.h"
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class Server : public QObject
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{
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Q_OBJECT
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public:
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explicit Server(QObject *parent = 0);
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QStringList getIpList();
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void startServer(QHostAddress);
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void stopServer();
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QString getStatus();
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void send(const QByteArray &ba);
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private:
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QTcpServer * m_server;
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QList <Connection*> clients;
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int next_conn_id;
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private slots:
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void newConnection();
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void connectionClosed();
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void received(QByteArray ba);
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signals:
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void receiveData(QByteArray ba);
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};
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#endif // SERVER_H
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