Files
aliendefender/game_data.h
buull 191e5ed1a1 I think finished structures
and some changes in loading
and changes in map class
we have 2 TODO now
2010-08-22 21:55:29 +03:00

29 lines
493 B
C++

#ifndef GAME_DATA_H
#define GAME_DATA_H
#include <QObject>
#include <QHash>
#include "player.h"
class Game_Data : public QObject
{
Q_OBJECT
public:
explicit Game_Data(Map * map, QObject *parent = 0);
QList <srcAlienType> srcAliens;
QHash <int,AlienType> curAliens;
QHash <QPoint,TowerType> curTowers;
QHash <int,SplashType> curSplashes;
QList <WaveType> waves;
QList <Player *> players;
Map * map;
int curWave;
int missingAliens;
signals:
public slots:
};
#endif // GAME_DATA_H