#ifndef GAME_DATA_H #define GAME_DATA_H #include #include #include "player.h" class Game_Data : public QObject { Q_OBJECT public: explicit Game_Data(Map * map, QObject *parent = 0); QList srcAliens; QHash curAliens; QHash curTowers; QHash curSplashes; QList waves; QList players; Map * map; int curWave; int missingAliens; signals: public slots: }; #endif // GAME_DATA_H