git-svn-id: svn://db.shs.com.ru/libs@600 a8b55f48-bf90-11e4-a774-851b48703e85
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@@ -97,7 +97,8 @@ protected:
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};
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struct Map {
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class Map {
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public:
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Map() {bitmap_id = 0; color_amount = 1.f; color_offset = 0.f; animation_frame_rate = -1.f;}
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QString bitmap_path;
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GLuint bitmap_id;
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@@ -108,7 +109,8 @@ struct Map {
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float animation_frame_rate;
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};
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struct Material {
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class Material {
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public:
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Material();
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void apply(QOpenGLShaderProgram * prog);
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void loadTextures(GLTextureManagerBase * tm);
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