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pip/pivariable.h_

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/*
PIP - Platform Independent Primitives
Variable, Struct (simple serialization)
Copyright (C) 2013 Ivan Pelipenko peri4ko@gmail.com
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef PIVARIABLE_H
#define PIVARIABLE_H
#include "piconfig.h"
class PIP_EXPORT PIVariant {
friend class PIVariable;
public:
enum Type {Bool, Char, Short, Int, Long, LLong, UChar, UShort, UInt, ULong, ULLong, Float, Double, LDouble, String, StringList};
PIVariant() {setValue(0.);}
PIVariant(const char * v) {setValue(v);}
PIVariant(const bool & v) {setValue(v);}
PIVariant(const char & v) {setValue(v);}
PIVariant(const short & v) {setValue(v);}
PIVariant(const int & v) {setValue(v);}
PIVariant(const long & v) {setValue(v);}
PIVariant(const llong & v) {setValue(v);}
PIVariant(const uchar & v) {setValue(v);}
PIVariant(const ushort & v) {setValue(v);}
PIVariant(const uint & v) {setValue(v);}
PIVariant(const ulong & v) {setValue(v);}
PIVariant(const ullong & v) {setValue(v);}
PIVariant(const float & v) {setValue(v);}
PIVariant(const double & v) {setValue(v);}
PIVariant(const ldouble & v) {setValue(v);}
PIVariant(const PIString & v) {setValue(v);}
PIVariant(const PIStringList & v) {setValue(v);}
void setValue(const char * v) {setValue(PIString(v));}
void setValue(const bool & v) {type = PIVariant::Bool; vBool = v;}
void setValue(const char & v) {type = PIVariant::Char; vChar = v;}
void setValue(const short & v) {type = PIVariant::Short; vShort = v;}
void setValue(const int & v) {type = PIVariant::Int; vInt = v;}
void setValue(const long & v) {type = PIVariant::Long; vLong = v;}
void setValue(const llong & v) {type = PIVariant::LLong; vLLong = v;}
void setValue(const uchar & v) {type = PIVariant::UChar; vUChar = v;}
void setValue(const ushort & v) {type = PIVariant::UShort; vUShort = v;}
void setValue(const uint & v) {type = PIVariant::UInt; vUInt = v;}
void setValue(const ulong & v) {type = PIVariant::ULong; vULong = v;}
void setValue(const ullong & v) {type = PIVariant::ULLong; vULLong = v;}
void setValue(const float & v) {type = PIVariant::Float; vFloat = v;}
void setValue(const double & v) {type = PIVariant::Double; vDouble = v;}
void setValue(const ldouble & v) {type = PIVariant::LDouble; vLDouble = v;}
void setValue(const PIString & v) {type = PIVariant::String; vString = v;}
void setValue(const PIStringList & v) {type = PIVariant::StringList; vStringList = v;}
void setValueOnly(const PIString & v);
PIString typeName() const {return PIVariant::toString(type);}
double doubleValue() const {return PIVariant::variableValue(&vChar, type);}
PIString stringValue() const;
void typeFromString(const PIString & str) {type = PIVariant::fromString(str);}
PIString typeToString() const {return PIVariant::toString(type);}
uint size() {if (type != PIVariant::String && type != PIVariant::StringList) return PIVariant::variableSize(type); if (type == PIVariant::String) return vString.size(); else return vStringList.contentSize();}
PIString writeToString() const {return typeName() + ":" + stringValue();}
#ifdef QNX
void operator =(const PIVariant & v) {type = v.type; vLDouble = v.vLDouble; vString = v.vString; vStringList = v.vStringList;}
#endif
void operator =(const char * v) {setValue(PIString(v));}
void operator =(const bool & v) {type = PIVariant::Bool; vBool = v;}
void operator =(const char & v) {type = PIVariant::Char; vChar = v;}
void operator =(const short & v) {type = PIVariant::Short; vShort = v;}
void operator =(const int & v) {type = PIVariant::Int; vInt = v;}
void operator =(const long & v) {type = PIVariant::Long; vLong = v;}
void operator =(const llong & v) {type = PIVariant::LLong; vLLong = v;}
void operator =(const uchar & v) {type = PIVariant::UChar; vUChar = v;}
void operator =(const ushort & v) {type = PIVariant::UShort; vUShort = v;}
void operator =(const uint & v) {type = PIVariant::UInt; vUInt = v;}
void operator =(const ulong & v) {type = PIVariant::ULong; vULong = v;}
void operator =(const ullong & v) {type = PIVariant::ULLong; vULLong = v;}
void operator =(const float & v) {type = PIVariant::Float; vFloat = v;}
void operator =(const double & v) {type = PIVariant::Double; vDouble = v;}
void operator =(const ldouble & v) {type = PIVariant::LDouble; vLDouble = v;}
void operator =(const PIString & v) {type = PIVariant::String; vString = v;}
void operator =(const PIStringList & v) {type = PIVariant::StringList; vStringList = v;}
bool operator ==(const PIVariant & v) const;
bool operator !=(const PIVariant & v) const {return !(*this == v);}
PIVariant::Type type;
union {
bool vBool;
char vChar;
short vShort;
int vInt;
long vLong;
llong vLLong;
uchar vUChar;
ushort vUShort;
uint vUInt;
ulong vULong;
ullong vULLong;
float vFloat;
double vDouble;
ldouble vLDouble;
};
PIString vString;
PIStringList vStringList;
static PIVariant readFromString(const PIString & s);
private:
static PIVariant::Type fromString(const PIString & str);
static PIString toString(const PIVariant::Type & var);
static uint variableSize(const PIVariant::Type & var);
static double variableValue(const void * var_ptr, const PIVariant::Type & var);
};
inline std::ostream & operator <<(std::ostream & s, const PIVariant & v) {s << v.typeName() << ": " << v.stringValue(); return s;}
class PIP_EXPORT PIVariable {
public:
PIVariable() {;}
PIVariable(const PIString & str) {setVariable(str);}
~PIVariable() {;}
void setVariable(const PIString & str);
void writeVariable(void * dest);
void readVariable(const void * var_ptr) {value_ = PIVariant::variableValue((char * )((long)var_ptr + offset), type_);}
PIVariant::Type type() const {return type_;}
uint size() const {return size_;}
const PIString & name() {return name_;}
void setName(const PIString & str) {name_ = str;}
double value() const {return value_;}
void setValue(const double & val) {value_ = val;}
int offset;
private:
PIVariant::Type type_;
uint size_;
PIString name_;
double value_;
};
/*
* PIStruct is abstract structure, described by *.conf file with format of each line:
* "<name> = <type> #<n|f|b> <start_value>".
* e.g. "pi = double #f 3.1418"
*
* You can write or read binary content of this struct
* by functions "writeData" and "readData", e.g.
* "char * data = new char[struct.size()];
* struct.writeData(data);"
*
* Access to each variable in struct is looks like
* "double value = struct["pi"].value();"
*/
class PIP_EXPORT PIStruct {
public:
PIStruct() {;}
PIStruct(const PIString & str) {parseFile(str);}
void parseFile(const PIString & file);
void readData(const void * data);
void writeData(void * data);
void clear() {vars.clear(); size_ = 0;}
uint count() const {return vars.size();}
uint size() const {return size_;}
const PIString & name() {return name_;}
void setName(const PIString & str) {name_ = str;}
PIVariable & operator[](const uint & index) {return vars[index];}
PIVariable & operator[](const PIString & name) {for (uint i = 0; i < vars.size(); ++i) if (vars[i].name() == name) return vars[i]; return def;}
private:
uint size_;
PIString name_;
PIVariable def;
PIVector<PIVariable> vars;
};
#endif // PIVARIABLE_H