Merge branch 'doxygen-ru' of https://git.shs.tools/SHS/pip into doxygen-ru

This commit is contained in:
2022-03-25 15:45:26 +03:00
11 changed files with 772 additions and 134 deletions

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@@ -2,7 +2,7 @@ cmake_minimum_required(VERSION 3.0)
cmake_policy(SET CMP0017 NEW) # need include() with .cmake
project(pip)
set(pip_MAJOR 2)
set(pip_MINOR 33)
set(pip_MINOR 34)
set(pip_REVISION 1)
set(pip_SUFFIX )
set(pip_COMPANY SHS)

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@@ -33,4 +33,6 @@ You should add ${<out_var>} to your target.
## Documentation
[Online documentation](https://shs.tools/pip/html/index.html)
[Online documentation](https://shs.tools/pip/html/en/index.html)
[Документация на Русском языке](https://shs.tools/pip/html/ru/index.html)

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@@ -619,6 +619,16 @@ PIRectd PIVariant::toRect() const {
}
/** \brief Returns variant content as line
* \details In case of PILined type returns line value. \n
* In case of other types returns empty PILined. */
PILined PIVariant::toLine() const {
PIByteArray ba(_content);
if (_type == PIVariant::pivLine) {PILined r; ba >> r; return r;}
return PILined();
}
/** \brief Returns variant content as math vector
* \details In case of PIMathVectord type returns rect value. \n
* In case of other types returns empty PIMathVectord. */

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@@ -234,11 +234,12 @@ public:
pivFile /** PIVariantTypes::File */ ,
pivDir /** PIVariantTypes::Dir */ ,
pivColor /** PIVariantTypes::Color */ ,
pivPoint /** PIPoint */ ,
pivRect /** PIRect */ ,
pivPoint /** PIPoint<double> */ ,
pivRect /** PIRect<double> */ ,
pivIODevice /** PIVariantTypes::IODevice */ ,
pivMathVector /** PIMathVectord */ ,
pivMathMatrix /** PIMathMatrixd */ ,
pivMathVector /** PIMathVector<double> */ ,
pivMathMatrix /** PIMathMatrix<double> */ ,
pivLine /** PILine<double> */ ,
pivCustom /** Custom */ = 0xFF
};
@@ -333,6 +334,9 @@ public:
//! Constructs variant from rect
PIVariant(const PIRectd & v) {initType(v);}
//! Constructs variant from line
PIVariant(const PILined & v) {initType(v);}
//! Constructs variant from MathVector
PIVariant(const PIMathVectord & v) {initType(v);}
@@ -424,6 +428,9 @@ public:
//! Set variant content and type to rect
void setValue(const PIRectd & v) {initType(v);}
//! Set variant content and type to line
void setValue(const PILined & v) {initType(v);}
//! Set variant content and type to math vector
void setValue(const PIMathVectord & v) {initType(v);}
@@ -456,6 +463,7 @@ public:
PIVariantTypes::IODevice toIODevice() const;
PIPointd toPoint() const;
PIRectd toRect() const;
PILined toLine() const;
PIMathVectord toMathVector() const;
PIMathMatrixd toMathMatrix() const;
@@ -527,6 +535,8 @@ public:
//! Assign operator
PIVariant & operator =(const PIRectd & v) {setValue(v); return *this;}
//! Assign operator
PIVariant & operator =(const PILined & v) {setValue(v); return *this;}
//! Assign operator
PIVariant & operator =(const PIMathVectord & v) {setValue(v); return *this;}
//! Assign operator
PIVariant & operator =(const PIMathMatrixd & v) {setValue(v); return *this;}
@@ -661,6 +671,7 @@ template<> inline PIVariantTypes::Color PIVariant::value() const {return toColor
template<> inline PIVariantTypes::IODevice PIVariant::value() const {return toIODevice();}
template<> inline PIPointd PIVariant::value() const {return toPoint();}
template<> inline PIRectd PIVariant::value() const {return toRect();}
template<> inline PILined PIVariant::value() const {return toLine();}
template<> inline PIVariant PIVariant::value() const {return *this;}
template<> inline PIVariant PIVariant::fromValue(const bool & v) {return PIVariant(v);}
@@ -690,6 +701,7 @@ template<> inline PIVariant PIVariant::fromValue(const PIVariantTypes::Color & v
template<> inline PIVariant PIVariant::fromValue(const PIVariantTypes::IODevice & v) {return PIVariant(v);}
template<> inline PIVariant PIVariant::fromValue(const PIPointd & v) {return PIVariant(v);}
template<> inline PIVariant PIVariant::fromValue(const PIRectd & v) {return PIVariant(v);}
template<> inline PIVariant PIVariant::fromValue(const PILined & v) {return PIVariant(v);}
template<> inline PIVariant PIVariant::fromValue(const PIMathVectord & v) {return PIVariant(v);}
template<> inline PIVariant PIVariant::fromValue(const PIMathMatrixd & v) {return PIVariant(v);}
template<> inline PIVariant PIVariant::fromValue(const PIVariant & v) {return PIVariant(v);}
@@ -721,6 +733,7 @@ template<> inline PIVariant::Type PIVariant::getType<PIVariantTypes::Color>() {r
template<> inline PIVariant::Type PIVariant::getType<PIVariantTypes::IODevice>() {return PIVariant::pivIODevice;}
template<> inline PIVariant::Type PIVariant::getType<PIPointd>() {return PIVariant::pivPoint;}
template<> inline PIVariant::Type PIVariant::getType<PIRectd>() {return PIVariant::pivRect;}
template<> inline PIVariant::Type PIVariant::getType<PILined>() {return PIVariant::pivLine;}
template<> inline PIVariant::Type PIVariant::getType<PIMathVectord>() {return PIVariant::pivMathVector;}
template<> inline PIVariant::Type PIVariant::getType<PIMathMatrixd>() {return PIVariant::pivMathMatrix;}
@@ -751,6 +764,7 @@ REGISTER_NS_VARIANT(PIVariantTypes, Color)
REGISTER_NS_VARIANT(PIVariantTypes, IODevice)
REGISTER_VARIANT(PIPointd)
REGISTER_VARIANT(PIRectd)
REGISTER_VARIANT(PILined)
REGISTER_VARIANT(PIMathVectord)
REGISTER_VARIANT(PIMathMatrixd)

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@@ -1,10 +1,25 @@
/*! \file pigeometry.h
* \brief Geometry base class
* \ingroup Math
* \brief
* \~english Geometry base classes
* \~russian Базовые геометрические классы
* \~\details
* \~english
* Add \a PIPoint, \a PILine and \a PIRect classes.
* \~russian
* Содержит классы: \a PIPoint, \a PILine и \a PIRect.
* * \~\authors
* \~english
* Ivan Pelipenko peri4ko@yandex.ru;
* Andrey Bychkov work.a.b@yandex.ru;
* \~russian
* Иван Пелипенко peri4ko@yandex.ru;
* Андрей Бычков work.a.b@yandex.ru;
*/
/*
PIP - Platform Independent Primitives
Geometry
Ivan Pelipenko peri4ko@yandex.ru
Geometry base classes
Ivan Pelipenko peri4ko@yandex.ru, Andrey Bychkov work.a.b@yandex.ru
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
@@ -19,130 +34,11 @@
You should have received a copy of the GNU Lesser General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef PIGEOMETRY_H
#define PIGEOMETRY_H
#include "pimathbase.h"
template<typename Type>
class PIP_EXPORT PIPoint {
static_assert(std::is_arithmetic<Type>::value, "Type must be arithmetic");
public:
Type x;
Type y;
PIPoint() {x = y = Type();}
PIPoint(Type x_, Type y_) {set(x_, y_);}
PIPoint<Type> & set(Type x_, Type y_) {x = x_; y = y_; return *this;}
PIPoint<Type> & move(Type x_, Type y_) {x += x_; y += y_; return *this;}
PIPoint<Type> & move(const PIPoint<Type> & p) {x += p.x; y += p.y; return *this;}
double angleRad() const {return atan2(y, x);}
int angleDeg() const {return round(atan2(y, x) * rad2deg);}
PIPoint<Type> toPolar(bool isDeg = false) const {return PIPoint<Type>(sqrt(x*x + y*y), isDeg ? angleDeg() : angleRad());}
static PIPoint<Type> fromPolar(const PIPoint<Type> & p) {return PIPoint<Type>(p.y * cos(p.x), p.y * sin(p.x));}
PIPoint<Type> operator +(const PIPoint<Type> & p) {return PIPoint<Type>(x + p.x, y + p.y);}
PIPoint<Type> operator +(const Type & p) {return PIPoint<Type>(x + p, y + p);}
PIPoint<Type> operator -(const PIPoint<Type> & p) {return PIPoint<Type>(x - p.x, y - p.y);}
PIPoint<Type> operator -(const Type & p) {return PIPoint<Type>(x - p, y - p);}
PIPoint<Type> operator -() {return PIPoint<Type>(-x, -y);}
PIPoint<Type> operator *(const Type & d) {return PIPoint<Type>(x * d, y * d);}
PIPoint<Type> operator /(const Type & d) {return PIPoint<Type>(x / d, y / d);}
bool operator ==(const PIPoint<Type> & p) const {return (x == p.x && y == p.y);}
bool operator !=(const PIPoint<Type> & p) const {return (x != p.x || y != p.y);}
};
template<typename Type>
PICout operator <<(PICout & s, const PIPoint<Type> & v) {s.setControl(0, true); s << "Point{" << v.x << ", " << v.y << "}"; s.restoreControl(); return s;}
typedef PIPoint<int> PIPointi;
typedef PIPoint<uint> PIPointu;
typedef PIPoint<float> PIPointf;
typedef PIPoint<double> PIPointd;
template<typename Type>
class PIP_EXPORT PIRect {
static_assert(std::is_arithmetic<Type>::value, "Type must be arithmetic");
public:
Type x0;
Type y0;
Type x1;
Type y1;
PIRect() {x0 = y0 = x1 = y1 = Type();}
PIRect(Type x, Type y, Type w, Type h) {set(x, y, w, h);}
PIRect(const PIPoint<Type> & tl, const PIPoint<Type> & br) {set(tl.x, tl.y, br.x, br.y);}
PIRect(const PIPoint<Type> & p0, const PIPoint<Type> & p1, const PIPoint<Type> & p2) {set(piMin<Type>(p0.x, p1.x, p2.x), piMin<Type>(p0.y, p1.y, p2.y),
piMax<Type>(p0.x, p1.x, p2.x), piMax<Type>(p0.y, p1.y, p2.y));}
PIRect<Type> & set(Type x, Type y, Type w, Type h) {x0 = x; y0 = y; x1 = x + w; y1 = y + h; return *this;}
bool pointIn(Type x, Type y) const {return (x <= x1 && x >= x0 && y <= y1 && y >= y0);}
bool pointIn(const PIPoint<Type> & p) const {return pointIn(p.x, p.y);}
bool isEmpty() const {return (x1 - x0 == 0 && y1 - y0 == 0);}
PIRect<Type> & translate(Type x, Type y) {x0 += x; x1 += x; y0 += y; y1 += y; return *this;}
PIRect<Type> & translate(const PIPoint<Type> & p) {x0 += p.x; x1 += p.x; y0 += p.y; y1 += p.y; return *this;}
PIRect<Type> translated(Type x, Type y) {PIRect<Type> r(*this); r.translate(x, y); return r;}
PIRect<Type> translated(const PIPoint<Type> & p) {PIRect<Type> r(*this); r.translate(p); return r;}
PIRect<Type> & scale(Type x, Type y) {setWidth(width() * x); setHeight(height() * y); return *this;}
PIRect<Type> & scale(const PIPoint<Type> & p) {setWidth(width() * p.x); setHeight(height() * p.y); return *this;}
PIRect<Type> scaled(Type x, Type y) {PIRect<Type> r(*this); r.scale(x, y); return r;}
PIRect<Type> scaled(const PIPoint<Type> & p) {PIRect<Type> r(*this); r.scale(p); return r;}
PIRect<Type> & normalize() {if (x0 > x1) piSwap<Type>(x0, x1); if (y0 > y1) piSwap<Type>(y0, y1); return *this;}
PIRect<Type> normalized() {PIRect<Type> r(*this); r.normalize(); return r;}
PIRect<Type> & unite(const PIRect<Type> & r) {x0 = piMin<Type>(x0, r.x0); y0 = piMin<Type>(y0, r.y0); x1 = piMax<Type>(x1, r.x1); y1 = piMax<Type>(y1, r.y1); return *this;}
PIRect<Type> united(const PIRect<Type> & rect) {PIRect<Type> r(*this); r.unite(rect); return r;}
PIRect<Type> & intersect(const PIRect<Type> & r) {x0 = piMax<Type>(x0, r.x0); y0 = piMax<Type>(y0, r.y0); x1 = piMin<Type>(x1, r.x1); y1 = piMin<Type>(y1, r.y1); if (x0 > x1 || y0 > y1) x0 = x1 = y0 = y1 = Type(0); return *this;}
PIRect<Type> intersected(const PIRect<Type> & rect) {PIRect<Type> r(*this); r.intersect(rect); return r;}
Type top() const {return y0;}
Type left() const {return x0;}
Type right() const {return x1;}
Type bottom() const {return y1;}
Type width() const {return x1 - x0;}
Type height() const {return y1 - y0;}
PIPoint<Type> topLeft() {return PIPoint<Type>(x0, y0);}
PIPoint<Type> topRigth() {return PIPoint<Type>(x1, y0);}
PIPoint<Type> bottomLeft() {return PIPoint<Type>(x0, y1);}
PIPoint<Type> bottomRight() {return PIPoint<Type>(x1, y1);}
void setTop(Type v) {y0 = v;}
void setLeft(Type v) {x0 = v;}
void setRigth(Type v) {x1 = v;}
void setBottom(Type v) {y1 = v;}
void setWidth(Type v) {x1 = x0 + v;}
void setHeight(Type v) {y1 = y0 + v;}
PIRect<Type> operator -() {return PIRect<Type>(-x0, -y0, -width(), -height());}
void operator +=(Type x) {translate(x, x);}
void operator +=(const PIPoint<Type> & p) {translate(p);}
void operator -=(Type x) {translate(-x, -x);}
void operator -=(const PIPoint<Type> & p) {translate(-p);}
void operator *=(Type p) {x0 *= p; x1 *= p; y0 *= p; y1 *= p;}
void operator /=(Type p) {x0 /= p; x1 /= p; y0 /= p; y1 /= p;}
void operator |=(const PIRect<Type> & r) {unite(r);}
void operator &=(const PIRect<Type> & r) {intersect(r);}
PIRect<Type> operator +(const PIPoint<Type> & p) {return PIRect<Type>(*this).translated(p);}
PIRect<Type> operator -(const PIPoint<Type> & p) {return PIRect<Type>(*this).translated(-p);}
PIRect<Type> operator |(const PIRect<Type> & r) {return PIRect<Type>(*this).united(r);}
PIRect<Type> operator &(const PIRect<Type> & r) {return PIRect<Type>(*this).intersected(r);}
bool operator ==(const PIRect<Type> & r) const {return (x0 == r.x0 && y0 == r.y0 && x1 == r.x1 && y1 == r.y10);}
bool operator !=(const PIRect<Type> & r) const {return (x0 != r.x0 || y0 != r.y0 || x1 != r.x1 || y1 != r.y10);}
};
template<typename Type>
PICout operator <<(PICout & s, const PIRect<Type> & v) {s.setControl(0, true); s << "Rect{" << v.x0 << ", " << v.y0 << "; " << v.x1 - v.x0 << ", " << v.y1 - v.y0 << "}"; s.restoreControl(); return s;}
typedef PIRect<int> PIRecti;
typedef PIRect<uint> PIRectu;
typedef PIRect<float> PIRectf;
typedef PIRect<double> PIRectd;
#include "pipoint.h"
#include "piline.h"
#include "pirect.h"
#endif // PIGEOMETRY_H

179
libs/main/math/piline.h Normal file
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@@ -0,0 +1,179 @@
/*! \file pirect.h
* \ingroup Math
* \brief
* \~english Two-dimensional line class
* \~russian Класс отрезка двумерной линии
* * \~\authors
* \~english
* Ivan Pelipenko peri4ko@yandex.ru;
* Andrey Bychkov work.a.b@yandex.ru;
* \~russian
* Иван Пелипенко peri4ko@yandex.ru;
* Андрей Бычков work.a.b@yandex.ru;
*/
/*
PIP - Platform Independent Primitives
Two-dimensional line class
Ivan Pelipenko peri4ko@yandex.ru, Andrey Bychkov work.a.b@yandex.ru
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef PILINE_H
#define PILINE_H
#include "pipoint.h"
/*! \brief
* \~english Two-dimensional line class
* \~russian Класс отрезка двумерной линии
* \~\details
* \~russian
* Этот класс описывает линию на плоскости в прямоугольной системе координат
*/
template<typename Type>
class PIP_EXPORT PILine {
static_assert(std::is_arithmetic<Type>::value, "Type must be arithmetic");
public:
PIPoint<Type> p0;
PIPoint<Type> p1;
//!
PILine() {}
//!
PILine(const PIPoint<Type> & p0_, const PIPoint<Type> & p1_) {
p0 = p0_;
p1 = p1_;
}
//!
PILine(Type x0, Type y0, Type x1, Type y1) {
p0.set(x0, y0);
p1.set(x1, y1);
}
//!
PILine<Type> & set(const PIPoint<Type> & p0_, const PIPoint<Type> & p1_) {
p0 = p0_;
p1 = p1_;
return *this;
}
//!
PILine<Type> & set(Type x0, Type y0, Type x1, Type y1) {
p0.set(x0, y0);
p1.set(x1, y1);
return *this;
}
//!
bool isEmpty() const {
return (p0 == p1);
}
//!
Type width() const {return piAbs<Type>(p1.x - p0.x);}
//!
Type height() const {return piAbs<Type>(p1.y - p0.y);}
//!
PILine<Type> & translate(Type x, Type y) {
p0.translate(x, y);
p1.translate(x, y);
return *this;
}
//!
PILine<Type> & translate(const PIPoint<Type> & p) {
p0.translate(p);
p1.translate(p);
return *this;
}
//!
PILine<Type> translated(Type x, Type y) const {
PILine<Type> l(*this);
l.translate(x, y);
return l;
}
//!
PILine<Type> translated(const PIPoint<Type> & p) const {
PILine<Type> l(*this);
l.translate(p);
return l;
}
//!
PILine<Type> & move(Type x, Type y) {return translate(x, y);}
//!
PILine<Type> & move(const PIPoint<Type> & p) {return translate(p);}
//!
PILine<Type> moved(Type x, Type y) const {
PILine<Type> l(*this);
l.translate(x, y);
return l;
}
//!
PILine<Type> moved(const PIPoint<Type> & p) const {
PILine<Type> l(*this);
l.translate(p);
return l;
}
//!
void operator +=(Type x) {translate(x, x);}
//!
void operator +=(const PIPoint<Type> & p) {translate(p);}
//!
void operator -=(Type x) {translate(-x, -x);}
//!
void operator -=(const PIPoint<Type> & p) {translate(-p);}
//!
PILine<Type> operator +(const PIPoint<Type> & p) {return translated(p);}
//!
PILine<Type> operator -(const PIPoint<Type> & p) {return translated(-p);}
//!
bool operator ==(const PILine<Type> & r) const {return (p0 == r.p0 && p1 == r.p1);}
//!
bool operator !=(const PILine<Type> & r) const {return (p1 != r.p1 || p1 != r.p1);}
};
template<typename Type>
PICout operator <<(PICout & s, const PILine<Type> & v) {
s.setControl(0, true);
s << "Line{" << v.p0 << ", " << v.p1 << "}";
s.restoreControl();
return s;
}
typedef PILine<int> PILinei;
typedef PILine<uint> PILineu;
typedef PILine<float> PILinef;
typedef PILine<double> PILined;
#endif // PILINE_H

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@@ -471,5 +471,5 @@ double randomn(double dv, double sv) {
double randomd() {
return (double) randomi() / RAND_MAX * 2. - 1.;
return (double) rand() / RAND_MAX * 2. - 1.;
}

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@@ -1,10 +1,20 @@
/*! \file pimathbase.h
* \brief Basic mathematical functions and defines
* \defgroup Math
* \brief
* \~english Basic mathematical functions and defines
* \~russian Базовые математические функции и дефайны
* \~\authors
* \~english
* Ivan Pelipenko peri4ko@yandex.ru;
* Andrey Bychkov work.a.b@yandex.ru;
* \~russian
* Иван Пелипенко peri4ko@yandex.ru;
* Андрей Бычков work.a.b@yandex.ru;
*/
/*
PIP - Platform Independent Primitives
Basic mathematical functions and defines
Ivan Pelipenko peri4ko@yandex.ru
Ivan Pelipenko peri4ko@yandex.ru, Andrey Bychkov work.a.b@yandex.ru
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by

164
libs/main/math/pipoint.h Normal file
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@@ -0,0 +1,164 @@
//! \file pipoint.h
//! \ingroup Math
//! \brief
//! \~english Two-dimensional point class
//! \~russian Класс двумерной точки
//! \~\authors
//! \~english
//! Ivan Pelipenko peri4ko@yandex.ru;
//! Andrey Bychkov work.a.b@yandex.ru;
//! \~russian
//! Иван Пелипенко peri4ko@yandex.ru;
//! Андрей Бычков work.a.b@yandex.ru;
/*
PIP - Platform Independent Primitives
Two-dimensional point class
Ivan Pelipenko peri4ko@yandex.ru, Andrey Bychkov work.a.b@yandex.ru
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef PIPOINT_H
#define PIPOINT_H
#include "pimathbase.h"
//! \brief
//! \~english Two-dimensional point class
//! \~russian Класс двумерной точки
template<typename Type>
class PIP_EXPORT PIPoint {
static_assert(std::is_arithmetic<Type>::value, "Type must be arithmetic");
public:
Type x;
Type y;
//!
PIPoint() {x = y = Type();}
//!
PIPoint(Type x_, Type y_) {set(x_, y_);}
//!
PIPoint<Type> & set(Type x_, Type y_) {
x = x_;
y = y_;
return *this;
}
//!
PIPoint<Type> & set(const PIPoint<Type> & p) {
x = p.x;
y = p.y;
return *this;
}
//!
PIPoint<Type> & translate(Type x_, Type y_) {
x += x_;
y += y_;
return *this;
}
//!
PIPoint<Type> & translate(const PIPoint<Type> & p) {
x += p.x;
y += p.y;
return *this;
}
//!
PIPoint<Type> translated(Type x_, Type y_) const {
PIPoint<Type> rp(*this);
rp.translate(x_, y_);
return rp;
}
//!
PIPoint<Type> translated(const PIPoint<Type> & p) const {
PIPoint<Type> rp(*this);
rp.translate(p);
return rp;
}
//!
PIPoint<Type> & move(Type x_, Type y_) {return translate(x_, y_);}
//!
PIPoint<Type> & move(const PIPoint<Type> & p) {return translate(p);}
//!
PIPoint<Type> moved(Type x_, Type y_) const {
PIPoint<Type> rp(*this);
rp.translate(x_, y_);
return rp;
}
//!
PIPoint<Type> moved(const PIPoint<Type> & p) const {
PIPoint<Type> rp(*this);
rp.translate(p);
return rp;
}
//!
double angleRad() const {return atan2(y, x);}
//!
double angleDeg() const {return toDeg(atan2(y, x));}
//!
PIPoint<Type> toPolar(bool isDeg = false) const {return PIPoint<Type>(sqrt(x*x + y*y), isDeg ? angleDeg() : angleRad());}
//!
static PIPoint<Type> fromPolar(const PIPoint<Type> & p) {return PIPoint<Type>(p.y * cos(p.x), p.y * sin(p.x));}
//!
void operator +=(const PIPoint<Type> & p) {translate(p);}
//!
PIPoint<Type> operator +(const PIPoint<Type> & p) {return PIPoint<Type>(x + p.x, y + p.y);}
//!
PIPoint<Type> operator +(const Type & p) {return PIPoint<Type>(x + p, y + p);}
//!
PIPoint<Type> operator -(const PIPoint<Type> & p) {return PIPoint<Type>(x - p.x, y - p.y);}
//!
PIPoint<Type> operator -(const Type & p) {return PIPoint<Type>(x - p, y - p);}
//!
PIPoint<Type> operator -() {return PIPoint<Type>(-x, -y);}
//!
bool operator ==(const PIPoint<Type> & p) const {return (x == p.x && y == p.y);}
//!
bool operator !=(const PIPoint<Type> & p) const {return (x != p.x || y != p.y);}
};
template<typename Type>
PICout operator <<(PICout & s, const PIPoint<Type> & v) {
s.setControl(0, true);
s << "Point{" << v.x << ", " << v.y << "}";
s.restoreControl();
return s;
}
typedef PIPoint<int> PIPointi;
typedef PIPoint<uint> PIPointu;
typedef PIPoint<float> PIPointf;
typedef PIPoint<double> PIPointd;
#endif // PIPOINT_H

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libs/main/math/pirect.h Normal file
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//! \file pirect.h
//! \ingroup Math
//! \brief
//! \~english Rect class
//! \~russian Класс прямоугольника
//! \~\authors
//! \~english
//! Ivan Pelipenko peri4ko@yandex.ru;
//! Andrey Bychkov work.a.b@yandex.ru;
//! \~russian
//! Иван Пелипенко peri4ko@yandex.ru;
//! Андрей Бычков work.a.b@yandex.ru;
/*
PIP - Platform Independent Primitives
Rect class
Ivan Pelipenko peri4ko@yandex.ru, Andrey Bychkov work.a.b@yandex.ru
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef PIRECT_H
#define PIRECT_H
#include "pipoint.h"
//! \brief
//! \~english Rect class
//! \~russian Класс прямоугольника
//! \~\details
//! \~russian
//! Этот класс описывает прямоугольник на плоскости в прямоугольной системе координат
template<typename Type>
class PIP_EXPORT PIRect {
static_assert(std::is_arithmetic<Type>::value, "Type must be arithmetic");
public:
//!
PIRect() {}
//! \brief
//! \~russian Конструктор прямоугольника из координат левого нижнего угла и размеров ширины и высоты
PIRect(Type left_, Type bottom_, Type width_, Type height_) {
set(left_, bottom_, width_, height_);
normalize();
}
//! \brief
//! \~russian Конструктор прямоугольника из координат левого нижнего угла и правого верхнего угла
PIRect(const PIPoint<Type> & bottom_left, const PIPoint<Type> & top_right) {
bl = bottom_left;
tr = top_right;
normalize();
}
// PIRect(const PIPoint<Type> & p0, const PIPoint<Type> & p1, const PIPoint<Type> & p2) {
// set(piMin<Type>(p0.x, p1.x, p2.x), piMin<Type>(p0.y, p1.y, p2.y),
// piMax<Type>(p0.x, p1.x, p2.x), piMax<Type>(p0.y, p1.y, p2.y));
// }
//!
PIRect<Type> & set(Type left_, Type bottom_, Type width_, Type height_) {
bl = PIPoint<Type>(left_, bottom_);
tr = PIPoint<Type>(left_ + width_, bottom_ + height_);
return normalize();
}
//!
PIRect<Type> & set(const PIPoint<Type> & top_left, const PIPoint<Type> & bottom_right) {
bl = top_left;
tr = bottom_right;
return normalize();
}
//! \brief
//! \~russian Возвращает true если точка с указанными координатами принадлежит прямоугольнику
bool pointIn(Type x, Type y) const {
return (x <= bl.x && x >= tr.x && y <= bl.y && y >= tr.y);
}
//! \brief
//! \~russian Возвращает true если точка с указанными координатами принадлежит прямоугольнику
bool pointIn(const PIPoint<Type> & p) const {
return pointIn(p.x, p.y);
}
//!
bool isEmpty() const {
return (width() == 0 && height() == 0);
}
//!
PIRect<Type> & translate(Type x, Type y) {
bl.translate(x, y);
tr.translate(x, y);
return *this;
}
//!
PIRect<Type> & translate(const PIPoint<Type> & p) {
bl.translate(p);
tr.translate(p);
return *this;
}
//!
PIRect<Type> translated(Type x, Type y) const {
PIRect<Type> r(*this);
r.translate(x, y);
return r;
}
//!
PIRect<Type> translated(const PIPoint<Type> & p) const {
PIRect<Type> r(*this);
r.translate(p);
return r;
}
//!
PIRect<Type> & move(Type x, Type y) {return translate(x, y);}
//!
PIRect<Type> & move(const PIPoint<Type> & p) {return translate(p);}
//!
PIRect<Type> moved(Type x, Type y) const {
PIRect<Type> r(*this);
r.translate(x, y);
return r;
}
//!
PIRect<Type> moved(const PIPoint<Type> & p) const {
PIRect<Type> r(*this);
r.translate(p);
return r;
}
//!
PIRect<Type> & scale(Type x, Type y) {
setWidth(width() * x);
setHeight(height() * y);
return normalize();
}
//!
PIRect<Type> & scale(Type s) {return scale(s, s);}
//!
PIRect<Type> & scale(const PIPoint<Type> & p) {return scale(p.x, p.y);}
//!
PIRect<Type> scaled(Type x, Type y) const {
PIRect<Type> r(*this);
r.scale(x, y);
return r;
}
//!
PIRect<Type> scaled(Type s) const {
PIRect<Type> r(*this);
r.scale(s);
return r;
}
//!
PIRect<Type> scaled(const PIPoint<Type> & p) const {
PIRect<Type> r(*this);
r.scale(p);
return r;
}
//!
PIRect<Type> & normalize() {
if (bl.x > tr.x) piSwap<Type>(bl.x, tr.x);
if (bl.y > tr.y) piSwap<Type>(bl.y, tr.y);
return *this;
}
//!
PIRect<Type> normalized() const {
PIRect<Type> r(*this);
r.normalize();
return r;
}
//!
PIRect<Type> & unite(const PIRect<Type> & r) {
bl.x = piMax<Type>(bl.x, r.left());
bl.y = piMax<Type>(bl.y, r.bottom());
tr.x = piMin<Type>(tr.x, r.right());
tr.y = piMin<Type>(tr.y, r.top());
return normalize();
}
//!
PIRect<Type> united(const PIRect<Type> & rect) const {
PIRect<Type> r(*this);
r.unite(rect);
return r;
}
//!
PIRect<Type> & intersect(const PIRect<Type> & r) {
bl.x = piMax<Type>(bl.x, r.left());
bl.y = piMax<Type>(bl.y, r.bottom());
tr.x = piMin<Type>(tr.x, r.right());
tr.y = piMin<Type>(tr.y, r.top());
if (bl.x > tr.x || bl.y > tr.y) bl = tr = PIPoint<Type>();
return *this;
}
//!
PIRect<Type> intersected(const PIRect<Type> & rect) const {
PIRect<Type> r(*this);
r.intersect(rect);
return r;
}
//!
Type top() const {return tr.y;}
//!
Type left() const {return bl.x;}
//!
Type right() const {return tr.x;}
//!
Type bottom() const {return bl.y;}
//!
Type width() const {return tr.x - bl.x;}
//!
Type height() const {return tr.y - bl.y;}
//!
PIPoint<Type> topLeft() const {return PIPoint<Type>(bl.x, tr.y);}
//!
PIPoint<Type> topRigth() const {return tr;}
//!
PIPoint<Type> bottomLeft() const {return bl;}
//!
PIPoint<Type> bottomRight() const {return PIPoint<Type>(tr.x, bl.y);}
//!
PIPoint<Type> center() const {return bl.moved(width()/2, height()/2);}
//!
void setTop(Type v) {tr.y = v; normalize();}
//!
void setLeft(Type v) {bl.x = v; normalize();}
//!
void setRigth(Type v) {tr.x = v; normalize();}
//!
void setBottom(Type v) {bl.y = v; normalize();}
//!
void setWidth(Type v) {setTop(bl.x + v);}
//!
void setHeight(Type v) {setRigth(bl.y + v);}
//!
void setTopLeft(const PIPoint<Type> & p) {setLeft(p.x); setTop(p.y);}
//!
void setBottomRight(const PIPoint<Type> & p) {setRigth(p.x); setBottom(p.y);}
//!
void setBottomLeft(const PIPoint<Type> & p) {bl = p; normalize();}
//!
void setTopRigth(const PIPoint<Type> & p) {tr = p; normalize();}
//!
void setCenter(const PIPoint<Type> & p) {
Type w = width();
Type h = height();
bl = p.translated(-w/2, -h/2);
tr = PIPoint<Type>(bl.x + w, bl.y + h);
}
//!
void setSize(Type w, Type h) {
tr = PIPoint<Type>(bl.x + w, bl.y + h);
normalize();
}
//!
void operator +=(Type x) {translate(x, x);}
//!
void operator +=(const PIPoint<Type> & p) {translate(p);}
//!
void operator -=(Type x) {translate(-x, -x);}
//!
void operator -=(const PIPoint<Type> & p) {translate(-p);}
//!
void operator |=(const PIRect<Type> & r) {unite(r);}
//!
void operator &=(const PIRect<Type> & r) {intersect(r);}
//!
PIRect<Type> operator +(const PIPoint<Type> & p) {return translated(p);}
//!
PIRect<Type> operator -(const PIPoint<Type> & p) {return translated(-p);}
//!
PIRect<Type> operator |(const PIRect<Type> & r) {return united(r);}
//!
PIRect<Type> operator &(const PIRect<Type> & r) {return intersected(r);}
//!
bool operator ==(const PIRect<Type> & r) const {return (bl == r.bl && tr == r.tr);}
//!
bool operator !=(const PIRect<Type> & r) const {return (bl != r.bl || tr != r.tr);}
private:
PIPoint<Type> bl;
PIPoint<Type> tr;
};
template<typename Type>
PICout operator <<(PICout & s, const PIRect<Type> & v) {
s.setControl(0, true);
s << "Rect{" << v.bottomLeft() << ":" << v.width() << "x" << v.height() << "}";
s.restoreControl();
return s;
}
typedef PIRect<int> PIRecti;
typedef PIRect<uint> PIRectu;
typedef PIRect<float> PIRectf;
typedef PIRect<double> PIRectd;
#endif // PIRECT_H