4.06.2013 - Version 0.3.4 - PIOBJECT() macro, ethernet improvement, documentation based on Doxygen

This commit is contained in:
peri4
2013-06-04 21:28:15 +04:00
parent 02c629d6a8
commit 9111640ca8
53 changed files with 3019 additions and 910 deletions

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@@ -1,6 +1,12 @@
/*! \file picontainers.h
* \brief Generic containers based on STL
*
* This file declare all containers and useful macroses
* to use them
*/
/*
PIP - Platform Independent Primitives
Generic containers, based on STL
Generic containers based on STL
Copyright (C) 2013 Ivan Pelipenko peri4ko@gmail.com
This program is free software: you can redistribute it and/or modify
@@ -22,6 +28,37 @@
#include "piincludes.h"
#ifdef DOXYGEN
/*! \def piForeach(i,c)
* \brief Macro for iterate any container
* \details Use this macros instead of standard "for"
* to get read/write access to each element of container.
* Pass direction is direct \n
* Example: \snippet picontainers.cpp foreach
*/
/*! \def piForeachC(i,c)
* \brief Macro for iterate any container only for read
* \details Use this macros instead of standard "for"
* to get read access to each element of container.
* Pass direction is direct \n
* Example: \snippet picontainers.cpp foreachC
*/
/*! \def piForeachR(i,c)
* \brief Macro for iterate any container with reverse direction
* \details Use this macros instead of standard "for"
* to get read/write access to each element of container.
* Pass direction is reverse \n
* Example: \snippet picontainers.cpp foreachR
*/
/*! \def piForeachCR(i,c)
* \brief Macro for iterate any container only for read with reverse direction
* \details Use this macros instead of standard "for"
* to get read access to each element of container.
* Pass direction is reverse \n
* Example: \snippet picontainers.cpp foreachCR
*/
#endif
#ifdef CC_GCC
template<typename Type>
@@ -126,42 +163,6 @@ template <typename T> inline _PIForeachC<T> * _PIForeachCastC(_PIForeachBase & c
#define piForTimes(c) for(int _i##c = 0; _i##c < c; ++_i##c)
template<typename Enum>
class PIFlags {
public:
PIFlags(): flags(0) {;}
PIFlags(Enum e): flags(e) {;}
PIFlags(const PIFlags & f): flags(f.flags) {;}
PIFlags(const int i): flags(i) {;}
PIFlags & setFlag(const PIFlags & f, bool on = true) {if (on) flags |= f.flags; else flags &= ~f.flags; return *this;}
PIFlags & setFlag(const Enum & e, bool on = true) {if (on) flags |= e; else flags &= ~e; return *this;}
PIFlags & setFlag(const int & i, bool on = true) {if (on) flags |= i; else flags &= ~i; return *this;}
void operator =(const PIFlags & f) {flags = f.flags;}
void operator =(const Enum & e) {flags = e;}
void operator =(const int & i) {flags = i;}
void operator |=(const PIFlags & f) {flags |= f.flags;}
void operator |=(const Enum & e) {flags |= e;}
void operator |=(const int i) {flags |= i;}
void operator &=(const PIFlags & f) {flags &= f.flags;}
void operator &=(const Enum & e) {flags &= e;}
void operator &=(const int i) {flags &= i;}
void operator ^=(const PIFlags & f) {flags ^= f.flags;}
void operator ^=(const Enum & e) {flags ^= e;}
void operator ^=(const int i) {flags ^= i;}
PIFlags operator |(PIFlags f) const {PIFlags tf(flags | f.flags); return tf;}
PIFlags operator |(Enum e) const {PIFlags tf(flags | e); return tf;}
PIFlags operator |(int i) const {PIFlags tf(flags | i); return tf;}
PIFlags operator &(PIFlags f) const {PIFlags tf(flags & f.flags); return tf;}
PIFlags operator &(Enum e) const {PIFlags tf(flags & e); return tf;}
PIFlags operator &(int i) const {PIFlags tf(flags & i); return tf;}
PIFlags operator ^(PIFlags f) const {PIFlags tf(flags ^ f.flags); return tf;}
PIFlags operator ^(Enum e) const {PIFlags tf(flags ^ e); return tf;}
PIFlags operator ^(int i) const {PIFlags tf(flags ^ i); return tf;}
bool operator [](Enum e) const {return (flags & e) == e;}
operator int() const {return flags;}
private:
int flags;
};
/*
template <typename T>
class PIVector {
@@ -269,7 +270,7 @@ public:
bool operator ==(const PIVector<T> & t) const {if (size_ != t.size_) return false; for (uint i = 0; i < size_; ++i) if (t[i] != data_[i]) return false; return true;}
bool operator !=(const PIVector<T> & t) const {if (size_ != t.size_) return true; for (uint i = 0; i < size_; ++i) if (t[i] != data_[i]) return true; return false;}
bool contain(const T & v) const {for (uint i = 0; i < size_; ++i) if (v == data_[i]) return true; return false;}
bool contains(const T & v) const {for (uint i = 0; i < size_; ++i) if (v == data_[i]) return true; return false;}
T * data(int index = 0) {return &(data_[index]);}
const T * data(int index = 0) const {return &(data_[index]);}
@@ -370,35 +371,193 @@ private:
uint size_, rsize_, os;
};
*/
/*! \brief Dynamic array for any type
* \details This class used to store dynamic array of any
* type of data. In memory data stored linear. You can insert
* item in any place of remove some items from any place.
* For quick add elements there is stream operator <<.
* This class based on std::vector, expanding his
* functionality.
*/
template<typename Type, typename Allocator = std::allocator<Type> >
class PIVector: public vector<Type, Allocator> {
class PIP_EXPORT PIVector: public vector<Type, Allocator> {
typedef PIVector<Type, Allocator> _CVector;
typedef vector<Type, Allocator> _stlc;
public:
//! Contructs an empty vector
PIVector() {piMonitor.containers++;}
//! Contructs vector with single element "value"
PIVector(const Type & value) {piMonitor.containers++; _stlc::push_back(value);}
//! Contructs vector with two elements "v0" and "v1"
PIVector(const Type & v0, const Type & v1) {piMonitor.containers++; _stlc::push_back(v0); _stlc::push_back(v1);}
//! Contructs vector with three elements "v0", "v1" and "v2"
PIVector(const Type & v0, const Type & v1, const Type & v2) {piMonitor.containers++; _stlc::push_back(v0); _stlc::push_back(v1); _stlc::push_back(v2);}
//! Contructs vector with four elements "v0", "v1", "v2" and "v3"
PIVector(const Type & v0, const Type & v1, const Type & v2, const Type & v3) {piMonitor.containers++; _stlc::push_back(v0); _stlc::push_back(v1); _stlc::push_back(v2); _stlc::push_back(v3);}
/*! \brief Contructs vector with size "size" filled elements "value"
* \details Example: \snippet picontainers.cpp PIVector::PIVector */
PIVector(uint size, const Type & value = Type()) {piMonitor.containers++; _stlc::resize(size, value);}
~PIVector() {piMonitor.containers--;}
/*! \brief Read-only access to element by index "index"
* \details Example: \snippet picontainers.cpp PIVector::at_c
* \sa \a operator[] */
const Type & at(uint index) const {return (*this)[index];}
/*! \brief Full access to element by index "index"
* \details Example: \snippet picontainers.cpp PIVector::at
* \sa \a operator[] */
Type & at(uint index) {return (*this)[index];}
/*! \brief Read-only pointer to element by index "index"
* \details Example: \snippet picontainers.cpp PIVector::data_c */
const Type * data(uint index = 0) const {return &(*this)[index];}
/*! \brief Pointer to element by index "index"
* \details Example: \snippet picontainers.cpp PIVector::data */
Type * data(uint index = 0) {return &(*this)[index];}
#ifdef DOXYGEN
//! Elements count
uint size() const;
#endif
//! Elements count
int size_s() const {return static_cast<int>(_stlc::size());}
//! Return \c "true" if vector is empty, i.e. size = 0
bool isEmpty() const {return _stlc::empty();}
//! Return \c "true" if vector has at least one element equal "t"
bool has(const Type & t) const {for (typename _stlc::const_iterator i = _stlc::begin(); i != _stlc::end(); ++i) if (t == *i) return true; return false;}
//! Return how many times element "t" appears in vector
int etries(const Type & t) const {int ec = 0; for (typename _stlc::const_iterator i = _stlc::begin(); i != _stlc::end(); ++i) if (t == *i) ++ec; return ec;}
typedef int (*CompareFunc)(const Type * , const Type * );
//! Standard compare function for type "Type". Return 0 if t0 = t1, -1 if t0 < t1 and 1 if t0 > t1.
static int compare_func(const Type * t0, const Type * t1) {return (*t0) == (*t1) ? 0 : ((*t0) < (*t1) ? -1 : 1);}
#ifdef DOXYGEN
/*! \brief Resize vector to size "size"
* \details Elements removed from end of vector if new size < old size, or added new elements = "new_type" if new size > old size.\n
* Example: \snippet picontainers.cpp PIVector::resize
* \sa \a size(), \a clear() */
void resize(uint size, const Type & new_type = Type());
//! Increase vector size with "size" elements
PIVector<Type, Allocator> & enlarge(uint size);
//! Clear vector. Equivalent to call <tt>"resize(0)"</tt>
void clear();
/*! \brief Sort vector using quick sort algorithm and standard compare function
* \details Example: \snippet picontainers.cpp PIVector::sort_0
* With custom compare function: \snippet picontainers.cpp PIVector::sort_1 */
PIVector<Type, Allocator> & sort(CompareFunc compare = compare_func) {qsort(&at(0), _stlc::size(), sizeof(Type), (int(*)(const void * , const void * ))compare); return *this;}
/*! \brief Fill vector with elements "t" leave size is unchanged and return reference to vector
* \details Example: \snippet picontainers.cpp PIVector::fill */
PIVector<Type, Allocator> & fill(const Type & t) {_stlc::assign(_stlc::size(), t); return *this;}
//! Last element of vector
Type & back();
//! Last element of vector
const Type & back() const;
//! First element of vector
Type & front();
//! First element of vector
const Type & front() const;
//! Add new element "t" at the end of vector and return reference to vector
PIVector<Type, Allocator> & push_back(const Type & t);
//! Add new element "t" at the beginning of vector and return reference to vector
PIVector<Type, Allocator> & push_front(const Type & t) {_stlc::insert(_stlc::begin(), t); return *this;}
//! Remove one element from the end of vector and return reference to vector
PIVector<Type, Allocator> & pop_back();
//! Remove one element from the beginning of vector and return reference to vector
PIVector<Type, Allocator> & pop_front() {_stlc::erase(_stlc::begin()); return *this;}
//! Remove one element from the end of vector and return it
Type take_back() {Type t(_stlc::back()); _stlc::pop_back(); return t;}
//! Remove one element from the beginning of vector and return it
Type take_front() {Type t(_stlc::front()); pop_front(); return t;}
/*! \brief Remove one element by index "index" and return reference to vector
* \details Example: \snippet picontainers.cpp PIVector::remove_0
* \sa \a removeOne(), \a removeAll() */
PIVector<Type, Allocator> & remove(uint index) {_stlc::erase(_stlc::begin() + index); return *this;}
/*! \brief Remove "count" elements by first index "index" and return reference to vector
* \details Example: \snippet picontainers.cpp PIVector::remove_1
* \sa \a removeOne(), \a removeAll() */
PIVector<Type, Allocator> & remove(uint index, uint count) {_stlc::erase(_stlc::begin() + index, _stlc::begin() + index + count); return *this;}
/*! \brief Remove no more than one element equal "v" and return reference to vector
* \details Example: \snippet picontainers.cpp PIVector::removeOne
* \sa \a remove(), \a removeAll() */
PIVector<Type, Allocator> & removeOne(const Type & v) {for (typename _stlc::iterator i = _stlc::begin(); i != _stlc::end(); ++i) if (v == *i) {_stlc::erase(i); return *this;} return *this;}
/*! \brief Remove all elements equal "v" and return reference to vector
* \details Example: \snippet picontainers.cpp PIVector::removeAll
* \sa \a remove(), \a removeOne() */ */
PIVector<Type, Allocator> & removeAll(const Type & v) {for (typename _stlc::iterator i = _stlc::begin(); i != _stlc::end(); ++i) if (v == *i) {_stlc::erase(i); --i;} return *this;}
/*! \brief Insert element "t" after index "pos" and return reference to vector
* \details Example: \snippet picontainers.cpp PIVector::insert_0 */
PIVector<Type, Allocator> & insert(uint pos, const Type & t) {_stlc::insert(_stlc::begin() + pos, t); return *this;}
/*! \brief Insert other vector "t" after index "pos" and return reference to vector
* \details Example: \snippet picontainers.cpp PIVector::insert_1 */
PIVector<Type, Allocator> & insert(uint pos, const PIVector<Type, Allocator> & t) {_stlc::insert(_stlc::begin() + pos, t.begin(), t.end()); return *this;}
/*! \brief Full access to element by index "index"
* \details Example: \snippet picontainers.cpp PIVector::()
* \sa \a at() */
Type & operator [](uint index);
/*! \brief Read-only access to element by index "index"
* \details Example: \snippet picontainers.cpp PIVector::()_c
* \sa \a at() */
const Type & operator [](uint index) const;
//! Add new element "t" at the end of vector and return reference to vector
PIVector<Type, Allocator> & operator <<(const Type & t) {_stlc::push_back(t); return *this;}
//! Add vector "t" at the end of vector and return reference to vector
PIVector<Type, Allocator> & operator <<(const PIVector<Type, Allocator> & t) {for (typename _stlc::const_iterator i = t.begin(); i != t.end(); i++) _stlc::push_back(*i); return *this;}
//! Compare with vector "t"
bool operator ==(const PIVector<Type, Allocator> & t) {for (uint i = 0; i < _stlc::size(); ++i) if (t[i] != at(i)) return false; return true;}
//! Compare with vector "t"
bool operator !=(const PIVector<Type, Allocator> & t) {for (uint i = 0; i < _stlc::size(); ++i) if (t[i] != at(i)) return true; return false;}
bool contains(const Type & v) const {for (uint i = 0; i < _stlc::size(); ++i) if (v == at(i)) return true; return false;}
#else
_CVector & enlarge(uint size_) {int ns = size_s() + size_; if (ns <= 0) _stlc::clear(); else _stlc::resize(ns); return *this;}
_CVector & sort(CompareFunc compare = compare_func) {qsort(&at(0), _stlc::size(), sizeof(Type), (int(*)(const void * , const void * ))compare); return *this;}
_CVector & fill(const Type & t) {_stlc::assign(_stlc::size(), t); return *this;}
_CVector & pop_front() {_stlc::erase(_stlc::begin()); return *this;}
_CVector & push_front(const Type & t) {_stlc::insert(_stlc::begin(), t); return *this;}
Type take_front() {Type t(_stlc::front()); pop_front(); return t;}
Type take_back() {Type t(_stlc::back()); _stlc::pop_back(); return t;}
_CVector & remove(uint num) {_stlc::erase(_stlc::begin() + num); return *this;}
_CVector & remove(uint num, uint count) {_stlc::erase(_stlc::begin() + num, _stlc::begin() + num + count); return *this;}
//_CVector & remove(const Type & t) {for (typename _stlc::iterator i = _stlc::begin(); i != _stlc::end(); ++i) if (t == *i) {_stlc::erase(i); --i;} return *this;}
_CVector & remove(uint index) {_stlc::erase(_stlc::begin() + index); return *this;}
_CVector & remove(uint index, uint count) {_stlc::erase(_stlc::begin() + index, _stlc::begin() + index + count); return *this;}
_CVector & removeOne(const Type & v) {for (typename _stlc::iterator i = _stlc::begin(); i != _stlc::end(); ++i) if (v == *i) {_stlc::erase(i); return *this;} return *this;}
_CVector & removeAll(const Type & v) {for (typename _stlc::iterator i = _stlc::begin(); i != _stlc::end(); ++i) if (v == *i) {_stlc::erase(i); --i;} return *this;}
_CVector & insert(uint pos, const Type & t) {_stlc::insert(_stlc::begin() + pos, t); return *this;}
@@ -407,14 +566,24 @@ public:
_CVector & operator <<(const _CVector & t) {for (typename _stlc::const_iterator i = t.begin(); i != t.end(); i++) _stlc::push_back(*i); return *this;}
bool operator ==(const _CVector & t) {for (uint i = 0; i < _stlc::size(); ++i) if (t[i] != at(i)) return false; return true;}
bool operator !=(const _CVector & t) {for (uint i = 0; i < _stlc::size(); ++i) if (t[i] != at(i)) return true; return false;}
bool contain(const Type & v) const {for (uint i = 0; i < _stlc::size(); ++i) if (v == at(i)) return true; return false;}
bool contains(const Type & v) const {for (uint i = 0; i < _stlc::size(); ++i) if (v == at(i)) return true; return false;}
#endif
};
/*! \brief Output operator for std::ostream
* \relates PIVector
* \details Example: \snippet picontainers.cpp PIVector::ostream<< */
template<typename Type>
inline std::ostream & operator <<(std::ostream & s, const PIVector<Type> & v) {s << "{"; for (uint i = 0; i < v.size(); ++i) {s << v[i]; if (i < v.size() - 1) s << ", ";} s << "}"; return s;}
/*! \brief Output operator for PICout
* \relates PIVector
* \details Example: \snippet picontainers.cpp PIVector::PICout<< */
template<typename Type>
inline PICout operator <<(PICout s, const PIVector<Type> & v) {s.space(); s.setControl(0, true); s << "{"; for (uint i = 0; i < v.size(); ++i) {s << v[i]; if (i < v.size() - 1) s << ", ";} s << "}"; s.restoreControl(); return s;}
template<typename Type, typename Allocator = std::allocator<Type> >
class PIList: public list<Type, Allocator> {
class PIP_EXPORT PIList: public list<Type, Allocator> {
typedef PIList<Type, Allocator> _CList;
typedef list<Type, Allocator> _stlc;
public:
@@ -431,16 +600,18 @@ public:
Type * data(uint index = 0) {return &(*this)[index];}
int size_s() const {return static_cast<int>(_stlc::size());}
bool isEmpty() const {return _stlc::empty();}
bool has(const Type & t) const {for (typename _stlc::const_iterator i = _stlc::begin(); i != _stlc::end(); ++i) if (t == *i) return true; return false;}
int etries(const Type & t) const {int ec = 0; for (typename _stlc::const_iterator i = _stlc::begin(); i != _stlc::end(); ++i) if (t == *i) ++ec; return ec;}
_CList & fill(const Type & t) {_stlc::assign(_stlc::size(), t); return *this;}
_CList & remove(uint num) {_stlc::erase(_stlc::begin() + num); return *this;}
_CList & remove(uint num, uint count) {_stlc::erase(_stlc::begin() + num, _stlc::begin() + num + count); return *this;}
_CList & remove(uint index) {_stlc::erase(_stlc::begin() + index); return *this;}
_CList & remove(uint index, uint count) {_stlc::erase(_stlc::begin() + index, _stlc::begin() + index + count); return *this;}
_CList & insert(uint pos, const Type & t) {_stlc::insert(_stlc::begin() + pos, t); return *this;}
_CList & operator <<(const Type & t) {_stlc::push_back(t); return *this;}
PIVector<Type> toVector() {PIVector<Type> v; for (typename _stlc::const_iterator i = _stlc::begin(); i != _stlc::end(); ++i) v << *i; return v;}
};
template<typename Type, typename Compare = std::less<Type>, typename Allocator = std::allocator<Type> >
class PISet: public set<Type, Compare, Allocator> {
class PIP_EXPORT PISet: public set<Type, Compare, Allocator> {
typedef PISet<Type, Compare, Allocator> _CSet;
typedef set<Type, Compare, Allocator> _stlc;
public:
@@ -452,15 +623,15 @@ public:
~PISet() {piMonitor.containers--;}
int size_s() const {return static_cast<int>(_stlc::size());}
bool isEmpty() const {return _stlc::empty();}
_CSet & remove(uint num) {_stlc::erase(_stlc::begin() + num); return *this;}
_CSet & remove(uint num, uint count) {_stlc::erase(_stlc::begin() + num, _stlc::begin() + num + count); return *this;}
_CSet & remove(uint index) {_stlc::erase(_stlc::begin() + index); return *this;}
_CSet & remove(uint index, uint count) {_stlc::erase(_stlc::begin() + index, _stlc::begin() + index + count); return *this;}
_CSet & operator <<(const Type & t) {_stlc::insert(t); return *this;}
bool operator [](const Type & t) {return _stlc::find(t);}
PIVector<Type> toVector() {PIVector<Type> v; for (typename _stlc::const_iterator i = _stlc::begin(); i != _stlc::end(); ++i) v << *i; return v;}
};
template<typename Type>
class PIStack: public PIVector<Type> {
class PIP_EXPORT PIStack: public PIVector<Type> {
typedef PIStack<Type> _CStack;
public:
PIStack() {;}
@@ -476,7 +647,7 @@ public:
};
template<typename Type, typename Allocator = std::allocator<Type> >
class PIDeque: public deque<Type, Allocator> {
class PIP_EXPORT PIDeque: public deque<Type, Allocator> {
typedef PIDeque<Type, Allocator> _CDeque;
typedef deque<Type, Allocator> _stlc;
public:
@@ -488,12 +659,14 @@ public:
~PIDeque() {piMonitor.containers--;}
int size_s() const {return static_cast<int>(_stlc::size());}
bool isEmpty() const {return _stlc::empty();}
bool has(const Type & t) const {for (typename _stlc::const_iterator i = _stlc::begin(); i != _stlc::end(); ++i) if (t == *i) return true; return false;}
int etries(const Type & t) const {int ec = 0; for (typename _stlc::const_iterator i = _stlc::begin(); i != _stlc::end(); ++i) if (t == *i) ++ec; return ec;}
_CDeque & operator <<(const Type & t) {_CDeque::push_back(t); return *this;}
PIVector<Type> toVector() {PIVector<Type> v; for (typename _stlc::const_iterator i = _stlc::begin(); i != _stlc::end(); ++i) v << *i; return v;}
};
template<typename Type>
class PIQueue: public PIDeque<Type> {
class PIP_EXPORT PIQueue: public PIDeque<Type> {
typedef PIQueue<Type> _CQueue;
public:
PIQueue() {;}
@@ -510,7 +683,7 @@ public:
template<typename Type0, typename Type1>
class PIPair {
class PIP_EXPORT PIPair {
public:
PIPair() {first = Type0(); second = Type1();}
PIPair(const Type0 & value0, const Type1 & value1) {first = value0; second = value1;}
@@ -519,21 +692,62 @@ public:
};
template<typename Type0, typename Type1>
inline bool operator <(const PIPair<Type0, Type1> & value0, const PIPair<Type0, Type1> & value1) {return value0.first < value1.first;}
template<typename Type0, typename Type1>
inline std::ostream & operator <<(std::ostream & s, const PIPair<Type0, Type1> & v) {s << "(" << v.first << ", " << v.second << ")"; return s;}
template<typename Type0, typename Type1>
inline PICout operator <<(PICout s, const PIPair<Type0, Type1> & v) {s.space(); s.setControl(0, true); s << "(" << v.first << ", " << v.second << ")"; s.restoreControl(); return s;}
template<typename Key, typename Type>
class PIMap: public map<Key, Type> {
class PIP_EXPORT PIMap: public map<Key, Type> {
typedef PIMap<Key, Type> _CMap;
typedef map<Key, Type> _stlc;
typedef std::pair<Key, Type> _stlpair;
public:
PIMap() {;}
PIMap(const Key & key_, const Type & value_) {insert(key_, value_);}
_CMap & insert(const Key & key_, const Type & value_) {_stlc::insert(std::pair<Key, Type>(key_, value_)); return *this;}
_CMap & insert(PIPair<Key, Type> entry_) {_stlc::insert(std::pair<Key, Type>(entry_.first, entry_.second)); return *this;}
bool isEmpty() const {return _stlc::empty();}
bool contains(const Key & key_) const {return _stlc::count(key_) > 0;}
_CMap & insert(const Key & key_, const Type & value_) {_stlc::insert(_stlpair(key_, value_)); return *this;}
_CMap & insert(PIPair<Key, Type> entry_) {_stlc::insert(_stlpair(entry_.first, entry_.second)); return *this;}
Key key(Type value_) const {for (typename _stlc::const_iterator i = _stlc::begin(); i != _stlc::end(); i++) if (i->second == value_) return i->first; return Key();}
Type & value(Key key_) {return (*this)[key_];}
Type value(Key key_) const {return (*this)[key_];}
Type & value(const Key & key_) {typename _stlc::iterator it = _stlc::find(key_); if (it == _stlc::end()) it->second = Type(); return it->second;}
Type value(const Key & key_) const {return _stlc::find(key_)->second;}
};
template<typename Key, typename Type>
class PIP_EXPORT PIMultiMap: public multimap<Key, Type> {
typedef PIMultiMap<Key, Type> _CMultiMap;
typedef multimap<Key, Type> _stlc;
typedef std::pair<Key, Type> _stlpair;
public:
PIMultiMap() {;}
PIMultiMap(const Key & key_, const Type & value_) {insert(key_, value_);}
_CMultiMap & insert(const Key & key_, const Type & value_) {_stlc::insert(_stlpair(key_, value_)); return *this;}
_CMultiMap & insert(PIPair<Key, Type> entry_) {_stlc::insert(_stlpair(entry_.first, entry_.second)); return *this;}
bool isEmpty() const {return _stlc::empty();}
bool contains(const Key & key_) const {return _stlc::count(key_) > 0;}
Key key(Type value_) const {for (typename _stlc::const_iterator i = _stlc::begin(); i != _stlc::end(); i++) if (i->second == value_) return i->first; return Key();}
PIVector<Key> keys(Type value_) const {
PIVector<Key> ret;
for (typename _stlc::const_iterator i = _stlc::begin(); i != _stlc::end(); i++)
if (i->second == value_)
ret << i->first;
return ret;
}
Type & value(const Key & key_) {return _stlc::find(key_)->second;}
Type value(const Key & key_) const {return _stlc::find(key_)->second;}
PIVector<Type> values(const Key & key_) const {
std::pair<typename _stlc::const_iterator, typename _stlc::const_iterator> range = _stlc::equal_range(key_);
PIVector<Type> ret;
for (typename _stlc::const_iterator i = range.first; i != range.second; ++i)
ret << i->second;
return ret;
}
Type & operator [](const Key & key_) {if (!contains(key_)) return _stlc::insert(_stlpair(key_, Type()))->second; return _stlc::find(key_)->second;}
Type operator [](const Key & key_) const {return _stlc::find(key_)->second;}
};
#endif // PICONTAINERS_H