PIRect complete
This commit is contained in:
@@ -2,8 +2,8 @@ cmake_minimum_required(VERSION 3.0)
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cmake_policy(SET CMP0017 NEW) # need include() with .cmake
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project(pip)
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set(pip_MAJOR 2)
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set(pip_MINOR 33)
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set(pip_REVISION 1)
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set(pip_MINOR 34)
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set(pip_REVISION 0)
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set(pip_SUFFIX )
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set(pip_COMPANY SHS)
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set(pip_DOMAIN org.SHS)
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BIN
doc/images/pirect.png
Normal file
BIN
doc/images/pirect.png
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Binary file not shown.
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After Width: | Height: | Size: 106 KiB |
@@ -619,6 +619,16 @@ PIRectd PIVariant::toRect() const {
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}
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/** @brief Returns variant content as rect
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* \details In case of PILined type returns line value. \n
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* In case of other types returns empty PILined. */
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PILined PIVariant::toLine() const {
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PIByteArray ba(_content);
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if (_type == PIVariant::pivLine) {PILined r; ba >> r; return r;}
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return PILined();
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}
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/** @brief Returns variant content as math vector
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* \details In case of PIMathVectord type returns rect value. \n
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* In case of other types returns empty PIMathVectord. */
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@@ -234,11 +234,12 @@ public:
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pivFile /** PIVariantTypes::File */ ,
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pivDir /** PIVariantTypes::Dir */ ,
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pivColor /** PIVariantTypes::Color */ ,
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pivPoint /** PIPoint */ ,
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pivRect /** PIRect */ ,
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pivPoint /** PIPoint<double> */ ,
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pivRect /** PIRect<double> */ ,
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pivIODevice /** PIVariantTypes::IODevice */ ,
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pivMathVector /** PIMathVectord */ ,
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pivMathMatrix /** PIMathMatrixd */ ,
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pivMathVector /** PIMathVector<double> */ ,
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pivMathMatrix /** PIMathMatrix<double> */ ,
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pivLine /** PILine<double> */ ,
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pivCustom /** Custom */ = 0xFF
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};
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@@ -333,6 +334,9 @@ public:
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//! Constructs variant from rect
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PIVariant(const PIRectd & v) {initType(v);}
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//! Constructs variant from line
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PIVariant(const PILined & v) {initType(v);}
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//! Constructs variant from MathVector
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PIVariant(const PIMathVectord & v) {initType(v);}
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@@ -424,6 +428,9 @@ public:
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//! Set variant content and type to rect
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void setValue(const PIRectd & v) {initType(v);}
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//! Set variant content and type to line
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void setValue(const PILined & v) {initType(v);}
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//! Set variant content and type to math vector
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void setValue(const PIMathVectord & v) {initType(v);}
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@@ -456,6 +463,7 @@ public:
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PIVariantTypes::IODevice toIODevice() const;
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PIPointd toPoint() const;
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PIRectd toRect() const;
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PILined toLine() const;
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PIMathVectord toMathVector() const;
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PIMathMatrixd toMathMatrix() const;
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@@ -527,6 +535,8 @@ public:
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//! Assign operator
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PIVariant & operator =(const PIRectd & v) {setValue(v); return *this;}
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//! Assign operator
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PIVariant & operator =(const PILined & v) {setValue(v); return *this;}
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//! Assign operator
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PIVariant & operator =(const PIMathVectord & v) {setValue(v); return *this;}
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//! Assign operator
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PIVariant & operator =(const PIMathMatrixd & v) {setValue(v); return *this;}
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@@ -661,6 +671,7 @@ template<> inline PIVariantTypes::Color PIVariant::value() const {return toColor
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template<> inline PIVariantTypes::IODevice PIVariant::value() const {return toIODevice();}
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template<> inline PIPointd PIVariant::value() const {return toPoint();}
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template<> inline PIRectd PIVariant::value() const {return toRect();}
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template<> inline PILined PIVariant::value() const {return toLine();}
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template<> inline PIVariant PIVariant::value() const {return *this;}
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template<> inline PIVariant PIVariant::fromValue(const bool & v) {return PIVariant(v);}
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@@ -690,6 +701,7 @@ template<> inline PIVariant PIVariant::fromValue(const PIVariantTypes::Color & v
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template<> inline PIVariant PIVariant::fromValue(const PIVariantTypes::IODevice & v) {return PIVariant(v);}
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template<> inline PIVariant PIVariant::fromValue(const PIPointd & v) {return PIVariant(v);}
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template<> inline PIVariant PIVariant::fromValue(const PIRectd & v) {return PIVariant(v);}
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template<> inline PIVariant PIVariant::fromValue(const PILined & v) {return PIVariant(v);}
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template<> inline PIVariant PIVariant::fromValue(const PIMathVectord & v) {return PIVariant(v);}
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template<> inline PIVariant PIVariant::fromValue(const PIMathMatrixd & v) {return PIVariant(v);}
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template<> inline PIVariant PIVariant::fromValue(const PIVariant & v) {return PIVariant(v);}
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@@ -721,6 +733,7 @@ template<> inline PIVariant::Type PIVariant::getType<PIVariantTypes::Color>() {r
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template<> inline PIVariant::Type PIVariant::getType<PIVariantTypes::IODevice>() {return PIVariant::pivIODevice;}
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template<> inline PIVariant::Type PIVariant::getType<PIPointd>() {return PIVariant::pivPoint;}
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template<> inline PIVariant::Type PIVariant::getType<PIRectd>() {return PIVariant::pivRect;}
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template<> inline PIVariant::Type PIVariant::getType<PILined>() {return PIVariant::pivLine;}
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template<> inline PIVariant::Type PIVariant::getType<PIMathVectord>() {return PIVariant::pivMathVector;}
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template<> inline PIVariant::Type PIVariant::getType<PIMathMatrixd>() {return PIVariant::pivMathMatrix;}
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@@ -751,6 +764,7 @@ REGISTER_NS_VARIANT(PIVariantTypes, Color)
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REGISTER_NS_VARIANT(PIVariantTypes, IODevice)
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REGISTER_VARIANT(PIPointd)
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REGISTER_VARIANT(PIRectd)
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REGISTER_VARIANT(PILined)
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REGISTER_VARIANT(PIMathVectord)
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REGISTER_VARIANT(PIMathMatrixd)
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@@ -38,11 +38,25 @@ template<typename Type>
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class PIP_EXPORT PILine {
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static_assert(std::is_arithmetic<Type>::value, "Type must be arithmetic");
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public:
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PIPoint p0;
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PIPoint p1;
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PIPoint<Type> p0;
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PIPoint<Type> p1;
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PILine() {}
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PILine(const PIPoint<Type> & p0_, const PIPoint<Type> & p1_) {
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p0 = p0_;
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p1 = p1_;
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}
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bool isEmpty() const {
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return (p0 == p1);
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}
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};
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typedef PILine<int> PILinei;
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typedef PILine<uint> PILineu;
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typedef PILine<float> PILinef;
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typedef PILine<double> PILined;
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#endif // PILINE_H
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@@ -65,8 +65,28 @@ public:
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y += p.y;
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return *this;
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}
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PIPoint<Type> translated(Type x_, Type y_) const {
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PIPoint<Type> rp(*this);
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rp.translate(x_, y_);
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return rp;
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}
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PIPoint<Type> translated(const PIPoint<Type> & p) const {
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PIPoint<Type> rp(*this);
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rp.translate(p);
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return rp;
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}
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PIPoint<Type> & move(Type x_, Type y_) {return translate(x_, y_);}
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PIPoint<Type> & move(const PIPoint<Type> & p) {return translate(p);}
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PIPoint<Type> moved(Type x_, Type y_) const {
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PIPoint<Type> rp(*this);
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rp.translate(x_, y_);
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return rp;
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}
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PIPoint<Type> moved(const PIPoint<Type> & p) const {
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PIPoint<Type> rp(*this);
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rp.translate(p);
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return rp;
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}
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double angleRad() const {return atan2(y, x);}
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double angleDeg() const {return toDeg(atan2(y, x));}
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PIPoint<Type> toPolar(bool isDeg = false) const {return PIPoint<Type>(sqrt(x*x + y*y), isDeg ? angleDeg() : angleRad());}
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@@ -3,7 +3,7 @@
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* \brief
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* \~english Rect class
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* \~russian Класс прямоугольника
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* * \~\authors
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* \~\authors
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* \~english
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* Ivan Pelipenko peri4ko@yandex.ru;
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* Andrey Bychkov work.a.b@yandex.ru;
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@@ -37,37 +37,47 @@
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/*! \brief
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* \~english Rect class
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* \~russian Класс прямоугольника
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* \~\details
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* \~russian
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* Этот класс описывает прямоугольник на плоскости в прямоугольной системе координат
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*/
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template<typename Type>
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class PIP_EXPORT PIRect {
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static_assert(std::is_arithmetic<Type>::value, "Type must be arithmetic");
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public:
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PIRect() {}
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PIRect(Type x, Type y, Type w, Type h) {
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set(x, y, w, h);
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/*! \brief
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* \~russian Конструктор прямоугольника из координат левого нижнего угла и размеров ширины и высоты
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*/
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PIRect(Type left_, Type bottom_, Type width_, Type height_) {
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set(left_, bottom_, width_, height_);
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normalize();
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}
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PIRect(const PIPoint<Type> & top_left, const PIPoint<Type> & bottom_right) {
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tl = top_left;
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br = bottom_right;
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/*! \brief
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* \~russian Конструктор прямоугольника из координат левого нижнего угла и правого верхнего угла
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*/
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PIRect(const PIPoint<Type> & bottom_left, const PIPoint<Type> & top_right) {
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bl = bottom_left;
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tr = top_right;
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normalize();
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}
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// PIRect(const PIPoint<Type> & p0, const PIPoint<Type> & p1, const PIPoint<Type> & p2) {
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// set(piMin<Type>(p0.x, p1.x, p2.x), piMin<Type>(p0.y, p1.y, p2.y),
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// piMax<Type>(p0.x, p1.x, p2.x), piMax<Type>(p0.y, p1.y, p2.y));
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// }
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PIRect<Type> & set(Type x, Type y, Type w, Type h) {
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tl = PIPoint<Type>(x, y);
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br = PIPoint<Type>(x + w, y + h);
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PIRect<Type> & set(Type left_, Type bottom_, Type width_, Type height_) {
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bl = PIPoint<Type>(left_, bottom_);
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tr = PIPoint<Type>(left_ + width_, bottom_ + height_);
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return normalize();
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}
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PIRect<Type> & set(const PIPoint<Type> & top_left, const PIPoint<Type> & bottom_right) {
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tl = top_left;
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br = bottom_right;
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bl = top_left;
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tr = bottom_right;
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return normalize();
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}
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bool pointIn(Type x, Type y) const {
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return (x <= br.x && x >= tl.x && y <= br.y && y >= tl.y);
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return (x <= bl.x && x >= tr.x && y <= bl.y && y >= tr.y);
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}
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bool pointIn(const PIPoint<Type> & p) const {
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return pointIn(p.x, p.y);
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@@ -76,13 +86,13 @@ public:
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return (width() == 0 && height() == 0);
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}
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PIRect<Type> & translate(Type x, Type y) {
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tl.translate(x, y);
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br.translate(x, y);
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bl.translate(x, y);
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tr.translate(x, y);
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return *this;
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}
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PIRect<Type> & translate(const PIPoint<Type> & p) {
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tl.translate(p);
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br.translate(p);
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bl.translate(p);
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tr.translate(p);
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return *this;
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}
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PIRect<Type> translated(Type x, Type y) const {
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@@ -95,10 +105,22 @@ public:
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r.translate(p);
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return r;
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}
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PIRect<Type> & move(Type x, Type y) {return translate(x, y);}
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PIRect<Type> & move(const PIPoint<Type> & p) {return translate(p);}
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PIRect<Type> moved(Type x, Type y) const {
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PIRect<Type> r(*this);
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r.translate(x, y);
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return r;
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}
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PIRect<Type> moved(const PIPoint<Type> & p) const {
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PIRect<Type> r(*this);
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r.translate(p);
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return r;
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}
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PIRect<Type> & scale(Type x, Type y) {
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setWidth(width() * x);
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setHeight(height() * y);
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return *this;
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return normalize();
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}
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PIRect<Type> & scale(Type s) {return scale(s, s);}
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PIRect<Type> & scale(const PIPoint<Type> & p) {return scale(p.x, p.y);}
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@@ -118,8 +140,8 @@ public:
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return r;
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}
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PIRect<Type> & normalize() {
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if (tl.x > br.x) piSwap<Type>(tl.x, br.x);
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if (tl.y > br.y) piSwap<Type>(tl.y, br.y);
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if (bl.x > tr.x) piSwap<Type>(bl.x, tr.x);
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if (bl.y > tr.y) piSwap<Type>(bl.y, tr.y);
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return *this;
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}
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PIRect<Type> normalized() const {
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@@ -128,10 +150,10 @@ public:
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return r;
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}
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PIRect<Type> & unite(const PIRect<Type> & r) {
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tl.x = piMax<Type>(tl.x, r.left());
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tl.y = piMax<Type>(tl.y, r.top());
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br.x = piMin<Type>(br.x, r.right());
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br.y = piMin<Type>(br.y, r.bottom());
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bl.x = piMax<Type>(bl.x, r.left());
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bl.y = piMax<Type>(bl.y, r.bottom());
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tr.x = piMin<Type>(tr.x, r.right());
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tr.y = piMin<Type>(tr.y, r.top());
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return normalize();
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}
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PIRect<Type> united(const PIRect<Type> & rect) const {
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@@ -139,28 +161,51 @@ public:
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r.unite(rect);
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return r;
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}
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PIRect<Type> & intersect(const PIRect<Type> & r) {x0 = piMax<Type>(x0, r.x0); y0 = piMax<Type>(y0, r.y0); x1 = piMin<Type>(x1, r.x1); y1 = piMin<Type>(y1, r.y1); if (x0 > x1 || y0 > y1) x0 = x1 = y0 = y1 = Type(0); return *this;}
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PIRect<Type> intersected(const PIRect<Type> & rect) const {PIRect<Type> r(*this); r.intersect(rect); return r;}
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Type top() const {return tl.y;}
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Type left() const {return x0;}
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Type right() const {return x1;}
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Type bottom() const {return y1;}
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Type width() const {return x1 - x0;}
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Type height() const {return y1 - y0;}
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PIPoint<Type> topLeft() const {return tl;}
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PIPoint<Type> topRigth() const {return PIPoint<Type>(p1.x, p0.y);}
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PIPoint<Type> bottomLeft() const {return PIPoint<Type>(x0, y1);}
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PIPoint<Type> bottomRight() const {return br;}
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void setTop(Type v) {y0 = v;}
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void setLeft(Type v) {x0 = v;}
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void setRigth(Type v) {x1 = v;}
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void setBottom(Type v) {y1 = v;}
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void setWidth(Type v) {x1 = x0 + v;}
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void setHeight(Type v) {y1 = y0 + v;}
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void setTopLeft(const PIPoint<Type> & p) {p0 = p;}
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void bottomRight(const PIPoint<Type> & p) {p0 = p;}
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PIRect<Type> & intersect(const PIRect<Type> & r) {
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bl.x = piMax<Type>(bl.x, r.left());
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bl.y = piMax<Type>(bl.y, r.bottom());
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tr.x = piMin<Type>(tr.x, r.right());
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tr.y = piMin<Type>(tr.y, r.top());
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if (bl.x > tr.x || bl.y > tr.y) bl = tr = PIPoint<Type>();
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return *this;
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}
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PIRect<Type> intersected(const PIRect<Type> & rect) const {
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PIRect<Type> r(*this);
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r.intersect(rect);
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return r;
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}
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Type top() const {return tr.y;}
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Type left() const {return bl.x;}
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Type right() const {return tr.x;}
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Type bottom() const {return bl.y;}
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Type width() const {return tr.x - bl.x;}
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Type height() const {return tr.y - bl.y;}
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PIPoint<Type> topLeft() const {return PIPoint<Type>(bl.x, tr.y);}
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PIPoint<Type> topRigth() const {return tr;}
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PIPoint<Type> bottomLeft() const {return bl;}
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PIPoint<Type> bottomRight() const {return PIPoint<Type>(tr.x, bl.y);}
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PIPoint<Type> center() const {return bl.moved(width()/2, height()/2);}
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void setTop(Type v) {tr.y = v; normalize();}
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void setLeft(Type v) {bl.x = v; normalize();}
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void setRigth(Type v) {tr.x = v; normalize();}
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void setBottom(Type v) {bl.y = v; normalize();}
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void setWidth(Type v) {setTop(bl.x + v);}
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void setHeight(Type v) {setRigth(bl.y + v);}
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void setTopLeft(const PIPoint<Type> & p) {setLeft(p.x); setTop(p.y);}
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void setBottomRight(const PIPoint<Type> & p) {setRigth(p.x); setBottom(p.y);}
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void setBottomLeft(const PIPoint<Type> & p) {bl = p; normalize();}
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void setTopRigth(const PIPoint<Type> & p) {tr = p; normalize();}
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void setCenter(const PIPoint<Type> & p) {
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Type w = width();
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Type h = height();
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bl = p.translated(-w/2, -h/2);
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tr = PIPoint<Type>(bl.x + w, bl.y + h);
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}
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void setSize(Type w, Type h) {
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tr = PIPoint<Type>(bl.x + w, bl.y + h);
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normalize();
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}
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PIRect<Type> operator -() {return PIRect<Type>(-x0, -y0, -width(), -height());}
|
||||
void operator +=(Type x) {translate(x, x);}
|
||||
void operator +=(const PIPoint<Type> & p) {translate(p);}
|
||||
void operator -=(Type x) {translate(-x, -x);}
|
||||
@@ -171,18 +216,18 @@ public:
|
||||
PIRect<Type> operator -(const PIPoint<Type> & p) {return translated(-p);}
|
||||
PIRect<Type> operator |(const PIRect<Type> & r) {return united(r);}
|
||||
PIRect<Type> operator &(const PIRect<Type> & r) {return intersected(r);}
|
||||
bool operator ==(const PIRect<Type> & r) const {return (x0 == r.x0 && y0 == r.y0 && x1 == r.x1 && y1 == r.y10);}
|
||||
bool operator !=(const PIRect<Type> & r) const {return (x0 != r.x0 || y0 != r.y0 || x1 != r.x1 || y1 != r.y10);}
|
||||
bool operator ==(const PIRect<Type> & r) const {return (bl == r.bl && tr == r.tr);}
|
||||
bool operator !=(const PIRect<Type> & r) const {return (bl != r.bl || tr != r.tr);}
|
||||
|
||||
private:
|
||||
PIPoint<Type> tl;
|
||||
PIPoint<Type> br;
|
||||
PIPoint<Type> bl;
|
||||
PIPoint<Type> tr;
|
||||
};
|
||||
|
||||
template<typename Type>
|
||||
PICout operator <<(PICout & s, const PIRect<Type> & v) {
|
||||
s.setControl(0, true);
|
||||
s << "Rect{" << v.topLeft() << "," << v.width() << "x" << v.height() << "}";
|
||||
s << "Rect{" << v.bottomLeft() << ":" << v.width() << "x" << v.height() << "}";
|
||||
s.restoreControl();
|
||||
return s;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user