new class PIVariantSimple

PIObject::CONNECTU_QUEUED moved to PIVariantSimple
static_assert on undeclared operators PIByteArray << and >> with complex types
This commit is contained in:
2020-10-01 21:50:41 +03:00
parent 2ca8db70f3
commit 298765b7d8
7 changed files with 321 additions and 159 deletions

View File

@@ -444,26 +444,16 @@ inline PIByteArray & operator >>(PIByteArray & s, PIMap<Key, T> & v) {
template<typename T, typename std::enable_if<!std::is_trivially_copyable<T>::value, int>::type = 0>
inline PIByteArray & operator <<(PIByteArray & s, const T & ) {piCout << "[PIByteArray] Warning: using undeclared operator <<!"; return s;}
template<typename T, typename std::enable_if<!std::is_trivially_copyable<T>::value, int>::type = 0>
inline PIByteArray & operator >>(PIByteArray & s, T & ) {piCout << "[PIByteArray] Warning: using undeclared operator >>!"; return s;}
inline PIByteArray & operator <<(PIByteArray & s, const T & ) {
static_assert(std::is_trivially_copyable<T>::value, "[PIByteArray] Error: using undeclared operator << for complex type!");
return s;
}
/*
__PIBYTEARRAY_SIMPLE_TYPE__(bool)
__PIBYTEARRAY_SIMPLE_TYPE__(char)
__PIBYTEARRAY_SIMPLE_TYPE__(short)
__PIBYTEARRAY_SIMPLE_TYPE__(ushort)
__PIBYTEARRAY_SIMPLE_TYPE__(int)
__PIBYTEARRAY_SIMPLE_TYPE__(uint)
__PIBYTEARRAY_SIMPLE_TYPE__(long)
__PIBYTEARRAY_SIMPLE_TYPE__(ulong)
__PIBYTEARRAY_SIMPLE_TYPE__(llong)
__PIBYTEARRAY_SIMPLE_TYPE__(ullong)
__PIBYTEARRAY_SIMPLE_TYPE__(float)
__PIBYTEARRAY_SIMPLE_TYPE__(double)
__PIBYTEARRAY_SIMPLE_TYPE__(ldouble)
__PIBYTEARRAY_SIMPLE_TYPE__(PIChar)
*/
template<typename T, typename std::enable_if<!std::is_trivially_copyable<T>::value, int>::type = 0>
inline PIByteArray & operator >>(PIByteArray & s, T & ) {
static_assert(std::is_trivially_copyable<T>::value, "[PIByteArray] Error: using undeclared operator >> for complex type!");
return s;
}
template<> inline uint piHash(const PIByteArray & ba) {return ba.hash();}
template<> inline void piSwap(PIByteArray & f, PIByteArray & s) {f.swap(s);}

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@@ -105,7 +105,7 @@ PIMap<PIString, PIVariant> PIObject::properties() const {
bool PIObject::execute(const PIString & method, const PIVector<PIVariant> & vl) {
bool PIObject::execute(const PIString & method, const PIVector<PIVariantSimple> & vl) {
if (method.isEmpty()) return false;
if (!isPIObject()) {
piCout << "Error: \"execute(" << method << ")\":" << (void*)this << "is not PIObject!";
@@ -121,7 +121,7 @@ bool PIObject::execute(const PIString & method, const PIVector<PIVariant> & vl)
}
bool PIObject::executeQueued(PIObject * performer, const PIString & method, const PIVector<PIVariant> & vl) {
bool PIObject::executeQueued(PIObject * performer, const PIString & method, const PIVector<PIVariantSimple> & vl) {
if (!isPIObject()) {
piCout << "Error: \"executeQueued(" << method << ")\": this(" << (void*)this << ") is not PIObject!";
return false;
@@ -535,14 +535,14 @@ PIMutex & PIObject::mutexObjects() {
}
void PIObject::callAddrV(void * slot, void * obj, int args, const PIVector<PIVariant> & vl) {
void PIObject::callAddrV(void * slot, void * obj, int args, const PIVector<PIVariantSimple> & vl) {
args = piMini(args, vl.size_s());
switch (args) {
case 0: ((void(*)(void *))slot)(obj); break;
case 1: ((void(*)(void * , const PIVariant & ))slot)(obj, vl[0]); break;
case 2: ((void(*)(void * , const PIVariant & , const PIVariant & ))slot)(obj, vl[0], vl[1]); break;
case 3: ((void(*)(void * , const PIVariant & , const PIVariant & , const PIVariant & ))slot)(obj, vl[0], vl[1], vl[2]); break;
case 4: ((void(*)(void * , const PIVariant & , const PIVariant & , const PIVariant & , const PIVariant & ))slot)(obj, vl[0], vl[1], vl[2], vl[3]); break;
case 1: ((void(*)(void * , const PIVariantSimple & ))slot)(obj, vl[0]); break;
case 2: ((void(*)(void * , const PIVariantSimple & , const PIVariantSimple & ))slot)(obj, vl[0], vl[1]); break;
case 3: ((void(*)(void * , const PIVariantSimple & , const PIVariantSimple & , const PIVariantSimple & ))slot)(obj, vl[0], vl[1], vl[2]); break;
case 4: ((void(*)(void * , const PIVariantSimple & , const PIVariantSimple & , const PIVariantSimple & , const PIVariantSimple & ))slot)(obj, vl[0], vl[1], vl[2], vl[3]); break;
default: break;
}
}

View File

@@ -27,6 +27,7 @@
#include "piinit.h"
#include "pivariant.h"
#include "pivariantsimple.h"
#include "pimutex.h"
#include "piset.h"
#include "piqueue.h"
@@ -101,33 +102,33 @@ public:
void setThreadSafe(bool yes) {thread_safe_ = yes;}
bool isThreadSafe() const {return thread_safe_;}
bool execute(const PIString & method, const PIVector<PIVariant> & vl);
bool execute(const PIString & method) {return execute(method, PIVector<PIVariant>());}
bool execute(const PIString & method, const PIVariant & v0) {return execute(method, PIVector<PIVariant>() << v0);}
bool execute(const PIString & method, const PIVariant & v0, const PIVariant & v1) {return execute(method, PIVector<PIVariant>() << v0 << v1);}
bool execute(const PIString & method, const PIVariant & v0, const PIVariant & v1, const PIVariant & v2) {return execute(method, PIVector<PIVariant>() << v0 << v1 << v2);}
bool execute(const PIString & method, const PIVariant & v0, const PIVariant & v1, const PIVariant & v2, const PIVariant & v3) {return execute(method, PIVector<PIVariant>() << v0 << v1 << v2 << v3);}
bool execute(const PIString & method, const PIVector<PIVariantSimple> & vl);
bool execute(const PIString & method) {return execute(method, PIVector<PIVariantSimple>());}
bool execute(const PIString & method, const PIVariantSimple & v0) {return execute(method, PIVector<PIVariantSimple>() << v0);}
bool execute(const PIString & method, const PIVariantSimple & v0, const PIVariantSimple & v1) {return execute(method, PIVector<PIVariantSimple>() << v0 << v1);}
bool execute(const PIString & method, const PIVariantSimple & v0, const PIVariantSimple & v1, const PIVariantSimple & v2) {return execute(method, PIVector<PIVariantSimple>() << v0 << v1 << v2);}
bool execute(const PIString & method, const PIVariantSimple & v0, const PIVariantSimple & v1, const PIVariantSimple & v2, const PIVariantSimple & v3) {return execute(method, PIVector<PIVariantSimple>() << v0 << v1 << v2 << v3);}
bool executeQueued(PIObject * performer, const PIString & method, const PIVector<PIVariant> & vl);
bool executeQueued(PIObject * performer, const PIString & method) {return executeQueued(performer, method, PIVector<PIVariant>());}
bool executeQueued(PIObject * performer, const PIString & method, const PIVariant & v0) {return executeQueued(performer, method, PIVector<PIVariant>() << v0);}
bool executeQueued(PIObject * performer, const PIString & method, const PIVariant & v0, const PIVariant & v1) {return executeQueued(performer, method, PIVector<PIVariant>() << v0 << v1);}
bool executeQueued(PIObject * performer, const PIString & method, const PIVariant & v0, const PIVariant & v1, const PIVariant & v2) {return executeQueued(performer, method, PIVector<PIVariant>() << v0 << v1 << v2);}
bool executeQueued(PIObject * performer, const PIString & method, const PIVariant & v0, const PIVariant & v1, const PIVariant & v2, const PIVariant & v3) {return executeQueued(performer, method, PIVector<PIVariant>() << v0 << v1 << v2 << v3);}
bool executeQueued(PIObject * performer, const PIString & method, const PIVector<PIVariantSimple> & vl);
bool executeQueued(PIObject * performer, const PIString & method) {return executeQueued(performer, method, PIVector<PIVariantSimple>());}
bool executeQueued(PIObject * performer, const PIString & method, const PIVariantSimple & v0) {return executeQueued(performer, method, PIVector<PIVariantSimple>() << v0);}
bool executeQueued(PIObject * performer, const PIString & method, const PIVariantSimple & v0, const PIVariantSimple & v1) {return executeQueued(performer, method, PIVector<PIVariantSimple>() << v0 << v1);}
bool executeQueued(PIObject * performer, const PIString & method, const PIVariantSimple & v0, const PIVariantSimple & v1, const PIVariantSimple & v2) {return executeQueued(performer, method, PIVector<PIVariantSimple>() << v0 << v1 << v2);}
bool executeQueued(PIObject * performer, const PIString & method, const PIVariantSimple & v0, const PIVariantSimple & v1, const PIVariantSimple & v2, const PIVariantSimple & v3) {return executeQueued(performer, method, PIVector<PIVariantSimple>() << v0 << v1 << v2 << v3);}
static bool execute(PIObject * o, const PIString & method, const PIVector<PIVariant> & vl) {return o->execute(method, vl);}
static bool execute(PIObject * o, const PIString & method) {return execute(o, method, PIVector<PIVariant>());}
static bool execute(PIObject * o, const PIString & method, const PIVariant & v0) {return execute(o, method, PIVector<PIVariant>() << v0);}
static bool execute(PIObject * o, const PIString & method, const PIVariant & v0, const PIVariant & v1) {return execute(o, method, PIVector<PIVariant>() << v0 << v1);}
static bool execute(PIObject * o, const PIString & method, const PIVariant & v0, const PIVariant & v1, const PIVariant & v2) {return execute(o, method, PIVector<PIVariant>() << v0 << v1 << v2);}
static bool execute(PIObject * o, const PIString & method, const PIVariant & v0, const PIVariant & v1, const PIVariant & v2, const PIVariant & v3) {return execute(o, method, PIVector<PIVariant>() << v0 << v1 << v2 << v3);}
static bool execute(PIObject * o, const PIString & method, const PIVector<PIVariantSimple> & vl) {return o->execute(method, vl);}
static bool execute(PIObject * o, const PIString & method) {return execute(o, method, PIVector<PIVariantSimple>());}
static bool execute(PIObject * o, const PIString & method, const PIVariantSimple & v0) {return execute(o, method, PIVector<PIVariantSimple>() << v0);}
static bool execute(PIObject * o, const PIString & method, const PIVariantSimple & v0, const PIVariantSimple & v1) {return execute(o, method, PIVector<PIVariantSimple>() << v0 << v1);}
static bool execute(PIObject * o, const PIString & method, const PIVariantSimple & v0, const PIVariantSimple & v1, const PIVariantSimple & v2) {return execute(o, method, PIVector<PIVariantSimple>() << v0 << v1 << v2);}
static bool execute(PIObject * o, const PIString & method, const PIVariantSimple & v0, const PIVariantSimple & v1, const PIVariantSimple & v2, const PIVariantSimple & v3) {return execute(o, method, PIVector<PIVariantSimple>() << v0 << v1 << v2 << v3);}
static bool executeQueued(PIObject * o, PIObject * performer, const PIString & method, const PIVector<PIVariant> & vl) {return o->executeQueued(performer, method, vl);}
static bool executeQueued(PIObject * o, PIObject * performer, const PIString & method) {return executeQueued(o, performer, method, PIVector<PIVariant>());}
static bool executeQueued(PIObject * o, PIObject * performer, const PIString & method, const PIVariant & v0) {return executeQueued(o, performer, method, PIVector<PIVariant>() << v0);}
static bool executeQueued(PIObject * o, PIObject * performer, const PIString & method, const PIVariant & v0, const PIVariant & v1) {return executeQueued(o, performer, method, PIVector<PIVariant>() << v0 << v1);}
static bool executeQueued(PIObject * o, PIObject * performer, const PIString & method, const PIVariant & v0, const PIVariant & v1, const PIVariant & v2) {return executeQueued(o, performer, method, PIVector<PIVariant>() << v0 << v1 << v2);}
static bool executeQueued(PIObject * o, PIObject * performer, const PIString & method, const PIVariant & v0, const PIVariant & v1, const PIVariant & v2, const PIVariant & v3) {return executeQueued(o, performer, method, PIVector<PIVariant>() << v0 << v1 << v2 << v3);}
static bool executeQueued(PIObject * o, PIObject * performer, const PIString & method, const PIVector<PIVariantSimple> & vl) {return o->executeQueued(performer, method, vl);}
static bool executeQueued(PIObject * o, PIObject * performer, const PIString & method) {return executeQueued(o, performer, method, PIVector<PIVariantSimple>());}
static bool executeQueued(PIObject * o, PIObject * performer, const PIString & method, const PIVariantSimple & v0) {return executeQueued(o, performer, method, PIVector<PIVariantSimple>() << v0);}
static bool executeQueued(PIObject * o, PIObject * performer, const PIString & method, const PIVariantSimple & v0, const PIVariantSimple & v1) {return executeQueued(o, performer, method, PIVector<PIVariantSimple>() << v0 << v1);}
static bool executeQueued(PIObject * o, PIObject * performer, const PIString & method, const PIVariantSimple & v0, const PIVariantSimple & v1, const PIVariantSimple & v2) {return executeQueued(o, performer, method, PIVector<PIVariantSimple>() << v0 << v1 << v2);}
static bool executeQueued(PIObject * o, PIObject * performer, const PIString & method, const PIVariantSimple & v0, const PIVariantSimple & v1, const PIVariantSimple & v2, const PIVariantSimple & v3) {return executeQueued(o, performer, method, PIVector<PIVariantSimple>() << v0 << v1 << v2 << v3);}
void dump(const PIString & line_prefix = PIString()) const;
@@ -201,8 +202,8 @@ public:
(*((std::function<void(T0)>*)i.functor))(v0);
} else {
if (i.performer) {
PIVector<PIVariant> vl;
if (i.args_count > 0) vl << PIVariant::fromValue(v0);
PIVector<PIVariantSimple> vl;
if (i.args_count > 0) vl << PIVariantSimple::fromValue(v0);
i.performer->postQueuedEvent(__QueuedEvent(i.slot, i.dest, i.dest_o, sender, vl));
} else {
bool ts = sender->thread_safe_;
@@ -232,9 +233,9 @@ public:
(*((std::function<void(T0, T1)>*)i.functor))(v0, v1);
} else {
if (i.performer) {
PIVector<PIVariant> vl;
if (i.args_count > 0) vl << PIVariant::fromValue(v0);
if (i.args_count > 1) vl << PIVariant::fromValue(v1);
PIVector<PIVariantSimple> vl;
if (i.args_count > 0) vl << PIVariantSimple::fromValue(v0);
if (i.args_count > 1) vl << PIVariantSimple::fromValue(v1);
i.performer->postQueuedEvent(__QueuedEvent(i.slot, i.dest, i.dest_o, sender, vl));
} else {
bool ts = sender->thread_safe_;
@@ -267,10 +268,10 @@ public:
(*((std::function<void(T0, T1, T2)>*)i.functor))(v0, v1, v2);
} else {
if (i.performer) {
PIVector<PIVariant> vl;
if (i.args_count > 0) vl << PIVariant::fromValue(v0);
if (i.args_count > 1) vl << PIVariant::fromValue(v1);
if (i.args_count > 2) vl << PIVariant::fromValue(v2);
PIVector<PIVariantSimple> vl;
if (i.args_count > 0) vl << PIVariantSimple::fromValue(v0);
if (i.args_count > 1) vl << PIVariantSimple::fromValue(v1);
if (i.args_count > 2) vl << PIVariantSimple::fromValue(v2);
i.performer->postQueuedEvent(__QueuedEvent(i.slot, i.dest, i.dest_o, sender, vl));
} else {
bool ts = sender->thread_safe_;
@@ -304,11 +305,11 @@ public:
(*((std::function<void(T0, T1, T2, T3)>*)i.functor))(v0, v1, v2, v3);
} else {
if (i.performer) {
PIVector<PIVariant> vl;
if (i.args_count > 0) vl << PIVariant::fromValue(v0);
if (i.args_count > 1) vl << PIVariant::fromValue(v1);
if (i.args_count > 2) vl << PIVariant::fromValue(v2);
if (i.args_count > 3) vl << PIVariant::fromValue(v3);
PIVector<PIVariantSimple> vl;
if (i.args_count > 0) vl << PIVariantSimple::fromValue(v0);
if (i.args_count > 1) vl << PIVariantSimple::fromValue(v1);
if (i.args_count > 2) vl << PIVariantSimple::fromValue(v2);
if (i.args_count > 3) vl << PIVariantSimple::fromValue(v3);
i.performer->postQueuedEvent(__QueuedEvent(i.slot, i.dest, i.dest_o, sender, vl));
} else {
bool ts = sender->thread_safe_;
@@ -452,7 +453,7 @@ private:
};
struct __QueuedEvent {
__QueuedEvent(void * sl = 0, void * d = 0, PIObject * d_o = 0, PIObject * s = 0, const PIVector<PIVariant> & v = PIVector<PIVariant>()) {
__QueuedEvent(void * sl = 0, void * d = 0, PIObject * d_o = 0, PIObject * s = 0, const PIVector<PIVariantSimple> & v = PIVector<PIVariantSimple>()) {
slot = sl;
dest = d;
dest_o = d_o;
@@ -463,7 +464,7 @@ private:
void * dest;
PIObject * dest_o;
PIObject * src;
PIVector<PIVariant> values;
PIVector<PIVariantSimple> values;
};
class Deleter {
@@ -496,7 +497,7 @@ private:
static PIVector<PIObject * > & objects();
static PIMutex & mutexObjects();
static void callAddrV(void * slot, void * obj, int args, const PIVector<PIVariant> & vl);
static void callAddrV(void * slot, void * obj, int args, const PIVector<PIVariantSimple> & vl);
PIVector<__Connection> connections;

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@@ -269,7 +269,7 @@
PIMutexLocker ml(__meta_mutex()); \
__MetaData & eh(__meta_data()[__classNameIDS()]); \
void * fp = (void*)(ret(*)(void*, a0))__stat_eh_##name##__; \
void * fpV = (void*)(ret(*)(void*, const PIVariant &))__stat_eh_v_##name##__; \
void * fpV = (void*)(ret(*)(void*, const PIVariantSimple &))__stat_eh_v_##name##__; \
if (eh.eh_set[fp]) return; \
eh.eh_set << fp; \
__MetaFunc & f(eh.eh_func[fp]); \
@@ -287,7 +287,7 @@
PIMutexLocker ml(__meta_mutex()); \
__MetaData & eh(__meta_data()[__classNameIDS()]); \
void * fp = (void*)(ret(*)(void*, a0, a1))__stat_eh_##name##__; \
void * fpV = (void*)(ret(*)(void*, const PIVariant &, const PIVariant &))__stat_eh_v_##name##__; \
void * fpV = (void*)(ret(*)(void*, const PIVariantSimple &, const PIVariantSimple &))__stat_eh_v_##name##__; \
if (eh.eh_set[fp]) return; \
eh.eh_set << fp; \
__MetaFunc & f(eh.eh_func[fp]); \
@@ -305,7 +305,7 @@
PIMutexLocker ml(__meta_mutex()); \
__MetaData & eh(__meta_data()[__classNameIDS()]); \
void * fp = (void*)(ret(*)(void*, a0, a1, a2))__stat_eh_##name##__; \
void * fpV = (void*)(ret(*)(void*, const PIVariant &, const PIVariant &, const PIVariant &))__stat_eh_v_##name##__; \
void * fpV = (void*)(ret(*)(void*, const PIVariantSimple &, const PIVariantSimple &, const PIVariantSimple &))__stat_eh_v_##name##__; \
if (eh.eh_set[fp]) return; \
eh.eh_set << fp; \
__MetaFunc & f(eh.eh_func[fp]); \
@@ -323,7 +323,7 @@
PIMutexLocker ml(__meta_mutex()); \
__MetaData & eh(__meta_data()[__classNameIDS()]); \
void * fp = (void*)(ret(*)(void*, a0, a1, a2, a3))__stat_eh_##name##__; \
void * fpV = (void*)(ret(*)(void*, const PIVariant &, const PIVariant &, const PIVariant &, const PIVariant &))__stat_eh_v_##name##__; \
void * fpV = (void*)(ret(*)(void*, const PIVariantSimple &, const PIVariantSimple &, const PIVariantSimple &, const PIVariantSimple &))__stat_eh_v_##name##__; \
if (eh.eh_set[fp]) return; \
eh.eh_set << fp; \
__MetaFunc & f(eh.eh_func[fp]); \
@@ -345,7 +345,7 @@
#define EVENT_HANDLER1(ret, name, a0, n0) \
EH_INIT1(ret, name, a0, n0) \
static ret __stat_eh_##name##__(void * __o__, a0 n0) {return ((__PIObject__*)__o__)->name(n0);} \
static ret __stat_eh_v_##name##__(void * __o__, const PIVariant & v0) { \
static ret __stat_eh_v_##name##__(void * __o__, const PIVariantSimple & v0) { \
__PTYPE(a0) tv0 = __VVALUE(a0, v0); \
return ((__PIObject__*)__o__)->name(tv0);} \
ret name(a0 n0)
@@ -353,7 +353,7 @@
#define EVENT_HANDLER2(ret, name, a0, n0, a1, n1) \
EH_INIT2(ret, name, a0, n0, a1, n1) \
static ret __stat_eh_##name##__(void * __o__, a0 n0, a1 n1) {return ((__PIObject__*)__o__)->name(n0, n1);} \
static ret __stat_eh_v_##name##__(void * __o__, const PIVariant & v0, const PIVariant & v1) { \
static ret __stat_eh_v_##name##__(void * __o__, const PIVariantSimple & v0, const PIVariantSimple & v1) { \
__PTYPE(a0) tv0 = __VVALUE(a0, v0); \
__PTYPE(a1) tv1 = __VVALUE(a1, v1); \
return ((__PIObject__*)__o__)->name(tv0, tv1);} \
@@ -362,7 +362,7 @@
#define EVENT_HANDLER3(ret, name, a0, n0, a1, n1, a2, n2) \
EH_INIT3(ret, name, a0, n0, a1, n1, a2, n2) \
static ret __stat_eh_##name##__(void * __o__, a0 n0, a1 n1, a2 n2) {return ((__PIObject__*)__o__)->name(n0, n1, n2);} \
static ret __stat_eh_v_##name##__(void * __o__, const PIVariant & v0, const PIVariant & v1, const PIVariant & v2) { \
static ret __stat_eh_v_##name##__(void * __o__, const PIVariantSimple & v0, const PIVariantSimple & v1, const PIVariantSimple & v2) { \
__PTYPE(a0) tv0 = __VVALUE(a0, v0); \
__PTYPE(a1) tv1 = __VVALUE(a1, v1); \
__PTYPE(a2) tv2 = __VVALUE(a2, v2); \
@@ -372,7 +372,7 @@
#define EVENT_HANDLER4(ret, name, a0, n0, a1, n1, a2, n2, a3, n3) \
EH_INIT4(ret, name, a0, n0, a1, n1, a2, n2, a3, n3) \
static ret __stat_eh_##name##__(void * __o__, a0 n0, a1 n1, a2 n2, a3 n3) {return ((__PIObject__*)__o__)->name(n0, n1, n2, n3);} \
static ret __stat_eh_v_##name##__(void * __o__, const PIVariant & v0, const PIVariant & v1, const PIVariant & v2, const PIVariant & v3) { \
static ret __stat_eh_v_##name##__(void * __o__, const PIVariantSimple & v0, const PIVariantSimple & v1, const PIVariantSimple & v2, const PIVariantSimple & v3) { \
__PTYPE(a0) tv0 = __VVALUE(a0, v0); \
__PTYPE(a1) tv1 = __VVALUE(a1, v1); \
__PTYPE(a2) tv2 = __VVALUE(a2, v2); \
@@ -391,25 +391,25 @@
#define EVENT_VHANDLER1(ret, name, a0, n0) \
EH_INIT1(ret, name, a0, n0) \
static ret __stat_eh_##name##__(void * __o__, a0 n0) {return ((__PIObject__*)__o__)->name(n0);} \
static ret __stat_eh_v_##name##__(void * __o__, const PIVariant & v0) {return ((__PIObject__*)__o__)->name(__VVALUE(a0, v0));} \
static ret __stat_eh_v_##name##__(void * __o__, const PIVariantSimple & v0) {return ((__PIObject__*)__o__)->name(__VVALUE(a0, v0));} \
virtual ret name(a0 n0)
#define EVENT_VHANDLER2(ret, name, a0, n0, a1, n1) \
EH_INIT2(ret, name, a0, n0, a1, n1) \
static ret __stat_eh_##name##__(void * __o__, a0 n0, a1 n1) {return ((__PIObject__*)__o__)->name(n0, n1);} \
static ret __stat_eh_v_##name##__(void * __o__, const PIVariant & v0, const PIVariant & v1) {return ((__PIObject__*)__o__)->name(__VVALUE(a0, v0), __VVALUE(a1, v1));} \
static ret __stat_eh_v_##name##__(void * __o__, const PIVariantSimple & v0, const PIVariantSimple & v1) {return ((__PIObject__*)__o__)->name(__VVALUE(a0, v0), __VVALUE(a1, v1));} \
virtual ret name(a0 n0, a1 n1)
#define EVENT_VHANDLER3(ret, name, a0, n0, a1, n1, a2, n2) \
EH_INIT3(ret, name, a0, n0, a1, n1, a2, n2) \
static ret __stat_eh_##name##__(void * __o__, a0 n0, a1 n1, a2 n2) {return ((__PIObject__*)__o__)->name(n0, n1, n2);} \
static ret __stat_eh_v_##name##__(void * __o__, const PIVariant & v0, const PIVariant & v1, const PIVariant & v2) {return ((__PIObject__*)__o__)->name(__VVALUE(a0, v0), __VVALUE(a1, v1), __VVALUE(a2, v2));} \
static ret __stat_eh_v_##name##__(void * __o__, const PIVariantSimple & v0, const PIVariantSimple & v1, const PIVariantSimple & v2) {return ((__PIObject__*)__o__)->name(__VVALUE(a0, v0), __VVALUE(a1, v1), __VVALUE(a2, v2));} \
virtual ret name(a0 n0, a1 n1, a2 n2)
#define EVENT_VHANDLER4(ret, name, a0, n0, a1, n1, a2, n2, a3, n3) \
EH_INIT4(ret, name, a0, n0, a1, n1, a2, n2, a3, n3) \
static ret __stat_eh_##name##__(void * __o__, a0 n0, a1 n1, a2 n2, a3 n3) {return ((__PIObject__*)__o__)->name(n0, n1, n2, n3);} \
static ret __stat_eh_v_##name##__(void * __o__, const PIVariant & v0, const PIVariant & v1, const PIVariant & v2, const PIVariant & v3) {return ((__PIObject__*)__o__)->name(__VVALUE(a0, v0), __VVALUE(a1, v1), __VVALUE(a2, v2), __VVALUE(a3, v3));} \
static ret __stat_eh_v_##name##__(void * __o__, const PIVariantSimple & v0, const PIVariantSimple & v1, const PIVariantSimple & v2, const PIVariantSimple & v3) {return ((__PIObject__*)__o__)->name(__VVALUE(a0, v0), __VVALUE(a1, v1), __VVALUE(a2, v2), __VVALUE(a3, v3));} \
virtual ret name(a0 n0, a1 n1, a2 n2, a3 n3)
#define EVENT_VHANDLER EVENT_VHANDLER0

View File

@@ -0,0 +1,158 @@
/*! \file pivariantsimple.h
* \brief Variant simple type
*
* This file declares PIVariantSimple
*/
/*
PIP - Platform Independent Primitives
Variant simple type
Ivan Pelipenko peri4ko@yandex.ru
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef PIVARIANTSIMPLE_H
#define PIVARIANTSIMPLE_H
#include "pistring.h"
#include <typeinfo>
class __VariantFunctionsBase__ {
public:
virtual __VariantFunctionsBase__ * instance() {return 0;}
virtual PIString typeName() const {return PIString();}
virtual uint hash() const {return 0;}
virtual void newT(void *& ptr, const void * value) {;}
virtual void newNullT(void *& ptr) {;}
virtual void equalT(void *& ptr, const void * value) {;}
virtual void deleteT(void *& ptr) {;}
//virtual PIByteArray toData(const void * ptr) const {return PIByteArray();}
//virtual void fromData(void *& ptr, PIByteArray ba) {;}
static PIMap<uint, __VariantFunctionsBase__*> & registered() {static PIMap<uint, __VariantFunctionsBase__*> ret; return ret;}
};
template<typename T>
class __VariantFunctions__: public __VariantFunctionsBase__ {
public:
__VariantFunctionsBase__ * instance() override {static __VariantFunctions__<T> ret; return &ret;}
PIString typeName() const override {static PIString ret(typeid(T).name()); return ret;}
uint hash() const override {static uint ret = typeName().hash(); return ret;}
void newT(void *& ptr, const void * value) override {ptr = (void*)(new T(*(const T*)value)); /*printf(" * new\n")*/;}
void newNullT(void *& ptr) override {ptr = (void*)(new T());/* printf(" * new null\n")*/;}
void equalT(void *& ptr, const void * value) override {*(T*)ptr = *(const T*)value; /*printf(" * =\n")*/;}
void deleteT(void *& ptr) override {delete (T*)(ptr); /*printf(" * del\n")*/;}
//PIByteArray toData(const void * ptr) const override {PIByteArray ret; ret << (*(const T* &)ptr); return ret;}
//void fromData(void *& ptr, PIByteArray ba) override {ba >> *(T*)ptr;}
};
class PIVariantSimple {
public:
PIVariantSimple() {ptr = 0; f = 0;}
PIVariantSimple(const PIVariantSimple & v) {
ptr = 0;
f = v.f;
if (f && v.ptr)
f->newT(ptr, v.ptr);
}
~PIVariantSimple() {destroy();}
PIVariantSimple & operator=(const PIVariantSimple & v) {
destroy();
f = v.f;
if (f && v.ptr)
f->newT(ptr, v.ptr);
return *this;
}
template <typename T>
void setValue(const T & v) {
if (f) {
if (isMyType<T>()) {
f->equalT(ptr, (const void *)&v);
return;
}
}
destroy();
f = __VariantFunctions__<T>().instance();
f->newT(ptr, (const void *)&v);
}
template <typename T>
T value() const {
if (!f) return T();
if (!isMyType<T>())
return T();
return *(T*)(ptr);
}
template <typename T>
static PIVariantSimple fromValue(const T & v) {
PIVariantSimple ret;
ret.setValue(v);
return ret;
}
/*
PIByteArray save() const {
if (!ptr || !f) return PIByteArray();
PIByteArray ret;
ret << f->hash();
ret.append(f->toData(ptr));
return ret;
}
bool load(PIByteArray ba) {
if (ba.size_s() < 4) return false;
uint h(0); ba >> h;
destroy();
f = __VariantFunctionsBase__::registered().value(h, 0);
if (!f) return false;
f->newNullT(ptr);
f->fromData(ptr, ba);
return true;
}
*/
private:
template <typename T>
bool isMyType() const {
uint mh = f->hash(), th = __VariantFunctions__<T>().instance()->hash();
if (mh == 0 || th == 0) return false;
return mh == th;
}
void destroy() {
if (ptr && f)
f->deleteT(ptr);
ptr = 0;
f = 0;
}
void * ptr;
__VariantFunctionsBase__ * f;
};
#define REGISTER_PIVARIANTSIMPLE_STREAM(Type) \
STATIC_INITIALIZER_BEGIN() \
__VariantFunctionsBase__ * f = __VariantFunctions__<Type>().instance(); \
__VariantFunctionsBase__::registered()[f->hash()] = f; \
STATIC_INITIALIZER_END()
#endif // PIVARIANTSIMPLE_H

View File

@@ -46,13 +46,7 @@ const complexd complexd_1(1.);
const complexld complexld_i(0., 1.);
const complexld complexld_0(0.);
const complexld complexld_1(1.);
/*
__PIBYTEARRAY_SIMPLE_TYPE__(complexi)
__PIBYTEARRAY_SIMPLE_TYPE__(complexs)
__PIBYTEARRAY_SIMPLE_TYPE__(complexf)
__PIBYTEARRAY_SIMPLE_TYPE__(complexd)
__PIBYTEARRAY_SIMPLE_TYPE__(complexld)
*/
inline complexd sign(const complexd & x) {return complexd(sign(x.real()), sign(x.imag()));}
inline complexd round(const complexd & c) {return complexd(piRound<double>(c.real()), piRound<double>(c.imag()));}

165
main.cpp
View File

@@ -1,80 +1,99 @@
#include "pip.h"
#include "pivariantsimple.h"
struct A {
double x1;
//PIString str;
template<typename T>
struct __VariantTypeInfo__ {
typedef T PureType;
typedef const T ConstPureType;
typedef T * PointerType;
typedef const T * ConstPointerType;
typedef T & ReferenceType;
typedef const T & ConstReferenceType;
};
//inline PIByteArray & operator <<(PIByteArray & s, const A & a) {s << a.x1/* << a.x2*/; return s;}
//inline PIByteArray & operator >>(PIByteArray & s, A & a) {s >> a.x1/* >> a.x2*/; return s;}
struct B {
B() {
x1=0;
#define __TYPEINFO_SINGLE(PT, T) \
template<> struct __PIVariantTypeInfo__<T> { \
typedef PT PureType; \
typedef const PT ConstPureType; \
typedef PT * PointerType; \
typedef const PT * ConstPointerType; \
typedef PT & ReferenceType; \
typedef const PT & ConstReferenceType; \
};
#define REGISTER_VARIANT_TYPEINFO(T) \
__TYPEINFO_SINGLE(T, T &) \
__TYPEINFO_SINGLE(T, const T) \
__TYPEINFO_SINGLE(T, const T &)
struct SwitchChannel {
SwitchChannel(bool on_ = true, float dur_ = 10.f, int m_count = 0, short unrely = -1) {
on = on_ ? 1 : 0;
duration = dur_;
max_count = m_count;
overload[0] = overload[1] = false;
unreliability = unrely;
}
B(const B & b) = default;
//B & operator =(const B & b) {x1=b.x1; return *this;}
//A aa;
double x1;
uchar on;
short unreliability;
float duration;
int max_count;
bool overload[2];
};
//__PIVECTOR_SIMPLE_TYPE__(B)
#include "piconditionvar.h"
int main() {
PIByteArray ba; ba.reserve(100*100*16);
PITimeMeasurer tm;
PIVector2D<double> vx;
PIVector2D<double> vd;
ba << vx;
ba >> vx;
vd.resize(100, 100);
vx = vd;
tm.reset();
for(int i=0; i<1000; ++i) {
vx.clear();
vx = vd;
ba << vx;
ba >> vd;
}
piCout << tm.elapsed_m();
PIVector2D<A> ax;
PIVector2D<A> ad;
ad.resize(100, 100);
ax = ad;
tm.reset();
for(int i=0; i<1000; ++i) {
ax.clear();
ax = ad;
ba << ax;
ba >> ad;
}
piCout << tm.elapsed_m();
PIVector2D<B> bx;
PIVector2D<B> bd;
bd.resize(100, 100);
bx = bd;
tm.reset();
for(int i=0; i<1000; ++i) {
bx.clear();
bx = bd;
ba << bx;
ba >> bd;
}
piCout << tm.elapsed_m();
PIVector2D<complexd> cx;
PIVector2D<complexd> cd;
cd.resize(100, 100);
cx = cd;
tm.reset();
for(int i=0; i<1000; ++i) {
cx.clear();
cx = cd;
ba << cx;
ba >> cd;
}
piCout << tm.elapsed_m();
return 0;
/*
inline PIByteArray & operator <<(PIByteArray & ba, const SwitchChannel & v) {
PIChunkStream cs;
cs << cs.chunk(1, v.on)
<< cs.chunk(2, v.duration)
<< cs.chunk(3, v.max_count)
<< cs.chunk(4, v.unreliability);
ba << cs.data();
return ba;
}
inline PIByteArray & operator >>(PIByteArray & ba, SwitchChannel & v) {
PIByteArray src; ba >> src; PIChunkStream cs(src);
while (!cs.atEnd()) {
switch (cs.read()) {
case 1: cs.get(v.on); break;
case 2: cs.get(v.duration); break;
case 3: cs.get(v.max_count); break;
case 4: cs.get(v.unreliability); break;
}
}
return ba;
}*/
inline PICout operator <<(PICout c, const SwitchChannel & v) {
c << v.on << v.duration << v.max_count << v.unreliability;
return c;
}
int Acnt = 0;
class A {
public:
A() {moved = false; i = "constructor"; piCout << "A()"; ++Acnt;}
A(const PIString & s): i(s) {moved = false; piCout << "A(String)"; ++Acnt;}
A(const A & a): i(a.i) {moved = false; piCout << "copy A(&)"; ++Acnt;}
A(A && a): i(std::move(a.i)) {moved = false; a.moved = true; piCout << "copy A(&&)"; ++Acnt;}
~A() {piCout << "~A()" << moved; --Acnt;}
void swap(A & a) {piCout << "swap A()"; piSwap(i, a.i);}
A & operator =(const A & a) {i = a.i; piCout << "= A&"; return *this;}
A & operator =(A && a) {piSwap(i, a.i); a.moved = true; piCout << "= A&&)"; return *this;}
PIString i;
bool moved;
static void F(int) {}
};
PIByteArray & operator <<(PIByteArray & ba, const A & v) {ba << v.i; return ba;}
PIByteArray & operator >>(PIByteArray & ba, A & v) {ba >> v.i; return ba;}
int main() {
A a;
PIByteArray ba;
ba >> a;
}