git-svn-id: svn://db.shs.com.ru/libs@68 a8b55f48-bf90-11e4-a774-851b48703e85
This commit is contained in:
37
qglview/shaders/ssr_blur.frag
Normal file
37
qglview/shaders/ssr_blur.frag
Normal file
@@ -0,0 +1,37 @@
|
||||
#version 150
|
||||
|
||||
uniform sampler2D t0;
|
||||
uniform float radius = 2;
|
||||
uniform vec2 dt;
|
||||
|
||||
void main(void) {
|
||||
vec2 tc = qgl_FragTexture.xy;
|
||||
float r = float(radius);
|
||||
vec4 v0 = texture(t0, tc);
|
||||
float rad;
|
||||
float coeff = modf(v0.a, rad);
|
||||
rad /= 10.;
|
||||
float o = radius * rad, o2 = radius * rad * 2;
|
||||
vec3 scol = (v0.rgb * 3. +
|
||||
max(texture(t0, tc + dt * vec2( o, 0 )).rgb, vec3(0)) * 2. +
|
||||
max(texture(t0, tc + dt * vec2( 0, o )).rgb, vec3(0)) * 2. +
|
||||
max(texture(t0, tc + dt * vec2( -o, 0 )).rgb, vec3(0)) * 2. +
|
||||
max(texture(t0, tc + dt * vec2( 0, -o)).rgb, vec3(0)) * 2. +
|
||||
max(texture(t0, tc + dt * vec2( o, o )).rgb, vec3(0)) * 1.5 +
|
||||
max(texture(t0, tc + dt * vec2( o, -o)).rgb, vec3(0)) * 1.5 +
|
||||
max(texture(t0, tc + dt * vec2( -o, -o )).rgb, vec3(0)) * 1.5 +
|
||||
max(texture(t0, tc + dt * vec2( -o, o )).rgb, vec3(0)) * 1.5 +
|
||||
max(texture(t0, tc + dt * vec2( o2, 0 )).rgb, vec3(0)) +
|
||||
max(texture(t0, tc + dt * vec2( 0, o2)).rgb, vec3(0)) +
|
||||
max(texture(t0, tc + dt * vec2(-o2, 0 )).rgb, vec3(0)) +
|
||||
max(texture(t0, tc + dt * vec2( 0, -o2)).rgb, vec3(0))/* +
|
||||
texture(t0, tc + dt * vec2( o2, o )).rgb +
|
||||
texture(t0, tc + dt * vec2( o2, -o)).rgb +
|
||||
texture(t0, tc + dt * vec2(-o2, -o )).rgb +
|
||||
texture(t0, tc + dt * vec2(-o2, o )).rgb +
|
||||
texture(t0, tc + dt * vec2( o, o2)).rgb +
|
||||
texture(t0, tc + dt * vec2( o, -o2)).rgb +
|
||||
texture(t0, tc + dt * vec2( -o, -o2)).rgb +
|
||||
texture(t0, tc + dt * vec2( -o, o2)).rgb*/) / 21.;
|
||||
qgl_FragData[0] = vec4(scol, v0.w);
|
||||
}
|
||||
Reference in New Issue
Block a user