git-svn-id: svn://db.shs.com.ru/libs@631 a8b55f48-bf90-11e4-a774-851b48703e85

This commit is contained in:
2019-11-26 21:20:59 +00:00
parent 9059a17cd0
commit 5eaf516eae
16 changed files with 615 additions and 411 deletions

View File

@@ -26,11 +26,13 @@
#include "glscene.h"
#include "glrendererbase.h"
#include "renderer.h"
#include "mouse_controller.h"
#include <QTime>
class QGLView: public OpenGLWindow
{
friend class MouseController;
friend class GLRendererBase;
friend class TextureManager;
friend class ObjectBase;
@@ -117,10 +119,10 @@ public:
float fogEnd() const {return fogEnd_;}
bool isFogEnabled() const {return fogEnabled_;}
bool isLightEnabled() const {return lightEnabled_;}
bool isGrabMouseEnabled() const {return grabMouse_;}
bool isMouseRotateEnabled() const {return mouseRotate_;}
bool isMouseSelectionEnabled() const {return mouseSelect_;}
bool isCameraOrbit() const {return cameraOrbit_;}
bool isGrabMouseEnabled() const {return mouse.isGrabMouseEnabled();}
bool isMouseRotateEnabled() const {return mouse.isMouseRotateEnabled();}
bool isMouseSelectionEnabled() const {return mouse.isMouseSelectionEnabled();}
bool isCameraOrbit() const {return mouse.isCameraOrbit();}
bool isHoverHaloEnabled() const {return hoverHalo_;}
QColor hoverHaloColor() const {return hoverHaloColor_;}
float hoverHaloFillAlpha() const {return hoverHaloFill_;}
@@ -137,37 +139,37 @@ public:
// void addObject(GLObjectBase & o) {addObject(&o);}
Scene::SelectionMode selectionMode() const;
Qt::MouseButton selectionButton() const {return sel_button;}
Qt::KeyboardModifier selectionModifier() const {return sel_mod;}
Scene::SelectionMode selectionMode() const {return scene_->selectionMode();}
Qt::MouseButton selectionButton() const {return mouse.selectionButton();}
Qt::KeyboardModifier selectionModifier() const {return mouse.selectionModifier();}
void setSelectionMode(Scene::SelectionMode m);
void setSelectionButton(Qt::MouseButton v) {sel_button = v;}
void setSelectionModifier(Qt::KeyboardModifier v) {sel_mod = v;}
void setSelectionMode(Scene::SelectionMode m) {scene_->setSelectionMode(m);}
void setSelectionButton(Qt::MouseButton v) {mouse.setSelectionButton(v);}
void setSelectionModifier(Qt::KeyboardModifier v) {mouse.setSelectionModifier(v);}
void selectObject(ObjectBase * o, bool add_to_selection = false);
void clearSelection();
QList<ObjectBase * > selectedObjects() const;
ObjectBase * selectedObject() const;
void selectObject(ObjectBase * o, bool add_to_selection = false) {scene_->selectObject(o, add_to_selection);}
void clearSelection() {scene_->clearSelection();}
QList<ObjectBase * > selectedObjects() const {return scene_->selectedObjects();}
ObjectBase * selectedObject() const {return scene_->selectedObject();}
TextureManager * textureManager();
void reloadTextures();
TextureManager * textureManager() {return renderer_.textures_manager;}
void reloadTextures() {renderer_.markReloadTextures();}
Scene * scene() {return scene_;}
void focusOn(const Box3D & bb);
void setCameraLightOn(bool on);
bool isCameraLightOn() const;
void setCameraLightOn(bool on) {renderer_.setCameraLightOn(on);}
bool isCameraLightOn() const {return renderer_.isCameraLightOn();}
Camera * camera();
const Camera * camera() const;
void setCamera(Camera * camera);
Camera * camera() {return camera_;}
const Camera * camera() const {return camera_;}
void setCamera(Camera * camera) {camera_ = camera;}
QByteArray saveCamera();
void restoreCamera(const QByteArray & ba);
QByteArray saveFeatures();
void restoreFeatures(const QByteArray & ba);
QImage materialThumbnail(Material * m);
void setCurrentHadle(RendererService::HandleType ht);
QImage materialThumbnail(Material * m) {return renderer_.materialThumbnail(m);}
void setCurrentAction(RendererService::HandleAction ha) {renderer_.rend_service.setCurrentAction(ha);}
GLfloat aspect, iaspect;
@@ -180,12 +182,12 @@ protected:
void timerEvent(QTimerEvent * );
void initialize();
void resizeGL(int width, int height);
void mousePressEvent(QMouseEvent * e);
void mouseMoveEvent(QMouseEvent * e);
void mouseReleaseEvent(QMouseEvent * e);
void wheelEvent(QWheelEvent * e);
void mousePressEvent(QMouseEvent * e) {mouse.mousePressEvent(e);}
void mouseMoveEvent(QMouseEvent * e) {mouse.mouseMoveEvent(e);}
void mouseReleaseEvent(QMouseEvent * e) {mouse.mouseReleaseEvent(e);}
void wheelEvent(QWheelEvent * e) {mouse.wheelEvent(e);}
void mouseDoubleClickEvent(QMouseEvent * e) {mouse.mouseDoubleClickEvent(e);}
void leaveEvent(QEvent * );
void mouseDoubleClickEvent(QMouseEvent * e);
void keyPressEvent(QKeyEvent * e);
void keyReleaseEvent(QKeyEvent * e);
@@ -199,28 +201,24 @@ private:
void processKeys();
bool setupViewport();
QPoint lastPos, downPos;
Scene * scene_;
Camera * camera_;
MouseController mouse;
// uint cid;
QSet<int> keys_;
QColor backColor_, fogColor_, ambientColor_, hoverHaloColor_, selectionHaloColor_;
QTime time, ktm_;
GLint max_anisotropic, max_texture_chanels;
ObjectBase::RenderMode rmode;
QVector<ObjectBase * > hov_objects;
Qt::MouseButton sel_button;
Qt::KeyboardModifier sel_mod;
GLRendererBase::RenderingParameters start_rp;
RendererService::HandleType cur_handle;
QHash<int, QVariant> features_;
QSize prev_size;
float lineWidth_, app_scale;
float lineWidth_;
float fogDensity_, fogStart_, fogEnd_, fps_, fps_tm, hoverHaloFill_, selectionHaloFill_, m_motionBlurFactor;
int timer, fps_cnt, sh_id_loc, deleting_;
bool is_first_draw, is_init, fogEnabled_, lightEnabled_, grabMouse_, mouse_first, mouseRotate_, mouseSelect_, customMouseMove_, canSelect_;
bool shaders_supported, changed_, cameraOrbit_, need_init_;
bool hoverHalo_, selectionHalo_, shaders_bind, selecting_;
bool is_first_draw, is_init, fogEnabled_, lightEnabled_;
bool shaders_supported, changed_, need_init_;
bool hoverHalo_, selectionHalo_, shaders_bind;
private slots:
void __destroyed();
@@ -238,11 +236,11 @@ public slots:
void setFogEnd(const float & arg) {fogEnd_ = arg;}
void setFogEnabled(const bool & arg) {fogEnabled_ = arg;}
void setLightEnabled(const bool & arg) {lightEnabled_ = arg;}
void setGrabMouseEnabled(const bool & arg) {grabMouse_ = arg; mouse_first = true;}
void setMouseRotateEnabled(const bool & arg) {mouseRotate_ = arg;}
void setMouseSelectionEnabled(const bool & arg) {mouseSelect_ = arg;}
void setCustomMouseMove(const bool & arg) {customMouseMove_ = arg;}
void setCameraOrbit(const bool & arg) {cameraOrbit_ = arg;}
void setGrabMouseEnabled(const bool & arg) {mouse.setGrabMouseEnabled(arg);}
void setMouseRotateEnabled(const bool & arg) {mouse.setMouseRotateEnabled(arg);}
void setMouseSelectionEnabled(const bool & arg) {mouse.setMouseSelectionEnabled(arg);}
void setCustomMouseMove(const bool & arg) {mouse.setCustomMouseMove(arg);}
void setCameraOrbit(const bool & arg) {mouse.setCameraOrbit(arg);}
void setHoverHaloEnabled(const bool & arg) {hoverHalo_ = arg;}
void setHoverHaloColor(const QColor & arg) {hoverHaloColor_ = arg;}
void setHoverHaloFillAlpha(const float & arg) {hoverHaloFill_ = arg;}