git-svn-id: svn://db.shs.com.ru/libs@695 a8b55f48-bf90-11e4-a774-851b48703e85
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@@ -264,10 +264,10 @@ Mesh * Primitive::cylinder(int segments, float radius, float height, float end_a
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Mesh * Primitive::arrow(int segments, float thick, float angle) {
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double cone_r = 2. * thick;
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double cone_r = 1.5 * thick;
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double cone_h = 1.5 * cone_r / tan(angle * deg2rad);
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Mesh * ret = new Mesh();
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Mesh * m = Primitive::cylinder(segments, thick, 1. - cone_h);
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Mesh * m = Primitive::cylinder(segments, thick / 2., 1. - cone_h);
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ret->append(m);
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delete m;
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m = Primitive::cone(segments, cone_r, cone_h);
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@@ -56,8 +56,8 @@ RendererService::RendererService(Renderer * r_): r(r_) {
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size_vp_scale = size_full_scale = 1.;
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box_mesh = Primitive::cube(0.8, 0.8, 0.8);
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box_mesh_f = Primitive::cubeFrame(0.8, 0.8, 0.8);
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omni_mesh = Primitive::ellipsoid(2, 1);
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omni_mesh_f = Primitive::ellipsoidFrame(2, 1);
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omni_mesh = Primitive::ellipsoid(2, 1, 0.5);
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omni_mesh_f = Primitive::ellipsoidFrame(2, 1, 0.5);
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omni_mesh ->scalePoints(1.5);
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omni_mesh_f->scalePoints(1.5);
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cone_mesh = Primitive::cone(8, 0.5, 1.);
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