Пелипенко Иван peri4
  • Joined on 2020-04-22
peri4 pushed to master at SHS/qglengine 2023-03-02 11:46:56 +03:00
64eee9e607 relief map support, small refactoring, shadow bias now based on geometry normal
peri4 pushed to master at SHS/qglengine 2023-02-23 11:08:40 +03:00
peri4 pushed to master at SHS/qglengine 2023-02-23 11:04:31 +03:00
peri4 pushed to master at SHS/qglengine 2023-02-23 11:03:22 +03:00
51562dec9d soft shadows fixes
peri4 pushed to master at SHS/qglengine 2023-02-22 15:50:20 +03:00
peri4 pushed to master at SHS/qglengine 2023-02-22 15:48:51 +03:00
7455a7341c soft shadows optimization
peri4 pushed to master at SHS/qglengine 2023-02-18 19:12:20 +03:00
91bc31e7db soft shadows done
peri4 pushed to master at SHS/qglengine 2023-02-17 14:51:29 +03:00
eb5f50fc9d shadows done
peri4 pushed to master at SHS/qglengine 2023-02-16 16:57:36 +03:00
3c9386de63 first works of omni shadows
peri4 pushed to master at SHS/qglengine 2023-02-14 15:06:51 +03:00
69caa98d04 bugs