/*M/////////////////////////////////////////////////////////////////////////////////////// // // IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING. // // By downloading, copying, installing or using the software you agree to this license. // If you do not agree to this license, do not download, install, // copy or use the software. // // // Intel License Agreement // For Open Source Computer Vision Library // // Copyright (C) 2000, Intel Corporation, all rights reserved. // Third party copyrights are property of their respective owners. // // Redistribution and use in source and binary forms, with or without modification, // are permitted provided that the following conditions are met: // // * Redistribution's of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // // * Redistribution's in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // // * The name of Intel Corporation may not be used to endorse or promote products // derived from this software without specific prior written permission. // // This software is provided by the copyright holders and contributors "as is" and // any express or implied warranties, including, but not limited to, the implied // warranties of merchantability and fitness for a particular purpose are disclaimed. // In no event shall the Intel Corporation or contributors be liable for any direct, // indirect, incidental, special, exemplary, or consequential damages // (including, but not limited to, procurement of substitute goods or services; // loss of use, data, or profits; or business interruption) however caused // and on any theory of liability, whether in contract, strict liability, // or tort (including negligence or otherwise) arising in any way out of // the use of this software, even if advised of the possibility of such damage. // //M*/ #include "precomp.hpp" #include namespace cv { template static int Sklansky_( Point_<_Tp>** array, int start, int end, int* stack, int nsign, int sign2 ) { int incr = end > start ? 1 : -1; // prepare first triangle int pprev = start, pcur = pprev + incr, pnext = pcur + incr; int stacksize = 3; if( start == end || (array[start]->x == array[end]->x && array[start]->y == array[end]->y) ) { stack[0] = start; return 1; } stack[0] = pprev; stack[1] = pcur; stack[2] = pnext; end += incr; // make end = afterend while( pnext != end ) { // check the angle p1,p2,p3 _Tp cury = array[pcur]->y; _Tp nexty = array[pnext]->y; _Tp by = nexty - cury; if( CV_SIGN( by ) != nsign ) { Vec<_Tp, 2> a(array[pcur]->x - array[pprev]->x, cury - array[pprev]->y); Vec<_Tp, 2> b(array[pnext]->x - array[pcur]->x, by); if (std::is_floating_point<_Tp>::value) { a = normalize(a); b = normalize(b); } _DotTp convexity = (_DotTp)a[1]*b[0] - (_DotTp)a[0]*b[1]; // if >0 then convex angle if( CV_SIGN( convexity ) == sign2 && (a[0] != 0 || a[1] != 0) ) { pprev = pcur; pcur = pnext; pnext += incr; stack[stacksize] = pnext; stacksize++; } else { if( pprev == start ) { pcur = pnext; stack[1] = pcur; pnext += incr; stack[2] = pnext; } else { stack[stacksize-2] = pnext; pcur = pprev; pprev = stack[stacksize-4]; stacksize--; } } } else { pnext += incr; stack[stacksize-1] = pnext; } } return --stacksize; } template struct CHullCmpPoints { bool operator()(const Point_<_Tp>* p1, const Point_<_Tp>* p2) const { if( p1->x != p2->x ) return p1->x < p2->x; if( p1->y != p2->y ) return p1->y < p2->y; return p1 < p2; } }; template static int convexHull_( Point_<_Tp>* data0, int total, int* hullbuf, bool clockwise, bool returnPoints ) { int i, nout = 0; int miny_ind = 0, maxy_ind = 0; AutoBuffer*> _pointer(total); AutoBuffer _stack(total + 2); Point_<_Tp>** pointer = _pointer.data(); int* stack = _stack.data(); for( i = 0; i < total; i++ ) pointer[i] = &data0[i]; // sort the point set by x-coordinate, find min and max y std::sort(pointer, pointer + total, CHullCmpPoints<_Tp>()); for( i = 1; i < total; i++ ) { _Tp y = pointer[i]->y; if( pointer[miny_ind]->y > y ) miny_ind = i; if( pointer[maxy_ind]->y < y ) maxy_ind = i; } if( pointer[0]->x == pointer[total-1]->x && pointer[0]->y == pointer[total-1]->y ) { hullbuf[nout++] = 0; } else { // upper half int *tl_stack = stack; int tl_count = Sklansky_<_Tp, _DotTp>( pointer, 0, maxy_ind, tl_stack, -1, 1); int *tr_stack = stack + tl_count; int tr_count = Sklansky_<_Tp, _DotTp>( pointer, total-1, maxy_ind, tr_stack, -1, -1); // gather upper part of convex hull to output if( !clockwise ) { std::swap( tl_stack, tr_stack ); std::swap( tl_count, tr_count ); } for( i = 0; i < tl_count-1; i++ ) hullbuf[nout++] = tl_stack[i]; for( i = tr_count - 1; i > 0; i-- ) hullbuf[nout++] = tr_stack[i]; int stop_idx = tr_count > 2 ? tr_stack[1] : tl_count > 2 ? tl_stack[tl_count - 2] : -1; // lower half int *bl_stack = stack; int bl_count = Sklansky_<_Tp, _DotTp>( pointer, 0, miny_ind, bl_stack, 1, -1); int *br_stack = stack + bl_count; int br_count = Sklansky_<_Tp, _DotTp>( pointer, total-1, miny_ind, br_stack, 1, 1); if( clockwise ) { std::swap( bl_stack, br_stack ); std::swap( bl_count, br_count ); } if( stop_idx >= 0 ) { int check_idx = bl_count > 2 ? bl_stack[1] : bl_count + br_count > 2 ? br_stack[2-bl_count] : -1; if( check_idx == stop_idx || (check_idx >= 0 && pointer[check_idx]->x == pointer[stop_idx]->x && pointer[check_idx]->y == pointer[stop_idx]->y) ) { // if all the points lie on the same line, then // the bottom part of the convex hull is the mirrored top part // (except the exteme points). bl_count = MIN( bl_count, 2 ); br_count = MIN( br_count, 2 ); } } for( i = 0; i < bl_count-1; i++ ) hullbuf[nout++] = bl_stack[i]; for( i = br_count-1; i > 0; i-- ) hullbuf[nout++] = br_stack[i]; if (!returnPoints) { // Try keep monotonous indices in case of self-intersection. for (i = 0; i < nout; ++i) { auto prev = pointer[hullbuf[(i == 0 ? nout : i) - 1]]; auto next = pointer[hullbuf[(i + 1) % nout]]; auto cur = pointer[hullbuf[i]]; if ((prev < cur && cur < next) || (prev > cur && cur > next)) { continue; } for (int j = hullbuf[i] + 1; j < total; ++j) { cur = pointer[j]; if (*pointer[hullbuf[i]] == *cur) { if ((prev < cur && cur < next) || (prev > cur && cur > next)) { hullbuf[i] = j; break; } } else break; } } } for (i = 0; i < nout; ++i) { hullbuf[i] = int(pointer[hullbuf[i]] - data0); } // try to make the convex hull indices form // an ascending or descending sequence by the cyclic // shift of the output sequence. if( nout >= 3 ) { int min_idx = 0, max_idx = 0, lt = 0; for( i = 1; i < nout; i++ ) { int idx = hullbuf[i]; lt += hullbuf[i-1] < idx; if( lt > 1 && lt <= i-2 ) break; if( idx < hullbuf[min_idx] ) min_idx = i; if( idx > hullbuf[max_idx] ) max_idx = i; } int mmdist = std::abs(max_idx - min_idx); if( (mmdist == 1 || mmdist == nout-1) && (lt <= 1 || lt >= nout-2) ) { int ascending = (max_idx + 1) % nout == min_idx; int i0 = ascending ? min_idx : max_idx, j = i0; if( i0 > 0 ) { for( i = 0; i < nout; i++ ) { int curr_idx = stack[i] = hullbuf[j]; int next_j = j+1 < nout ? j+1 : 0; int next_idx = hullbuf[next_j]; if( i < nout-1 && (ascending != (curr_idx < next_idx)) ) break; j = next_j; } if( i == nout ) memcpy(hullbuf, stack, nout*sizeof(hullbuf[0])); } } } } return nout; } void convexHull( InputArray _points, OutputArray _hull, bool clockwise, bool returnPoints ) { CV_INSTRUMENT_REGION(); CV_Assert(_points.getObj() != _hull.getObj()); Mat points = _points.getMat(); int total = points.checkVector(2), depth = points.depth(), nout = 0; CV_Assert(total >= 0 && (depth == CV_32F || depth == CV_32S)); if( total == 0 ) { _hull.release(); return; } returnPoints = !_hull.fixedType() ? returnPoints : _hull.type() != CV_32S; bool is_float = depth == CV_32F; AutoBuffer _hullbuf(total); int* hullbuf = _hullbuf.data(); CV_Assert(points.isContinuous()); if( !is_float ) nout = convexHull_(points.ptr(), total, hullbuf, clockwise, returnPoints); else nout = convexHull_(points.ptr(), total, hullbuf, clockwise, returnPoints); if( !returnPoints ) Mat(nout, 1, CV_32S, hullbuf).copyTo(_hull); else { _hull.create(nout, 1, CV_MAKETYPE(depth, 2)); Mat hull = _hull.getMat(); if( !is_float ) { const Point* data0 = points.ptr(); size_t step = !hull.isContinuous() ? hull.step[0] : sizeof(Point); for( int i = 0; i < nout; i++ ) *(Point*)(hull.ptr() + i*step) = data0[hullbuf[i]]; } else { const Point2f* data0 = points.ptr(); size_t step = !hull.isContinuous() ? hull.step[0] : sizeof(Point2f); for( int i = 0; i < nout; i++ ) *(Point2f*)(hull.ptr() + i*step) = data0[hullbuf[i]]; } } } void convexityDefects( InputArray _points, InputArray _hull, OutputArray _defects ) { CV_INSTRUMENT_REGION(); Mat points = _points.getMat(); int i, j = 0, npoints = points.checkVector(2, CV_32S); CV_Assert( npoints >= 0 ); if( npoints <= 3 ) { _defects.release(); return; } Mat hull = _hull.getMat(); int hpoints = hull.checkVector(1, CV_32S); CV_Assert( hpoints > 0 ); const Point* ptr = points.ptr(); const int* hptr = hull.ptr(); std::vector defects; if ( hpoints < 3 ) //if hull consists of one or two points, contour is always convex { _defects.release(); return; } // 1. recognize co-orientation of the contour and its hull bool rev_orientation = ((hptr[1] > hptr[0]) + (hptr[2] > hptr[1]) + (hptr[0] > hptr[2])) != 2; // 2. cycle through points and hull, compute defects int hcurr = hptr[rev_orientation ? 0 : hpoints-1]; CV_Assert( 0 <= hcurr && hcurr < npoints ); int increasing_idx = -1; for( i = 0; i < hpoints; i++ ) { int hnext = hptr[rev_orientation ? hpoints - i - 1 : i]; CV_Assert( 0 <= hnext && hnext < npoints ); Point pt0 = ptr[hcurr], pt1 = ptr[hnext]; if( increasing_idx < 0 ) increasing_idx = !(hcurr < hnext); else if( increasing_idx != (hcurr < hnext)) { CV_Error(Error::StsBadArg, "The convex hull indices are not monotonous, which can be in the case when the input contour contains self-intersections"); } double dx0 = pt1.x - pt0.x; double dy0 = pt1.y - pt0.y; double scale = dx0 == 0 && dy0 == 0 ? 0. : 1./std::sqrt(dx0*dx0 + dy0*dy0); int defect_deepest_point = -1; double defect_depth = 0; bool is_defect = false; j=hcurr; for(;;) { // go through points to achieve next hull point j++; j &= j >= npoints ? 0 : -1; if( j == hnext ) break; // compute distance from current point to hull edge double dx = ptr[j].x - pt0.x; double dy = ptr[j].y - pt0.y; double dist = fabs(-dy0*dx + dx0*dy) * scale; if( dist > defect_depth ) { defect_depth = dist; defect_deepest_point = j; is_defect = true; } } if( is_defect ) { int idepth = cvRound(defect_depth*256); defects.push_back(Vec4i(hcurr, hnext, defect_deepest_point, idepth)); } hcurr = hnext; } Mat(defects).copyTo(_defects); } template static bool isContourConvex_( const Point_<_Tp>* p, int n ) { Point_<_Tp> prev_pt = p[(n-2+n) % n]; Point_<_Tp> cur_pt = p[n-1]; _Tp dx0 = cur_pt.x - prev_pt.x; _Tp dy0 = cur_pt.y - prev_pt.y; int orientation = 0; for( int i = 0; i < n; i++ ) { _Tp dxdy0, dydx0; _Tp dx, dy; prev_pt = cur_pt; cur_pt = p[i]; dx = cur_pt.x - prev_pt.x; dy = cur_pt.y - prev_pt.y; dxdy0 = dx * dy0; dydx0 = dy * dx0; // find orientation // orient = -dy0 * dx + dx0 * dy; // orientation |= (orient > 0) ? 1 : 2; orientation |= (dydx0 > dxdy0) ? 1 : ((dydx0 < dxdy0) ? 2 : 3); if( orientation == 3 ) return false; dx0 = dx; dy0 = dy; } return true; } bool isContourConvex( InputArray _contour ) { Mat contour = _contour.getMat(); int total = contour.checkVector(2), depth = contour.depth(); CV_Assert(total >= 0 && (depth == CV_32F || depth == CV_32S)); if( total == 0 ) return false; return depth == CV_32S ? isContourConvex_(contour.ptr(), total ) : isContourConvex_(contour.ptr(), total ); } }