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Several type of formal refactoring:
1. someMatrix.data -> someMatrix.prt() 2. someMatrix.data + someMatrix.step * lineIndex -> someMatrix.ptr( lineIndex ) 3. (SomeType*) someMatrix.data -> someMatrix.ptr<SomeType>() 4. someMatrix.data -> !someMatrix.empty() ( or !someMatrix.data -> someMatrix.empty() ) in logical expressions
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@@ -26,7 +26,7 @@ int main( int, char** argv )
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/// Load image
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src = imread( argv[1], 1 );
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if( !src.data )
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if( src.empty() )
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{ cout<<"Usage: ./Histogram_Demo <path_to_image>"<<endl;
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return -1;
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}
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@@ -23,7 +23,7 @@ int main( int, char** argv )
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/// Load image
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src = imread( argv[1], 1 );
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if( !src.data )
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if( src.empty() )
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{ return -1; }
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/// Separate the image in 3 places ( B, G and R )
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