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193 lines
8.8 KiB
HTML
193 lines
8.8 KiB
HTML
With the small exception of IP address based access control,
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requests from all connecting clients where served equally until now.
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This chapter discusses a first method of client's authentication and
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its limits.
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A very simple approach feasible with the means already discussed would
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be to expect the password in the @emph{URI} string before granting access to
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the secured areas. The password could be separated from the actual resource identifier
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by a certain character, thus the request line might look like
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@verbatim
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GET /picture.png?mypassword
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@end verbatim
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@noindent
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In the rare situation where the client is customized enough and the connection
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occurs through secured lines (e.g., a embedded device directly attached to
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another via wire) and where the ability to embed a password in the URI or to
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pass on a URI with a password are desired, this can be a reasonable choice.
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But when it is assumed that the user connecting does so with an ordinary
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Internet browser, this implementation brings some problems about. For example,
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the URI including the password stays in the address field or at least in the
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history of the browser for anybody near enough to see. It will also be
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inconvenient to add the password manually to any new URI when the browser does
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not know how to compose this automatically.
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At least the convenience issue can be addressed by employing the simplest
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built-in password facilities of HTTP compliant browsers, hence we want to
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start there. It will, however, turn out to have still severe weaknesses in
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terms of security which need consideration.
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Before we will start implementing @emph{Basic Authentication} as described in
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@emph{RFC 2617}, we will also abandon the simplistic and generally
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problematic practice of responding every request the first time our callback
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is called for a given connection. Queuing a response upon the first request
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is akin to generating an error response (even if it is a "200 OK" reply!).
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The reason is that MHD usually calls the callback in three phases:
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@enumerate
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@item
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First, to initially tell the application about the connection and inquire whether
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it is OK to proceed. This call typically happens before the client could upload
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the request body, and can be used to tell the client to not proceed with the
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upload (if the client requested "Expect: 100 Continue"). Applications may queue
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a reply at this point, but it will force the connection to be closed and thus
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prevent keep-alive / pipelining, which is generally a bad idea. Applications
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wanting to proceed with the request throughout the other phases should just return
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"MHD_YES" and not queue any response. Note that when an application suspends
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a connection in this callback, the phase does not advance and the application
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will be called again in this first phase.
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@item
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Next, to tell the application about upload data provided by the client.
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In this phase, the application may not queue replies, and trying to do so
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will result in MHD returning an error code from @code{MHD_queue_response}.
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If there is no upload data, this phase is skipped.
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@item
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Finally, to obtain a regular response from the application. This can be
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almost any type of response, including ones indicating failures. The
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one exception is a "100 Continue" response, which applications must never
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generate: MHD generates that response automatically when necessary in the
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first phase. If the application does not queue a response, MHD may call
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the callback repeatedly (depending a bit on the threading model, the
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application should suspend the connection).
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@end enumerate
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But how can we tell whether the callback has been called before for the
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particular connection? Initially, the pointer this parameter references is
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set by @emph{MHD} in the callback. But it will also be "remembered" on the
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next call (for the same connection). Thus, we can use the @code{con_cls}
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location to keep track of the connection state. For now, we will simply
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generate no response until the parameter is non-null---implying the callback
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was called before at least once. We do not need to share information between
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different calls of the callback, so we can set the parameter to any address
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that is assured to be not null. The pointer to the @code{connection} structure
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will be pointing to a legal address, so we take this.
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The first time @code{answer_to_connection} is called, we will not even look at the headers.
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@verbatim
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static int
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answer_to_connection (void *cls, struct MHD_Connection *connection,
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const char *url, const char *method, const char *version,
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const char *upload_data, size_t *upload_data_size,
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void **con_cls)
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{
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if (0 != strcmp(method, "GET")) return MHD_NO;
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if (NULL == *con_cls) {*con_cls = connection; return MHD_YES;}
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...
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/* else respond accordingly */
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...
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}
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@end verbatim
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@noindent
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Note how we lop off the connection on the first condition (no "GET" request),
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but return asking for more on the other one with @code{MHD_YES}. With this
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minor change, we can proceed to implement the actual authentication process.
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@heading Request for authentication
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Let us assume we had only files not intended to be handed out without the
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correct username/password, so every "GET" request will be challenged.
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@emph{RFC 2617} describes how the server shall ask for authentication by
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adding a @emph{WWW-Authenticate} response header with the name of the
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@emph{realm} protected. MHD can generate and queue such a failure response
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for you using the @code{MHD_queue_basic_auth_fail_response} API. The only
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thing you need to do is construct a response with the error page to be shown
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to the user if he aborts basic authentication. But first, you should check if
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the proper credentials were already supplied using the
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@code{MHD_basic_auth_get_username_password} call.
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Your code would then look like this:
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@verbatim
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static int
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answer_to_connection (void *cls, struct MHD_Connection *connection,
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const char *url, const char *method,
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const char *version, const char *upload_data,
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size_t *upload_data_size, void **con_cls)
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{
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char *user;
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char *pass;
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int fail;
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enum MHD_Result ret;
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struct MHD_Response *response;
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if (0 != strcmp (method, MHD_HTTP_METHOD_GET))
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return MHD_NO;
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if (NULL == *con_cls)
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{
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*con_cls = connection;
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return MHD_YES;
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}
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pass = NULL;
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user = MHD_basic_auth_get_username_password (connection, &pass);
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fail = ( (user == NULL) ||
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(0 != strcmp (user, "root")) ||
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(0 != strcmp (pass, "pa$$w0rd") ) );
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if (user != NULL) free (user);
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if (pass != NULL) free (pass);
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if (fail)
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{
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const char *page = "<html><body>Go away.</body></html>";
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response =
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MHD_create_response_from_buffer (strlen (page), (void *) page,
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MHD_RESPMEM_PERSISTENT);
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ret = MHD_queue_basic_auth_fail_response (connection,
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"my realm",
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response);
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}
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else
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{
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const char *page = "<html><body>A secret.</body></html>";
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response =
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MHD_create_response_from_buffer (strlen (page), (void *) page,
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MHD_RESPMEM_PERSISTENT);
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ret = MHD_queue_response (connection, MHD_HTTP_OK, response);
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}
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MHD_destroy_response (response);
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return ret;
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}
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@end verbatim
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See the @code{examples} directory for the complete example file.
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@heading Remarks
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For a proper server, the conditional statements leading to a return of @code{MHD_NO} should yield a
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response with a more precise status code instead of silently closing the connection. For example,
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failures of memory allocation are best reported as @emph{internal server error} and unexpected
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authentication methods as @emph{400 bad request}.
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@heading Exercises
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@itemize @bullet
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@item
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Make the server respond to wrong credentials (but otherwise well-formed requests) with the recommended
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@emph{401 unauthorized} status code. If the client still does not authenticate correctly within the
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same connection, close it and store the client's IP address for a certain time. (It is OK to check for
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expiration not until the main thread wakes up again on the next connection.) If the client fails
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authenticating three times during this period, add it to another list for which the
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@code{AcceptPolicyCallback} function denies connection (temporally).
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@item
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With the network utility @code{netcat} connect and log the response of a "GET" request as you
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did in the exercise of the first example, this time to a file. Now stop the server and let @emph{netcat}
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listen on the same port the server used to listen on and have it fake being the proper server by giving
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the file's content as the response (e.g. @code{cat log | nc -l -p 8888}). Pretending to think your were
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connecting to the actual server, browse to the eavesdropper and give the correct credentials.
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Copy and paste the encoded string you see in @code{netcat}'s output to some of the Base64 decode tools available online
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and see how both the user's name and password could be completely restored.
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@end itemize
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