VS: Fix typo in VS_SHADER_MODEL lookup comment

This commit is contained in:
Brad King committed 2014-12-03 14:12:32 -05:00
1 parent 2a224b4ce3
commit 955fbf29c7
1 file changed
+1 -1
+1 -1
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@@ -1221,7 +1221,7 @@ void cmVisualStudio10TargetGenerator::WriteExtraSource(cmSourceFile const* sf)
shaderEntryPoint = se;
toolHasSettings = true;
}
// Figure out which entry point to use if any
// Figure out which shader model to use if any
if (const char* sm = sf->GetProperty("VS_SHADER_MODEL"))
{
shaderModel = sm;