bzip2: Remove all sources to make room for fresh import

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Brad King committed 2020-02-24 12:05:51 -05:00
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------------------------------------------------------------------
This file is part of bzip2/libbzip2, a program and library for
lossless, block-sorting data compression.
bzip2/libbzip2 version 1.0.5 of 10 December 2007
Copyright (C) 1996-2007 Julian Seward <jseward@bzip.org>
Please read the WARNING, DISCLAIMER and PATENTS sections in the
README file.
This program is released under the terms of the license contained
in the file LICENSE.
------------------------------------------------------------------
0.9.0
~~~~~
First version.
0.9.0a
~~~~~~
Removed 'ranlib' from Makefile, since most modern Unix-es
don't need it, or even know about it.
0.9.0b
~~~~~~
Fixed a problem with error reporting in bzip2.c. This does not effect
the library in any way. Problem is: versions 0.9.0 and 0.9.0a (of the
program proper) compress and decompress correctly, but give misleading
error messages (internal panics) when an I/O error occurs, instead of
reporting the problem correctly. This shouldn't give any data loss
(as far as I can see), but is confusing.
Made the inline declarations disappear for non-GCC compilers.
0.9.0c
~~~~~~
Fixed some problems in the library pertaining to some boundary cases.
This makes the library behave more correctly in those situations. The
fixes apply only to features (calls and parameters) not used by
bzip2.c, so the non-fixedness of them in previous versions has no
effect on reliability of bzip2.c.
In bzlib.c:
* made zero-length BZ_FLUSH work correctly in bzCompress().
* fixed bzWrite/bzRead to ignore zero-length requests.
* fixed bzread to correctly handle read requests after EOF.
* wrong parameter order in call to bzDecompressInit in
bzBuffToBuffDecompress. Fixed.
In compress.c:
* changed setting of nGroups in sendMTFValues() so as to
do a bit better on small files. This _does_ effect
bzip2.c.
0.9.5a
~~~~~~
Major change: add a fallback sorting algorithm (blocksort.c)
to give reasonable behaviour even for very repetitive inputs.
Nuked --repetitive-best and --repetitive-fast since they are
no longer useful.
Minor changes: mostly a whole bunch of small changes/
bugfixes in the driver (bzip2.c). Changes pertaining to the
user interface are:
allow decompression of symlink'd files to stdout
decompress/test files even without .bz2 extension
give more accurate error messages for I/O errors
when compressing/decompressing to stdout, don't catch control-C
read flags from BZIP2 and BZIP environment variables
decline to break hard links to a file unless forced with -f
allow -c flag even with no filenames
preserve file ownerships as far as possible
make -s -1 give the expected block size (100k)
add a flag -q --quiet to suppress nonessential warnings
stop decoding flags after --, so files beginning in - can be handled
resolved inconsistent naming: bzcat or bz2cat ?
bzip2 --help now returns 0
Programming-level changes are:
fixed syntax error in GET_LL4 for Borland C++ 5.02
let bzBuffToBuffDecompress return BZ_DATA_ERROR{_MAGIC}
fix overshoot of mode-string end in bzopen_or_bzdopen
wrapped bzlib.h in #ifdef __cplusplus ... extern "C" { ... }
close file handles under all error conditions
added minor mods so it compiles with DJGPP out of the box
fixed Makefile so it doesn't give problems with BSD make
fix uninitialised memory reads in dlltest.c
0.9.5b
~~~~~~
Open stdin/stdout in binary mode for DJGPP.
0.9.5c
~~~~~~
Changed BZ_N_OVERSHOOT to be ... + 2 instead of ... + 1. The + 1
version could cause the sorted order to be wrong in some extremely
obscure cases. Also changed setting of quadrant in blocksort.c.
0.9.5d
~~~~~~
The only functional change is to make bzlibVersion() in the library
return the correct string. This has no effect whatsoever on the
functioning of the bzip2 program or library. Added a couple of casts
so the library compiles without warnings at level 3 in MS Visual
Studio 6.0. Included a Y2K statement in the file Y2K_INFO. All other
changes are minor documentation changes.
1.0
~~~
Several minor bugfixes and enhancements:
* Large file support. The library uses 64-bit counters to
count the volume of data passing through it. bzip2.c
is now compiled with -D_FILE_OFFSET_BITS=64 to get large
file support from the C library. -v correctly prints out
file sizes greater than 4 gigabytes. All these changes have
been made without assuming a 64-bit platform or a C compiler
which supports 64-bit ints, so, except for the C library
aspect, they are fully portable.
* Decompression robustness. The library/program should be
robust to any corruption of compressed data, detecting and
handling _all_ corruption, instead of merely relying on
the CRCs. What this means is that the program should
never crash, given corrupted data, and the library should
always return BZ_DATA_ERROR.
* Fixed an obscure race-condition bug only ever observed on
Solaris, in which, if you were very unlucky and issued
control-C at exactly the wrong time, both input and output
files would be deleted.
* Don't run out of file handles on test/decompression when
large numbers of files have invalid magic numbers.
* Avoid library namespace pollution. Prefix all exported
symbols with BZ2_.
* Minor sorting enhancements from my DCC2000 paper.
* Advance the version number to 1.0, so as to counteract the
(false-in-this-case) impression some people have that programs
with version numbers less than 1.0 are in some way, experimental,
pre-release versions.
* Create an initial Makefile-libbz2_so to build a shared library.
Yes, I know I should really use libtool et al ...
* Make the program exit with 2 instead of 0 when decompression
fails due to a bad magic number (ie, an invalid bzip2 header).
Also exit with 1 (as the manual claims :-) whenever a diagnostic
message would have been printed AND the corresponding operation
is aborted, for example
bzip2: Output file xx already exists.
When a diagnostic message is printed but the operation is not
aborted, for example
bzip2: Can't guess original name for wurble -- using wurble.out
then the exit value 0 is returned, unless some other problem is
also detected.
I think it corresponds more closely to what the manual claims now.
1.0.1
~~~~~
* Modified dlltest.c so it uses the new BZ2_ naming scheme.
* Modified makefile-msc to fix minor build probs on Win2k.
* Updated README.COMPILATION.PROBLEMS.
There are no functionality changes or bug fixes relative to version
1.0.0. This is just a documentation update + a fix for minor Win32
build problems. For almost everyone, upgrading from 1.0.0 to 1.0.1 is
utterly pointless. Don't bother.
1.0.2
~~~~~
A bug fix release, addressing various minor issues which have appeared
in the 18 or so months since 1.0.1 was released. Most of the fixes
are to do with file-handling or documentation bugs. To the best of my
knowledge, there have been no data-loss-causing bugs reported in the
compression/decompression engine of 1.0.0 or 1.0.1.
Note that this release does not improve the rather crude build system
for Unix platforms. The general plan here is to autoconfiscate/
libtoolise 1.0.2 soon after release, and release the result as 1.1.0
or perhaps 1.2.0. That, however, is still just a plan at this point.
Here are the changes in 1.0.2. Bug-reporters and/or patch-senders in
parentheses.
* Fix an infinite segfault loop in 1.0.1 when a directory is
encountered in -f (force) mode.
(Trond Eivind Glomsrod, Nicholas Nethercote, Volker Schmidt)
* Avoid double fclose() of output file on certain I/O error paths.
(Solar Designer)
* Don't fail with internal error 1007 when fed a long stream (> 48MB)
of byte 251. Also print useful message suggesting that 1007s may be
caused by bad memory.
(noticed by Juan Pedro Vallejo, fixed by me)
* Fix uninitialised variable silly bug in demo prog dlltest.c.
(Jorj Bauer)
* Remove 512-MB limitation on recovered file size for bzip2recover
on selected platforms which support 64-bit ints. At the moment
all GCC supported platforms, and Win32.
(me, Alson van der Meulen)
* Hard-code header byte values, to give correct operation on platforms
using EBCDIC as their native character set (IBM's OS/390).
(Leland Lucius)
* Copy file access times correctly.
(Marty Leisner)
* Add distclean and check targets to Makefile.
(Michael Carmack)
* Parameterise use of ar and ranlib in Makefile. Also add $(LDFLAGS).
(Rich Ireland, Bo Thorsen)
* Pass -p (create parent dirs as needed) to mkdir during make install.
(Jeremy Fusco)
* Dereference symlinks when copying file permissions in -f mode.
(Volker Schmidt)
* Majorly simplify implementation of uInt64_qrm10.
(Bo Lindbergh)
* Check the input file still exists before deleting the output one,
when aborting in cleanUpAndFail().
(Joerg Prante, Robert Linden, Matthias Krings)
Also a bunch of patches courtesy of Philippe Troin, the Debian maintainer
of bzip2:
* Wrapper scripts (with manpages): bzdiff, bzgrep, bzmore.
* Spelling changes and minor enhancements in bzip2.1.
* Avoid race condition between creating the output file and setting its
interim permissions safely, by using fopen_output_safely().
No changes to bzip2recover since there is no issue with file
permissions there.
* do not print senseless report with -v when compressing an empty
file.
* bzcat -f works on non-bzip2 files.
* do not try to escape shell meta-characters on unix (the shell takes
care of these).
* added --fast and --best aliases for -1 -9 for gzip compatibility.
1.0.3 (15 Feb 05)
~~~~~~~~~~~~~~~~~
Fixes some minor bugs since the last version, 1.0.2.
* Further robustification against corrupted compressed data.
There are currently no known bitstreams which can cause the
decompressor to crash, loop or access memory which does not
belong to it. If you are using bzip2 or the library to
decompress bitstreams from untrusted sources, an upgrade
to 1.0.3 is recommended. This fixes CAN-2005-1260.
* The documentation has been converted to XML, from which html
and pdf can be derived.
* Various minor bugs in the documentation have been fixed.
* Fixes for various compilation warnings with newer versions of
gcc, and on 64-bit platforms.
* The BZ_NO_STDIO cpp symbol was not properly observed in 1.0.2.
This has been fixed.
1.0.4 (20 Dec 06)
~~~~~~~~~~~~~~~~~
Fixes some minor bugs since the last version, 1.0.3.
* Fix file permissions race problem (CAN-2005-0953).
* Avoid possible segfault in BZ2_bzclose. From Coverity's NetBSD
scan.
* 'const'/prototype cleanups in the C code.
* Change default install location to /usr/local, and handle multiple
'make install's without error.
* Sanitise file names more carefully in bzgrep. Fixes CAN-2005-0758
to the extent that applies to bzgrep.
* Use 'mktemp' rather than 'tempfile' in bzdiff.
* Tighten up a couple of assertions in blocksort.c following automated
analysis.
* Fix minor doc/comment bugs.
1.0.5 (10 Dec 07)
~~~~~~~~~~~~~~~~~
Security fix only. Fixes CERT-FI 20469 as it applies to bzip2.
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--------------------------------------------------------------------------
This program, "bzip2", the associated library "libbzip2", and all
documentation, are copyright (C) 1996-2007 Julian R Seward. All
rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
1. Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
2. The origin of this software must not be misrepresented; you must
not claim that you wrote the original software. If you use this
software in a product, an acknowledgment in the product
documentation would be appreciated but is not required.
3. Altered source versions must be plainly marked as such, and must
not be misrepresented as being the original software.
4. The name of the author may not be used to endorse or promote
products derived from this software without specific prior written
permission.
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS
OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
Julian Seward, jseward@bzip.org
bzip2/libbzip2 version 1.0.5 of 10 December 2007
--------------------------------------------------------------------------
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# This Makefile builds a shared version of the library,
# libbz2.so.1.0.4, with soname libbz2.so.1.0,
# at least on x86-Linux (RedHat 7.2),
# with gcc-2.96 20000731 (Red Hat Linux 7.1 2.96-98).
# Please see the README file for some important info
# about building the library like this.
# ------------------------------------------------------------------
# This file is part of bzip2/libbzip2, a program and library for
# lossless, block-sorting data compression.
#
# bzip2/libbzip2 version 1.0.5 of 10 December 2007
# Copyright (C) 1996-2007 Julian Seward <jseward@bzip.org>
#
# Please read the WARNING, DISCLAIMER and PATENTS sections in the
# README file.
#
# This program is released under the terms of the license contained
# in the file LICENSE.
# ------------------------------------------------------------------
SHELL=/bin/sh
CC=gcc
BIGFILES=-D_FILE_OFFSET_BITS=64
CFLAGS=-fpic -fPIC -Wall -Winline -O2 -g $(BIGFILES)
OBJS= blocksort.o \
huffman.o \
crctable.o \
randtable.o \
compress.o \
decompress.o \
bzlib.o
all: $(OBJS)
$(CC) -shared -Wl,-soname -Wl,libbz2.so.1.0 -o libbz2.so.1.0.4 $(OBJS)
$(CC) $(CFLAGS) -o bzip2-shared bzip2.c libbz2.so.1.0.4
rm -f libbz2.so.1.0
ln -s libbz2.so.1.0.4 libbz2.so.1.0
clean:
rm -f $(OBJS) bzip2.o libbz2.so.1.0.4 libbz2.so.1.0 bzip2-shared
blocksort.o: blocksort.c
$(CC) $(CFLAGS) -c blocksort.c
huffman.o: huffman.c
$(CC) $(CFLAGS) -c huffman.c
crctable.o: crctable.c
$(CC) $(CFLAGS) -c crctable.c
randtable.o: randtable.c
$(CC) $(CFLAGS) -c randtable.c
compress.o: compress.c
$(CC) $(CFLAGS) -c compress.c
decompress.o: decompress.c
$(CC) $(CFLAGS) -c decompress.c
bzlib.o: bzlib.c
$(CC) $(CFLAGS) -c bzlib.c
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This is the README for bzip2/libzip2.
This version is fully compatible with the previous public releases.
------------------------------------------------------------------
This file is part of bzip2/libbzip2, a program and library for
lossless, block-sorting data compression.
bzip2/libbzip2 version 1.0.5 of 10 December 2007
Copyright (C) 1996-2007 Julian Seward <jseward@bzip.org>
Please read the WARNING, DISCLAIMER and PATENTS sections in this file.
This program is released under the terms of the license contained
in the file LICENSE.
------------------------------------------------------------------
Complete documentation is available in Postscript form (manual.ps),
PDF (manual.pdf) or html (manual.html). A plain-text version of the
manual page is available as bzip2.txt.
HOW TO BUILD -- UNIX
Type 'make'. This builds the library libbz2.a and then the programs
bzip2 and bzip2recover. Six self-tests are run. If the self-tests
complete ok, carry on to installation:
To install in /usr/local/bin, /usr/local/lib, /usr/local/man and
/usr/local/include, type
make install
To install somewhere else, eg, /xxx/yyy/{bin,lib,man,include}, type
make install PREFIX=/xxx/yyy
If you are (justifiably) paranoid and want to see what 'make install'
is going to do, you can first do
make -n install or
make -n install PREFIX=/xxx/yyy respectively.
The -n instructs make to show the commands it would execute, but not
actually execute them.
HOW TO BUILD -- UNIX, shared library libbz2.so.
Do 'make -f Makefile-libbz2_so'. This Makefile seems to work for
Linux-ELF (RedHat 7.2 on an x86 box), with gcc. I make no claims
that it works for any other platform, though I suspect it probably
will work for most platforms employing both ELF and gcc.
bzip2-shared, a client of the shared library, is also built, but not
self-tested. So I suggest you also build using the normal Makefile,
since that conducts a self-test. A second reason to prefer the
version statically linked to the library is that, on x86 platforms,
building shared objects makes a valuable register (%ebx) unavailable
to gcc, resulting in a slowdown of 10%-20%, at least for bzip2.
Important note for people upgrading .so's from 0.9.0/0.9.5 to version
1.0.X. All the functions in the library have been renamed, from (eg)
bzCompress to BZ2_bzCompress, to avoid namespace pollution.
Unfortunately this means that the libbz2.so created by
Makefile-libbz2_so will not work with any program which used an older
version of the library. I do encourage library clients to make the
effort to upgrade to use version 1.0, since it is both faster and more
robust than previous versions.
HOW TO BUILD -- Windows 95, NT, DOS, Mac, etc.
It's difficult for me to support compilation on all these platforms.
My approach is to collect binaries for these platforms, and put them
on the master web site (http://www.bzip.org). Look there. However
(FWIW), bzip2-1.0.X is very standard ANSI C and should compile
unmodified with MS Visual C. If you have difficulties building, you
might want to read README.COMPILATION.PROBLEMS.
At least using MS Visual C++ 6, you can build from the unmodified
sources by issuing, in a command shell:
nmake -f makefile.msc
(you may need to first run the MSVC-provided script VCVARS32.BAT
so as to set up paths to the MSVC tools correctly).
VALIDATION
Correct operation, in the sense that a compressed file can always be
decompressed to reproduce the original, is obviously of paramount
importance. To validate bzip2, I used a modified version of Mark
Nelson's churn program. Churn is an automated test driver which
recursively traverses a directory structure, using bzip2 to compress
and then decompress each file it encounters, and checking that the
decompressed data is the same as the original.
Please read and be aware of the following:
WARNING:
This program and library (attempts to) compress data by
performing several non-trivial transformations on it.
Unless you are 100% familiar with *all* the algorithms
contained herein, and with the consequences of modifying them,
you should NOT meddle with the compression or decompression
machinery. Incorrect changes can and very likely *will*
lead to disastrous loss of data.
DISCLAIMER:
I TAKE NO RESPONSIBILITY FOR ANY LOSS OF DATA ARISING FROM THE
USE OF THIS PROGRAM/LIBRARY, HOWSOEVER CAUSED.
Every compression of a file implies an assumption that the
compressed file can be decompressed to reproduce the original.
Great efforts in design, coding and testing have been made to
ensure that this program works correctly. However, the complexity
of the algorithms, and, in particular, the presence of various
special cases in the code which occur with very low but non-zero
probability make it impossible to rule out the possibility of bugs
remaining in the program. DO NOT COMPRESS ANY DATA WITH THIS
PROGRAM UNLESS YOU ARE PREPARED TO ACCEPT THE POSSIBILITY, HOWEVER
SMALL, THAT THE DATA WILL NOT BE RECOVERABLE.
That is not to say this program is inherently unreliable.
Indeed, I very much hope the opposite is true. bzip2/libbzip2
has been carefully constructed and extensively tested.
PATENTS:
To the best of my knowledge, bzip2/libbzip2 does not use any
patented algorithms. However, I do not have the resources
to carry out a patent search. Therefore I cannot give any
guarantee of the above statement.
WHAT'S NEW IN 0.9.0 (as compared to 0.1pl2) ?
* Approx 10% faster compression, 30% faster decompression
* -t (test mode) is a lot quicker
* Can decompress concatenated compressed files
* Programming interface, so programs can directly read/write .bz2 files
* Less restrictive (BSD-style) licensing
* Flag handling more compatible with GNU gzip
* Much more documentation, i.e., a proper user manual
* Hopefully, improved portability (at least of the library)
WHAT'S NEW IN 0.9.5 ?
* Compression speed is much less sensitive to the input
data than in previous versions. Specifically, the very
slow performance caused by repetitive data is fixed.
* Many small improvements in file and flag handling.
* A Y2K statement.
WHAT'S NEW IN 1.0.0 ?
See the CHANGES file.
WHAT'S NEW IN 1.0.2 ?
See the CHANGES file.
WHAT'S NEW IN 1.0.3 ?
See the CHANGES file.
WHAT'S NEW IN 1.0.4 ?
See the CHANGES file.
WHAT'S NEW IN 1.0.5 ?
See the CHANGES file.
I hope you find bzip2 useful. Feel free to contact me at
jseward@bzip.org
if you have any suggestions or queries. Many people mailed me with
comments, suggestions and patches after the releases of bzip-0.15,
bzip-0.21, and bzip2 versions 0.1pl2, 0.9.0, 0.9.5, 1.0.0, 1.0.1,
1.0.2 and 1.0.3, and the changes in bzip2 are largely a result of this
feedback. I thank you for your comments.
bzip2's "home" is http://www.bzip.org/
Julian Seward
jseward@bzip.org
Cambridge, UK.
18 July 1996 (version 0.15)
25 August 1996 (version 0.21)
7 August 1997 (bzip2, version 0.1)
29 August 1997 (bzip2, version 0.1pl2)
23 August 1998 (bzip2, version 0.9.0)
8 June 1999 (bzip2, version 0.9.5)
4 Sept 1999 (bzip2, version 0.9.5d)
5 May 2000 (bzip2, version 1.0pre8)
30 December 2001 (bzip2, version 1.0.2pre1)
15 February 2005 (bzip2, version 1.0.3)
20 December 2006 (bzip2, version 1.0.4)
10 December 2007 (bzip2, version 1.0.5)
@@ -1,58 +0,0 @@
------------------------------------------------------------------
This file is part of bzip2/libbzip2, a program and library for
lossless, block-sorting data compression.
bzip2/libbzip2 version 1.0.5 of 10 December 2007
Copyright (C) 1996-2007 Julian Seward <jseward@bzip.org>
Please read the WARNING, DISCLAIMER and PATENTS sections in the
README file.
This program is released under the terms of the license contained
in the file LICENSE.
------------------------------------------------------------------
bzip2-1.0.5 should compile without problems on the vast majority of
platforms. Using the supplied Makefile, I've built and tested it
myself for x86-linux and amd64-linux. With makefile.msc, Visual C++
6.0 and nmake, you can build a native Win32 version too. Large file
support seems to work correctly on at least on amd64-linux.
When I say "large file" I mean a file of size 2,147,483,648 (2^31)
bytes or above. Many older OSs can't handle files above this size,
but many newer ones can. Large files are pretty huge -- most files
you'll encounter are not Large Files.
Early versions of bzip2 (0.1, 0.9.0, 0.9.5) compiled on a wide variety
of platforms without difficulty, and I hope this version will continue
in that tradition. However, in order to support large files, I've had
to include the define -D_FILE_OFFSET_BITS=64 in the Makefile. This
can cause problems.
The technique of adding -D_FILE_OFFSET_BITS=64 to get large file
support is, as far as I know, the Recommended Way to get correct large
file support. For more details, see the Large File Support
Specification, published by the Large File Summit, at
http://ftp.sas.com/standards/large.file
As a general comment, if you get compilation errors which you think
are related to large file support, try removing the above define from
the Makefile, ie, delete the line
BIGFILES=-D_FILE_OFFSET_BITS=64
from the Makefile, and do 'make clean ; make'. This will give you a
version of bzip2 without large file support, which, for most
applications, is probably not a problem.
Alternatively, try some of the platform-specific hints listed below.
You can use the spewG.c program to generate huge files to test bzip2's
large file support, if you are feeling paranoid. Be aware though that
any compilation problems which affect bzip2 will also affect spewG.c,
alas.
AIX: I have reports that for large file support, you need to specify
-D_LARGE_FILES rather than -D_FILE_OFFSET_BITS=64. I have not tested
this myself.
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----------------------------------------------------------------
This file is part of bzip2/libbzip2, a program and library for
lossless, block-sorting data compression.
bzip2/libbzip2 version 1.0.5 of 10 December 2007
Copyright (C) 1996-2007 Julian Seward <jseward@bzip.org>
Please read the WARNING, DISCLAIMER and PATENTS sections in the
README file.
This program is released under the terms of the license contained
in the file LICENSE.
----------------------------------------------------------------
The script xmlproc.sh takes an xml file as input,
and processes it to create .pdf, .html or .ps output.
It uses format.pl, a perl script to format <pre> blocks nicely,
and add CDATA tags so writers do not have to use eg. &lt;
The file "entities.xml" must be edited to reflect current
version, year, etc.
Usage:
./xmlproc.sh -v manual.xml
Validates an xml file to ensure no dtd-compliance errors
./xmlproc.sh -html manual.xml
Output: manual.html
./xmlproc.sh -pdf manual.xml
Output: manual.pdf
./xmlproc.sh -ps manual.xml
Output: manual.ps
Notum bene:
- pdfxmltex barfs if given a filename with an underscore in it
- xmltex won't work yet - there's a bug in passivetex
which we are all waiting for Sebastian to fix.
So we are going the xml -> pdf -> ps route for the time being,
using pdfxmltex.
-1094
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@@ -1,1094 +0,0 @@
/*-------------------------------------------------------------*/
/*--- Block sorting machinery ---*/
/*--- blocksort.c ---*/
/*-------------------------------------------------------------*/
/* ------------------------------------------------------------------
This file is part of bzip2/libbzip2, a program and library for
lossless, block-sorting data compression.
bzip2/libbzip2 version 1.0.5 of 10 December 2007
Copyright (C) 1996-2007 Julian Seward <jseward@bzip.org>
Please read the WARNING, DISCLAIMER and PATENTS sections in the
README file.
This program is released under the terms of the license contained
in the file LICENSE.
------------------------------------------------------------------ */
#include "bzlib_private.h"
/*---------------------------------------------*/
/*--- Fallback O(N log(N)^2) sorting ---*/
/*--- algorithm, for repetitive blocks ---*/
/*---------------------------------------------*/
/*---------------------------------------------*/
static
__inline__
void fallbackSimpleSort ( UInt32* fmap,
UInt32* eclass,
Int32 lo,
Int32 hi )
{
Int32 i, j, tmp;
UInt32 ec_tmp;
if (lo == hi) return;
if (hi - lo > 3) {
for ( i = hi-4; i >= lo; i-- ) {
tmp = fmap[i];
ec_tmp = eclass[tmp];
for ( j = i+4; j <= hi && ec_tmp > eclass[fmap[j]]; j += 4 )
fmap[j-4] = fmap[j];
fmap[j-4] = tmp;
}
}
for ( i = hi-1; i >= lo; i-- ) {
tmp = fmap[i];
ec_tmp = eclass[tmp];
for ( j = i+1; j <= hi && ec_tmp > eclass[fmap[j]]; j++ )
fmap[j-1] = fmap[j];
fmap[j-1] = tmp;
}
}
/*---------------------------------------------*/
#define fswap(zz1, zz2) \
{ Int32 zztmp = zz1; zz1 = zz2; zz2 = zztmp; }
#define fvswap(zzp1, zzp2, zzn) \
{ \
Int32 yyp1 = (zzp1); \
Int32 yyp2 = (zzp2); \
Int32 yyn = (zzn); \
while (yyn > 0) { \
fswap(fmap[yyp1], fmap[yyp2]); \
yyp1++; yyp2++; yyn--; \
} \
}
#define fmin(a,b) ((a) < (b)) ? (a) : (b)
#define fpush(lz,hz) { stackLo[sp] = lz; \
stackHi[sp] = hz; \
sp++; }
#define fpop(lz,hz) { sp--; \
lz = stackLo[sp]; \
hz = stackHi[sp]; }
#define FALLBACK_QSORT_SMALL_THRESH 10
#define FALLBACK_QSORT_STACK_SIZE 100
static
void fallbackQSort3 ( UInt32* fmap,
UInt32* eclass,
Int32 loSt,
Int32 hiSt )
{
Int32 unLo, unHi, ltLo, gtHi, n, m;
Int32 sp, lo, hi;
UInt32 med, r, r3;
Int32 stackLo[FALLBACK_QSORT_STACK_SIZE];
Int32 stackHi[FALLBACK_QSORT_STACK_SIZE];
r = 0;
sp = 0;
fpush ( loSt, hiSt );
while (sp > 0) {
AssertH ( sp < FALLBACK_QSORT_STACK_SIZE - 1, 1004 );
fpop ( lo, hi );
if (hi - lo < FALLBACK_QSORT_SMALL_THRESH) {
fallbackSimpleSort ( fmap, eclass, lo, hi );
continue;
}
/* Random partitioning. Median of 3 sometimes fails to
avoid bad cases. Median of 9 seems to help but
looks rather expensive. This too seems to work but
is cheaper. Guidance for the magic constants
7621 and 32768 is taken from Sedgewick's algorithms
book, chapter 35.
*/
r = ((r * 7621) + 1) % 32768;
r3 = r % 3;
if (r3 == 0) med = eclass[fmap[lo]]; else
if (r3 == 1) med = eclass[fmap[(lo+hi)>>1]]; else
med = eclass[fmap[hi]];
unLo = ltLo = lo;
unHi = gtHi = hi;
while (1) {
while (1) {
if (unLo > unHi) break;
n = (Int32)eclass[fmap[unLo]] - (Int32)med;
if (n == 0) {
fswap(fmap[unLo], fmap[ltLo]);
ltLo++; unLo++;
continue;
};
if (n > 0) break;
unLo++;
}
while (1) {
if (unLo > unHi) break;
n = (Int32)eclass[fmap[unHi]] - (Int32)med;
if (n == 0) {
fswap(fmap[unHi], fmap[gtHi]);
gtHi--; unHi--;
continue;
};
if (n < 0) break;
unHi--;
}
if (unLo > unHi) break;
fswap(fmap[unLo], fmap[unHi]); unLo++; unHi--;
}
AssertD ( unHi == unLo-1, "fallbackQSort3(2)" );
if (gtHi < ltLo) continue;
n = fmin(ltLo-lo, unLo-ltLo); fvswap(lo, unLo-n, n);
m = fmin(hi-gtHi, gtHi-unHi); fvswap(unLo, hi-m+1, m);
n = lo + unLo - ltLo - 1;
m = hi - (gtHi - unHi) + 1;
if (n - lo > hi - m) {
fpush ( lo, n );
fpush ( m, hi );
} else {
fpush ( m, hi );
fpush ( lo, n );
}
}
}
#undef fmin
#undef fpush
#undef fpop
#undef fswap
#undef fvswap
#undef FALLBACK_QSORT_SMALL_THRESH
#undef FALLBACK_QSORT_STACK_SIZE
/*---------------------------------------------*/
/* Pre:
nblock > 0
eclass exists for [0 .. nblock-1]
((UChar*)eclass) [0 .. nblock-1] holds block
ptr exists for [0 .. nblock-1]
Post:
((UChar*)eclass) [0 .. nblock-1] holds block
All other areas of eclass destroyed
fmap [0 .. nblock-1] holds sorted order
bhtab [ 0 .. 2+(nblock/32) ] destroyed
*/
#define SET_BH(zz) bhtab[(zz) >> 5] |= (1 << ((zz) & 31))
#define CLEAR_BH(zz) bhtab[(zz) >> 5] &= ~(1 << ((zz) & 31))
#define ISSET_BH(zz) (bhtab[(zz) >> 5] & (1 << ((zz) & 31)))
#define WORD_BH(zz) bhtab[(zz) >> 5]
#define UNALIGNED_BH(zz) ((zz) & 0x01f)
static
void fallbackSort ( UInt32* fmap,
UInt32* eclass,
UInt32* bhtab,
Int32 nblock,
Int32 verb )
{
Int32 ftab[257];
Int32 ftabCopy[256];
Int32 H, i, j, k, l, r, cc, cc1;
Int32 nNotDone;
Int32 nBhtab;
UChar* eclass8 = (UChar*)eclass;
/*--
Initial 1-char radix sort to generate
initial fmap and initial BH bits.
--*/
if (verb >= 4)
VPrintf0 ( " bucket sorting ...\n" );
for (i = 0; i < 257; i++) ftab[i] = 0;
for (i = 0; i < nblock; i++) ftab[eclass8[i]]++;
for (i = 0; i < 256; i++) ftabCopy[i] = ftab[i];
for (i = 1; i < 257; i++) ftab[i] += ftab[i-1];
for (i = 0; i < nblock; i++) {
j = eclass8[i];
k = ftab[j] - 1;
ftab[j] = k;
fmap[k] = i;
}
nBhtab = 2 + (nblock / 32);
for (i = 0; i < nBhtab; i++) bhtab[i] = 0;
for (i = 0; i < 256; i++) SET_BH(ftab[i]);
/*--
Inductively refine the buckets. Kind-of an
"exponential radix sort" (!), inspired by the
Manber-Myers suffix array construction algorithm.
--*/
/*-- set sentinel bits for block-end detection --*/
for (i = 0; i < 32; i++) {
SET_BH(nblock + 2*i);
CLEAR_BH(nblock + 2*i + 1);
}
/*-- the log(N) loop --*/
H = 1;
while (1) {
if (verb >= 4)
VPrintf1 ( " depth %6d has ", H );
j = 0;
for (i = 0; i < nblock; i++) {
if (ISSET_BH(i)) j = i;
k = fmap[i] - H; if (k < 0) k += nblock;
eclass[k] = j;
}
nNotDone = 0;
r = -1;
while (1) {
/*-- find the next non-singleton bucket --*/
k = r + 1;
while (ISSET_BH(k) && UNALIGNED_BH(k)) k++;
if (ISSET_BH(k)) {
while (WORD_BH(k) == 0xffffffff) k += 32;
while (ISSET_BH(k)) k++;
}
l = k - 1;
if (l >= nblock) break;
while (!ISSET_BH(k) && UNALIGNED_BH(k)) k++;
if (!ISSET_BH(k)) {
while (WORD_BH(k) == 0x00000000) k += 32;
while (!ISSET_BH(k)) k++;
}
r = k - 1;
if (r >= nblock) break;
/*-- now [l, r] bracket current bucket --*/
if (r > l) {
nNotDone += (r - l + 1);
fallbackQSort3 ( fmap, eclass, l, r );
/*-- scan bucket and generate header bits-- */
cc = -1;
for (i = l; i <= r; i++) {
cc1 = eclass[fmap[i]];
if (cc != cc1) { SET_BH(i); cc = cc1; };
}
}
}
if (verb >= 4)
VPrintf1 ( "%6d unresolved strings\n", nNotDone );
H *= 2;
if (H > nblock || nNotDone == 0) break;
}
/*--
Reconstruct the original block in
eclass8 [0 .. nblock-1], since the
previous phase destroyed it.
--*/
if (verb >= 4)
VPrintf0 ( " reconstructing block ...\n" );
j = 0;
for (i = 0; i < nblock; i++) {
while (ftabCopy[j] == 0) j++;
ftabCopy[j]--;
eclass8[fmap[i]] = (UChar)j;
}
AssertH ( j < 256, 1005 );
}
#undef SET_BH
#undef CLEAR_BH
#undef ISSET_BH
#undef WORD_BH
#undef UNALIGNED_BH
/*---------------------------------------------*/
/*--- The main, O(N^2 log(N)) sorting ---*/
/*--- algorithm. Faster for "normal" ---*/
/*--- non-repetitive blocks. ---*/
/*---------------------------------------------*/
/*---------------------------------------------*/
static
__inline__
Bool mainGtU ( UInt32 i1,
UInt32 i2,
UChar* block,
UInt16* quadrant,
UInt32 nblock,
Int32* budget )
{
Int32 k;
UChar c1, c2;
UInt16 s1, s2;
AssertD ( i1 != i2, "mainGtU" );
/* 1 */
c1 = block[i1]; c2 = block[i2];
if (c1 != c2) return (c1 > c2);
i1++; i2++;
/* 2 */
c1 = block[i1]; c2 = block[i2];
if (c1 != c2) return (c1 > c2);
i1++; i2++;
/* 3 */
c1 = block[i1]; c2 = block[i2];
if (c1 != c2) return (c1 > c2);
i1++; i2++;
/* 4 */
c1 = block[i1]; c2 = block[i2];
if (c1 != c2) return (c1 > c2);
i1++; i2++;
/* 5 */
c1 = block[i1]; c2 = block[i2];
if (c1 != c2) return (c1 > c2);
i1++; i2++;
/* 6 */
c1 = block[i1]; c2 = block[i2];
if (c1 != c2) return (c1 > c2);
i1++; i2++;
/* 7 */
c1 = block[i1]; c2 = block[i2];
if (c1 != c2) return (c1 > c2);
i1++; i2++;
/* 8 */
c1 = block[i1]; c2 = block[i2];
if (c1 != c2) return (c1 > c2);
i1++; i2++;
/* 9 */
c1 = block[i1]; c2 = block[i2];
if (c1 != c2) return (c1 > c2);
i1++; i2++;
/* 10 */
c1 = block[i1]; c2 = block[i2];
if (c1 != c2) return (c1 > c2);
i1++; i2++;
/* 11 */
c1 = block[i1]; c2 = block[i2];
if (c1 != c2) return (c1 > c2);
i1++; i2++;
/* 12 */
c1 = block[i1]; c2 = block[i2];
if (c1 != c2) return (c1 > c2);
i1++; i2++;
k = nblock + 8;
do {
/* 1 */
c1 = block[i1]; c2 = block[i2];
if (c1 != c2) return (c1 > c2);
s1 = quadrant[i1]; s2 = quadrant[i2];
if (s1 != s2) return (s1 > s2);
i1++; i2++;
/* 2 */
c1 = block[i1]; c2 = block[i2];
if (c1 != c2) return (c1 > c2);
s1 = quadrant[i1]; s2 = quadrant[i2];
if (s1 != s2) return (s1 > s2);
i1++; i2++;
/* 3 */
c1 = block[i1]; c2 = block[i2];
if (c1 != c2) return (c1 > c2);
s1 = quadrant[i1]; s2 = quadrant[i2];
if (s1 != s2) return (s1 > s2);
i1++; i2++;
/* 4 */
c1 = block[i1]; c2 = block[i2];
if (c1 != c2) return (c1 > c2);
s1 = quadrant[i1]; s2 = quadrant[i2];
if (s1 != s2) return (s1 > s2);
i1++; i2++;
/* 5 */
c1 = block[i1]; c2 = block[i2];
if (c1 != c2) return (c1 > c2);
s1 = quadrant[i1]; s2 = quadrant[i2];
if (s1 != s2) return (s1 > s2);
i1++; i2++;
/* 6 */
c1 = block[i1]; c2 = block[i2];
if (c1 != c2) return (c1 > c2);
s1 = quadrant[i1]; s2 = quadrant[i2];
if (s1 != s2) return (s1 > s2);
i1++; i2++;
/* 7 */
c1 = block[i1]; c2 = block[i2];
if (c1 != c2) return (c1 > c2);
s1 = quadrant[i1]; s2 = quadrant[i2];
if (s1 != s2) return (s1 > s2);
i1++; i2++;
/* 8 */
c1 = block[i1]; c2 = block[i2];
if (c1 != c2) return (c1 > c2);
s1 = quadrant[i1]; s2 = quadrant[i2];
if (s1 != s2) return (s1 > s2);
i1++; i2++;
if (i1 >= nblock) i1 -= nblock;
if (i2 >= nblock) i2 -= nblock;
k -= 8;
(*budget)--;
}
while (k >= 0);
return False;
}
/*---------------------------------------------*/
/*--
Knuth's increments seem to work better
than Incerpi-Sedgewick here. Possibly
because the number of elems to sort is
usually small, typically <= 20.
--*/
static
Int32 incs[14] = { 1, 4, 13, 40, 121, 364, 1093, 3280,
9841, 29524, 88573, 265720,
797161, 2391484 };
static
void mainSimpleSort ( UInt32* ptr,
UChar* block,
UInt16* quadrant,
Int32 nblock,
Int32 lo,
Int32 hi,
Int32 d,
Int32* budget )
{
Int32 i, j, h, bigN, hp;
UInt32 v;
bigN = hi - lo + 1;
if (bigN < 2) return;
hp = 0;
while (incs[hp] < bigN) hp++;
hp--;
for (; hp >= 0; hp--) {
h = incs[hp];
i = lo + h;
while (True) {
/*-- copy 1 --*/
if (i > hi) break;
v = ptr[i];
j = i;
while ( mainGtU (
ptr[j-h]+d, v+d, block, quadrant, nblock, budget
) ) {
ptr[j] = ptr[j-h];
j = j - h;
if (j <= (lo + h - 1)) break;
}
ptr[j] = v;
i++;
/*-- copy 2 --*/
if (i > hi) break;
v = ptr[i];
j = i;
while ( mainGtU (
ptr[j-h]+d, v+d, block, quadrant, nblock, budget
) ) {
ptr[j] = ptr[j-h];
j = j - h;
if (j <= (lo + h - 1)) break;
}
ptr[j] = v;
i++;
/*-- copy 3 --*/
if (i > hi) break;
v = ptr[i];
j = i;
while ( mainGtU (
ptr[j-h]+d, v+d, block, quadrant, nblock, budget
) ) {
ptr[j] = ptr[j-h];
j = j - h;
if (j <= (lo + h - 1)) break;
}
ptr[j] = v;
i++;
if (*budget < 0) return;
}
}
}
/*---------------------------------------------*/
/*--
The following is an implementation of
an elegant 3-way quicksort for strings,
described in a paper "Fast Algorithms for
Sorting and Searching Strings", by Robert
Sedgewick and Jon L. Bentley.
--*/
#define mswap(zz1, zz2) \
{ Int32 zztmp = zz1; zz1 = zz2; zz2 = zztmp; }
#define mvswap(zzp1, zzp2, zzn) \
{ \
Int32 yyp1 = (zzp1); \
Int32 yyp2 = (zzp2); \
Int32 yyn = (zzn); \
while (yyn > 0) { \
mswap(ptr[yyp1], ptr[yyp2]); \
yyp1++; yyp2++; yyn--; \
} \
}
static
__inline__
UChar mmed3 ( UChar a, UChar b, UChar c )
{
UChar t;
if (a > b) { t = a; a = b; b = t; };
if (b > c) {
b = c;
if (a > b) b = a;
}
return b;
}
#define mmin(a,b) ((a) < (b)) ? (a) : (b)
#define mpush(lz,hz,dz) { stackLo[sp] = lz; \
stackHi[sp] = hz; \
stackD [sp] = dz; \
sp++; }
#define mpop(lz,hz,dz) { sp--; \
lz = stackLo[sp]; \
hz = stackHi[sp]; \
dz = stackD [sp]; }
#define mnextsize(az) (nextHi[az]-nextLo[az])
#define mnextswap(az,bz) \
{ Int32 tz; \
tz = nextLo[az]; nextLo[az] = nextLo[bz]; nextLo[bz] = tz; \
tz = nextHi[az]; nextHi[az] = nextHi[bz]; nextHi[bz] = tz; \
tz = nextD [az]; nextD [az] = nextD [bz]; nextD [bz] = tz; }
#define MAIN_QSORT_SMALL_THRESH 20
#define MAIN_QSORT_DEPTH_THRESH (BZ_N_RADIX + BZ_N_QSORT)
#define MAIN_QSORT_STACK_SIZE 100
static
void mainQSort3 ( UInt32* ptr,
UChar* block,
UInt16* quadrant,
Int32 nblock,
Int32 loSt,
Int32 hiSt,
Int32 dSt,
Int32* budget )
{
Int32 unLo, unHi, ltLo, gtHi, n, m, med;
Int32 sp, lo, hi, d;
Int32 stackLo[MAIN_QSORT_STACK_SIZE];
Int32 stackHi[MAIN_QSORT_STACK_SIZE];
Int32 stackD [MAIN_QSORT_STACK_SIZE];
Int32 nextLo[3];
Int32 nextHi[3];
Int32 nextD [3];
sp = 0;
mpush ( loSt, hiSt, dSt );
while (sp > 0) {
AssertH ( sp < MAIN_QSORT_STACK_SIZE - 2, 1001 );
mpop ( lo, hi, d );
if (hi - lo < MAIN_QSORT_SMALL_THRESH ||
d > MAIN_QSORT_DEPTH_THRESH) {
mainSimpleSort ( ptr, block, quadrant, nblock, lo, hi, d, budget );
if (*budget < 0) return;
continue;
}
med = (Int32)
mmed3 ( block[ptr[ lo ]+d],
block[ptr[ hi ]+d],
block[ptr[ (lo+hi)>>1 ]+d] );
unLo = ltLo = lo;
unHi = gtHi = hi;
while (True) {
while (True) {
if (unLo > unHi) break;
n = ((Int32)block[ptr[unLo]+d]) - med;
if (n == 0) {
mswap(ptr[unLo], ptr[ltLo]);
ltLo++; unLo++; continue;
};
if (n > 0) break;
unLo++;
}
while (True) {
if (unLo > unHi) break;
n = ((Int32)block[ptr[unHi]+d]) - med;
if (n == 0) {
mswap(ptr[unHi], ptr[gtHi]);
gtHi--; unHi--; continue;
};
if (n < 0) break;
unHi--;
}
if (unLo > unHi) break;
mswap(ptr[unLo], ptr[unHi]); unLo++; unHi--;
}
AssertD ( unHi == unLo-1, "mainQSort3(2)" );
if (gtHi < ltLo) {
mpush(lo, hi, d+1 );
continue;
}
n = mmin(ltLo-lo, unLo-ltLo); mvswap(lo, unLo-n, n);
m = mmin(hi-gtHi, gtHi-unHi); mvswap(unLo, hi-m+1, m);
n = lo + unLo - ltLo - 1;
m = hi - (gtHi - unHi) + 1;
nextLo[0] = lo; nextHi[0] = n; nextD[0] = d;
nextLo[1] = m; nextHi[1] = hi; nextD[1] = d;
nextLo[2] = n+1; nextHi[2] = m-1; nextD[2] = d+1;
if (mnextsize(0) < mnextsize(1)) mnextswap(0,1);
if (mnextsize(1) < mnextsize(2)) mnextswap(1,2);
if (mnextsize(0) < mnextsize(1)) mnextswap(0,1);
AssertD (mnextsize(0) >= mnextsize(1), "mainQSort3(8)" );
AssertD (mnextsize(1) >= mnextsize(2), "mainQSort3(9)" );
mpush (nextLo[0], nextHi[0], nextD[0]);
mpush (nextLo[1], nextHi[1], nextD[1]);
mpush (nextLo[2], nextHi[2], nextD[2]);
}
}
#undef mswap
#undef mvswap
#undef mpush
#undef mpop
#undef mmin
#undef mnextsize
#undef mnextswap
#undef MAIN_QSORT_SMALL_THRESH
#undef MAIN_QSORT_DEPTH_THRESH
#undef MAIN_QSORT_STACK_SIZE
/*---------------------------------------------*/
/* Pre:
nblock > N_OVERSHOOT
block32 exists for [0 .. nblock-1 +N_OVERSHOOT]
((UChar*)block32) [0 .. nblock-1] holds block
ptr exists for [0 .. nblock-1]
Post:
((UChar*)block32) [0 .. nblock-1] holds block
All other areas of block32 destroyed
ftab [0 .. 65536 ] destroyed
ptr [0 .. nblock-1] holds sorted order
if (*budget < 0), sorting was abandoned
*/
#define BIGFREQ(b) (ftab[((b)+1) << 8] - ftab[(b) << 8])
#define SETMASK (1 << 21)
#define CLEARMASK (~(SETMASK))
static
void mainSort ( UInt32* ptr,
UChar* block,
UInt16* quadrant,
UInt32* ftab,
Int32 nblock,
Int32 verb,
Int32* budget )
{
Int32 i, j, k, ss, sb;
Int32 runningOrder[256];
Bool bigDone[256];
Int32 copyStart[256];
Int32 copyEnd [256];
UChar c1;
Int32 numQSorted;
UInt16 s;
if (verb >= 4) VPrintf0 ( " main sort initialise ...\n" );
/*-- set up the 2-byte frequency table --*/
for (i = 65536; i >= 0; i--) ftab[i] = 0;
j = block[0] << 8;
i = nblock-1;
for (; i >= 3; i -= 4) {
quadrant[i] = 0;
j = (j >> 8) | ( ((UInt16)block[i]) << 8);
ftab[j]++;
quadrant[i-1] = 0;
j = (j >> 8) | ( ((UInt16)block[i-1]) << 8);
ftab[j]++;
quadrant[i-2] = 0;
j = (j >> 8) | ( ((UInt16)block[i-2]) << 8);
ftab[j]++;
quadrant[i-3] = 0;
j = (j >> 8) | ( ((UInt16)block[i-3]) << 8);
ftab[j]++;
}
for (; i >= 0; i--) {
quadrant[i] = 0;
j = (j >> 8) | ( ((UInt16)block[i]) << 8);
ftab[j]++;
}
/*-- (emphasises close relationship of block & quadrant) --*/
for (i = 0; i < BZ_N_OVERSHOOT; i++) {
block [nblock+i] = block[i];
quadrant[nblock+i] = 0;
}
if (verb >= 4) VPrintf0 ( " bucket sorting ...\n" );
/*-- Complete the initial radix sort --*/
for (i = 1; i <= 65536; i++) ftab[i] += ftab[i-1];
s = block[0] << 8;
i = nblock-1;
for (; i >= 3; i -= 4) {
s = (s >> 8) | (block[i] << 8);
j = ftab[s] -1;
ftab[s] = j;
ptr[j] = i;
s = (s >> 8) | (block[i-1] << 8);
j = ftab[s] -1;
ftab[s] = j;
ptr[j] = i-1;
s = (s >> 8) | (block[i-2] << 8);
j = ftab[s] -1;
ftab[s] = j;
ptr[j] = i-2;
s = (s >> 8) | (block[i-3] << 8);
j = ftab[s] -1;
ftab[s] = j;
ptr[j] = i-3;
}
for (; i >= 0; i--) {
s = (s >> 8) | (block[i] << 8);
j = ftab[s] -1;
ftab[s] = j;
ptr[j] = i;
}
/*--
Now ftab contains the first loc of every small bucket.
Calculate the running order, from smallest to largest
big bucket.
--*/
for (i = 0; i <= 255; i++) {
bigDone [i] = False;
runningOrder[i] = i;
}
{
Int32 vv;
Int32 h = 1;
do h = 3 * h + 1; while (h <= 256);
do {
h = h / 3;
for (i = h; i <= 255; i++) {
vv = runningOrder[i];
j = i;
while ( BIGFREQ(runningOrder[j-h]) > BIGFREQ(vv) ) {
runningOrder[j] = runningOrder[j-h];
j = j - h;
if (j <= (h - 1)) goto zero;
}
zero:
runningOrder[j] = vv;
}
} while (h != 1);
}
/*--
The main sorting loop.
--*/
numQSorted = 0;
for (i = 0; i <= 255; i++) {
/*--
Process big buckets, starting with the least full.
Basically this is a 3-step process in which we call
mainQSort3 to sort the small buckets [ss, j], but
also make a big effort to avoid the calls if we can.
--*/
ss = runningOrder[i];
/*--
Step 1:
Complete the big bucket [ss] by quicksorting
any unsorted small buckets [ss, j], for j != ss.
Hopefully previous pointer-scanning phases have already
completed many of the small buckets [ss, j], so
we don't have to sort them at all.
--*/
for (j = 0; j <= 255; j++) {
if (j != ss) {
sb = (ss << 8) + j;
if ( ! (ftab[sb] & SETMASK) ) {
Int32 lo = ftab[sb] & CLEARMASK;
Int32 hi = (ftab[sb+1] & CLEARMASK) - 1;
if (hi > lo) {
if (verb >= 4)
VPrintf4 ( " qsort [0x%x, 0x%x] "
"done %d this %d\n",
ss, j, numQSorted, hi - lo + 1 );
mainQSort3 (
ptr, block, quadrant, nblock,
lo, hi, BZ_N_RADIX, budget
);
numQSorted += (hi - lo + 1);
if (*budget < 0) return;
}
}
ftab[sb] |= SETMASK;
}
}
AssertH ( !bigDone[ss], 1006 );
/*--
Step 2:
Now scan this big bucket [ss] so as to synthesise the
sorted order for small buckets [t, ss] for all t,
including, magically, the bucket [ss,ss] too.
This will avoid doing Real Work in subsequent Step 1's.
--*/
{
for (j = 0; j <= 255; j++) {
copyStart[j] = ftab[(j << 8) + ss] & CLEARMASK;
copyEnd [j] = (ftab[(j << 8) + ss + 1] & CLEARMASK) - 1;
}
for (j = ftab[ss << 8] & CLEARMASK; j < copyStart[ss]; j++) {
k = ptr[j]-1; if (k < 0) k += nblock;
c1 = block[k];
if (!bigDone[c1])
ptr[ copyStart[c1]++ ] = k;
}
for (j = (ftab[(ss+1) << 8] & CLEARMASK) - 1; j > copyEnd[ss]; j--) {
k = ptr[j]-1; if (k < 0) k += nblock;
c1 = block[k];
if (!bigDone[c1])
ptr[ copyEnd[c1]-- ] = k;
}
}
AssertH ( (copyStart[ss]-1 == copyEnd[ss])
||
/* Extremely rare case missing in bzip2-1.0.0 and 1.0.1.
Necessity for this case is demonstrated by compressing
a sequence of approximately 48.5 million of character
251; 1.0.0/1.0.1 will then die here. */
(copyStart[ss] == 0 && copyEnd[ss] == nblock-1),
1007 )
for (j = 0; j <= 255; j++) ftab[(j << 8) + ss] |= SETMASK;
/*--
Step 3:
The [ss] big bucket is now done. Record this fact,
and update the quadrant descriptors. Remember to
update quadrants in the overshoot area too, if
necessary. The "if (i < 255)" test merely skips
this updating for the last bucket processed, since
updating for the last bucket is pointless.
The quadrant array provides a way to incrementally
cache sort orderings, as they appear, so as to
make subsequent comparisons in fullGtU() complete
faster. For repetitive blocks this makes a big
difference (but not big enough to be able to avoid
the fallback sorting mechanism, exponential radix sort).
The precise meaning is: at all times:
for 0 <= i < nblock and 0 <= j <= nblock
if block[i] != block[j],
then the relative values of quadrant[i] and
quadrant[j] are meaningless.
else {
if quadrant[i] < quadrant[j]
then the string starting at i lexicographically
precedes the string starting at j
else if quadrant[i] > quadrant[j]
then the string starting at j lexicographically
precedes the string starting at i
else
the relative ordering of the strings starting
at i and j has not yet been determined.
}
--*/
bigDone[ss] = True;
if (i < 255) {
Int32 bbStart = ftab[ss << 8] & CLEARMASK;
Int32 bbSize = (ftab[(ss+1) << 8] & CLEARMASK) - bbStart;
Int32 shifts = 0;
while ((bbSize >> shifts) > 65534) shifts++;
for (j = bbSize-1; j >= 0; j--) {
Int32 a2update = ptr[bbStart + j];
UInt16 qVal = (UInt16)(j >> shifts);
quadrant[a2update] = qVal;
if (a2update < BZ_N_OVERSHOOT)
quadrant[a2update + nblock] = qVal;
}
AssertH ( ((bbSize-1) >> shifts) <= 65535, 1002 );
}
}
if (verb >= 4)
VPrintf3 ( " %d pointers, %d sorted, %d scanned\n",
nblock, numQSorted, nblock - numQSorted );
}
#undef BIGFREQ
#undef SETMASK
#undef CLEARMASK
/*---------------------------------------------*/
/* Pre:
nblock > 0
arr2 exists for [0 .. nblock-1 +N_OVERSHOOT]
((UChar*)arr2) [0 .. nblock-1] holds block
arr1 exists for [0 .. nblock-1]
Post:
((UChar*)arr2) [0 .. nblock-1] holds block
All other areas of block destroyed
ftab [ 0 .. 65536 ] destroyed
arr1 [0 .. nblock-1] holds sorted order
*/
void BZ2_blockSort ( EState* s )
{
UInt32* ptr = s->ptr;
UChar* block = s->block;
UInt32* ftab = s->ftab;
Int32 nblock = s->nblock;
Int32 verb = s->verbosity;
Int32 wfact = s->workFactor;
UInt16* quadrant;
Int32 budget;
Int32 budgetInit;
Int32 i;
if (nblock < 10000) {
fallbackSort ( s->arr1, s->arr2, ftab, nblock, verb );
} else {
/* Calculate the location for quadrant, remembering to get
the alignment right. Assumes that &(block[0]) is at least
2-byte aligned -- this should be ok since block is really
the first section of arr2.
*/
i = nblock+BZ_N_OVERSHOOT;
if (i & 1) i++;
quadrant = (UInt16*)(&(block[i]));
/* (wfact-1) / 3 puts the default-factor-30
transition point at very roughly the same place as
with v0.1 and v0.9.0.
Not that it particularly matters any more, since the
resulting compressed stream is now the same regardless
of whether or not we use the main sort or fallback sort.
*/
if (wfact < 1 ) wfact = 1;
if (wfact > 100) wfact = 100;
budgetInit = nblock * ((wfact-1) / 3);
budget = budgetInit;
mainSort ( ptr, block, quadrant, ftab, nblock, verb, &budget );
if (verb >= 3)
VPrintf3 ( " %d work, %d block, ratio %5.2f\n",
budgetInit - budget,
nblock,
(float)(budgetInit - budget) /
(float)(nblock==0 ? 1 : nblock) );
if (budget < 0) {
if (verb >= 2)
VPrintf0 ( " too repetitive; using fallback"
" sorting algorithm\n" );
fallbackSort ( s->arr1, s->arr2, ftab, nblock, verb );
}
}
s->origPtr = -1;
for (i = 0; i < s->nblock; i++)
if (ptr[i] == 0)
{ s->origPtr = i; break; };
AssertH( s->origPtr != -1, 1003 );
}
/*-------------------------------------------------------------*/
/*--- end blocksort.c ---*/
/*-------------------------------------------------------------*/
-39
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@@ -1,39 +0,0 @@
<?xml version="1.0"?> <!-- -*- sgml -*- -->
<xsl:stylesheet
xmlns:xsl="http://www.w3.org/1999/XSL/Transform" version="1.0">
<!-- we like '1.2 Title' -->
<xsl:param name="section.autolabel" select="'1'"/>
<xsl:param name="section.label.includes.component.label" select="'1'"/>
<!-- Do not put 'Chapter' at the start of eg 'Chapter 1. Doing This' -->
<xsl:param name="local.l10n.xml" select="document('')"/>
<l:i18n xmlns:l="http://docbook.sourceforge.net/xmlns/l10n/1.0">
<l:l10n language="en">
<l:context name="title-numbered">
<l:template name="chapter" text="%n.&#160;%t"/>
</l:context>
</l:l10n>
</l:i18n>
<!-- don't generate sub-tocs for qanda sets -->
<xsl:param name="generate.toc">
set toc,title
book toc,title,figure,table,example,equation
chapter toc,title
section toc
sect1 toc
sect2 toc
sect3 toc
sect4 nop
sect5 nop
qandaset toc
qandadiv nop
appendix toc,title
article/appendix nop
article toc,title
preface toc,title
reference toc,title
</xsl:param>
</xsl:stylesheet>
-276
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@@ -1,276 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?> <!-- -*- sgml -*- -->
<xsl:stylesheet xmlns:xsl="http://www.w3.org/1999/XSL/Transform"
xmlns:fo="http://www.w3.org/1999/XSL/Format" version="1.0">
<xsl:import href="http://docbook.sourceforge.net/release/xsl/current/fo/docbook.xsl"/>
<xsl:import href="bz-common.xsl"/>
<!-- set indent = yes while debugging, then change to NO -->
<xsl:output method="xml" indent="yes"/>
<!-- ensure only passivetex extensions are on -->
<xsl:param name="stylesheet.result.type" select="'fo'"/>
<!-- fo extensions: PDF bookmarks and index terms -->
<xsl:param name="use.extensions" select="'1'"/>
<xsl:param name="xep.extensions" select="0"/>
<xsl:param name="fop.extensions" select="0"/>
<xsl:param name="saxon.extensions" select="0"/>
<xsl:param name="passivetex.extensions" select="1"/>
<xsl:param name="tablecolumns.extension" select="'1'"/>
<!-- ensure we are using single sided -->
<xsl:param name="double.sided" select="'0'"/>
<!-- insert cross references to page numbers -->
<xsl:param name="insert.xref.page.number" select="1"/>
<!-- <?custom-pagebreak?> inserts a page break at this point -->
<xsl:template match="processing-instruction('custom-pagebreak')">
<fo:block break-before='page'/>
</xsl:template>
<!-- show links in color -->
<xsl:attribute-set name="xref.properties">
<xsl:attribute name="color">blue</xsl:attribute>
</xsl:attribute-set>
<!-- make pre listings indented a bit + a bg colour -->
<xsl:template match="programlisting | screen">
<fo:block start-indent="0.25in" wrap-option="no-wrap"
white-space-collapse="false" text-align="start"
font-family="monospace" background-color="#f2f2f9"
linefeed-treatment="preserve"
xsl:use-attribute-sets="normal.para.spacing">
<xsl:apply-templates/>
</fo:block>
</xsl:template>
<!-- make verbatim output prettier -->
<xsl:template match="literallayout">
<fo:block start-indent="0.25in" wrap-option="no-wrap"
white-space-collapse="false" text-align="start"
font-family="monospace" background-color="#edf7f4"
linefeed-treatment="preserve"
space-before="0em" space-after="0em">
<xsl:apply-templates/>
</fo:block>
</xsl:template>
<!-- workaround bug in passivetex fo output for itemizedlist -->
<xsl:template match="itemizedlist/listitem">
<xsl:variable name="id">
<xsl:call-template name="object.id"/></xsl:variable>
<xsl:variable name="itemsymbol">
<xsl:call-template name="list.itemsymbol">
<xsl:with-param name="node" select="parent::itemizedlist"/>
</xsl:call-template>
</xsl:variable>
<xsl:variable name="item.contents">
<fo:list-item-label end-indent="label-end()">
<fo:block>
<xsl:choose>
<xsl:when test="$itemsymbol='disc'">&#x2022;</xsl:when>
<xsl:when test="$itemsymbol='bullet'">&#x2022;</xsl:when>
<xsl:otherwise>&#x2022;</xsl:otherwise>
</xsl:choose>
</fo:block>
</fo:list-item-label>
<fo:list-item-body start-indent="body-start()">
<xsl:apply-templates/> <!-- removed extra block wrapper -->
</fo:list-item-body>
</xsl:variable>
<xsl:choose>
<xsl:when test="parent::*/@spacing = 'compact'">
<fo:list-item id="{$id}"
xsl:use-attribute-sets="compact.list.item.spacing">
<xsl:copy-of select="$item.contents"/>
</fo:list-item>
</xsl:when>
<xsl:otherwise>
<fo:list-item id="{$id}" xsl:use-attribute-sets="list.item.spacing">
<xsl:copy-of select="$item.contents"/>
</fo:list-item>
</xsl:otherwise>
</xsl:choose>
</xsl:template>
<!-- workaround bug in passivetex fo output for orderedlist -->
<xsl:template match="orderedlist/listitem">
<xsl:variable name="id">
<xsl:call-template name="object.id"/></xsl:variable>
<xsl:variable name="item.contents">
<fo:list-item-label end-indent="label-end()">
<fo:block>
<xsl:apply-templates select="." mode="item-number"/>
</fo:block>
</fo:list-item-label>
<fo:list-item-body start-indent="body-start()">
<xsl:apply-templates/> <!-- removed extra block wrapper -->
</fo:list-item-body>
</xsl:variable>
<xsl:choose>
<xsl:when test="parent::*/@spacing = 'compact'">
<fo:list-item id="{$id}"
xsl:use-attribute-sets="compact.list.item.spacing">
<xsl:copy-of select="$item.contents"/>
</fo:list-item>
</xsl:when>
<xsl:otherwise>
<fo:list-item id="{$id}" xsl:use-attribute-sets="list.item.spacing">
<xsl:copy-of select="$item.contents"/>
</fo:list-item>
</xsl:otherwise>
</xsl:choose>
</xsl:template>
<!-- workaround bug in passivetex fo output for variablelist -->
<xsl:param name="variablelist.as.blocks" select="1"/>
<xsl:template match="varlistentry" mode="vl.as.blocks">
<xsl:variable name="id">
<xsl:call-template name="object.id"/></xsl:variable>
<fo:block id="{$id}" xsl:use-attribute-sets="list.item.spacing"
keep-together.within-column="always"
keep-with-next.within-column="always">
<xsl:apply-templates select="term"/>
</fo:block>
<fo:block start-indent="0.5in" end-indent="0in"
space-after.minimum="0.2em"
space-after.optimum="0.4em"
space-after.maximum="0.6em">
<fo:block>
<xsl:apply-templates select="listitem"/>
</fo:block>
</fo:block>
</xsl:template>
<!-- workaround bug in footers: force right-align w/two 80|30 cols -->
<xsl:template name="footer.table">
<xsl:param name="pageclass" select="''"/>
<xsl:param name="sequence" select="''"/>
<xsl:param name="gentext-key" select="''"/>
<xsl:choose>
<xsl:when test="$pageclass = 'index'">
<xsl:attribute name="margin-left">0pt</xsl:attribute>
</xsl:when>
</xsl:choose>
<xsl:variable name="candidate">
<fo:table table-layout="fixed" width="100%">
<fo:table-column column-number="1" column-width="80%"/>
<fo:table-column column-number="2" column-width="20%"/>
<fo:table-body>
<fo:table-row height="14pt">
<fo:table-cell text-align="left" display-align="after">
<xsl:attribute name="relative-align">baseline</xsl:attribute>
<fo:block>
<fo:block> </fo:block><!-- empty cell -->
</fo:block>
</fo:table-cell>
<fo:table-cell text-align="center" display-align="after">
<xsl:attribute name="relative-align">baseline</xsl:attribute>
<fo:block>
<xsl:call-template name="footer.content">
<xsl:with-param name="pageclass" select="$pageclass"/>
<xsl:with-param name="sequence" select="$sequence"/>
<xsl:with-param name="position" select="'center'"/>
<xsl:with-param name="gentext-key" select="$gentext-key"/>
</xsl:call-template>
</fo:block>
</fo:table-cell>
</fo:table-row>
</fo:table-body>
</fo:table>
</xsl:variable>
<!-- Really output a footer? -->
<xsl:choose>
<xsl:when test="$pageclass='titlepage' and $gentext-key='book'
and $sequence='first'">
<!-- no, book titlepages have no footers at all -->
</xsl:when>
<xsl:when test="$sequence = 'blank' and $footers.on.blank.pages = 0">
<!-- no output -->
</xsl:when>
<xsl:otherwise>
<xsl:copy-of select="$candidate"/>
</xsl:otherwise>
</xsl:choose>
</xsl:template>
<!-- fix bug in headers: force right-align w/two 40|60 cols -->
<xsl:template name="header.table">
<xsl:param name="pageclass" select="''"/>
<xsl:param name="sequence" select="''"/>
<xsl:param name="gentext-key" select="''"/>
<xsl:choose>
<xsl:when test="$pageclass = 'index'">
<xsl:attribute name="margin-left">0pt</xsl:attribute>
</xsl:when>
</xsl:choose>
<xsl:variable name="candidate">
<fo:table table-layout="fixed" width="100%">
<xsl:call-template name="head.sep.rule">
<xsl:with-param name="pageclass" select="$pageclass"/>
<xsl:with-param name="sequence" select="$sequence"/>
<xsl:with-param name="gentext-key" select="$gentext-key"/>
</xsl:call-template>
<fo:table-column column-number="1" column-width="40%"/>
<fo:table-column column-number="2" column-width="60%"/>
<fo:table-body>
<fo:table-row height="14pt">
<fo:table-cell text-align="left" display-align="before">
<xsl:attribute name="relative-align">baseline</xsl:attribute>
<fo:block>
<fo:block> </fo:block><!-- empty cell -->
</fo:block>
</fo:table-cell>
<fo:table-cell text-align="center" display-align="before">
<xsl:attribute name="relative-align">baseline</xsl:attribute>
<fo:block>
<xsl:call-template name="header.content">
<xsl:with-param name="pageclass" select="$pageclass"/>
<xsl:with-param name="sequence" select="$sequence"/>
<xsl:with-param name="position" select="'center'"/>
<xsl:with-param name="gentext-key" select="$gentext-key"/>
</xsl:call-template>
</fo:block>
</fo:table-cell>
</fo:table-row>
</fo:table-body>
</fo:table>
</xsl:variable>
<!-- Really output a header? -->
<xsl:choose>
<xsl:when test="$pageclass = 'titlepage' and $gentext-key = 'book'
and $sequence='first'">
<!-- no, book titlepages have no headers at all -->
</xsl:when>
<xsl:when test="$sequence = 'blank' and $headers.on.blank.pages = 0">
<!-- no output -->
</xsl:when>
<xsl:otherwise>
<xsl:copy-of select="$candidate"/>
</xsl:otherwise>
</xsl:choose>
</xsl:template>
<!-- Bug-fix for Suse 10 PassiveTex version -->
<!-- Precompute attribute values 'cos PassiveTex is too stupid: -->
<xsl:attribute-set name="component.title.properties">
<xsl:attribute name="keep-with-next.within-column">always</xsl:attribute>
<xsl:attribute name="space-before.optimum">
<xsl:value-of select="concat($body.font.master, 'pt')"/>
</xsl:attribute>
<xsl:attribute name="space-before.minimum">
<xsl:value-of select="$body.font.master * 0.8"/>
<xsl:text>pt</xsl:text>
</xsl:attribute>
<xsl:attribute name="space-before.maximum">
<xsl:value-of select="$body.font.master * 1.2"/>
<xsl:text>pt</xsl:text>
</xsl:attribute>
<xsl:attribute name="hyphenate">false</xsl:attribute>
</xsl:attribute-set>
</xsl:stylesheet>
-20
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@@ -1,20 +0,0 @@
<?xml version="1.0"?> <!-- -*- sgml -*- -->
<!DOCTYPE xsl:stylesheet [ <!ENTITY bz-css SYSTEM "./bzip.css"> ]>
<xsl:stylesheet
xmlns:xsl="http://www.w3.org/1999/XSL/Transform" version="1.0">
<xsl:import href="http://docbook.sourceforge.net/release/xsl/current/html/docbook.xsl"/>
<xsl:import href="bz-common.xsl"/>
<!-- use 8859-1 encoding -->
<xsl:output method="html" encoding="ISO-8859-1" indent="yes"/>
<!-- we include the css directly when generating one large file -->
<xsl:template name="user.head.content">
<style type="text/css" media="screen">
<xsl:text>&bz-css;</xsl:text>
</style>
</xsl:template>
</xsl:stylesheet>
-76
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@@ -1,76 +0,0 @@
#!/bin/sh
# sh is buggy on RS/6000 AIX 3.2. Replace above line with #!/bin/ksh
# Bzcmp/diff wrapped for bzip2,
# adapted from zdiff by Philippe Troin <phil@fifi.org> for Debian GNU/Linux.
# Bzcmp and bzdiff are used to invoke the cmp or the diff pro-
# gram on compressed files. All options specified are passed
# directly to cmp or diff. If only 1 file is specified, then
# the files compared are file1 and an uncompressed file1.gz.
# If two files are specified, then they are uncompressed (if
# necessary) and fed to cmp or diff. The exit status from cmp
# or diff is preserved.
PATH="/usr/bin:/bin:$PATH"; export PATH
prog=`echo $0 | sed 's|.*/||'`
case "$prog" in
*cmp) comp=${CMP-cmp} ;;
*) comp=${DIFF-diff} ;;
esac
OPTIONS=
FILES=
for ARG
do
case "$ARG" in
-*) OPTIONS="$OPTIONS $ARG";;
*) if test -f "$ARG"; then
FILES="$FILES $ARG"
else
echo "${prog}: $ARG not found or not a regular file"
exit 1
fi ;;
esac
done
if test -z "$FILES"; then
echo "Usage: $prog [${comp}_options] file [file]"
exit 1
fi
tmp=`mktemp ${TMPDIR:-/tmp}/bzdiff.XXXXXXXXXX` || {
echo 'cannot create a temporary file' >&2
exit 1
}
set $FILES
if test $# -eq 1; then
FILE=`echo "$1" | sed 's/.bz2$//'`
bzip2 -cd "$FILE.bz2" | $comp $OPTIONS - "$FILE"
STAT="$?"
elif test $# -eq 2; then
case "$1" in
*.bz2)
case "$2" in
*.bz2)
F=`echo "$2" | sed 's|.*/||;s|.bz2$||'`
bzip2 -cdfq "$2" > $tmp
bzip2 -cdfq "$1" | $comp $OPTIONS - $tmp
STAT="$?"
/bin/rm -f $tmp;;
*) bzip2 -cdfq "$1" | $comp $OPTIONS - "$2"
STAT="$?";;
esac;;
*) case "$2" in
*.bz2)
bzip2 -cdfq "$2" | $comp $OPTIONS "$1" -
STAT="$?";;
*) $comp $OPTIONS "$1" "$2"
STAT="$?";;
esac;;
esac
exit "$STAT"
else
echo "Usage: $prog [${comp}_options] file [file]"
exit 1
fi
-47
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@@ -1,47 +0,0 @@
\"Shamelessly copied from zmore.1 by Philippe Troin <phil@fifi.org>
\"for Debian GNU/Linux
.TH BZDIFF 1
.SH NAME
bzcmp, bzdiff \- compare bzip2 compressed files
.SH SYNOPSIS
.B bzcmp
[ cmp_options ] file1
[ file2 ]
.br
.B bzdiff
[ diff_options ] file1
[ file2 ]
.SH DESCRIPTION
.I Bzcmp
and
.I bzdiff
are used to invoke the
.I cmp
or the
.I diff
program on bzip2 compressed files. All options specified are passed
directly to
.I cmp
or
.IR diff "."
If only 1 file is specified, then the files compared are
.I file1
and an uncompressed
.IR file1 ".bz2."
If two files are specified, then they are uncompressed if necessary and fed to
.I cmp
or
.IR diff "."
The exit status from
.I cmp
or
.I diff
is preserved.
.SH "SEE ALSO"
cmp(1), diff(1), bzmore(1), bzless(1), bzgrep(1), bzip2(1)
.SH BUGS
Messages from the
.I cmp
or
.I diff
programs refer to temporary filenames instead of those specified.
-75
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@@ -1,75 +0,0 @@
#!/bin/sh
# Bzgrep wrapped for bzip2,
# adapted from zgrep by Philippe Troin <phil@fifi.org> for Debian GNU/Linux.
## zgrep notice:
## zgrep -- a wrapper around a grep program that decompresses files as needed
## Adapted from a version sent by Charles Levert <charles@comm.polymtl.ca>
PATH="/usr/bin:$PATH"; export PATH
prog=`echo $0 | sed 's|.*/||'`
case "$prog" in
*egrep) grep=${EGREP-egrep} ;;
*fgrep) grep=${FGREP-fgrep} ;;
*) grep=${GREP-grep} ;;
esac
pat=""
while test $# -ne 0; do
case "$1" in
-e | -f) opt="$opt $1"; shift; pat="$1"
if test "$grep" = grep; then # grep is buggy with -e on SVR4
grep=egrep
fi;;
-A | -B) opt="$opt $1 $2"; shift;;
-*) opt="$opt $1";;
*) if test -z "$pat"; then
pat="$1"
else
break;
fi;;
esac
shift
done
if test -z "$pat"; then
echo "grep through bzip2 files"
echo "usage: $prog [grep_options] pattern [files]"
exit 1
fi
list=0
silent=0
op=`echo "$opt" | sed -e 's/ //g' -e 's/-//g'`
case "$op" in
*l*) list=1
esac
case "$op" in
*h*) silent=1
esac
if test $# -eq 0; then
bzip2 -cdfq | $grep $opt "$pat"
exit $?
fi
res=0
for i do
if test -f "$i"; then :; else if test -f "$i.bz2"; then i="$i.bz2"; fi; fi
if test $list -eq 1; then
bzip2 -cdfq "$i" | $grep $opt "$pat" 2>&1 > /dev/null && echo $i
r=$?
elif test $# -eq 1 -o $silent -eq 1; then
bzip2 -cdfq "$i" | $grep $opt "$pat"
r=$?
else
j=${i//\\/\\\\}
j=${j//|/\\|}
j=${j//&/\\&}
j=`printf "%s" "$j" | tr '\n' ' '`
bzip2 -cdfq "$i" | $grep $opt "$pat" | sed "s|^|${j}:|"
r=$?
fi
test "$r" -ne 0 && res="$r"
done
exit $res
-56
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@@ -1,56 +0,0 @@
\"Shamelessly copied from zmore.1 by Philippe Troin <phil@fifi.org>
\"for Debian GNU/Linux
.TH BZGREP 1
.SH NAME
bzgrep, bzfgrep, bzegrep \- search possibly bzip2 compressed files for a regular expression
.SH SYNOPSIS
.B bzgrep
[ grep_options ]
.BI [\ -e\ ] " pattern"
.IR filename ".\|.\|."
.br
.B bzegrep
[ egrep_options ]
.BI [\ -e\ ] " pattern"
.IR filename ".\|.\|."
.br
.B bzfgrep
[ fgrep_options ]
.BI [\ -e\ ] " pattern"
.IR filename ".\|.\|."
.SH DESCRIPTION
.IR Bzgrep
is used to invoke the
.I grep
on bzip2-compressed files. All options specified are passed directly to
.I grep.
If no file is specified, then the standard input is decompressed
if necessary and fed to grep.
Otherwise the given files are uncompressed if necessary and fed to
.I grep.
.PP
If
.I bzgrep
is invoked as
.I bzegrep
or
.I bzfgrep
then
.I egrep
or
.I fgrep
is used instead of
.I grep.
If the GREP environment variable is set,
.I bzgrep
uses it as the
.I grep
program to be invoked. For example:
for sh: GREP=fgrep bzgrep string files
for csh: (setenv GREP fgrep; bzgrep string files)
.SH AUTHOR
Charles Levert (charles@comm.polymtl.ca). Adapted to bzip2 by Philippe
Troin <phil@fifi.org> for Debian GNU/Linux.
.SH "SEE ALSO"
grep(1), egrep(1), fgrep(1), bzdiff(1), bzmore(1), bzless(1), bzip2(1)
-74
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@@ -1,74 +0,0 @@
/* Colours:
#74240f dark brown h1, h2, h3, h4
#336699 medium blue links
#339999 turquoise link hover colour
#202020 almost black general text
#761596 purple md5sum text
#626262 dark gray pre border
#eeeeee very light gray pre background
#f2f2f9 very light blue nav table background
#3366cc medium blue nav table border
*/
a, a:link, a:visited, a:active { color: #336699; }
a:hover { color: #339999; }
body { font: 80%/126% sans-serif; }
h1, h2, h3, h4 { color: #74240f; }
dt { color: #336699; font-weight: bold }
dd {
margin-left: 1.5em;
padding-bottom: 0.8em;
}
/* -- ruler -- */
div.hr_blue {
height: 3px;
background:#ffffff url("/images/hr_blue.png") repeat-x; }
div.hr_blue hr { display:none; }
/* release styles */
#release p { margin-top: 0.4em; }
#release .md5sum { color: #761596; }
/* ------ styles for docs|manuals|howto ------ */
/* -- lists -- */
ul {
margin: 0px 4px 16px 16px;
padding: 0px;
list-style: url("/images/li-blue.png");
}
ul li {
margin-bottom: 10px;
}
ul ul {
list-style-type: none;
list-style-image: none;
margin-left: 0px;
}
/* header / footer nav tables */
table.nav {
border: solid 1px #3366cc;
background: #f2f2f9;
background-color: #f2f2f9;
margin-bottom: 0.5em;
}
/* don't have underlined links in chunked nav menus */
table.nav a { text-decoration: none; }
table.nav a:hover { text-decoration: underline; }
table.nav td { font-size: 85%; }
code, tt, pre { font-size: 120%; }
code, tt { color: #761596; }
div.literallayout, pre.programlisting, pre.screen {
color: #000000;
padding: 0.5em;
background: #eeeeee;
border: 1px solid #626262;
background-color: #eeeeee;
margin: 4px 0px 4px 0px;
}
-454
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@@ -1,454 +0,0 @@
.PU
.TH bzip2 1
.SH NAME
bzip2, bunzip2 \- a block-sorting file compressor, v1.0.4
.br
bzcat \- decompresses files to stdout
.br
bzip2recover \- recovers data from damaged bzip2 files
.SH SYNOPSIS
.ll +8
.B bzip2
.RB [ " \-cdfkqstvzVL123456789 " ]
[
.I "filenames \&..."
]
.ll -8
.br
.B bunzip2
.RB [ " \-fkvsVL " ]
[
.I "filenames \&..."
]
.br
.B bzcat
.RB [ " \-s " ]
[
.I "filenames \&..."
]
.br
.B bzip2recover
.I "filename"
.SH DESCRIPTION
.I bzip2
compresses files using the Burrows-Wheeler block sorting
text compression algorithm, and Huffman coding. Compression is
generally considerably better than that achieved by more conventional
LZ77/LZ78-based compressors, and approaches the performance of the PPM
family of statistical compressors.
The command-line options are deliberately very similar to
those of
.I GNU gzip,
but they are not identical.
.I bzip2
expects a list of file names to accompany the
command-line flags. Each file is replaced by a compressed version of
itself, with the name "original_name.bz2".
Each compressed file
has the same modification date, permissions, and, when possible,
ownership as the corresponding original, so that these properties can
be correctly restored at decompression time. File name handling is
naive in the sense that there is no mechanism for preserving original
file names, permissions, ownerships or dates in filesystems which lack
these concepts, or have serious file name length restrictions, such as
MS-DOS.
.I bzip2
and
.I bunzip2
will by default not overwrite existing
files. If you want this to happen, specify the \-f flag.
If no file names are specified,
.I bzip2
compresses from standard
input to standard output. In this case,
.I bzip2
will decline to
write compressed output to a terminal, as this would be entirely
incomprehensible and therefore pointless.
.I bunzip2
(or
.I bzip2 \-d)
decompresses all
specified files. Files which were not created by
.I bzip2
will be detected and ignored, and a warning issued.
.I bzip2
attempts to guess the filename for the decompressed file
from that of the compressed file as follows:
filename.bz2 becomes filename
filename.bz becomes filename
filename.tbz2 becomes filename.tar
filename.tbz becomes filename.tar
anyothername becomes anyothername.out
If the file does not end in one of the recognised endings,
.I .bz2,
.I .bz,
.I .tbz2
or
.I .tbz,
.I bzip2
complains that it cannot
guess the name of the original file, and uses the original name
with
.I .out
appended.
As with compression, supplying no
filenames causes decompression from
standard input to standard output.
.I bunzip2
will correctly decompress a file which is the
concatenation of two or more compressed files. The result is the
concatenation of the corresponding uncompressed files. Integrity
testing (\-t)
of concatenated
compressed files is also supported.
You can also compress or decompress files to the standard output by
giving the \-c flag. Multiple files may be compressed and
decompressed like this. The resulting outputs are fed sequentially to
stdout. Compression of multiple files
in this manner generates a stream
containing multiple compressed file representations. Such a stream
can be decompressed correctly only by
.I bzip2
version 0.9.0 or
later. Earlier versions of
.I bzip2
will stop after decompressing
the first file in the stream.
.I bzcat
(or
.I bzip2 -dc)
decompresses all specified files to
the standard output.
.I bzip2
will read arguments from the environment variables
.I BZIP2
and
.I BZIP,
in that order, and will process them
before any arguments read from the command line. This gives a
convenient way to supply default arguments.
Compression is always performed, even if the compressed
file is slightly
larger than the original. Files of less than about one hundred bytes
tend to get larger, since the compression mechanism has a constant
overhead in the region of 50 bytes. Random data (including the output
of most file compressors) is coded at about 8.05 bits per byte, giving
an expansion of around 0.5%.
As a self-check for your protection,
.I
bzip2
uses 32-bit CRCs to
make sure that the decompressed version of a file is identical to the
original. This guards against corruption of the compressed data, and
against undetected bugs in
.I bzip2
(hopefully very unlikely). The
chances of data corruption going undetected is microscopic, about one
chance in four billion for each file processed. Be aware, though, that
the check occurs upon decompression, so it can only tell you that
something is wrong. It can't help you
recover the original uncompressed
data. You can use
.I bzip2recover
to try to recover data from
damaged files.
Return values: 0 for a normal exit, 1 for environmental problems (file
not found, invalid flags, I/O errors, &c), 2 to indicate a corrupt
compressed file, 3 for an internal consistency error (eg, bug) which
caused
.I bzip2
to panic.
.SH OPTIONS
.TP
.B \-c --stdout
Compress or decompress to standard output.
.TP
.B \-d --decompress
Force decompression.
.I bzip2,
.I bunzip2
and
.I bzcat
are
really the same program, and the decision about what actions to take is
done on the basis of which name is used. This flag overrides that
mechanism, and forces
.I bzip2
to decompress.
.TP
.B \-z --compress
The complement to \-d: forces compression, regardless of the
invocation name.
.TP
.B \-t --test
Check integrity of the specified file(s), but don't decompress them.
This really performs a trial decompression and throws away the result.
.TP
.B \-f --force
Force overwrite of output files. Normally,
.I bzip2
will not overwrite
existing output files. Also forces
.I bzip2
to break hard links
to files, which it otherwise wouldn't do.
bzip2 normally declines to decompress files which don't have the
correct magic header bytes. If forced (-f), however, it will pass
such files through unmodified. This is how GNU gzip behaves.
.TP
.B \-k --keep
Keep (don't delete) input files during compression
or decompression.
.TP
.B \-s --small
Reduce memory usage, for compression, decompression and testing. Files
are decompressed and tested using a modified algorithm which only
requires 2.5 bytes per block byte. This means any file can be
decompressed in 2300k of memory, albeit at about half the normal speed.
During compression, \-s selects a block size of 200k, which limits
memory use to around the same figure, at the expense of your compression
ratio. In short, if your machine is low on memory (8 megabytes or
less), use \-s for everything. See MEMORY MANAGEMENT below.
.TP
.B \-q --quiet
Suppress non-essential warning messages. Messages pertaining to
I/O errors and other critical events will not be suppressed.
.TP
.B \-v --verbose
Verbose mode -- show the compression ratio for each file processed.
Further \-v's increase the verbosity level, spewing out lots of
information which is primarily of interest for diagnostic purposes.
.TP
.B \-L --license -V --version
Display the software version, license terms and conditions.
.TP
.B \-1 (or \-\-fast) to \-9 (or \-\-best)
Set the block size to 100 k, 200 k .. 900 k when compressing. Has no
effect when decompressing. See MEMORY MANAGEMENT below.
The \-\-fast and \-\-best aliases are primarily for GNU gzip
compatibility. In particular, \-\-fast doesn't make things
significantly faster.
And \-\-best merely selects the default behaviour.
.TP
.B \--
Treats all subsequent arguments as file names, even if they start
with a dash. This is so you can handle files with names beginning
with a dash, for example: bzip2 \-- \-myfilename.
.TP
.B \--repetitive-fast --repetitive-best
These flags are redundant in versions 0.9.5 and above. They provided
some coarse control over the behaviour of the sorting algorithm in
earlier versions, which was sometimes useful. 0.9.5 and above have an
improved algorithm which renders these flags irrelevant.
.SH MEMORY MANAGEMENT
.I bzip2
compresses large files in blocks. The block size affects
both the compression ratio achieved, and the amount of memory needed for
compression and decompression. The flags \-1 through \-9
specify the block size to be 100,000 bytes through 900,000 bytes (the
default) respectively. At decompression time, the block size used for
compression is read from the header of the compressed file, and
.I bunzip2
then allocates itself just enough memory to decompress
the file. Since block sizes are stored in compressed files, it follows
that the flags \-1 to \-9 are irrelevant to and so ignored
during decompression.
Compression and decompression requirements,
in bytes, can be estimated as:
Compression: 400k + ( 8 x block size )
Decompression: 100k + ( 4 x block size ), or
100k + ( 2.5 x block size )
Larger block sizes give rapidly diminishing marginal returns. Most of
the compression comes from the first two or three hundred k of block
size, a fact worth bearing in mind when using
.I bzip2
on small machines.
It is also important to appreciate that the decompression memory
requirement is set at compression time by the choice of block size.
For files compressed with the default 900k block size,
.I bunzip2
will require about 3700 kbytes to decompress. To support decompression
of any file on a 4 megabyte machine,
.I bunzip2
has an option to
decompress using approximately half this amount of memory, about 2300
kbytes. Decompression speed is also halved, so you should use this
option only where necessary. The relevant flag is -s.
In general, try and use the largest block size memory constraints allow,
since that maximises the compression achieved. Compression and
decompression speed are virtually unaffected by block size.
Another significant point applies to files which fit in a single block
-- that means most files you'd encounter using a large block size. The
amount of real memory touched is proportional to the size of the file,
since the file is smaller than a block. For example, compressing a file
20,000 bytes long with the flag -9 will cause the compressor to
allocate around 7600k of memory, but only touch 400k + 20000 * 8 = 560
kbytes of it. Similarly, the decompressor will allocate 3700k but only
touch 100k + 20000 * 4 = 180 kbytes.
Here is a table which summarises the maximum memory usage for different
block sizes. Also recorded is the total compressed size for 14 files of
the Calgary Text Compression Corpus totalling 3,141,622 bytes. This
column gives some feel for how compression varies with block size.
These figures tend to understate the advantage of larger block sizes for
larger files, since the Corpus is dominated by smaller files.
Compress Decompress Decompress Corpus
Flag usage usage -s usage Size
-1 1200k 500k 350k 914704
-2 2000k 900k 600k 877703
-3 2800k 1300k 850k 860338
-4 3600k 1700k 1100k 846899
-5 4400k 2100k 1350k 845160
-6 5200k 2500k 1600k 838626
-7 6100k 2900k 1850k 834096
-8 6800k 3300k 2100k 828642
-9 7600k 3700k 2350k 828642
.SH RECOVERING DATA FROM DAMAGED FILES
.I bzip2
compresses files in blocks, usually 900kbytes long. Each
block is handled independently. If a media or transmission error causes
a multi-block .bz2
file to become damaged, it may be possible to
recover data from the undamaged blocks in the file.
The compressed representation of each block is delimited by a 48-bit
pattern, which makes it possible to find the block boundaries with
reasonable certainty. Each block also carries its own 32-bit CRC, so
damaged blocks can be distinguished from undamaged ones.
.I bzip2recover
is a simple program whose purpose is to search for
blocks in .bz2 files, and write each block out into its own .bz2
file. You can then use
.I bzip2
\-t
to test the
integrity of the resulting files, and decompress those which are
undamaged.
.I bzip2recover
takes a single argument, the name of the damaged file,
and writes a number of files "rec00001file.bz2",
"rec00002file.bz2", etc, containing the extracted blocks.
The output filenames are designed so that the use of
wildcards in subsequent processing -- for example,
"bzip2 -dc rec*file.bz2 > recovered_data" -- processes the files in
the correct order.
.I bzip2recover
should be of most use dealing with large .bz2
files, as these will contain many blocks. It is clearly
futile to use it on damaged single-block files, since a
damaged block cannot be recovered. If you wish to minimise
any potential data loss through media or transmission errors,
you might consider compressing with a smaller
block size.
.SH PERFORMANCE NOTES
The sorting phase of compression gathers together similar strings in the
file. Because of this, files containing very long runs of repeated
symbols, like "aabaabaabaab ..." (repeated several hundred times) may
compress more slowly than normal. Versions 0.9.5 and above fare much
better than previous versions in this respect. The ratio between
worst-case and average-case compression time is in the region of 10:1.
For previous versions, this figure was more like 100:1. You can use the
\-vvvv option to monitor progress in great detail, if you want.
Decompression speed is unaffected by these phenomena.
.I bzip2
usually allocates several megabytes of memory to operate
in, and then charges all over it in a fairly random fashion. This means
that performance, both for compressing and decompressing, is largely
determined by the speed at which your machine can service cache misses.
Because of this, small changes to the code to reduce the miss rate have
been observed to give disproportionately large performance improvements.
I imagine
.I bzip2
will perform best on machines with very large caches.
.SH CAVEATS
I/O error messages are not as helpful as they could be.
.I bzip2
tries hard to detect I/O errors and exit cleanly, but the details of
what the problem is sometimes seem rather misleading.
This manual page pertains to version 1.0.4 of
.I bzip2.
Compressed data created by this version is entirely forwards and
backwards compatible with the previous public releases, versions
0.1pl2, 0.9.0, 0.9.5, 1.0.0, 1.0.1, 1.0.2 and 1.0.3, but with the following
exception: 0.9.0 and above can correctly decompress multiple
concatenated compressed files. 0.1pl2 cannot do this; it will stop
after decompressing just the first file in the stream.
.I bzip2recover
versions prior to 1.0.2 used 32-bit integers to represent
bit positions in compressed files, so they could not handle compressed
files more than 512 megabytes long. Versions 1.0.2 and above use
64-bit ints on some platforms which support them (GNU supported
targets, and Windows). To establish whether or not bzip2recover was
built with such a limitation, run it without arguments. In any event
you can build yourself an unlimited version if you can recompile it
with MaybeUInt64 set to be an unsigned 64-bit integer.
.SH AUTHOR
Julian Seward, jsewardbzip.org.
http://www.bzip.org
The ideas embodied in
.I bzip2
are due to (at least) the following
people: Michael Burrows and David Wheeler (for the block sorting
transformation), David Wheeler (again, for the Huffman coder), Peter
Fenwick (for the structured coding model in the original
.I bzip,
and many refinements), and Alistair Moffat, Radford Neal and Ian Witten
(for the arithmetic coder in the original
.I bzip).
I am much
indebted for their help, support and advice. See the manual in the
source distribution for pointers to sources of documentation. Christian
von Roques encouraged me to look for faster sorting algorithms, so as to
speed up compression. Bela Lubkin encouraged me to improve the
worst-case compression performance.
Donna Robinson XMLised the documentation.
The bz* scripts are derived from those of GNU gzip.
Many people sent patches, helped
with portability problems, lent machines, gave advice and were generally
helpful.
-399
View File
@@ -1,399 +0,0 @@
bzip2(1) bzip2(1)
NNAAMMEE
bzip2, bunzip2 − a block‐sorting file compressor, v1.0.4
bzcat − decompresses files to stdout
bzip2recover − recovers data from damaged bzip2 files
SSYYNNOOPPSSIISS
bbzziipp22 [ −−ccddffkkqqssttvvzzVVLL112233445566778899 ] [ _f_i_l_e_n_a_m_e_s _._._. ]
bbuunnzziipp22 [ −−ffkkvvssVVLL ] [ _f_i_l_e_n_a_m_e_s _._._. ]
bbzzccaatt [ −−ss ] [ _f_i_l_e_n_a_m_e_s _._._. ]
bbzziipp22rreeccoovveerr _f_i_l_e_n_a_m_e
DDEESSCCRRIIPPTTIIOONN
_b_z_i_p_2 compresses files using the Burrows‐Wheeler block
sorting text compression algorithm, and Huffman coding.
Compression is generally considerably better than that
achieved by more conventional LZ77/LZ78‐based compressors,
and approaches the performance of the PPM family of sta­
tistical compressors.
The command‐line options are deliberately very similar to
those of _G_N_U _g_z_i_p_, but they are not identical.
_b_z_i_p_2 expects a list of file names to accompany the com­
mand‐line flags. Each file is replaced by a compressed
version of itself, with the name "original_name.bz2".
Each compressed file has the same modification date, per­
missions, and, when possible, ownership as the correspond­
ing original, so that these properties can be correctly
restored at decompression time. File name handling is
naive in the sense that there is no mechanism for preserv­
ing original file names, permissions, ownerships or dates
in filesystems which lack these concepts, or have serious
file name length restrictions, such as MS‐DOS.
_b_z_i_p_2 and _b_u_n_z_i_p_2 will by default not overwrite existing
files. If you want this to happen, specify the −f flag.
If no file names are specified, _b_z_i_p_2 compresses from
standard input to standard output. In this case, _b_z_i_p_2
will decline to write compressed output to a terminal, as
this would be entirely incomprehensible and therefore
pointless.
_b_u_n_z_i_p_2 (or _b_z_i_p_2 _−_d_) decompresses all specified files.
Files which were not created by _b_z_i_p_2 will be detected and
ignored, and a warning issued. _b_z_i_p_2 attempts to guess
the filename for the decompressed file from that of the
compressed file as follows:
filename.bz2 becomes filename
filename.bz becomes filename
filename.tbz2 becomes filename.tar
filename.tbz becomes filename.tar
anyothername becomes anyothername.out
If the file does not end in one of the recognised endings,
_._b_z_2_, _._b_z_, _._t_b_z_2 or _._t_b_z_, _b_z_i_p_2 complains that it cannot
guess the name of the original file, and uses the original
name with _._o_u_t appended.
As with compression, supplying no filenames causes decom­
pression from standard input to standard output.
_b_u_n_z_i_p_2 will correctly decompress a file which is the con­
catenation of two or more compressed files. The result is
the concatenation of the corresponding uncompressed files.
Integrity testing (−t) of concatenated compressed files is
also supported.
You can also compress or decompress files to the standard
output by giving the −c flag. Multiple files may be com­
pressed and decompressed like this. The resulting outputs
are fed sequentially to stdout. Compression of multiple
files in this manner generates a stream containing multi­
ple compressed file representations. Such a stream can be
decompressed correctly only by _b_z_i_p_2 version 0.9.0 or
later. Earlier versions of _b_z_i_p_2 will stop after decom­
pressing the first file in the stream.
_b_z_c_a_t (or _b_z_i_p_2 _‐_d_c_) decompresses all specified files to
the standard output.
_b_z_i_p_2 will read arguments from the environment variables
_B_Z_I_P_2 and _B_Z_I_P_, in that order, and will process them
before any arguments read from the command line. This
gives a convenient way to supply default arguments.
Compression is always performed, even if the compressed
file is slightly larger than the original. Files of less
than about one hundred bytes tend to get larger, since the
compression mechanism has a constant overhead in the
region of 50 bytes. Random data (including the output of
most file compressors) is coded at about 8.05 bits per
byte, giving an expansion of around 0.5%.
As a self‐check for your protection, _b_z_i_p_2 uses 32‐bit
CRCs to make sure that the decompressed version of a file
is identical to the original. This guards against corrup­
tion of the compressed data, and against undetected bugs
in _b_z_i_p_2 (hopefully very unlikely). The chances of data
corruption going undetected is microscopic, about one
chance in four billion for each file processed. Be aware,
though, that the check occurs upon decompression, so it
can only tell you that something is wrong. It can’t help
you recover the original uncompressed data. You can use
_b_z_i_p_2_r_e_c_o_v_e_r to try to recover data from damaged files.
Return values: 0 for a normal exit, 1 for environmental
problems (file not found, invalid flags, I/O errors, &c),
2 to indicate a corrupt compressed file, 3 for an internal
consistency error (eg, bug) which caused _b_z_i_p_2 to panic.
OOPPTTIIOONNSS
−−cc ‐‐‐‐ssttddoouutt
Compress or decompress to standard output.
−−dd ‐‐‐‐ddeeccoommpprreessss
Force decompression. _b_z_i_p_2_, _b_u_n_z_i_p_2 and _b_z_c_a_t are
really the same program, and the decision about
what actions to take is done on the basis of which
name is used. This flag overrides that mechanism,
and forces _b_z_i_p_2 to decompress.
−−zz ‐‐‐‐ccoommpprreessss
The complement to −d: forces compression,
regardless of the invocation name.
−−tt ‐‐‐‐tteesstt
Check integrity of the specified file(s), but don’t
decompress them. This really performs a trial
decompression and throws away the result.
−−ff ‐‐‐‐ffoorrccee
Force overwrite of output files. Normally, _b_z_i_p_2
will not overwrite existing output files. Also
forces _b_z_i_p_2 to break hard links to files, which it
otherwise wouldn’t do.
bzip2 normally declines to decompress files which
don’t have the correct magic header bytes. If
forced (‐f), however, it will pass such files
through unmodified. This is how GNU gzip behaves.
−−kk ‐‐‐‐kkeeeepp
Keep (don’t delete) input files during compression
or decompression.
−−ss ‐‐‐‐ssmmaallll
Reduce memory usage, for compression, decompression
and testing. Files are decompressed and tested
using a modified algorithm which only requires 2.5
bytes per block byte. This means any file can be
decompressed in 2300k of memory, albeit at about
half the normal speed.
During compression, −s selects a block size of
200k, which limits memory use to around the same
figure, at the expense of your compression ratio.
In short, if your machine is low on memory (8
megabytes or less), use −s for everything. See
MEMORY MANAGEMENT below.
−−qq ‐‐‐‐qquuiieett
Suppress non‐essential warning messages. Messages
pertaining to I/O errors and other critical events
will not be suppressed.
−−vv ‐‐‐‐vveerrbboossee
Verbose mode ‐‐ show the compression ratio for each
file processed. Further −v’s increase the ver­
bosity level, spewing out lots of information which
is primarily of interest for diagnostic purposes.
−−LL ‐‐‐‐lliicceennssee ‐‐VV ‐‐‐‐vveerrssiioonn
Display the software version, license terms and
conditions.
−−11 ((oorr −−−−ffaasstt)) ttoo −−99 ((oorr −−−−bbeesstt))
Set the block size to 100 k, 200 k .. 900 k when
compressing. Has no effect when decompressing.
See MEMORY MANAGEMENT below. The −−fast and −−best
aliases are primarily for GNU gzip compatibility.
In particular, −−fast doesn’t make things signifi­
cantly faster. And −−best merely selects the
default behaviour.
−−‐‐ Treats all subsequent arguments as file names, even
if they start with a dash. This is so you can han­
dle files with names beginning with a dash, for
example: bzip2 −‐ −myfilename.
−−‐‐rreeppeettiittiivvee‐‐ffaasstt ‐‐‐‐rreeppeettiittiivvee‐‐bbeesstt
These flags are redundant in versions 0.9.5 and
above. They provided some coarse control over the
behaviour of the sorting algorithm in earlier ver­
sions, which was sometimes useful. 0.9.5 and above
have an improved algorithm which renders these
flags irrelevant.
MMEEMMOORRYY MMAANNAAGGEEMMEENNTT
_b_z_i_p_2 compresses large files in blocks. The block size
affects both the compression ratio achieved, and the
amount of memory needed for compression and decompression.
The flags −1 through −9 specify the block size to be
100,000 bytes through 900,000 bytes (the default) respec­
tively. At decompression time, the block size used for
compression is read from the header of the compressed
file, and _b_u_n_z_i_p_2 then allocates itself just enough memory
to decompress the file. Since block sizes are stored in
compressed files, it follows that the flags −1 to −9 are
irrelevant to and so ignored during decompression.
Compression and decompression requirements, in bytes, can
be estimated as:
Compression: 400k + ( 8 x block size )
Decompression: 100k + ( 4 x block size ), or
100k + ( 2.5 x block size )
Larger block sizes give rapidly diminishing marginal
returns. Most of the compression comes from the first two
or three hundred k of block size, a fact worth bearing in
mind when using _b_z_i_p_2 on small machines. It is also
important to appreciate that the decompression memory
requirement is set at compression time by the choice of
block size.
For files compressed with the default 900k block size,
_b_u_n_z_i_p_2 will require about 3700 kbytes to decompress. To
support decompression of any file on a 4 megabyte machine,
_b_u_n_z_i_p_2 has an option to decompress using approximately
half this amount of memory, about 2300 kbytes. Decompres­
sion speed is also halved, so you should use this option
only where necessary. The relevant flag is ‐s.
In general, try and use the largest block size memory con­
straints allow, since that maximises the compression
achieved. Compression and decompression speed are virtu­
ally unaffected by block size.
Another significant point applies to files which fit in a
single block ‐‐ that means most files you’d encounter
using a large block size. The amount of real memory
touched is proportional to the size of the file, since the
file is smaller than a block. For example, compressing a
file 20,000 bytes long with the flag ‐9 will cause the
compressor to allocate around 7600k of memory, but only
touch 400k + 20000 * 8 = 560 kbytes of it. Similarly, the
decompressor will allocate 3700k but only touch 100k +
20000 * 4 = 180 kbytes.
Here is a table which summarises the maximum memory usage
for different block sizes. Also recorded is the total
compressed size for 14 files of the Calgary Text Compres­
sion Corpus totalling 3,141,622 bytes. This column gives
some feel for how compression varies with block size.
These figures tend to understate the advantage of larger
block sizes for larger files, since the Corpus is domi­
nated by smaller files.
Compress Decompress Decompress Corpus
Flag usage usage ‐s usage Size
‐1 1200k 500k 350k 914704
‐2 2000k 900k 600k 877703
‐3 2800k 1300k 850k 860338
‐4 3600k 1700k 1100k 846899
‐5 4400k 2100k 1350k 845160
‐6 5200k 2500k 1600k 838626
‐7 6100k 2900k 1850k 834096
‐8 6800k 3300k 2100k 828642
‐9 7600k 3700k 2350k 828642
RREECCOOVVEERRIINNGG DDAATTAA FFRROOMM DDAAMMAAGGEEDD FFIILLEESS
_b_z_i_p_2 compresses files in blocks, usually 900kbytes long.
Each block is handled independently. If a media or trans­
mission error causes a multi‐block .bz2 file to become
damaged, it may be possible to recover data from the
undamaged blocks in the file.
The compressed representation of each block is delimited
by a 48‐bit pattern, which makes it possible to find the
block boundaries with reasonable certainty. Each block
also carries its own 32‐bit CRC, so damaged blocks can be
distinguished from undamaged ones.
_b_z_i_p_2_r_e_c_o_v_e_r is a simple program whose purpose is to
search for blocks in .bz2 files, and write each block out
into its own .bz2 file. You can then use _b_z_i_p_2 −t to test
the integrity of the resulting files, and decompress those
which are undamaged.
_b_z_i_p_2_r_e_c_o_v_e_r takes a single argument, the name of the dam­
aged file, and writes a number of files
"rec00001file.bz2", "rec00002file.bz2", etc, containing
the extracted blocks. The output filenames are
designed so that the use of wildcards in subsequent pro­
cessing ‐‐ for example, "bzip2 ‐dc rec*file.bz2 > recov­
ered_data" ‐‐ processes the files in the correct order.
_b_z_i_p_2_r_e_c_o_v_e_r should be of most use dealing with large .bz2
files, as these will contain many blocks. It is clearly
futile to use it on damaged single‐block files, since a
damaged block cannot be recovered. If you wish to min­
imise any potential data loss through media or transmis­
sion errors, you might consider compressing with a smaller
block size.
PPEERRFFOORRMMAANNCCEE NNOOTTEESS
The sorting phase of compression gathers together similar
strings in the file. Because of this, files containing
very long runs of repeated symbols, like "aabaabaabaab
..." (repeated several hundred times) may compress more
slowly than normal. Versions 0.9.5 and above fare much
better than previous versions in this respect. The ratio
between worst‐case and average‐case compression time is in
the region of 10:1. For previous versions, this figure
was more like 100:1. You can use the −vvvv option to mon­
itor progress in great detail, if you want.
Decompression speed is unaffected by these phenomena.
_b_z_i_p_2 usually allocates several megabytes of memory to
operate in, and then charges all over it in a fairly ran­
dom fashion. This means that performance, both for com­
pressing and decompressing, is largely determined by the
speed at which your machine can service cache misses.
Because of this, small changes to the code to reduce the
miss rate have been observed to give disproportionately
large performance improvements. I imagine _b_z_i_p_2 will per­
form best on machines with very large caches.
CCAAVVEEAATTSS
I/O error messages are not as helpful as they could be.
_b_z_i_p_2 tries hard to detect I/O errors and exit cleanly,
but the details of what the problem is sometimes seem
rather misleading.
This manual page pertains to version 1.0.4 of _b_z_i_p_2_. Com­
pressed data created by this version is entirely forwards
and backwards compatible with the previous public
releases, versions 0.1pl2, 0.9.0, 0.9.5, 1.0.0, 1.0.1,
1.0.2 and 1.0.3, but with the following exception: 0.9.0
and above can correctly decompress multiple concatenated
compressed files. 0.1pl2 cannot do this; it will stop
after decompressing just the first file in the stream.
_b_z_i_p_2_r_e_c_o_v_e_r versions prior to 1.0.2 used 32‐bit integers
to represent bit positions in compressed files, so they
could not handle compressed files more than 512 megabytes
long. Versions 1.0.2 and above use 64‐bit ints on some
platforms which support them (GNU supported targets, and
Windows). To establish whether or not bzip2recover was
built with such a limitation, run it without arguments.
In any event you can build yourself an unlimited version
if you can recompile it with MaybeUInt64 set to be an
unsigned 64‐bit integer.
AAUUTTHHOORR
Julian Seward, jsewardbzip.org.
http://www.bzip.org
The ideas embodied in _b_z_i_p_2 are due to (at least) the fol­
lowing people: Michael Burrows and David Wheeler (for the
block sorting transformation), David Wheeler (again, for
the Huffman coder), Peter Fenwick (for the structured cod­
ing model in the original _b_z_i_p_, and many refinements), and
Alistair Moffat, Radford Neal and Ian Witten (for the
arithmetic coder in the original _b_z_i_p_)_. I am much
indebted for their help, support and advice. See the man­
ual in the source distribution for pointers to sources of
documentation. Christian von Roques encouraged me to look
for faster sorting algorithms, so as to speed up compres­
sion. Bela Lubkin encouraged me to improve the worst‐case
compression performance. Donna Robinson XMLised the docu­
mentation. The bz* scripts are derived from those of GNU
gzip. Many people sent patches, helped with portability
problems, lent machines, gave advice and were generally
helpful.
bzip2(1)
-2034
View File
@@ -1,2034 +0,0 @@
/*-----------------------------------------------------------*/
/*--- A block-sorting, lossless compressor bzip2.c ---*/
/*-----------------------------------------------------------*/
/* ------------------------------------------------------------------
This file is part of bzip2/libbzip2, a program and library for
lossless, block-sorting data compression.
bzip2/libbzip2 version 1.0.5 of 10 December 2007
Copyright (C) 1996-2007 Julian Seward <jseward@bzip.org>
Please read the WARNING, DISCLAIMER and PATENTS sections in the
README file.
This program is released under the terms of the license contained
in the file LICENSE.
------------------------------------------------------------------ */
/* Place a 1 beside your platform, and 0 elsewhere.
Generic 32-bit Unix.
Also works on 64-bit Unix boxes.
This is the default.
*/
#define BZ_UNIX 1
/*--
Win32, as seen by Jacob Navia's excellent
port of (Chris Fraser & David Hanson)'s excellent
lcc compiler. Or with MS Visual C.
This is selected automatically if compiled by a compiler which
defines _WIN32, not including the Cygwin GCC.
--*/
#define BZ_LCCWIN32 0
#if defined(_WIN32) && !defined(__CYGWIN__)
#undef BZ_LCCWIN32
#define BZ_LCCWIN32 1
#undef BZ_UNIX
#define BZ_UNIX 0
#endif
/*---------------------------------------------*/
/*--
Some stuff for all platforms.
--*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <signal.h>
#include <math.h>
#include <errno.h>
#include <ctype.h>
#include "bzlib.h"
#define ERROR_IF_EOF(i) { if ((i) == EOF) ioError(); }
#define ERROR_IF_NOT_ZERO(i) { if ((i) != 0) ioError(); }
#define ERROR_IF_MINUS_ONE(i) { if ((i) == (-1)) ioError(); }
/*---------------------------------------------*/
/*--
Platform-specific stuff.
--*/
#if BZ_UNIX
# include <fcntl.h>
# include <sys/types.h>
# include <utime.h>
# include <unistd.h>
# include <sys/stat.h>
# include <sys/times.h>
# define PATH_SEP '/'
# define MY_LSTAT lstat
# define MY_STAT stat
# define MY_S_ISREG S_ISREG
# define MY_S_ISDIR S_ISDIR
# define APPEND_FILESPEC(root, name) \
root=snocString((root), (name))
# define APPEND_FLAG(root, name) \
root=snocString((root), (name))
# define SET_BINARY_MODE(fd) /**/
# ifdef __GNUC__
# define NORETURN __attribute__ ((noreturn))
# else
# define NORETURN /**/
# endif
# ifdef __DJGPP__
# include <io.h>
# include <fcntl.h>
# undef MY_LSTAT
# undef MY_STAT
# define MY_LSTAT stat
# define MY_STAT stat
# undef SET_BINARY_MODE
# define SET_BINARY_MODE(fd) \
do { \
int retVal = setmode ( fileno ( fd ), \
O_BINARY ); \
ERROR_IF_MINUS_ONE ( retVal ); \
} while ( 0 )
# endif
# ifdef __CYGWIN__
# include <io.h>
# include <fcntl.h>
# undef SET_BINARY_MODE
# define SET_BINARY_MODE(fd) \
do { \
int retVal = setmode ( fileno ( fd ), \
O_BINARY ); \
ERROR_IF_MINUS_ONE ( retVal ); \
} while ( 0 )
# endif
#endif /* BZ_UNIX */
#if BZ_LCCWIN32
# include <io.h>
# include <fcntl.h>
# include <sys\stat.h>
# define NORETURN /**/
# define PATH_SEP '\\'
# define MY_LSTAT _stat
# define MY_STAT _stat
# define MY_S_ISREG(x) ((x) & _S_IFREG)
# define MY_S_ISDIR(x) ((x) & _S_IFDIR)
# define APPEND_FLAG(root, name) \
root=snocString((root), (name))
# define APPEND_FILESPEC(root, name) \
root = snocString ((root), (name))
# define SET_BINARY_MODE(fd) \
do { \
int retVal = setmode ( fileno ( fd ), \
O_BINARY ); \
ERROR_IF_MINUS_ONE ( retVal ); \
} while ( 0 )
#endif /* BZ_LCCWIN32 */
/*---------------------------------------------*/
/*--
Some more stuff for all platforms :-)
--*/
typedef char Char;
typedef unsigned char Bool;
typedef unsigned char UChar;
typedef int Int32;
typedef unsigned int UInt32;
typedef short Int16;
typedef unsigned short UInt16;
#define True ((Bool)1)
#define False ((Bool)0)
/*--
IntNative is your platform's `native' int size.
Only here to avoid probs with 64-bit platforms.
--*/
typedef int IntNative;
/*---------------------------------------------------*/
/*--- Misc (file handling) data decls ---*/
/*---------------------------------------------------*/
Int32 verbosity;
Bool keepInputFiles, smallMode, deleteOutputOnInterrupt;
Bool forceOverwrite, testFailsExist, unzFailsExist, noisy;
Int32 numFileNames, numFilesProcessed, blockSize100k;
Int32 exitValue;
/*-- source modes; F==file, I==stdin, O==stdout --*/
#define SM_I2O 1
#define SM_F2O 2
#define SM_F2F 3
/*-- operation modes --*/
#define OM_Z 1
#define OM_UNZ 2
#define OM_TEST 3
Int32 opMode;
Int32 srcMode;
#define FILE_NAME_LEN 1034
Int32 longestFileName;
Char inName [FILE_NAME_LEN];
Char outName[FILE_NAME_LEN];
Char tmpName[FILE_NAME_LEN];
Char *progName;
Char progNameReally[FILE_NAME_LEN];
FILE *outputHandleJustInCase;
Int32 workFactor;
static void panic ( const Char* ) NORETURN;
static void ioError ( void ) NORETURN;
static void outOfMemory ( void ) NORETURN;
static void configError ( void ) NORETURN;
static void crcError ( void ) NORETURN;
static void cleanUpAndFail ( Int32 ) NORETURN;
static void compressedStreamEOF ( void ) NORETURN;
static void copyFileName ( Char*, Char* );
static void* myMalloc ( Int32 );
static void applySavedFileAttrToOutputFile ( IntNative fd );
/*---------------------------------------------------*/
/*--- An implementation of 64-bit ints. Sigh. ---*/
/*--- Roll on widespread deployment of ANSI C9X ! ---*/
/*---------------------------------------------------*/
typedef
struct { UChar b[8]; }
UInt64;
static
void uInt64_from_UInt32s ( UInt64* n, UInt32 lo32, UInt32 hi32 )
{
n->b[7] = (UChar)((hi32 >> 24) & 0xFF);
n->b[6] = (UChar)((hi32 >> 16) & 0xFF);
n->b[5] = (UChar)((hi32 >> 8) & 0xFF);
n->b[4] = (UChar) (hi32 & 0xFF);
n->b[3] = (UChar)((lo32 >> 24) & 0xFF);
n->b[2] = (UChar)((lo32 >> 16) & 0xFF);
n->b[1] = (UChar)((lo32 >> 8) & 0xFF);
n->b[0] = (UChar) (lo32 & 0xFF);
}
static
double uInt64_to_double ( UInt64* n )
{
Int32 i;
double base = 1.0;
double sum = 0.0;
for (i = 0; i < 8; i++) {
sum += base * (double)(n->b[i]);
base *= 256.0;
}
return sum;
}
static
Bool uInt64_isZero ( UInt64* n )
{
Int32 i;
for (i = 0; i < 8; i++)
if (n->b[i] != 0) return 0;
return 1;
}
/* Divide *n by 10, and return the remainder. */
static
Int32 uInt64_qrm10 ( UInt64* n )
{
UInt32 rem, tmp;
Int32 i;
rem = 0;
for (i = 7; i >= 0; i--) {
tmp = rem * 256 + n->b[i];
n->b[i] = tmp / 10;
rem = tmp % 10;
}
return rem;
}
/* ... and the Whole Entire Point of all this UInt64 stuff is
so that we can supply the following function.
*/
static
void uInt64_toAscii ( char* outbuf, UInt64* n )
{
Int32 i, q;
UChar buf[32];
Int32 nBuf = 0;
UInt64 n_copy = *n;
do {
q = uInt64_qrm10 ( &n_copy );
buf[nBuf] = q + '0';
nBuf++;
} while (!uInt64_isZero(&n_copy));
outbuf[nBuf] = 0;
for (i = 0; i < nBuf; i++)
outbuf[i] = buf[nBuf-i-1];
}
/*---------------------------------------------------*/
/*--- Processing of complete files and streams ---*/
/*---------------------------------------------------*/
/*---------------------------------------------*/
static
Bool myfeof ( FILE* f )
{
Int32 c = fgetc ( f );
if (c == EOF) return True;
ungetc ( c, f );
return False;
}
/*---------------------------------------------*/
static
void compressStream ( FILE *stream, FILE *zStream )
{
BZFILE* bzf = NULL;
UChar ibuf[5000];
Int32 nIbuf;
UInt32 nbytes_in_lo32, nbytes_in_hi32;
UInt32 nbytes_out_lo32, nbytes_out_hi32;
Int32 bzerr, bzerr_dummy, ret;
SET_BINARY_MODE(stream);
SET_BINARY_MODE(zStream);
if (ferror(stream)) goto errhandler_io;
if (ferror(zStream)) goto errhandler_io;
bzf = BZ2_bzWriteOpen ( &bzerr, zStream,
blockSize100k, verbosity, workFactor );
if (bzerr != BZ_OK) goto errhandler;
if (verbosity >= 2) fprintf ( stderr, "\n" );
while (True) {
if (myfeof(stream)) break;
nIbuf = fread ( ibuf, sizeof(UChar), 5000, stream );
if (ferror(stream)) goto errhandler_io;
if (nIbuf > 0) BZ2_bzWrite ( &bzerr, bzf, (void*)ibuf, nIbuf );
if (bzerr != BZ_OK) goto errhandler;
}
BZ2_bzWriteClose64 ( &bzerr, bzf, 0,
&nbytes_in_lo32, &nbytes_in_hi32,
&nbytes_out_lo32, &nbytes_out_hi32 );
if (bzerr != BZ_OK) goto errhandler;
if (ferror(zStream)) goto errhandler_io;
ret = fflush ( zStream );
if (ret == EOF) goto errhandler_io;
if (zStream != stdout) {
Int32 fd = fileno ( zStream );
if (fd < 0) goto errhandler_io;
applySavedFileAttrToOutputFile ( fd );
ret = fclose ( zStream );
outputHandleJustInCase = NULL;
if (ret == EOF) goto errhandler_io;
}
outputHandleJustInCase = NULL;
if (ferror(stream)) goto errhandler_io;
ret = fclose ( stream );
if (ret == EOF) goto errhandler_io;
if (verbosity >= 1) {
if (nbytes_in_lo32 == 0 && nbytes_in_hi32 == 0) {
fprintf ( stderr, " no data compressed.\n");
} else {
Char buf_nin[32], buf_nout[32];
UInt64 nbytes_in, nbytes_out;
double nbytes_in_d, nbytes_out_d;
uInt64_from_UInt32s ( &nbytes_in,
nbytes_in_lo32, nbytes_in_hi32 );
uInt64_from_UInt32s ( &nbytes_out,
nbytes_out_lo32, nbytes_out_hi32 );
nbytes_in_d = uInt64_to_double ( &nbytes_in );
nbytes_out_d = uInt64_to_double ( &nbytes_out );
uInt64_toAscii ( buf_nin, &nbytes_in );
uInt64_toAscii ( buf_nout, &nbytes_out );
fprintf ( stderr, "%6.3f:1, %6.3f bits/byte, "
"%5.2f%% saved, %s in, %s out.\n",
nbytes_in_d / nbytes_out_d,
(8.0 * nbytes_out_d) / nbytes_in_d,
100.0 * (1.0 - nbytes_out_d / nbytes_in_d),
buf_nin,
buf_nout
);
}
}
return;
errhandler:
BZ2_bzWriteClose64 ( &bzerr_dummy, bzf, 1,
&nbytes_in_lo32, &nbytes_in_hi32,
&nbytes_out_lo32, &nbytes_out_hi32 );
switch (bzerr) {
case BZ_CONFIG_ERROR:
configError(); break;
case BZ_MEM_ERROR:
outOfMemory (); break;
case BZ_IO_ERROR:
errhandler_io:
ioError(); break;
default:
panic ( "compress:unexpected error" );
}
panic ( "compress:end" );
/*notreached*/
}
/*---------------------------------------------*/
static
Bool uncompressStream ( FILE *zStream, FILE *stream )
{
BZFILE* bzf = NULL;
Int32 bzerr, bzerr_dummy, ret, nread, streamNo, i;
UChar obuf[5000];
UChar unused[BZ_MAX_UNUSED];
Int32 nUnused;
void* unusedTmpV;
UChar* unusedTmp;
nUnused = 0;
streamNo = 0;
SET_BINARY_MODE(stream);
SET_BINARY_MODE(zStream);
if (ferror(stream)) goto errhandler_io;
if (ferror(zStream)) goto errhandler_io;
while (True) {
bzf = BZ2_bzReadOpen (
&bzerr, zStream, verbosity,
(int)smallMode, unused, nUnused
);
if (bzf == NULL || bzerr != BZ_OK) goto errhandler;
streamNo++;
while (bzerr == BZ_OK) {
nread = BZ2_bzRead ( &bzerr, bzf, obuf, 5000 );
if (bzerr == BZ_DATA_ERROR_MAGIC) goto trycat;
if ((bzerr == BZ_OK || bzerr == BZ_STREAM_END) && nread > 0)
fwrite ( obuf, sizeof(UChar), nread, stream );
if (ferror(stream)) goto errhandler_io;
}
if (bzerr != BZ_STREAM_END) goto errhandler;
BZ2_bzReadGetUnused ( &bzerr, bzf, &unusedTmpV, &nUnused );
if (bzerr != BZ_OK) panic ( "decompress:bzReadGetUnused" );
unusedTmp = (UChar*)unusedTmpV;
for (i = 0; i < nUnused; i++) unused[i] = unusedTmp[i];
BZ2_bzReadClose ( &bzerr, bzf );
if (bzerr != BZ_OK) panic ( "decompress:bzReadGetUnused" );
if (nUnused == 0 && myfeof(zStream)) break;
}
closeok:
if (ferror(zStream)) goto errhandler_io;
if (stream != stdout) {
Int32 fd = fileno ( stream );
if (fd < 0) goto errhandler_io;
applySavedFileAttrToOutputFile ( fd );
}
ret = fclose ( zStream );
if (ret == EOF) goto errhandler_io;
if (ferror(stream)) goto errhandler_io;
ret = fflush ( stream );
if (ret != 0) goto errhandler_io;
if (stream != stdout) {
ret = fclose ( stream );
outputHandleJustInCase = NULL;
if (ret == EOF) goto errhandler_io;
}
outputHandleJustInCase = NULL;
if (verbosity >= 2) fprintf ( stderr, "\n " );
return True;
trycat:
if (forceOverwrite) {
rewind(zStream);
while (True) {
if (myfeof(zStream)) break;
nread = fread ( obuf, sizeof(UChar), 5000, zStream );
if (ferror(zStream)) goto errhandler_io;
if (nread > 0) fwrite ( obuf, sizeof(UChar), nread, stream );
if (ferror(stream)) goto errhandler_io;
}
goto closeok;
}
errhandler:
BZ2_bzReadClose ( &bzerr_dummy, bzf );
switch (bzerr) {
case BZ_CONFIG_ERROR:
configError(); break;
case BZ_IO_ERROR:
errhandler_io:
ioError(); break;
case BZ_DATA_ERROR:
crcError();
case BZ_MEM_ERROR:
outOfMemory();
case BZ_UNEXPECTED_EOF:
compressedStreamEOF();
case BZ_DATA_ERROR_MAGIC:
if (zStream != stdin) fclose(zStream);
if (stream != stdout) fclose(stream);
if (streamNo == 1) {
return False;
} else {
if (noisy)
fprintf ( stderr,
"\n%s: %s: trailing garbage after EOF ignored\n",
progName, inName );
return True;
}
default:
panic ( "decompress:unexpected error" );
}
panic ( "decompress:end" );
return True; /*notreached*/
}
/*---------------------------------------------*/
static
Bool testStream ( FILE *zStream )
{
BZFILE* bzf = NULL;
Int32 bzerr, bzerr_dummy, ret, nread, streamNo, i;
UChar obuf[5000];
UChar unused[BZ_MAX_UNUSED];
Int32 nUnused;
void* unusedTmpV;
UChar* unusedTmp;
nUnused = 0;
streamNo = 0;
SET_BINARY_MODE(zStream);
if (ferror(zStream)) goto errhandler_io;
while (True) {
bzf = BZ2_bzReadOpen (
&bzerr, zStream, verbosity,
(int)smallMode, unused, nUnused
);
if (bzf == NULL || bzerr != BZ_OK) goto errhandler;
streamNo++;
while (bzerr == BZ_OK) {
nread = BZ2_bzRead ( &bzerr, bzf, obuf, 5000 );
if (bzerr == BZ_DATA_ERROR_MAGIC) goto errhandler;
}
if (bzerr != BZ_STREAM_END) goto errhandler;
BZ2_bzReadGetUnused ( &bzerr, bzf, &unusedTmpV, &nUnused );
if (bzerr != BZ_OK) panic ( "test:bzReadGetUnused" );
unusedTmp = (UChar*)unusedTmpV;
for (i = 0; i < nUnused; i++) unused[i] = unusedTmp[i];
BZ2_bzReadClose ( &bzerr, bzf );
if (bzerr != BZ_OK) panic ( "test:bzReadGetUnused" );
if (nUnused == 0 && myfeof(zStream)) break;
}
if (ferror(zStream)) goto errhandler_io;
ret = fclose ( zStream );
if (ret == EOF) goto errhandler_io;
if (verbosity >= 2) fprintf ( stderr, "\n " );
return True;
errhandler:
BZ2_bzReadClose ( &bzerr_dummy, bzf );
if (verbosity == 0)
fprintf ( stderr, "%s: %s: ", progName, inName );
switch (bzerr) {
case BZ_CONFIG_ERROR:
configError(); break;
case BZ_IO_ERROR:
errhandler_io:
ioError(); break;
case BZ_DATA_ERROR:
fprintf ( stderr,
"data integrity (CRC) error in data\n" );
return False;
case BZ_MEM_ERROR:
outOfMemory();
case BZ_UNEXPECTED_EOF:
fprintf ( stderr,
"file ends unexpectedly\n" );
return False;
case BZ_DATA_ERROR_MAGIC:
if (zStream != stdin) fclose(zStream);
if (streamNo == 1) {
fprintf ( stderr,
"bad magic number (file not created by bzip2)\n" );
return False;
} else {
if (noisy)
fprintf ( stderr,
"trailing garbage after EOF ignored\n" );
return True;
}
default:
panic ( "test:unexpected error" );
}
panic ( "test:end" );
return True; /*notreached*/
}
/*---------------------------------------------------*/
/*--- Error [non-] handling grunge ---*/
/*---------------------------------------------------*/
/*---------------------------------------------*/
static
void setExit ( Int32 v )
{
if (v > exitValue) exitValue = v;
}
/*---------------------------------------------*/
static
void cadvise ( void )
{
if (noisy)
fprintf (
stderr,
"\nIt is possible that the compressed file(s) have become corrupted.\n"
"You can use the -tvv option to test integrity of such files.\n\n"
"You can use the `bzip2recover' program to attempt to recover\n"
"data from undamaged sections of corrupted files.\n\n"
);
}
/*---------------------------------------------*/
static
void showFileNames ( void )
{
if (noisy)
fprintf (
stderr,
"\tInput file = %s, output file = %s\n",
inName, outName
);
}
/*---------------------------------------------*/
static
void cleanUpAndFail ( Int32 ec )
{
IntNative retVal;
struct MY_STAT statBuf;
if ( srcMode == SM_F2F
&& opMode != OM_TEST
&& deleteOutputOnInterrupt ) {
/* Check whether input file still exists. Delete output file
only if input exists to avoid loss of data. Joerg Prante, 5
January 2002. (JRS 06-Jan-2002: other changes in 1.0.2 mean
this is less likely to happen. But to be ultra-paranoid, we
do the check anyway.) */
retVal = MY_STAT ( inName, &statBuf );
if (retVal == 0) {
if (noisy)
fprintf ( stderr,
"%s: Deleting output file %s, if it exists.\n",
progName, outName );
if (outputHandleJustInCase != NULL)
fclose ( outputHandleJustInCase );
retVal = remove ( outName );
if (retVal != 0)
fprintf ( stderr,
"%s: WARNING: deletion of output file "
"(apparently) failed.\n",
progName );
} else {
fprintf ( stderr,
"%s: WARNING: deletion of output file suppressed\n",
progName );
fprintf ( stderr,
"%s: since input file no longer exists. Output file\n",
progName );
fprintf ( stderr,
"%s: `%s' may be incomplete.\n",
progName, outName );
fprintf ( stderr,
"%s: I suggest doing an integrity test (bzip2 -tv)"
" of it.\n",
progName );
}
}
if (noisy && numFileNames > 0 && numFilesProcessed < numFileNames) {
fprintf ( stderr,
"%s: WARNING: some files have not been processed:\n"
"%s: %d specified on command line, %d not processed yet.\n\n",
progName, progName,
numFileNames, numFileNames - numFilesProcessed );
}
setExit(ec);
exit(exitValue);
}
/*---------------------------------------------*/
static
void panic ( const Char* s )
{
fprintf ( stderr,
"\n%s: PANIC -- internal consistency error:\n"
"\t%s\n"
"\tThis is a BUG. Please report it to me at:\n"
"\tjseward@bzip.org\n",
progName, s );
showFileNames();
cleanUpAndFail( 3 );
}
/*---------------------------------------------*/
static
void crcError ( void )
{
fprintf ( stderr,
"\n%s: Data integrity error when decompressing.\n",
progName );
showFileNames();
cadvise();
cleanUpAndFail( 2 );
}
/*---------------------------------------------*/
static
void compressedStreamEOF ( void )
{
if (noisy) {
fprintf ( stderr,
"\n%s: Compressed file ends unexpectedly;\n\t"
"perhaps it is corrupted? *Possible* reason follows.\n",
progName );
perror ( progName );
showFileNames();
cadvise();
}
cleanUpAndFail( 2 );
}
/*---------------------------------------------*/
static
void ioError ( void )
{
fprintf ( stderr,
"\n%s: I/O or other error, bailing out. "
"Possible reason follows.\n",
progName );
perror ( progName );
showFileNames();
cleanUpAndFail( 1 );
}
/*---------------------------------------------*/
static
void mySignalCatcher ( IntNative n )
{
fprintf ( stderr,
"\n%s: Control-C or similar caught, quitting.\n",
progName );
cleanUpAndFail(1);
}
/*---------------------------------------------*/
static
void mySIGSEGVorSIGBUScatcher ( IntNative n )
{
if (opMode == OM_Z)
fprintf (
stderr,
"\n%s: Caught a SIGSEGV or SIGBUS whilst compressing.\n"
"\n"
" Possible causes are (most likely first):\n"
" (1) This computer has unreliable memory or cache hardware\n"
" (a surprisingly common problem; try a different machine.)\n"
" (2) A bug in the compiler used to create this executable\n"
" (unlikely, if you didn't compile bzip2 yourself.)\n"
" (3) A real bug in bzip2 -- I hope this should never be the case.\n"
" The user's manual, Section 4.3, has more info on (1) and (2).\n"
" \n"
" If you suspect this is a bug in bzip2, or are unsure about (1)\n"
" or (2), feel free to report it to me at: jseward@bzip.org.\n"
" Section 4.3 of the user's manual describes the info a useful\n"
" bug report should have. If the manual is available on your\n"
" system, please try and read it before mailing me. If you don't\n"
" have the manual or can't be bothered to read it, mail me anyway.\n"
"\n",
progName );
else
fprintf (
stderr,
"\n%s: Caught a SIGSEGV or SIGBUS whilst decompressing.\n"
"\n"
" Possible causes are (most likely first):\n"
" (1) The compressed data is corrupted, and bzip2's usual checks\n"
" failed to detect this. Try bzip2 -tvv my_file.bz2.\n"
" (2) This computer has unreliable memory or cache hardware\n"
" (a surprisingly common problem; try a different machine.)\n"
" (3) A bug in the compiler used to create this executable\n"
" (unlikely, if you didn't compile bzip2 yourself.)\n"
" (4) A real bug in bzip2 -- I hope this should never be the case.\n"
" The user's manual, Section 4.3, has more info on (2) and (3).\n"
" \n"
" If you suspect this is a bug in bzip2, or are unsure about (2)\n"
" or (3), feel free to report it to me at: jseward@bzip.org.\n"
" Section 4.3 of the user's manual describes the info a useful\n"
" bug report should have. If the manual is available on your\n"
" system, please try and read it before mailing me. If you don't\n"
" have the manual or can't be bothered to read it, mail me anyway.\n"
"\n",
progName );
showFileNames();
if (opMode == OM_Z)
cleanUpAndFail( 3 ); else
{ cadvise(); cleanUpAndFail( 2 ); }
}
/*---------------------------------------------*/
static
void outOfMemory ( void )
{
fprintf ( stderr,
"\n%s: couldn't allocate enough memory\n",
progName );
showFileNames();
cleanUpAndFail(1);
}
/*---------------------------------------------*/
static
void configError ( void )
{
fprintf ( stderr,
"bzip2: I'm not configured correctly for this platform!\n"
"\tI require Int32, Int16 and Char to have sizes\n"
"\tof 4, 2 and 1 bytes to run properly, and they don't.\n"
"\tProbably you can fix this by defining them correctly,\n"
"\tand recompiling. Bye!\n" );
setExit(3);
exit(exitValue);
}
/*---------------------------------------------------*/
/*--- The main driver machinery ---*/
/*---------------------------------------------------*/
/* All rather crufty. The main problem is that input files
are stat()d multiple times before use. This should be
cleaned up.
*/
/*---------------------------------------------*/
static
void pad ( Char *s )
{
Int32 i;
if ( (Int32)strlen(s) >= longestFileName ) return;
for (i = 1; i <= longestFileName - (Int32)strlen(s); i++)
fprintf ( stderr, " " );
}
/*---------------------------------------------*/
static
void copyFileName ( Char* to, Char* from )
{
if ( strlen(from) > FILE_NAME_LEN-10 ) {
fprintf (
stderr,
"bzip2: file name\n`%s'\n"
"is suspiciously (more than %d chars) long.\n"
"Try using a reasonable file name instead. Sorry! :-)\n",
from, FILE_NAME_LEN-10
);
setExit(1);
exit(exitValue);
}
strncpy(to,from,FILE_NAME_LEN-10);
to[FILE_NAME_LEN-10]='\0';
}
/*---------------------------------------------*/
static
Bool fileExists ( Char* name )
{
FILE *tmp = fopen ( name, "rb" );
Bool exists = (tmp != NULL);
if (tmp != NULL) fclose ( tmp );
return exists;
}
/*---------------------------------------------*/
/* Open an output file safely with O_EXCL and good permissions.
This avoids a race condition in versions < 1.0.2, in which
the file was first opened and then had its interim permissions
set safely. We instead use open() to create the file with
the interim permissions required. (--- --- rw-).
For non-Unix platforms, if we are not worrying about
security issues, simple this simply behaves like fopen.
*/
static
FILE* fopen_output_safely ( Char* name, const char* mode )
{
# if BZ_UNIX
FILE* fp;
IntNative fh;
fh = open(name, O_WRONLY|O_CREAT|O_EXCL, S_IWUSR|S_IRUSR);
if (fh == -1) return NULL;
fp = fdopen(fh, mode);
if (fp == NULL) close(fh);
return fp;
# else
return fopen(name, mode);
# endif
}
/*---------------------------------------------*/
/*--
if in doubt, return True
--*/
static
Bool notAStandardFile ( Char* name )
{
IntNative i;
struct MY_STAT statBuf;
i = MY_LSTAT ( name, &statBuf );
if (i != 0) return True;
if (MY_S_ISREG(statBuf.st_mode)) return False;
return True;
}
/*---------------------------------------------*/
/*--
rac 11/21/98 see if file has hard links to it
--*/
static
Int32 countHardLinks ( Char* name )
{
IntNative i;
struct MY_STAT statBuf;
i = MY_LSTAT ( name, &statBuf );
if (i != 0) return 0;
return (statBuf.st_nlink - 1);
}
/*---------------------------------------------*/
/* Copy modification date, access date, permissions and owner from the
source to destination file. We have to copy this meta-info off
into fileMetaInfo before starting to compress / decompress it,
because doing it afterwards means we get the wrong access time.
To complicate matters, in compress() and decompress() below, the
sequence of tests preceding the call to saveInputFileMetaInfo()
involves calling fileExists(), which in turn establishes its result
by attempting to fopen() the file, and if successful, immediately
fclose()ing it again. So we have to assume that the fopen() call
does not cause the access time field to be updated.
Reading of the man page for stat() (man 2 stat) on RedHat 7.2 seems
to imply that merely doing open() will not affect the access time.
Therefore we merely need to hope that the C library only does
open() as a result of fopen(), and not any kind of read()-ahead
cleverness.
It sounds pretty fragile to me. Whether this carries across
robustly to arbitrary Unix-like platforms (or even works robustly
on this one, RedHat 7.2) is unknown to me. Nevertheless ...
*/
#if BZ_UNIX
static
struct MY_STAT fileMetaInfo;
#endif
static
void saveInputFileMetaInfo ( Char *srcName )
{
# if BZ_UNIX
IntNative retVal;
/* Note use of stat here, not lstat. */
retVal = MY_STAT( srcName, &fileMetaInfo );
ERROR_IF_NOT_ZERO ( retVal );
# endif
}
static
void applySavedTimeInfoToOutputFile ( Char *dstName )
{
# if BZ_UNIX
IntNative retVal;
struct utimbuf uTimBuf;
uTimBuf.actime = fileMetaInfo.st_atime;
uTimBuf.modtime = fileMetaInfo.st_mtime;
retVal = utime ( dstName, &uTimBuf );
ERROR_IF_NOT_ZERO ( retVal );
# endif
}
static
void applySavedFileAttrToOutputFile ( IntNative fd )
{
# if BZ_UNIX
IntNative retVal;
retVal = fchmod ( fd, fileMetaInfo.st_mode );
ERROR_IF_NOT_ZERO ( retVal );
(void) fchown ( fd, fileMetaInfo.st_uid, fileMetaInfo.st_gid );
/* chown() will in many cases return with EPERM, which can
be safely ignored.
*/
# endif
}
/*---------------------------------------------*/
static
Bool containsDubiousChars ( Char* name )
{
# if BZ_UNIX
/* On unix, files can contain any characters and the file expansion
* is performed by the shell.
*/
return False;
# else /* ! BZ_UNIX */
/* On non-unix (Win* platforms), wildcard characters are not allowed in
* filenames.
*/
for (; *name != '\0'; name++)
if (*name == '?' || *name == '*') return True;
return False;
# endif /* BZ_UNIX */
}
/*---------------------------------------------*/
#define BZ_N_SUFFIX_PAIRS 4
const Char* zSuffix[BZ_N_SUFFIX_PAIRS]
= { ".bz2", ".bz", ".tbz2", ".tbz" };
const Char* unzSuffix[BZ_N_SUFFIX_PAIRS]
= { "", "", ".tar", ".tar" };
static
Bool hasSuffix ( Char* s, const Char* suffix )
{
Int32 ns = strlen(s);
Int32 nx = strlen(suffix);
if (ns < nx) return False;
if (strcmp(s + ns - nx, suffix) == 0) return True;
return False;
}
static
Bool mapSuffix ( Char* name,
const Char* oldSuffix,
const Char* newSuffix )
{
if (!hasSuffix(name,oldSuffix)) return False;
name[strlen(name)-strlen(oldSuffix)] = 0;
strcat ( name, newSuffix );
return True;
}
/*---------------------------------------------*/
static
void compress ( Char *name )
{
FILE *inStr;
FILE *outStr;
Int32 n, i;
struct MY_STAT statBuf;
deleteOutputOnInterrupt = False;
if (name == NULL && srcMode != SM_I2O)
panic ( "compress: bad modes\n" );
switch (srcMode) {
case SM_I2O:
copyFileName ( inName, (Char*)"(stdin)" );
copyFileName ( outName, (Char*)"(stdout)" );
break;
case SM_F2F:
copyFileName ( inName, name );
copyFileName ( outName, name );
strcat ( outName, ".bz2" );
break;
case SM_F2O:
copyFileName ( inName, name );
copyFileName ( outName, (Char*)"(stdout)" );
break;
}
if ( srcMode != SM_I2O && containsDubiousChars ( inName ) ) {
if (noisy)
fprintf ( stderr, "%s: There are no files matching `%s'.\n",
progName, inName );
setExit(1);
return;
}
if ( srcMode != SM_I2O && !fileExists ( inName ) ) {
fprintf ( stderr, "%s: Can't open input file %s: %s.\n",
progName, inName, strerror(errno) );
setExit(1);
return;
}
for (i = 0; i < BZ_N_SUFFIX_PAIRS; i++) {
if (hasSuffix(inName, zSuffix[i])) {
if (noisy)
fprintf ( stderr,
"%s: Input file %s already has %s suffix.\n",
progName, inName, zSuffix[i] );
setExit(1);
return;
}
}
if ( srcMode == SM_F2F || srcMode == SM_F2O ) {
MY_STAT(inName, &statBuf);
if ( MY_S_ISDIR(statBuf.st_mode) ) {
fprintf( stderr,
"%s: Input file %s is a directory.\n",
progName,inName);
setExit(1);
return;
}
}
if ( srcMode == SM_F2F && !forceOverwrite && notAStandardFile ( inName )) {
if (noisy)
fprintf ( stderr, "%s: Input file %s is not a normal file.\n",
progName, inName );
setExit(1);
return;
}
if ( srcMode == SM_F2F && fileExists ( outName ) ) {
if (forceOverwrite) {
remove(outName);
} else {
fprintf ( stderr, "%s: Output file %s already exists.\n",
progName, outName );
setExit(1);
return;
}
}
if ( srcMode == SM_F2F && !forceOverwrite &&
(n=countHardLinks ( inName )) > 0) {
fprintf ( stderr, "%s: Input file %s has %d other link%s.\n",
progName, inName, n, n > 1 ? "s" : "" );
setExit(1);
return;
}
if ( srcMode == SM_F2F ) {
/* Save the file's meta-info before we open it. Doing it later
means we mess up the access times. */
saveInputFileMetaInfo ( inName );
}
switch ( srcMode ) {
case SM_I2O:
inStr = stdin;
outStr = stdout;
if ( isatty ( fileno ( stdout ) ) ) {
fprintf ( stderr,
"%s: I won't write compressed data to a terminal.\n",
progName );
fprintf ( stderr, "%s: For help, type: `%s --help'.\n",
progName, progName );
setExit(1);
return;
};
break;
case SM_F2O:
inStr = fopen ( inName, "rb" );
outStr = stdout;
if ( isatty ( fileno ( stdout ) ) ) {
fprintf ( stderr,
"%s: I won't write compressed data to a terminal.\n",
progName );
fprintf ( stderr, "%s: For help, type: `%s --help'.\n",
progName, progName );
if ( inStr != NULL ) fclose ( inStr );
setExit(1);
return;
};
if ( inStr == NULL ) {
fprintf ( stderr, "%s: Can't open input file %s: %s.\n",
progName, inName, strerror(errno) );
setExit(1);
return;
};
break;
case SM_F2F:
inStr = fopen ( inName, "rb" );
outStr = fopen_output_safely ( outName, "wb" );
if ( outStr == NULL) {
fprintf ( stderr, "%s: Can't create output file %s: %s.\n",
progName, outName, strerror(errno) );
if ( inStr != NULL ) fclose ( inStr );
setExit(1);
return;
}
if ( inStr == NULL ) {
fprintf ( stderr, "%s: Can't open input file %s: %s.\n",
progName, inName, strerror(errno) );
if ( outStr != NULL ) fclose ( outStr );
setExit(1);
return;
};
break;
default:
panic ( "compress: bad srcMode" );
break;
}
if (verbosity >= 1) {
fprintf ( stderr, " %s: ", inName );
pad ( inName );
fflush ( stderr );
}
/*--- Now the input and output handles are sane. Do the Biz. ---*/
outputHandleJustInCase = outStr;
deleteOutputOnInterrupt = True;
compressStream ( inStr, outStr );
outputHandleJustInCase = NULL;
/*--- If there was an I/O error, we won't get here. ---*/
if ( srcMode == SM_F2F ) {
applySavedTimeInfoToOutputFile ( outName );
deleteOutputOnInterrupt = False;
if ( !keepInputFiles ) {
IntNative retVal = remove ( inName );
ERROR_IF_NOT_ZERO ( retVal );
}
}
deleteOutputOnInterrupt = False;
}
/*---------------------------------------------*/
static
void uncompress ( Char *name )
{
FILE *inStr;
FILE *outStr;
Int32 n, i;
Bool magicNumberOK;
Bool cantGuess;
struct MY_STAT statBuf;
deleteOutputOnInterrupt = False;
if (name == NULL && srcMode != SM_I2O)
panic ( "uncompress: bad modes\n" );
cantGuess = False;
switch (srcMode) {
case SM_I2O:
copyFileName ( inName, (Char*)"(stdin)" );
copyFileName ( outName, (Char*)"(stdout)" );
break;
case SM_F2F:
copyFileName ( inName, name );
copyFileName ( outName, name );
for (i = 0; i < BZ_N_SUFFIX_PAIRS; i++)
if (mapSuffix(outName,zSuffix[i],unzSuffix[i]))
goto zzz;
cantGuess = True;
strcat ( outName, ".out" );
break;
case SM_F2O:
copyFileName ( inName, name );
copyFileName ( outName, (Char*)"(stdout)" );
break;
}
zzz:
if ( srcMode != SM_I2O && containsDubiousChars ( inName ) ) {
if (noisy)
fprintf ( stderr, "%s: There are no files matching `%s'.\n",
progName, inName );
setExit(1);
return;
}
if ( srcMode != SM_I2O && !fileExists ( inName ) ) {
fprintf ( stderr, "%s: Can't open input file %s: %s.\n",
progName, inName, strerror(errno) );
setExit(1);
return;
}
if ( srcMode == SM_F2F || srcMode == SM_F2O ) {
MY_STAT(inName, &statBuf);
if ( MY_S_ISDIR(statBuf.st_mode) ) {
fprintf( stderr,
"%s: Input file %s is a directory.\n",
progName,inName);
setExit(1);
return;
}
}
if ( srcMode == SM_F2F && !forceOverwrite && notAStandardFile ( inName )) {
if (noisy)
fprintf ( stderr, "%s: Input file %s is not a normal file.\n",
progName, inName );
setExit(1);
return;
}
if ( /* srcMode == SM_F2F implied && */ cantGuess ) {
if (noisy)
fprintf ( stderr,
"%s: Can't guess original name for %s -- using %s\n",
progName, inName, outName );
/* just a warning, no return */
}
if ( srcMode == SM_F2F && fileExists ( outName ) ) {
if (forceOverwrite) {
remove(outName);
} else {
fprintf ( stderr, "%s: Output file %s already exists.\n",
progName, outName );
setExit(1);
return;
}
}
if ( srcMode == SM_F2F && !forceOverwrite &&
(n=countHardLinks ( inName ) ) > 0) {
fprintf ( stderr, "%s: Input file %s has %d other link%s.\n",
progName, inName, n, n > 1 ? "s" : "" );
setExit(1);
return;
}
if ( srcMode == SM_F2F ) {
/* Save the file's meta-info before we open it. Doing it later
means we mess up the access times. */
saveInputFileMetaInfo ( inName );
}
switch ( srcMode ) {
case SM_I2O:
inStr = stdin;
outStr = stdout;
if ( isatty ( fileno ( stdin ) ) ) {
fprintf ( stderr,
"%s: I won't read compressed data from a terminal.\n",
progName );
fprintf ( stderr, "%s: For help, type: `%s --help'.\n",
progName, progName );
setExit(1);
return;
};
break;
case SM_F2O:
inStr = fopen ( inName, "rb" );
outStr = stdout;
if ( inStr == NULL ) {
fprintf ( stderr, "%s: Can't open input file %s:%s.\n",
progName, inName, strerror(errno) );
if ( inStr != NULL ) fclose ( inStr );
setExit(1);
return;
};
break;
case SM_F2F:
inStr = fopen ( inName, "rb" );
outStr = fopen_output_safely ( outName, "wb" );
if ( outStr == NULL) {
fprintf ( stderr, "%s: Can't create output file %s: %s.\n",
progName, outName, strerror(errno) );
if ( inStr != NULL ) fclose ( inStr );
setExit(1);
return;
}
if ( inStr == NULL ) {
fprintf ( stderr, "%s: Can't open input file %s: %s.\n",
progName, inName, strerror(errno) );
if ( outStr != NULL ) fclose ( outStr );
setExit(1);
return;
};
break;
default:
panic ( "uncompress: bad srcMode" );
break;
}
if (verbosity >= 1) {
fprintf ( stderr, " %s: ", inName );
pad ( inName );
fflush ( stderr );
}
/*--- Now the input and output handles are sane. Do the Biz. ---*/
outputHandleJustInCase = outStr;
deleteOutputOnInterrupt = True;
magicNumberOK = uncompressStream ( inStr, outStr );
outputHandleJustInCase = NULL;
/*--- If there was an I/O error, we won't get here. ---*/
if ( magicNumberOK ) {
if ( srcMode == SM_F2F ) {
applySavedTimeInfoToOutputFile ( outName );
deleteOutputOnInterrupt = False;
if ( !keepInputFiles ) {
IntNative retVal = remove ( inName );
ERROR_IF_NOT_ZERO ( retVal );
}
}
} else {
unzFailsExist = True;
deleteOutputOnInterrupt = False;
if ( srcMode == SM_F2F ) {
IntNative retVal = remove ( outName );
ERROR_IF_NOT_ZERO ( retVal );
}
}
deleteOutputOnInterrupt = False;
if ( magicNumberOK ) {
if (verbosity >= 1)
fprintf ( stderr, "done\n" );
} else {
setExit(2);
if (verbosity >= 1)
fprintf ( stderr, "not a bzip2 file.\n" ); else
fprintf ( stderr,
"%s: %s is not a bzip2 file.\n",
progName, inName );
}
}
/*---------------------------------------------*/
static
void testf ( Char *name )
{
FILE *inStr;
Bool allOK;
struct MY_STAT statBuf;
deleteOutputOnInterrupt = False;
if (name == NULL && srcMode != SM_I2O)
panic ( "testf: bad modes\n" );
copyFileName ( outName, (Char*)"(none)" );
switch (srcMode) {
case SM_I2O: copyFileName ( inName, (Char*)"(stdin)" ); break;
case SM_F2F: copyFileName ( inName, name ); break;
case SM_F2O: copyFileName ( inName, name ); break;
}
if ( srcMode != SM_I2O && containsDubiousChars ( inName ) ) {
if (noisy)
fprintf ( stderr, "%s: There are no files matching `%s'.\n",
progName, inName );
setExit(1);
return;
}
if ( srcMode != SM_I2O && !fileExists ( inName ) ) {
fprintf ( stderr, "%s: Can't open input %s: %s.\n",
progName, inName, strerror(errno) );
setExit(1);
return;
}
if ( srcMode != SM_I2O ) {
MY_STAT(inName, &statBuf);
if ( MY_S_ISDIR(statBuf.st_mode) ) {
fprintf( stderr,
"%s: Input file %s is a directory.\n",
progName,inName);
setExit(1);
return;
}
}
switch ( srcMode ) {
case SM_I2O:
if ( isatty ( fileno ( stdin ) ) ) {
fprintf ( stderr,
"%s: I won't read compressed data from a terminal.\n",
progName );
fprintf ( stderr, "%s: For help, type: `%s --help'.\n",
progName, progName );
setExit(1);
return;
};
inStr = stdin;
break;
case SM_F2O: case SM_F2F:
inStr = fopen ( inName, "rb" );
if ( inStr == NULL ) {
fprintf ( stderr, "%s: Can't open input file %s:%s.\n",
progName, inName, strerror(errno) );
setExit(1);
return;
};
break;
default:
panic ( "testf: bad srcMode" );
break;
}
if (verbosity >= 1) {
fprintf ( stderr, " %s: ", inName );
pad ( inName );
fflush ( stderr );
}
/*--- Now the input handle is sane. Do the Biz. ---*/
outputHandleJustInCase = NULL;
allOK = testStream ( inStr );
if (allOK && verbosity >= 1) fprintf ( stderr, "ok\n" );
if (!allOK) testFailsExist = True;
}
/*---------------------------------------------*/
static
void license ( void )
{
fprintf ( stderr,
"bzip2, a block-sorting file compressor. "
"Version %s.\n"
" \n"
" Copyright (C) 1996-2007 by Julian Seward.\n"
" \n"
" This program is free software; you can redistribute it and/or modify\n"
" it under the terms set out in the LICENSE file, which is included\n"
" in the bzip2-1.0.5 source distribution.\n"
" \n"
" This program is distributed in the hope that it will be useful,\n"
" but WITHOUT ANY WARRANTY; without even the implied warranty of\n"
" MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n"
" LICENSE file for more details.\n"
" \n",
BZ2_bzlibVersion()
);
}
/*---------------------------------------------*/
static
void usage ( Char *fullProgName )
{
fprintf (
stderr,
"bzip2, a block-sorting file compressor. "
"Version %s.\n"
"\n usage: %s [flags and input files in any order]\n"
"\n"
" -h --help print this message\n"
" -d --decompress force decompression\n"
" -z --compress force compression\n"
" -k --keep keep (don't delete) input files\n"
" -f --force overwrite existing output files\n"
" -t --test test compressed file integrity\n"
" -c --stdout output to standard out\n"
" -q --quiet suppress noncritical error messages\n"
" -v --verbose be verbose (a 2nd -v gives more)\n"
" -L --license display software version & license\n"
" -V --version display software version & license\n"
" -s --small use less memory (at most 2500k)\n"
" -1 .. -9 set block size to 100k .. 900k\n"
" --fast alias for -1\n"
" --best alias for -9\n"
"\n"
" If invoked as `bzip2', default action is to compress.\n"
" as `bunzip2', default action is to decompress.\n"
" as `bzcat', default action is to decompress to stdout.\n"
"\n"
" If no file names are given, bzip2 compresses or decompresses\n"
" from standard input to standard output. You can combine\n"
" short flags, so `-v -4' means the same as -v4 or -4v, &c.\n"
# if BZ_UNIX
"\n"
# endif
,
BZ2_bzlibVersion(),
fullProgName
);
}
/*---------------------------------------------*/
static
void redundant ( Char* flag )
{
fprintf (
stderr,
"%s: %s is redundant in versions 0.9.5 and above\n",
progName, flag );
}
/*---------------------------------------------*/
/*--
All the garbage from here to main() is purely to
implement a linked list of command-line arguments,
into which main() copies argv[1 .. argc-1].
The purpose of this exercise is to facilitate
the expansion of wildcard characters * and ? in
filenames for OSs which don't know how to do it
themselves, like MSDOS, Windows 95 and NT.
The actual Dirty Work is done by the platform-
specific macro APPEND_FILESPEC.
--*/
typedef
struct zzzz {
Char *name;
struct zzzz *link;
}
Cell;
/*---------------------------------------------*/
static
void *myMalloc ( Int32 n )
{
void* p;
p = malloc ( (size_t)n );
if (p == NULL) outOfMemory ();
return p;
}
/*---------------------------------------------*/
static
Cell *mkCell ( void )
{
Cell *c;
c = (Cell*) myMalloc ( sizeof ( Cell ) );
c->name = NULL;
c->link = NULL;
return c;
}
/*---------------------------------------------*/
static
Cell *snocString ( Cell *root, Char *name )
{
if (root == NULL) {
Cell *tmp = mkCell();
tmp->name = (Char*) myMalloc ( 5 + strlen(name) );
strcpy ( tmp->name, name );
return tmp;
} else {
Cell *tmp = root;
while (tmp->link != NULL) tmp = tmp->link;
tmp->link = snocString ( tmp->link, name );
return root;
}
}
/*---------------------------------------------*/
static
void addFlagsFromEnvVar ( Cell** argList, Char* varName )
{
Int32 i, j, k;
Char *envbase, *p;
envbase = getenv(varName);
if (envbase != NULL) {
p = envbase;
i = 0;
while (True) {
if (p[i] == 0) break;
p += i;
i = 0;
while (isspace((Int32)(p[0]))) p++;
while (p[i] != 0 && !isspace((Int32)(p[i]))) i++;
if (i > 0) {
k = i; if (k > FILE_NAME_LEN-10) k = FILE_NAME_LEN-10;
for (j = 0; j < k; j++) tmpName[j] = p[j];
tmpName[k] = 0;
APPEND_FLAG(*argList, tmpName);
}
}
}
}
/*---------------------------------------------*/
#define ISFLAG(s) (strcmp(aa->name, (s))==0)
IntNative main ( IntNative argc, Char *argv[] )
{
Int32 i, j;
Char *tmp;
Cell *argList;
Cell *aa;
Bool decode;
/*-- Be really really really paranoid :-) --*/
if (sizeof(Int32) != 4 || sizeof(UInt32) != 4 ||
sizeof(Int16) != 2 || sizeof(UInt16) != 2 ||
sizeof(Char) != 1 || sizeof(UChar) != 1)
configError();
/*-- Initialise --*/
outputHandleJustInCase = NULL;
smallMode = False;
keepInputFiles = False;
forceOverwrite = False;
noisy = True;
verbosity = 0;
blockSize100k = 9;
testFailsExist = False;
unzFailsExist = False;
numFileNames = 0;
numFilesProcessed = 0;
workFactor = 30;
deleteOutputOnInterrupt = False;
exitValue = 0;
i = j = 0; /* avoid bogus warning from egcs-1.1.X */
/*-- Set up signal handlers for mem access errors --*/
signal (SIGSEGV, mySIGSEGVorSIGBUScatcher);
# if BZ_UNIX
# ifndef __DJGPP__
signal (SIGBUS, mySIGSEGVorSIGBUScatcher);
# endif
# endif
copyFileName ( inName, (Char*)"(none)" );
copyFileName ( outName, (Char*)"(none)" );
copyFileName ( progNameReally, argv[0] );
progName = &progNameReally[0];
for (tmp = &progNameReally[0]; *tmp != '\0'; tmp++)
if (*tmp == PATH_SEP) progName = tmp + 1;
/*-- Copy flags from env var BZIP2, and
expand filename wildcards in arg list.
--*/
argList = NULL;
addFlagsFromEnvVar ( &argList, (Char*)"BZIP2" );
addFlagsFromEnvVar ( &argList, (Char*)"BZIP" );
for (i = 1; i <= argc-1; i++)
APPEND_FILESPEC(argList, argv[i]);
/*-- Find the length of the longest filename --*/
longestFileName = 7;
numFileNames = 0;
decode = True;
for (aa = argList; aa != NULL; aa = aa->link) {
if (ISFLAG("--")) { decode = False; continue; }
if (aa->name[0] == '-' && decode) continue;
numFileNames++;
if (longestFileName < (Int32)strlen(aa->name) )
longestFileName = (Int32)strlen(aa->name);
}
/*-- Determine source modes; flag handling may change this too. --*/
if (numFileNames == 0)
srcMode = SM_I2O; else srcMode = SM_F2F;
/*-- Determine what to do (compress/uncompress/test/cat). --*/
/*-- Note that subsequent flag handling may change this. --*/
opMode = OM_Z;
if ( (strstr ( progName, "unzip" ) != 0) ||
(strstr ( progName, "UNZIP" ) != 0) )
opMode = OM_UNZ;
if ( (strstr ( progName, "z2cat" ) != 0) ||
(strstr ( progName, "Z2CAT" ) != 0) ||
(strstr ( progName, "zcat" ) != 0) ||
(strstr ( progName, "ZCAT" ) != 0) ) {
opMode = OM_UNZ;
srcMode = (numFileNames == 0) ? SM_I2O : SM_F2O;
}
/*-- Look at the flags. --*/
for (aa = argList; aa != NULL; aa = aa->link) {
if (ISFLAG("--")) break;
if (aa->name[0] == '-' && aa->name[1] != '-') {
for (j = 1; aa->name[j] != '\0'; j++) {
switch (aa->name[j]) {
case 'c': srcMode = SM_F2O; break;
case 'd': opMode = OM_UNZ; break;
case 'z': opMode = OM_Z; break;
case 'f': forceOverwrite = True; break;
case 't': opMode = OM_TEST; break;
case 'k': keepInputFiles = True; break;
case 's': smallMode = True; break;
case 'q': noisy = False; break;
case '1': blockSize100k = 1; break;
case '2': blockSize100k = 2; break;
case '3': blockSize100k = 3; break;
case '4': blockSize100k = 4; break;
case '5': blockSize100k = 5; break;
case '6': blockSize100k = 6; break;
case '7': blockSize100k = 7; break;
case '8': blockSize100k = 8; break;
case '9': blockSize100k = 9; break;
case 'V':
case 'L': license(); break;
case 'v': verbosity++; break;
case 'h': usage ( progName );
exit ( 0 );
break;
default: fprintf ( stderr, "%s: Bad flag `%s'\n",
progName, aa->name );
usage ( progName );
exit ( 1 );
break;
}
}
}
}
/*-- And again ... --*/
for (aa = argList; aa != NULL; aa = aa->link) {
if (ISFLAG("--")) break;
if (ISFLAG("--stdout")) srcMode = SM_F2O; else
if (ISFLAG("--decompress")) opMode = OM_UNZ; else
if (ISFLAG("--compress")) opMode = OM_Z; else
if (ISFLAG("--force")) forceOverwrite = True; else
if (ISFLAG("--test")) opMode = OM_TEST; else
if (ISFLAG("--keep")) keepInputFiles = True; else
if (ISFLAG("--small")) smallMode = True; else
if (ISFLAG("--quiet")) noisy = False; else
if (ISFLAG("--version")) license(); else
if (ISFLAG("--license")) license(); else
if (ISFLAG("--exponential")) workFactor = 1; else
if (ISFLAG("--repetitive-best")) redundant(aa->name); else
if (ISFLAG("--repetitive-fast")) redundant(aa->name); else
if (ISFLAG("--fast")) blockSize100k = 1; else
if (ISFLAG("--best")) blockSize100k = 9; else
if (ISFLAG("--verbose")) verbosity++; else
if (ISFLAG("--help")) { usage ( progName ); exit ( 0 ); }
else
if (strncmp ( aa->name, "--", 2) == 0) {
fprintf ( stderr, "%s: Bad flag `%s'\n", progName, aa->name );
usage ( progName );
exit ( 1 );
}
}
if (verbosity > 4) verbosity = 4;
if (opMode == OM_Z && smallMode && blockSize100k > 2)
blockSize100k = 2;
if (opMode == OM_TEST && srcMode == SM_F2O) {
fprintf ( stderr, "%s: -c and -t cannot be used together.\n",
progName );
exit ( 1 );
}
if (srcMode == SM_F2O && numFileNames == 0)
srcMode = SM_I2O;
if (opMode != OM_Z) blockSize100k = 0;
if (srcMode == SM_F2F) {
signal (SIGINT, mySignalCatcher);
signal (SIGTERM, mySignalCatcher);
# if BZ_UNIX
signal (SIGHUP, mySignalCatcher);
# endif
}
if (opMode == OM_Z) {
if (srcMode == SM_I2O) {
compress ( NULL );
} else {
decode = True;
for (aa = argList; aa != NULL; aa = aa->link) {
if (ISFLAG("--")) { decode = False; continue; }
if (aa->name[0] == '-' && decode) continue;
numFilesProcessed++;
compress ( aa->name );
}
}
}
else
if (opMode == OM_UNZ) {
unzFailsExist = False;
if (srcMode == SM_I2O) {
uncompress ( NULL );
} else {
decode = True;
for (aa = argList; aa != NULL; aa = aa->link) {
if (ISFLAG("--")) { decode = False; continue; }
if (aa->name[0] == '-' && decode) continue;
numFilesProcessed++;
uncompress ( aa->name );
}
}
if (unzFailsExist) {
setExit(2);
exit(exitValue);
}
}
else {
testFailsExist = False;
if (srcMode == SM_I2O) {
testf ( NULL );
} else {
decode = True;
for (aa = argList; aa != NULL; aa = aa->link) {
if (ISFLAG("--")) { decode = False; continue; }
if (aa->name[0] == '-' && decode) continue;
numFilesProcessed++;
testf ( aa->name );
}
}
if (testFailsExist && noisy) {
fprintf ( stderr,
"\n"
"You can use the `bzip2recover' program to attempt to recover\n"
"data from undamaged sections of corrupted files.\n\n"
);
setExit(2);
exit(exitValue);
}
}
/* Free the argument list memory to mollify leak detectors
(eg) Purify, Checker. Serves no other useful purpose.
*/
aa = argList;
while (aa != NULL) {
Cell* aa2 = aa->link;
if (aa->name != NULL) free(aa->name);
free(aa);
aa = aa2;
}
return exitValue;
}
/*-----------------------------------------------------------*/
/*--- end bzip2.c ---*/
/*-----------------------------------------------------------*/
-391
View File
@@ -1,391 +0,0 @@
NAME
bzip2, bunzip2 - a block-sorting file compressor, v1.0.4
bzcat - decompresses files to stdout
bzip2recover - recovers data from damaged bzip2 files
SYNOPSIS
bzip2 [ -cdfkqstvzVL123456789 ] [ filenames ... ]
bunzip2 [ -fkvsVL ] [ filenames ... ]
bzcat [ -s ] [ filenames ... ]
bzip2recover filename
DESCRIPTION
bzip2 compresses files using the Burrows-Wheeler block
sorting text compression algorithm, and Huffman coding.
Compression is generally considerably better than that
achieved by more conventional LZ77/LZ78-based compressors,
and approaches the performance of the PPM family of sta-
tistical compressors.
The command-line options are deliberately very similar to
those of GNU gzip, but they are not identical.
bzip2 expects a list of file names to accompany the com-
mand-line flags. Each file is replaced by a compressed
version of itself, with the name "original_name.bz2".
Each compressed file has the same modification date, per-
missions, and, when possible, ownership as the correspond-
ing original, so that these properties can be correctly
restored at decompression time. File name handling is
naive in the sense that there is no mechanism for preserv-
ing original file names, permissions, ownerships or dates
in filesystems which lack these concepts, or have serious
file name length restrictions, such as MS-DOS.
bzip2 and bunzip2 will by default not overwrite existing
files. If you want this to happen, specify the -f flag.
If no file names are specified, bzip2 compresses from
standard input to standard output. In this case, bzip2
will decline to write compressed output to a terminal, as
this would be entirely incomprehensible and therefore
pointless.
bunzip2 (or bzip2 -d) decompresses all specified files.
Files which were not created by bzip2 will be detected and
ignored, and a warning issued. bzip2 attempts to guess
the filename for the decompressed file from that of the
compressed file as follows:
filename.bz2 becomes filename
filename.bz becomes filename
filename.tbz2 becomes filename.tar
filename.tbz becomes filename.tar
anyothername becomes anyothername.out
If the file does not end in one of the recognised endings,
.bz2, .bz, .tbz2 or .tbz, bzip2 complains that it cannot
guess the name of the original file, and uses the original
name with .out appended.
As with compression, supplying no filenames causes decom-
pression from standard input to standard output.
bunzip2 will correctly decompress a file which is the con-
catenation of two or more compressed files. The result is
the concatenation of the corresponding uncompressed files.
Integrity testing (-t) of concatenated compressed files is
also supported.
You can also compress or decompress files to the standard
output by giving the -c flag. Multiple files may be com-
pressed and decompressed like this. The resulting outputs
are fed sequentially to stdout. Compression of multiple
files in this manner generates a stream containing multi-
ple compressed file representations. Such a stream can be
decompressed correctly only by bzip2 version 0.9.0 or
later. Earlier versions of bzip2 will stop after decom-
pressing the first file in the stream.
bzcat (or bzip2 -dc) decompresses all specified files to
the standard output.
bzip2 will read arguments from the environment variables
BZIP2 and BZIP, in that order, and will process them
before any arguments read from the command line. This
gives a convenient way to supply default arguments.
Compression is always performed, even if the compressed
file is slightly larger than the original. Files of less
than about one hundred bytes tend to get larger, since the
compression mechanism has a constant overhead in the
region of 50 bytes. Random data (including the output of
most file compressors) is coded at about 8.05 bits per
byte, giving an expansion of around 0.5%.
As a self-check for your protection, bzip2 uses 32-bit
CRCs to make sure that the decompressed version of a file
is identical to the original. This guards against corrup-
tion of the compressed data, and against undetected bugs
in bzip2 (hopefully very unlikely). The chances of data
corruption going undetected is microscopic, about one
chance in four billion for each file processed. Be aware,
though, that the check occurs upon decompression, so it
can only tell you that something is wrong. It can't help
you recover the original uncompressed data. You can use
bzip2recover to try to recover data from damaged files.
Return values: 0 for a normal exit, 1 for environmental
problems (file not found, invalid flags, I/O errors, &c),
2 to indicate a corrupt compressed file, 3 for an internal
consistency error (eg, bug) which caused bzip2 to panic.
OPTIONS
-c --stdout
Compress or decompress to standard output.
-d --decompress
Force decompression. bzip2, bunzip2 and bzcat are
really the same program, and the decision about
what actions to take is done on the basis of which
name is used. This flag overrides that mechanism,
and forces bzip2 to decompress.
-z --compress
The complement to -d: forces compression,
regardless of the invocation name.
-t --test
Check integrity of the specified file(s), but don't
decompress them. This really performs a trial
decompression and throws away the result.
-f --force
Force overwrite of output files. Normally, bzip2
will not overwrite existing output files. Also
forces bzip2 to break hard links to files, which it
otherwise wouldn't do.
bzip2 normally declines to decompress files which
don't have the correct magic header bytes. If
forced (-f), however, it will pass such files
through unmodified. This is how GNU gzip behaves.
-k --keep
Keep (don't delete) input files during compression
or decompression.
-s --small
Reduce memory usage, for compression, decompression
and testing. Files are decompressed and tested
using a modified algorithm which only requires 2.5
bytes per block byte. This means any file can be
decompressed in 2300k of memory, albeit at about
half the normal speed.
During compression, -s selects a block size of
200k, which limits memory use to around the same
figure, at the expense of your compression ratio.
In short, if your machine is low on memory (8
megabytes or less), use -s for everything. See
MEMORY MANAGEMENT below.
-q --quiet
Suppress non-essential warning messages. Messages
pertaining to I/O errors and other critical events
will not be suppressed.
-v --verbose
Verbose mode -- show the compression ratio for each
file processed. Further -v's increase the ver-
bosity level, spewing out lots of information which
is primarily of interest for diagnostic purposes.
-L --license -V --version
Display the software version, license terms and
conditions.
-1 (or --fast) to -9 (or --best)
Set the block size to 100 k, 200 k .. 900 k when
compressing. Has no effect when decompressing.
See MEMORY MANAGEMENT below. The --fast and --best
aliases are primarily for GNU gzip compatibility.
In particular, --fast doesn't make things signifi-
cantly faster. And --best merely selects the
default behaviour.
-- Treats all subsequent arguments as file names, even
if they start with a dash. This is so you can han-
dle files with names beginning with a dash, for
example: bzip2 -- -myfilename.
--repetitive-fast --repetitive-best
These flags are redundant in versions 0.9.5 and
above. They provided some coarse control over the
behaviour of the sorting algorithm in earlier ver-
sions, which was sometimes useful. 0.9.5 and above
have an improved algorithm which renders these
flags irrelevant.
MEMORY MANAGEMENT
bzip2 compresses large files in blocks. The block size
affects both the compression ratio achieved, and the
amount of memory needed for compression and decompression.
The flags -1 through -9 specify the block size to be
100,000 bytes through 900,000 bytes (the default) respec-
tively. At decompression time, the block size used for
compression is read from the header of the compressed
file, and bunzip2 then allocates itself just enough memory
to decompress the file. Since block sizes are stored in
compressed files, it follows that the flags -1 to -9 are
irrelevant to and so ignored during decompression.
Compression and decompression requirements, in bytes, can
be estimated as:
Compression: 400k + ( 8 x block size )
Decompression: 100k + ( 4 x block size ), or
100k + ( 2.5 x block size )
Larger block sizes give rapidly diminishing marginal
returns. Most of the compression comes from the first two
or three hundred k of block size, a fact worth bearing in
mind when using bzip2 on small machines. It is also
important to appreciate that the decompression memory
requirement is set at compression time by the choice of
block size.
For files compressed with the default 900k block size,
bunzip2 will require about 3700 kbytes to decompress. To
support decompression of any file on a 4 megabyte machine,
bunzip2 has an option to decompress using approximately
half this amount of memory, about 2300 kbytes. Decompres-
sion speed is also halved, so you should use this option
only where necessary. The relevant flag is -s.
In general, try and use the largest block size memory con-
straints allow, since that maximises the compression
achieved. Compression and decompression speed are virtu-
ally unaffected by block size.
Another significant point applies to files which fit in a
single block -- that means most files you'd encounter
using a large block size. The amount of real memory
touched is proportional to the size of the file, since the
file is smaller than a block. For example, compressing a
file 20,000 bytes long with the flag -9 will cause the
compressor to allocate around 7600k of memory, but only
touch 400k + 20000 * 8 = 560 kbytes of it. Similarly, the
decompressor will allocate 3700k but only touch 100k +
20000 * 4 = 180 kbytes.
Here is a table which summarises the maximum memory usage
for different block sizes. Also recorded is the total
compressed size for 14 files of the Calgary Text Compres-
sion Corpus totalling 3,141,622 bytes. This column gives
some feel for how compression varies with block size.
These figures tend to understate the advantage of larger
block sizes for larger files, since the Corpus is domi-
nated by smaller files.
Compress Decompress Decompress Corpus
Flag usage usage -s usage Size
-1 1200k 500k 350k 914704
-2 2000k 900k 600k 877703
-3 2800k 1300k 850k 860338
-4 3600k 1700k 1100k 846899
-5 4400k 2100k 1350k 845160
-6 5200k 2500k 1600k 838626
-7 6100k 2900k 1850k 834096
-8 6800k 3300k 2100k 828642
-9 7600k 3700k 2350k 828642
RECOVERING DATA FROM DAMAGED FILES
bzip2 compresses files in blocks, usually 900kbytes long.
Each block is handled independently. If a media or trans-
mission error causes a multi-block .bz2 file to become
damaged, it may be possible to recover data from the
undamaged blocks in the file.
The compressed representation of each block is delimited
by a 48-bit pattern, which makes it possible to find the
block boundaries with reasonable certainty. Each block
also carries its own 32-bit CRC, so damaged blocks can be
distinguished from undamaged ones.
bzip2recover is a simple program whose purpose is to
search for blocks in .bz2 files, and write each block out
into its own .bz2 file. You can then use bzip2 -t to test
the integrity of the resulting files, and decompress those
which are undamaged.
bzip2recover takes a single argument, the name of the dam-
aged file, and writes a number of files
"rec00001file.bz2", "rec00002file.bz2", etc, containing
the extracted blocks. The output filenames are
designed so that the use of wildcards in subsequent pro-
cessing -- for example, "bzip2 -dc rec*file.bz2 > recov-
ered_data" -- processes the files in the correct order.
bzip2recover should be of most use dealing with large .bz2
files, as these will contain many blocks. It is clearly
futile to use it on damaged single-block files, since a
damaged block cannot be recovered. If you wish to min-
imise any potential data loss through media or transmis-
sion errors, you might consider compressing with a smaller
block size.
PERFORMANCE NOTES
The sorting phase of compression gathers together similar
strings in the file. Because of this, files containing
very long runs of repeated symbols, like "aabaabaabaab
..." (repeated several hundred times) may compress more
slowly than normal. Versions 0.9.5 and above fare much
better than previous versions in this respect. The ratio
between worst-case and average-case compression time is in
the region of 10:1. For previous versions, this figure
was more like 100:1. You can use the -vvvv option to mon-
itor progress in great detail, if you want.
Decompression speed is unaffected by these phenomena.
bzip2 usually allocates several megabytes of memory to
operate in, and then charges all over it in a fairly ran-
dom fashion. This means that performance, both for com-
pressing and decompressing, is largely determined by the
speed at which your machine can service cache misses.
Because of this, small changes to the code to reduce the
miss rate have been observed to give disproportionately
large performance improvements. I imagine bzip2 will per-
form best on machines with very large caches.
CAVEATS
I/O error messages are not as helpful as they could be.
bzip2 tries hard to detect I/O errors and exit cleanly,
but the details of what the problem is sometimes seem
rather misleading.
This manual page pertains to version 1.0.4 of bzip2. Com-
pressed data created by this version is entirely forwards
and backwards compatible with the previous public
releases, versions 0.1pl2, 0.9.0, 0.9.5, 1.0.0, 1.0.1,
1.0.2 and 1.0.3, but with the following exception: 0.9.0
and above can correctly decompress multiple concatenated
compressed files. 0.1pl2 cannot do this; it will stop
after decompressing just the first file in the stream.
bzip2recover versions prior to 1.0.2 used 32-bit integers
to represent bit positions in compressed files, so they
could not handle compressed files more than 512 megabytes
long. Versions 1.0.2 and above use 64-bit ints on some
platforms which support them (GNU supported targets, and
Windows). To establish whether or not bzip2recover was
built with such a limitation, run it without arguments.
In any event you can build yourself an unlimited version
if you can recompile it with MaybeUInt64 set to be an
unsigned 64-bit integer.
AUTHOR
Julian Seward, jsewardbzip.org.
http://www.bzip.org
The ideas embodied in bzip2 are due to (at least) the fol-
lowing people: Michael Burrows and David Wheeler (for the
block sorting transformation), David Wheeler (again, for
the Huffman coder), Peter Fenwick (for the structured cod-
ing model in the original bzip, and many refinements), and
Alistair Moffat, Radford Neal and Ian Witten (for the
arithmetic coder in the original bzip). I am much
indebted for their help, support and advice. See the man-
ual in the source distribution for pointers to sources of
documentation. Christian von Roques encouraged me to look
for faster sorting algorithms, so as to speed up compres-
sion. Bela Lubkin encouraged me to improve the worst-case
compression performance. Donna Robinson XMLised the docu-
mentation. The bz* scripts are derived from those of GNU
gzip. Many people sent patches, helped with portability
problems, lent machines, gave advice and were generally
helpful.
-514
View File
@@ -1,514 +0,0 @@
/*-----------------------------------------------------------*/
/*--- Block recoverer program for bzip2 ---*/
/*--- bzip2recover.c ---*/
/*-----------------------------------------------------------*/
/* ------------------------------------------------------------------
This file is part of bzip2/libbzip2, a program and library for
lossless, block-sorting data compression.
bzip2/libbzip2 version 1.0.5 of 10 December 2007
Copyright (C) 1996-2007 Julian Seward <jseward@bzip.org>
Please read the WARNING, DISCLAIMER and PATENTS sections in the
README file.
This program is released under the terms of the license contained
in the file LICENSE.
------------------------------------------------------------------ */
/* This program is a complete hack and should be rewritten properly.
It isn't very complicated. */
#include <stdio.h>
#include <errno.h>
#include <stdlib.h>
#include <string.h>
/* This program records bit locations in the file to be recovered.
That means that if 64-bit ints are not supported, we will not
be able to recover .bz2 files over 512MB (2^32 bits) long.
On GNU supported platforms, we take advantage of the 64-bit
int support to circumvent this problem. Ditto MSVC.
This change occurred in version 1.0.2; all prior versions have
the 512MB limitation.
*/
#ifdef __GNUC__
typedef unsigned long long int MaybeUInt64;
# define MaybeUInt64_FMT "%Lu"
#else
#ifdef _MSC_VER
typedef unsigned __int64 MaybeUInt64;
# define MaybeUInt64_FMT "%I64u"
#else
typedef unsigned int MaybeUInt64;
# define MaybeUInt64_FMT "%u"
#endif
#endif
typedef unsigned int UInt32;
typedef int Int32;
typedef unsigned char UChar;
typedef char Char;
typedef unsigned char Bool;
#define True ((Bool)1)
#define False ((Bool)0)
#define BZ_MAX_FILENAME 2000
Char inFileName[BZ_MAX_FILENAME];
Char outFileName[BZ_MAX_FILENAME];
Char progName[BZ_MAX_FILENAME];
MaybeUInt64 bytesOut = 0;
MaybeUInt64 bytesIn = 0;
/*---------------------------------------------------*/
/*--- Header bytes ---*/
/*---------------------------------------------------*/
#define BZ_HDR_B 0x42 /* 'B' */
#define BZ_HDR_Z 0x5a /* 'Z' */
#define BZ_HDR_h 0x68 /* 'h' */
#define BZ_HDR_0 0x30 /* '0' */
/*---------------------------------------------------*/
/*--- I/O errors ---*/
/*---------------------------------------------------*/
/*---------------------------------------------*/
static void readError ( void )
{
fprintf ( stderr,
"%s: I/O error reading `%s', possible reason follows.\n",
progName, inFileName );
perror ( progName );
fprintf ( stderr, "%s: warning: output file(s) may be incomplete.\n",
progName );
exit ( 1 );
}
/*---------------------------------------------*/
static void writeError ( void )
{
fprintf ( stderr,
"%s: I/O error reading `%s', possible reason follows.\n",
progName, inFileName );
perror ( progName );
fprintf ( stderr, "%s: warning: output file(s) may be incomplete.\n",
progName );
exit ( 1 );
}
/*---------------------------------------------*/
static void mallocFail ( Int32 n )
{
fprintf ( stderr,
"%s: malloc failed on request for %d bytes.\n",
progName, n );
fprintf ( stderr, "%s: warning: output file(s) may be incomplete.\n",
progName );
exit ( 1 );
}
/*---------------------------------------------*/
static void tooManyBlocks ( Int32 max_handled_blocks )
{
fprintf ( stderr,
"%s: `%s' appears to contain more than %d blocks\n",
progName, inFileName, max_handled_blocks );
fprintf ( stderr,
"%s: and cannot be handled. To fix, increase\n",
progName );
fprintf ( stderr,
"%s: BZ_MAX_HANDLED_BLOCKS in bzip2recover.c, and recompile.\n",
progName );
exit ( 1 );
}
/*---------------------------------------------------*/
/*--- Bit stream I/O ---*/
/*---------------------------------------------------*/
typedef
struct {
FILE* handle;
Int32 buffer;
Int32 buffLive;
Char mode;
}
BitStream;
/*---------------------------------------------*/
static BitStream* bsOpenReadStream ( FILE* stream )
{
BitStream *bs = malloc ( sizeof(BitStream) );
if (bs == NULL) mallocFail ( sizeof(BitStream) );
bs->handle = stream;
bs->buffer = 0;
bs->buffLive = 0;
bs->mode = 'r';
return bs;
}
/*---------------------------------------------*/
static BitStream* bsOpenWriteStream ( FILE* stream )
{
BitStream *bs = malloc ( sizeof(BitStream) );
if (bs == NULL) mallocFail ( sizeof(BitStream) );
bs->handle = stream;
bs->buffer = 0;
bs->buffLive = 0;
bs->mode = 'w';
return bs;
}
/*---------------------------------------------*/
static void bsPutBit ( BitStream* bs, Int32 bit )
{
if (bs->buffLive == 8) {
Int32 retVal = putc ( (UChar) bs->buffer, bs->handle );
if (retVal == EOF) writeError();
bytesOut++;
bs->buffLive = 1;
bs->buffer = bit & 0x1;
} else {
bs->buffer = ( (bs->buffer << 1) | (bit & 0x1) );
bs->buffLive++;
};
}
/*---------------------------------------------*/
/*--
Returns 0 or 1, or 2 to indicate EOF.
--*/
static Int32 bsGetBit ( BitStream* bs )
{
if (bs->buffLive > 0) {
bs->buffLive --;
return ( ((bs->buffer) >> (bs->buffLive)) & 0x1 );
} else {
Int32 retVal = getc ( bs->handle );
if ( retVal == EOF ) {
if (errno != 0) readError();
return 2;
}
bs->buffLive = 7;
bs->buffer = retVal;
return ( ((bs->buffer) >> 7) & 0x1 );
}
}
/*---------------------------------------------*/
static void bsClose ( BitStream* bs )
{
Int32 retVal;
if ( bs->mode == 'w' ) {
while ( bs->buffLive < 8 ) {
bs->buffLive++;
bs->buffer <<= 1;
};
retVal = putc ( (UChar) (bs->buffer), bs->handle );
if (retVal == EOF) writeError();
bytesOut++;
retVal = fflush ( bs->handle );
if (retVal == EOF) writeError();
}
retVal = fclose ( bs->handle );
if (retVal == EOF) {
if (bs->mode == 'w') writeError(); else readError();
}
free ( bs );
}
/*---------------------------------------------*/
static void bsPutUChar ( BitStream* bs, UChar c )
{
Int32 i;
for (i = 7; i >= 0; i--)
bsPutBit ( bs, (((UInt32) c) >> i) & 0x1 );
}
/*---------------------------------------------*/
static void bsPutUInt32 ( BitStream* bs, UInt32 c )
{
Int32 i;
for (i = 31; i >= 0; i--)
bsPutBit ( bs, (c >> i) & 0x1 );
}
/*---------------------------------------------*/
static Bool endsInBz2 ( Char* name )
{
Int32 n = strlen ( name );
if (n <= 4) return False;
return
(name[n-4] == '.' &&
name[n-3] == 'b' &&
name[n-2] == 'z' &&
name[n-1] == '2');
}
/*---------------------------------------------------*/
/*--- ---*/
/*---------------------------------------------------*/
/* This logic isn't really right when it comes to Cygwin. */
#ifdef _WIN32
# define BZ_SPLIT_SYM '\\' /* path splitter on Windows platform */
#else
# define BZ_SPLIT_SYM '/' /* path splitter on Unix platform */
#endif
#define BLOCK_HEADER_HI 0x00003141UL
#define BLOCK_HEADER_LO 0x59265359UL
#define BLOCK_ENDMARK_HI 0x00001772UL
#define BLOCK_ENDMARK_LO 0x45385090UL
/* Increase if necessary. However, a .bz2 file with > 50000 blocks
would have an uncompressed size of at least 40GB, so the chances
are low you'll need to up this.
*/
#define BZ_MAX_HANDLED_BLOCKS 50000
MaybeUInt64 bStart [BZ_MAX_HANDLED_BLOCKS];
MaybeUInt64 bEnd [BZ_MAX_HANDLED_BLOCKS];
MaybeUInt64 rbStart[BZ_MAX_HANDLED_BLOCKS];
MaybeUInt64 rbEnd [BZ_MAX_HANDLED_BLOCKS];
Int32 main ( Int32 argc, Char** argv )
{
FILE* inFile;
FILE* outFile;
BitStream* bsIn, *bsWr;
Int32 b, wrBlock, currBlock, rbCtr;
MaybeUInt64 bitsRead;
UInt32 buffHi, buffLo, blockCRC;
Char* p;
strcpy ( progName, argv[0] );
inFileName[0] = outFileName[0] = 0;
fprintf ( stderr,
"bzip2recover 1.0.5: extracts blocks from damaged .bz2 files.\n" );
if (argc != 2) {
fprintf ( stderr, "%s: usage is `%s damaged_file_name'.\n",
progName, progName );
switch (sizeof(MaybeUInt64)) {
case 8:
fprintf(stderr,
"\trestrictions on size of recovered file: None\n");
break;
case 4:
fprintf(stderr,
"\trestrictions on size of recovered file: 512 MB\n");
fprintf(stderr,
"\tto circumvent, recompile with MaybeUInt64 as an\n"
"\tunsigned 64-bit int.\n");
break;
default:
fprintf(stderr,
"\tsizeof(MaybeUInt64) is not 4 or 8 -- "
"configuration error.\n");
break;
}
exit(1);
}
if (strlen(argv[1]) >= BZ_MAX_FILENAME-20) {
fprintf ( stderr,
"%s: supplied filename is suspiciously (>= %d chars) long. Bye!\n",
progName, (int)strlen(argv[1]) );
exit(1);
}
strcpy ( inFileName, argv[1] );
inFile = fopen ( inFileName, "rb" );
if (inFile == NULL) {
fprintf ( stderr, "%s: can't read `%s'\n", progName, inFileName );
exit(1);
}
bsIn = bsOpenReadStream ( inFile );
fprintf ( stderr, "%s: searching for block boundaries ...\n", progName );
bitsRead = 0;
buffHi = buffLo = 0;
currBlock = 0;
bStart[currBlock] = 0;
rbCtr = 0;
while (True) {
b = bsGetBit ( bsIn );
bitsRead++;
if (b == 2) {
if (bitsRead >= bStart[currBlock] &&
(bitsRead - bStart[currBlock]) >= 40) {
bEnd[currBlock] = bitsRead-1;
if (currBlock > 0)
fprintf ( stderr, " block %d runs from " MaybeUInt64_FMT
" to " MaybeUInt64_FMT " (incomplete)\n",
currBlock, bStart[currBlock], bEnd[currBlock] );
} else
currBlock--;
break;
}
buffHi = (buffHi << 1) | (buffLo >> 31);
buffLo = (buffLo << 1) | (b & 1);
if ( ( (buffHi & 0x0000ffff) == BLOCK_HEADER_HI
&& buffLo == BLOCK_HEADER_LO)
||
( (buffHi & 0x0000ffff) == BLOCK_ENDMARK_HI
&& buffLo == BLOCK_ENDMARK_LO)
) {
if (bitsRead > 49) {
bEnd[currBlock] = bitsRead-49;
} else {
bEnd[currBlock] = 0;
}
if (currBlock > 0 &&
(bEnd[currBlock] - bStart[currBlock]) >= 130) {
fprintf ( stderr, " block %d runs from " MaybeUInt64_FMT
" to " MaybeUInt64_FMT "\n",
rbCtr+1, bStart[currBlock], bEnd[currBlock] );
rbStart[rbCtr] = bStart[currBlock];
rbEnd[rbCtr] = bEnd[currBlock];
rbCtr++;
}
if (currBlock >= BZ_MAX_HANDLED_BLOCKS)
tooManyBlocks(BZ_MAX_HANDLED_BLOCKS);
currBlock++;
bStart[currBlock] = bitsRead;
}
}
bsClose ( bsIn );
/*-- identified blocks run from 1 to rbCtr inclusive. --*/
if (rbCtr < 1) {
fprintf ( stderr,
"%s: sorry, I couldn't find any block boundaries.\n",
progName );
exit(1);
};
fprintf ( stderr, "%s: splitting into blocks\n", progName );
inFile = fopen ( inFileName, "rb" );
if (inFile == NULL) {
fprintf ( stderr, "%s: can't open `%s'\n", progName, inFileName );
exit(1);
}
bsIn = bsOpenReadStream ( inFile );
/*-- placate gcc's dataflow analyser --*/
blockCRC = 0; bsWr = 0;
bitsRead = 0;
outFile = NULL;
wrBlock = 0;
while (True) {
b = bsGetBit(bsIn);
if (b == 2) break;
buffHi = (buffHi << 1) | (buffLo >> 31);
buffLo = (buffLo << 1) | (b & 1);
if (bitsRead == 47+rbStart[wrBlock])
blockCRC = (buffHi << 16) | (buffLo >> 16);
if (outFile != NULL && bitsRead >= rbStart[wrBlock]
&& bitsRead <= rbEnd[wrBlock]) {
bsPutBit ( bsWr, b );
}
bitsRead++;
if (bitsRead == rbEnd[wrBlock]+1) {
if (outFile != NULL) {
bsPutUChar ( bsWr, 0x17 ); bsPutUChar ( bsWr, 0x72 );
bsPutUChar ( bsWr, 0x45 ); bsPutUChar ( bsWr, 0x38 );
bsPutUChar ( bsWr, 0x50 ); bsPutUChar ( bsWr, 0x90 );
bsPutUInt32 ( bsWr, blockCRC );
bsClose ( bsWr );
}
if (wrBlock >= rbCtr) break;
wrBlock++;
} else
if (bitsRead == rbStart[wrBlock]) {
/* Create the output file name, correctly handling leading paths.
(31.10.2001 by Sergey E. Kusikov) */
Char* split;
Int32 ofs, k;
for (k = 0; k < BZ_MAX_FILENAME; k++)
outFileName[k] = 0;
strcpy (outFileName, inFileName);
split = strrchr (outFileName, BZ_SPLIT_SYM);
if (split == NULL) {
split = outFileName;
} else {
++split;
}
/* Now split points to the start of the basename. */
ofs = split - outFileName;
sprintf (split, "rec%5d", wrBlock+1);
for (p = split; *p != 0; p++) if (*p == ' ') *p = '0';
strcat (outFileName, inFileName + ofs);
if ( !endsInBz2(outFileName)) strcat ( outFileName, ".bz2" );
fprintf ( stderr, " writing block %d to `%s' ...\n",
wrBlock+1, outFileName );
outFile = fopen ( outFileName, "wb" );
if (outFile == NULL) {
fprintf ( stderr, "%s: can't write `%s'\n",
progName, outFileName );
exit(1);
}
bsWr = bsOpenWriteStream ( outFile );
bsPutUChar ( bsWr, BZ_HDR_B );
bsPutUChar ( bsWr, BZ_HDR_Z );
bsPutUChar ( bsWr, BZ_HDR_h );
bsPutUChar ( bsWr, BZ_HDR_0 + 9 );
bsPutUChar ( bsWr, 0x31 ); bsPutUChar ( bsWr, 0x41 );
bsPutUChar ( bsWr, 0x59 ); bsPutUChar ( bsWr, 0x26 );
bsPutUChar ( bsWr, 0x53 ); bsPutUChar ( bsWr, 0x59 );
}
}
fprintf ( stderr, "%s: finished\n", progName );
return 0;
}
/*-----------------------------------------------------------*/
/*--- end bzip2recover.c ---*/
/*-----------------------------------------------------------*/
-1575
View File
@@ -1,1575 +0,0 @@
/*-------------------------------------------------------------*/
/*--- Library top-level functions. ---*/
/*--- bzlib.c ---*/
/*-------------------------------------------------------------*/
/* ------------------------------------------------------------------
This file is part of bzip2/libbzip2, a program and library for
lossless, block-sorting data compression.
bzip2/libbzip2 version 1.0.5 of 10 December 2007
Copyright (C) 1996-2007 Julian Seward <jseward@bzip.org>
Please read the WARNING, DISCLAIMER and PATENTS sections in the
README file.
This program is released under the terms of the license contained
in the file LICENSE.
------------------------------------------------------------------ */
/* CHANGES
0.9.0 -- original version.
0.9.0a/b -- no changes in this file.
0.9.0c -- made zero-length BZ_FLUSH work correctly in bzCompress().
fixed bzWrite/bzRead to ignore zero-length requests.
fixed bzread to correctly handle read requests after EOF.
wrong parameter order in call to bzDecompressInit in
bzBuffToBuffDecompress. Fixed.
*/
#include "bzlib_private.h"
/*---------------------------------------------------*/
/*--- Compression stuff ---*/
/*---------------------------------------------------*/
/*---------------------------------------------------*/
#ifndef BZ_NO_STDIO
void BZ2_bz__AssertH__fail ( int errcode )
{
fprintf(stderr,
"\n\nbzip2/libbzip2: internal error number %d.\n"
"This is a bug in bzip2/libbzip2, %s.\n"
"Please report it to me at: jseward@bzip.org. If this happened\n"
"when you were using some program which uses libbzip2 as a\n"
"component, you should also report this bug to the author(s)\n"
"of that program. Please make an effort to report this bug;\n"
"timely and accurate bug reports eventually lead to higher\n"
"quality software. Thanks. Julian Seward, 10 December 2007.\n\n",
errcode,
BZ2_bzlibVersion()
);
if (errcode == 1007) {
fprintf(stderr,
"\n*** A special note about internal error number 1007 ***\n"
"\n"
"Experience suggests that a common cause of i.e. 1007\n"
"is unreliable memory or other hardware. The 1007 assertion\n"
"just happens to cross-check the results of huge numbers of\n"
"memory reads/writes, and so acts (unintendedly) as a stress\n"
"test of your memory system.\n"
"\n"
"I suggest the following: try compressing the file again,\n"
"possibly monitoring progress in detail with the -vv flag.\n"
"\n"
"* If the error cannot be reproduced, and/or happens at different\n"
" points in compression, you may have a flaky memory system.\n"
" Try a memory-test program. I have used Memtest86\n"
" (www.memtest86.com). At the time of writing it is free (GPLd).\n"
" Memtest86 tests memory much more thorougly than your BIOSs\n"
" power-on test, and may find failures that the BIOS doesn't.\n"
"\n"
"* If the error can be repeatably reproduced, this is a bug in\n"
" bzip2, and I would very much like to hear about it. Please\n"
" let me know, and, ideally, save a copy of the file causing the\n"
" problem -- without which I will be unable to investigate it.\n"
"\n"
);
}
exit(3);
}
#endif
/*---------------------------------------------------*/
static
int bz_config_ok ( void )
{
if (sizeof(int) != 4) return 0;
if (sizeof(short) != 2) return 0;
if (sizeof(char) != 1) return 0;
return 1;
}
/*---------------------------------------------------*/
static
void* default_bzalloc ( void* opaque, Int32 items, Int32 size )
{
void* v = malloc ( items * size );
(void)opaque;
return v;
}
static
void default_bzfree ( void* opaque, void* addr )
{
if (addr != NULL) free ( addr );
(void)opaque;
}
/*---------------------------------------------------*/
static
void prepare_new_block ( EState* s )
{
Int32 i;
s->nblock = 0;
s->numZ = 0;
s->state_out_pos = 0;
BZ_INITIALISE_CRC ( s->blockCRC );
for (i = 0; i < 256; i++) s->inUse[i] = False;
s->blockNo++;
}
/*---------------------------------------------------*/
static
void init_RL ( EState* s )
{
s->state_in_ch = 256;
s->state_in_len = 0;
}
static
Bool isempty_RL ( EState* s )
{
if (s->state_in_ch < 256 && s->state_in_len > 0)
return False; else
return True;
}
/*---------------------------------------------------*/
int BZ_API(BZ2_bzCompressInit)
( bz_stream* strm,
int blockSize100k,
int verbosity,
int workFactor )
{
Int32 n;
EState* s;
if (!bz_config_ok()) return BZ_CONFIG_ERROR;
if (strm == NULL ||
blockSize100k < 1 || blockSize100k > 9 ||
workFactor < 0 || workFactor > 250)
return BZ_PARAM_ERROR;
if (workFactor == 0) workFactor = 30;
if (strm->bzalloc == NULL) strm->bzalloc = default_bzalloc;
if (strm->bzfree == NULL) strm->bzfree = default_bzfree;
s = BZALLOC( sizeof(EState) );
if (s == NULL) return BZ_MEM_ERROR;
s->strm = strm;
s->arr1 = NULL;
s->arr2 = NULL;
s->ftab = NULL;
n = 100000 * blockSize100k;
s->arr1 = BZALLOC( n * sizeof(UInt32) );
s->arr2 = BZALLOC( (n+BZ_N_OVERSHOOT) * sizeof(UInt32) );
s->ftab = BZALLOC( 65537 * sizeof(UInt32) );
if (s->arr1 == NULL || s->arr2 == NULL || s->ftab == NULL) {
if (s->arr1 != NULL) BZFREE(s->arr1);
if (s->arr2 != NULL) BZFREE(s->arr2);
if (s->ftab != NULL) BZFREE(s->ftab);
if (s != NULL) BZFREE(s);
return BZ_MEM_ERROR;
}
s->blockNo = 0;
s->state = BZ_S_INPUT;
s->mode = BZ_M_RUNNING;
s->combinedCRC = 0;
s->blockSize100k = blockSize100k;
s->nblockMAX = 100000 * blockSize100k - 19;
s->verbosity = verbosity;
s->workFactor = workFactor;
s->block = (UChar*)s->arr2;
s->mtfv = (UInt16*)s->arr1;
s->zbits = NULL;
s->ptr = (UInt32*)s->arr1;
strm->state = s;
strm->total_in_lo32 = 0;
strm->total_in_hi32 = 0;
strm->total_out_lo32 = 0;
strm->total_out_hi32 = 0;
init_RL ( s );
prepare_new_block ( s );
return BZ_OK;
}
/*---------------------------------------------------*/
static
void add_pair_to_block ( EState* s )
{
Int32 i;
UChar ch = (UChar)(s->state_in_ch);
for (i = 0; i < s->state_in_len; i++) {
BZ_UPDATE_CRC( s->blockCRC, ch );
}
s->inUse[s->state_in_ch] = True;
switch (s->state_in_len) {
case 1:
s->block[s->nblock] = (UChar)ch; s->nblock++;
break;
case 2:
s->block[s->nblock] = (UChar)ch; s->nblock++;
s->block[s->nblock] = (UChar)ch; s->nblock++;
break;
case 3:
s->block[s->nblock] = (UChar)ch; s->nblock++;
s->block[s->nblock] = (UChar)ch; s->nblock++;
s->block[s->nblock] = (UChar)ch; s->nblock++;
break;
default:
s->inUse[s->state_in_len-4] = True;
s->block[s->nblock] = (UChar)ch; s->nblock++;
s->block[s->nblock] = (UChar)ch; s->nblock++;
s->block[s->nblock] = (UChar)ch; s->nblock++;
s->block[s->nblock] = (UChar)ch; s->nblock++;
s->block[s->nblock] = ((UChar)(s->state_in_len-4));
s->nblock++;
break;
}
}
/*---------------------------------------------------*/
static
void flush_RL ( EState* s )
{
if (s->state_in_ch < 256) add_pair_to_block ( s );
init_RL ( s );
}
/*---------------------------------------------------*/
#define ADD_CHAR_TO_BLOCK(zs,zchh0) \
{ \
UInt32 zchh = (UInt32)(zchh0); \
/*-- fast track the common case --*/ \
if (zchh != zs->state_in_ch && \
zs->state_in_len == 1) { \
UChar ch = (UChar)(zs->state_in_ch); \
BZ_UPDATE_CRC( zs->blockCRC, ch ); \
zs->inUse[zs->state_in_ch] = True; \
zs->block[zs->nblock] = (UChar)ch; \
zs->nblock++; \
zs->state_in_ch = zchh; \
} \
else \
/*-- general, uncommon cases --*/ \
if (zchh != zs->state_in_ch || \
zs->state_in_len == 255) { \
if (zs->state_in_ch < 256) \
add_pair_to_block ( zs ); \
zs->state_in_ch = zchh; \
zs->state_in_len = 1; \
} else { \
zs->state_in_len++; \
} \
}
/*---------------------------------------------------*/
static
Bool copy_input_until_stop ( EState* s )
{
Bool progress_in = False;
if (s->mode == BZ_M_RUNNING) {
/*-- fast track the common case --*/
while (True) {
/*-- block full? --*/
if (s->nblock >= s->nblockMAX) break;
/*-- no input? --*/
if (s->strm->avail_in == 0) break;
progress_in = True;
ADD_CHAR_TO_BLOCK ( s, (UInt32)(*((UChar*)(s->strm->next_in))) );
s->strm->next_in++;
s->strm->avail_in--;
s->strm->total_in_lo32++;
if (s->strm->total_in_lo32 == 0) s->strm->total_in_hi32++;
}
} else {
/*-- general, uncommon case --*/
while (True) {
/*-- block full? --*/
if (s->nblock >= s->nblockMAX) break;
/*-- no input? --*/
if (s->strm->avail_in == 0) break;
/*-- flush/finish end? --*/
if (s->avail_in_expect == 0) break;
progress_in = True;
ADD_CHAR_TO_BLOCK ( s, (UInt32)(*((UChar*)(s->strm->next_in))) );
s->strm->next_in++;
s->strm->avail_in--;
s->strm->total_in_lo32++;
if (s->strm->total_in_lo32 == 0) s->strm->total_in_hi32++;
s->avail_in_expect--;
}
}
return progress_in;
}
/*---------------------------------------------------*/
static
Bool copy_output_until_stop ( EState* s )
{
Bool progress_out = False;
while (True) {
/*-- no output space? --*/
if (s->strm->avail_out == 0) break;
/*-- block done? --*/
if (s->state_out_pos >= s->numZ) break;
progress_out = True;
*(s->strm->next_out) = s->zbits[s->state_out_pos];
s->state_out_pos++;
s->strm->avail_out--;
s->strm->next_out++;
s->strm->total_out_lo32++;
if (s->strm->total_out_lo32 == 0) s->strm->total_out_hi32++;
}
return progress_out;
}
/*---------------------------------------------------*/
static
Bool handle_compress ( bz_stream* strm )
{
Bool progress_in = False;
Bool progress_out = False;
EState* s = strm->state;
while (True) {
if (s->state == BZ_S_OUTPUT) {
progress_out |= copy_output_until_stop ( s );
if (s->state_out_pos < s->numZ) break;
if (s->mode == BZ_M_FINISHING &&
s->avail_in_expect == 0 &&
isempty_RL(s)) break;
prepare_new_block ( s );
s->state = BZ_S_INPUT;
if (s->mode == BZ_M_FLUSHING &&
s->avail_in_expect == 0 &&
isempty_RL(s)) break;
}
if (s->state == BZ_S_INPUT) {
progress_in |= copy_input_until_stop ( s );
if (s->mode != BZ_M_RUNNING && s->avail_in_expect == 0) {
flush_RL ( s );
BZ2_compressBlock ( s, (Bool)(s->mode == BZ_M_FINISHING) );
s->state = BZ_S_OUTPUT;
}
else
if (s->nblock >= s->nblockMAX) {
BZ2_compressBlock ( s, False );
s->state = BZ_S_OUTPUT;
}
else
if (s->strm->avail_in == 0) {
break;
}
}
}
return progress_in || progress_out;
}
/*---------------------------------------------------*/
int BZ_API(BZ2_bzCompress) ( bz_stream *strm, int action )
{
Bool progress;
EState* s;
if (strm == NULL) return BZ_PARAM_ERROR;
s = strm->state;
if (s == NULL) return BZ_PARAM_ERROR;
if (s->strm != strm) return BZ_PARAM_ERROR;
preswitch:
switch (s->mode) {
case BZ_M_IDLE:
return BZ_SEQUENCE_ERROR;
case BZ_M_RUNNING:
if (action == BZ_RUN) {
progress = handle_compress ( strm );
return progress ? BZ_RUN_OK : BZ_PARAM_ERROR;
}
else
if (action == BZ_FLUSH) {
s->avail_in_expect = strm->avail_in;
s->mode = BZ_M_FLUSHING;
goto preswitch;
}
else
if (action == BZ_FINISH) {
s->avail_in_expect = strm->avail_in;
s->mode = BZ_M_FINISHING;
goto preswitch;
}
else
return BZ_PARAM_ERROR;
case BZ_M_FLUSHING:
if (action != BZ_FLUSH) return BZ_SEQUENCE_ERROR;
if (s->avail_in_expect != s->strm->avail_in)
return BZ_SEQUENCE_ERROR;
progress = handle_compress ( strm );
if (s->avail_in_expect > 0 || !isempty_RL(s) ||
s->state_out_pos < s->numZ) return BZ_FLUSH_OK;
s->mode = BZ_M_RUNNING;
return BZ_RUN_OK;
case BZ_M_FINISHING:
if (action != BZ_FINISH) return BZ_SEQUENCE_ERROR;
if (s->avail_in_expect != s->strm->avail_in)
return BZ_SEQUENCE_ERROR;
progress = handle_compress ( strm );
if (!progress) return BZ_SEQUENCE_ERROR;
if (s->avail_in_expect > 0 || !isempty_RL(s) ||
s->state_out_pos < s->numZ) return BZ_FINISH_OK;
s->mode = BZ_M_IDLE;
return BZ_STREAM_END;
}
return BZ_OK; /*--not reached--*/
}
/*---------------------------------------------------*/
int BZ_API(BZ2_bzCompressEnd) ( bz_stream *strm )
{
EState* s;
if (strm == NULL) return BZ_PARAM_ERROR;
s = strm->state;
if (s == NULL) return BZ_PARAM_ERROR;
if (s->strm != strm) return BZ_PARAM_ERROR;
if (s->arr1 != NULL) BZFREE(s->arr1);
if (s->arr2 != NULL) BZFREE(s->arr2);
if (s->ftab != NULL) BZFREE(s->ftab);
BZFREE(strm->state);
strm->state = NULL;
return BZ_OK;
}
/*---------------------------------------------------*/
/*--- Decompression stuff ---*/
/*---------------------------------------------------*/
/*---------------------------------------------------*/
int BZ_API(BZ2_bzDecompressInit)
( bz_stream* strm,
int verbosity,
int small )
{
DState* s;
if (!bz_config_ok()) return BZ_CONFIG_ERROR;
if (strm == NULL) return BZ_PARAM_ERROR;
if (small != 0 && small != 1) return BZ_PARAM_ERROR;
if (verbosity < 0 || verbosity > 4) return BZ_PARAM_ERROR;
if (strm->bzalloc == NULL) strm->bzalloc = default_bzalloc;
if (strm->bzfree == NULL) strm->bzfree = default_bzfree;
s = BZALLOC( sizeof(DState) );
if (s == NULL) return BZ_MEM_ERROR;
s->strm = strm;
strm->state = s;
s->state = BZ_X_MAGIC_1;
s->bsLive = 0;
s->bsBuff = 0;
s->calculatedCombinedCRC = 0;
strm->total_in_lo32 = 0;
strm->total_in_hi32 = 0;
strm->total_out_lo32 = 0;
strm->total_out_hi32 = 0;
s->smallDecompress = (Bool)small;
s->ll4 = NULL;
s->ll16 = NULL;
s->tt = NULL;
s->currBlockNo = 0;
s->verbosity = verbosity;
return BZ_OK;
}
/*---------------------------------------------------*/
/* Return True iff data corruption is discovered.
Returns False if there is no problem.
*/
static
Bool unRLE_obuf_to_output_FAST ( DState* s )
{
UChar k1;
if (s->blockRandomised) {
while (True) {
/* try to finish existing run */
while (True) {
if (s->strm->avail_out == 0) return False;
if (s->state_out_len == 0) break;
*( (UChar*)(s->strm->next_out) ) = s->state_out_ch;
BZ_UPDATE_CRC ( s->calculatedBlockCRC, s->state_out_ch );
s->state_out_len--;
s->strm->next_out++;
s->strm->avail_out--;
s->strm->total_out_lo32++;
if (s->strm->total_out_lo32 == 0) s->strm->total_out_hi32++;
}
/* can a new run be started? */
if (s->nblock_used == s->save_nblock+1) return False;
/* Only caused by corrupt data stream? */
if (s->nblock_used > s->save_nblock+1)
return True;
s->state_out_len = 1;
s->state_out_ch = s->k0;
BZ_GET_FAST(k1); BZ_RAND_UPD_MASK;
k1 ^= BZ_RAND_MASK; s->nblock_used++;
if (s->nblock_used == s->save_nblock+1) continue;
if (k1 != s->k0) { s->k0 = k1; continue; };
s->state_out_len = 2;
BZ_GET_FAST(k1); BZ_RAND_UPD_MASK;
k1 ^= BZ_RAND_MASK; s->nblock_used++;
if (s->nblock_used == s->save_nblock+1) continue;
if (k1 != s->k0) { s->k0 = k1; continue; };
s->state_out_len = 3;
BZ_GET_FAST(k1); BZ_RAND_UPD_MASK;
k1 ^= BZ_RAND_MASK; s->nblock_used++;
if (s->nblock_used == s->save_nblock+1) continue;
if (k1 != s->k0) { s->k0 = k1; continue; };
BZ_GET_FAST(k1); BZ_RAND_UPD_MASK;
k1 ^= BZ_RAND_MASK; s->nblock_used++;
s->state_out_len = ((Int32)k1) + 4;
BZ_GET_FAST(s->k0); BZ_RAND_UPD_MASK;
s->k0 ^= BZ_RAND_MASK; s->nblock_used++;
}
} else {
/* restore */
UInt32 c_calculatedBlockCRC = s->calculatedBlockCRC;
UChar c_state_out_ch = s->state_out_ch;
Int32 c_state_out_len = s->state_out_len;
Int32 c_nblock_used = s->nblock_used;
Int32 c_k0 = s->k0;
UInt32* c_tt = s->tt;
UInt32 c_tPos = s->tPos;
char* cs_next_out = s->strm->next_out;
unsigned int cs_avail_out = s->strm->avail_out;
Int32 ro_blockSize100k = s->blockSize100k;
/* end restore */
UInt32 avail_out_INIT = cs_avail_out;
Int32 s_save_nblockPP = s->save_nblock+1;
unsigned int total_out_lo32_old;
while (True) {
/* try to finish existing run */
if (c_state_out_len > 0) {
while (True) {
if (cs_avail_out == 0) goto return_notr;
if (c_state_out_len == 1) break;
*( (UChar*)(cs_next_out) ) = c_state_out_ch;
BZ_UPDATE_CRC ( c_calculatedBlockCRC, c_state_out_ch );
c_state_out_len--;
cs_next_out++;
cs_avail_out--;
}
s_state_out_len_eq_one:
{
if (cs_avail_out == 0) {
c_state_out_len = 1; goto return_notr;
};
*( (UChar*)(cs_next_out) ) = c_state_out_ch;
BZ_UPDATE_CRC ( c_calculatedBlockCRC, c_state_out_ch );
cs_next_out++;
cs_avail_out--;
}
}
/* Only caused by corrupt data stream? */
if (c_nblock_used > s_save_nblockPP)
return True;
/* can a new run be started? */
if (c_nblock_used == s_save_nblockPP) {
c_state_out_len = 0; goto return_notr;
};
c_state_out_ch = c_k0;
BZ_GET_FAST_C(k1); c_nblock_used++;
if (k1 != c_k0) {
c_k0 = k1; goto s_state_out_len_eq_one;
};
if (c_nblock_used == s_save_nblockPP)
goto s_state_out_len_eq_one;
c_state_out_len = 2;
BZ_GET_FAST_C(k1); c_nblock_used++;
if (c_nblock_used == s_save_nblockPP) continue;
if (k1 != c_k0) { c_k0 = k1; continue; };
c_state_out_len = 3;
BZ_GET_FAST_C(k1); c_nblock_used++;
if (c_nblock_used == s_save_nblockPP) continue;
if (k1 != c_k0) { c_k0 = k1; continue; };
BZ_GET_FAST_C(k1); c_nblock_used++;
c_state_out_len = ((Int32)k1) + 4;
BZ_GET_FAST_C(c_k0); c_nblock_used++;
}
return_notr:
total_out_lo32_old = s->strm->total_out_lo32;
s->strm->total_out_lo32 += (avail_out_INIT - cs_avail_out);
if (s->strm->total_out_lo32 < total_out_lo32_old)
s->strm->total_out_hi32++;
/* save */
s->calculatedBlockCRC = c_calculatedBlockCRC;
s->state_out_ch = c_state_out_ch;
s->state_out_len = c_state_out_len;
s->nblock_used = c_nblock_used;
s->k0 = c_k0;
s->tt = c_tt;
s->tPos = c_tPos;
s->strm->next_out = cs_next_out;
s->strm->avail_out = cs_avail_out;
/* end save */
}
return False;
}
/*---------------------------------------------------*/
__inline__ Int32 BZ2_indexIntoF ( Int32 indx, Int32 *cftab )
{
Int32 nb, na, mid;
nb = 0;
na = 256;
do {
mid = (nb + na) >> 1;
if (indx >= cftab[mid]) nb = mid; else na = mid;
}
while (na - nb != 1);
return nb;
}
/*---------------------------------------------------*/
/* Return True iff data corruption is discovered.
Returns False if there is no problem.
*/
static
Bool unRLE_obuf_to_output_SMALL ( DState* s )
{
UChar k1;
if (s->blockRandomised) {
while (True) {
/* try to finish existing run */
while (True) {
if (s->strm->avail_out == 0) return False;
if (s->state_out_len == 0) break;
*( (UChar*)(s->strm->next_out) ) = s->state_out_ch;
BZ_UPDATE_CRC ( s->calculatedBlockCRC, s->state_out_ch );
s->state_out_len--;
s->strm->next_out++;
s->strm->avail_out--;
s->strm->total_out_lo32++;
if (s->strm->total_out_lo32 == 0) s->strm->total_out_hi32++;
}
/* can a new run be started? */
if (s->nblock_used == s->save_nblock+1) return False;
/* Only caused by corrupt data stream? */
if (s->nblock_used > s->save_nblock+1)
return True;
s->state_out_len = 1;
s->state_out_ch = s->k0;
BZ_GET_SMALL(k1); BZ_RAND_UPD_MASK;
k1 ^= BZ_RAND_MASK; s->nblock_used++;
if (s->nblock_used == s->save_nblock+1) continue;
if (k1 != s->k0) { s->k0 = k1; continue; };
s->state_out_len = 2;
BZ_GET_SMALL(k1); BZ_RAND_UPD_MASK;
k1 ^= BZ_RAND_MASK; s->nblock_used++;
if (s->nblock_used == s->save_nblock+1) continue;
if (k1 != s->k0) { s->k0 = k1; continue; };
s->state_out_len = 3;
BZ_GET_SMALL(k1); BZ_RAND_UPD_MASK;
k1 ^= BZ_RAND_MASK; s->nblock_used++;
if (s->nblock_used == s->save_nblock+1) continue;
if (k1 != s->k0) { s->k0 = k1; continue; };
BZ_GET_SMALL(k1); BZ_RAND_UPD_MASK;
k1 ^= BZ_RAND_MASK; s->nblock_used++;
s->state_out_len = ((Int32)k1) + 4;
BZ_GET_SMALL(s->k0); BZ_RAND_UPD_MASK;
s->k0 ^= BZ_RAND_MASK; s->nblock_used++;
}
} else {
while (True) {
/* try to finish existing run */
while (True) {
if (s->strm->avail_out == 0) return False;
if (s->state_out_len == 0) break;
*( (UChar*)(s->strm->next_out) ) = s->state_out_ch;
BZ_UPDATE_CRC ( s->calculatedBlockCRC, s->state_out_ch );
s->state_out_len--;
s->strm->next_out++;
s->strm->avail_out--;
s->strm->total_out_lo32++;
if (s->strm->total_out_lo32 == 0) s->strm->total_out_hi32++;
}
/* can a new run be started? */
if (s->nblock_used == s->save_nblock+1) return False;
/* Only caused by corrupt data stream? */
if (s->nblock_used > s->save_nblock+1)
return True;
s->state_out_len = 1;
s->state_out_ch = s->k0;
BZ_GET_SMALL(k1); s->nblock_used++;
if (s->nblock_used == s->save_nblock+1) continue;
if (k1 != s->k0) { s->k0 = k1; continue; };
s->state_out_len = 2;
BZ_GET_SMALL(k1); s->nblock_used++;
if (s->nblock_used == s->save_nblock+1) continue;
if (k1 != s->k0) { s->k0 = k1; continue; };
s->state_out_len = 3;
BZ_GET_SMALL(k1); s->nblock_used++;
if (s->nblock_used == s->save_nblock+1) continue;
if (k1 != s->k0) { s->k0 = k1; continue; };
BZ_GET_SMALL(k1); s->nblock_used++;
s->state_out_len = ((Int32)k1) + 4;
BZ_GET_SMALL(s->k0); s->nblock_used++;
}
}
}
/*---------------------------------------------------*/
int BZ_API(BZ2_bzDecompress) ( bz_stream *strm )
{
Bool corrupt;
DState* s;
if (strm == NULL) return BZ_PARAM_ERROR;
s = strm->state;
if (s == NULL) return BZ_PARAM_ERROR;
if (s->strm != strm) return BZ_PARAM_ERROR;
while (True) {
if (s->state == BZ_X_IDLE) return BZ_SEQUENCE_ERROR;
if (s->state == BZ_X_OUTPUT) {
if (s->smallDecompress)
corrupt = unRLE_obuf_to_output_SMALL ( s ); else
corrupt = unRLE_obuf_to_output_FAST ( s );
if (corrupt) return BZ_DATA_ERROR;
if (s->nblock_used == s->save_nblock+1 && s->state_out_len == 0) {
BZ_FINALISE_CRC ( s->calculatedBlockCRC );
if (s->verbosity >= 3)
VPrintf2 ( " {0x%08x, 0x%08x}", s->storedBlockCRC,
s->calculatedBlockCRC );
if (s->verbosity >= 2) VPrintf0 ( "]" );
if (s->calculatedBlockCRC != s->storedBlockCRC)
return BZ_DATA_ERROR;
s->calculatedCombinedCRC
= (s->calculatedCombinedCRC << 1) |
(s->calculatedCombinedCRC >> 31);
s->calculatedCombinedCRC ^= s->calculatedBlockCRC;
s->state = BZ_X_BLKHDR_1;
} else {
return BZ_OK;
}
}
if (s->state >= BZ_X_MAGIC_1) {
Int32 r = BZ2_decompress ( s );
if (r == BZ_STREAM_END) {
if (s->verbosity >= 3)
VPrintf2 ( "\n combined CRCs: stored = 0x%08x, computed = 0x%08x",
s->storedCombinedCRC, s->calculatedCombinedCRC );
if (s->calculatedCombinedCRC != s->storedCombinedCRC)
return BZ_DATA_ERROR;
return r;
}
if (s->state != BZ_X_OUTPUT) return r;
}
}
AssertH ( 0, 6001 );
return 0; /*NOTREACHED*/
}
/*---------------------------------------------------*/
int BZ_API(BZ2_bzDecompressEnd) ( bz_stream *strm )
{
DState* s;
if (strm == NULL) return BZ_PARAM_ERROR;
s = strm->state;
if (s == NULL) return BZ_PARAM_ERROR;
if (s->strm != strm) return BZ_PARAM_ERROR;
if (s->tt != NULL) BZFREE(s->tt);
if (s->ll16 != NULL) BZFREE(s->ll16);
if (s->ll4 != NULL) BZFREE(s->ll4);
BZFREE(strm->state);
strm->state = NULL;
return BZ_OK;
}
#ifndef BZ_NO_STDIO
/*---------------------------------------------------*/
/*--- File I/O stuff ---*/
/*---------------------------------------------------*/
#define BZ_SETERR(eee) \
{ \
if (bzerror != NULL) *bzerror = eee; \
if (bzf != NULL) bzf->lastErr = eee; \
}
typedef
struct {
FILE* handle;
Char buf[BZ_MAX_UNUSED];
Int32 bufN;
Bool writing;
bz_stream strm;
Int32 lastErr;
Bool initialisedOk;
}
bzFile;
/*---------------------------------------------*/
static Bool myfeof ( FILE* f )
{
Int32 c = fgetc ( f );
if (c == EOF) return True;
ungetc ( c, f );
return False;
}
/*---------------------------------------------------*/
BZFILE* BZ_API(BZ2_bzWriteOpen)
( int* bzerror,
FILE* f,
int blockSize100k,
int verbosity,
int workFactor )
{
Int32 ret;
bzFile* bzf = NULL;
BZ_SETERR(BZ_OK);
if (f == NULL ||
(blockSize100k < 1 || blockSize100k > 9) ||
(workFactor < 0 || workFactor > 250) ||
(verbosity < 0 || verbosity > 4))
{ BZ_SETERR(BZ_PARAM_ERROR); return NULL; };
if (ferror(f))
{ BZ_SETERR(BZ_IO_ERROR); return NULL; };
bzf = malloc ( sizeof(bzFile) );
if (bzf == NULL)
{ BZ_SETERR(BZ_MEM_ERROR); return NULL; };
BZ_SETERR(BZ_OK);
bzf->initialisedOk = False;
bzf->bufN = 0;
bzf->handle = f;
bzf->writing = True;
bzf->strm.bzalloc = NULL;
bzf->strm.bzfree = NULL;
bzf->strm.opaque = NULL;
if (workFactor == 0) workFactor = 30;
ret = BZ2_bzCompressInit ( &(bzf->strm), blockSize100k,
verbosity, workFactor );
if (ret != BZ_OK)
{ BZ_SETERR(ret); free(bzf); return NULL; };
bzf->strm.avail_in = 0;
bzf->initialisedOk = True;
return bzf;
}
/*---------------------------------------------------*/
void BZ_API(BZ2_bzWrite)
( int* bzerror,
BZFILE* b,
void* buf,
int len )
{
Int32 n, n2, ret;
bzFile* bzf = (bzFile*)b;
BZ_SETERR(BZ_OK);
if (bzf == NULL || buf == NULL || len < 0)
{ BZ_SETERR(BZ_PARAM_ERROR); return; };
if (!(bzf->writing))
{ BZ_SETERR(BZ_SEQUENCE_ERROR); return; };
if (ferror(bzf->handle))
{ BZ_SETERR(BZ_IO_ERROR); return; };
if (len == 0)
{ BZ_SETERR(BZ_OK); return; };
bzf->strm.avail_in = len;
bzf->strm.next_in = buf;
while (True) {
bzf->strm.avail_out = BZ_MAX_UNUSED;
bzf->strm.next_out = bzf->buf;
ret = BZ2_bzCompress ( &(bzf->strm), BZ_RUN );
if (ret != BZ_RUN_OK)
{ BZ_SETERR(ret); return; };
if (bzf->strm.avail_out < BZ_MAX_UNUSED) {
n = BZ_MAX_UNUSED - bzf->strm.avail_out;
n2 = fwrite ( (void*)(bzf->buf), sizeof(UChar),
n, bzf->handle );
if (n != n2 || ferror(bzf->handle))
{ BZ_SETERR(BZ_IO_ERROR); return; };
}
if (bzf->strm.avail_in == 0)
{ BZ_SETERR(BZ_OK); return; };
}
}
/*---------------------------------------------------*/
void BZ_API(BZ2_bzWriteClose)
( int* bzerror,
BZFILE* b,
int abandon,
unsigned int* nbytes_in,
unsigned int* nbytes_out )
{
BZ2_bzWriteClose64 ( bzerror, b, abandon,
nbytes_in, NULL, nbytes_out, NULL );
}
void BZ_API(BZ2_bzWriteClose64)
( int* bzerror,
BZFILE* b,
int abandon,
unsigned int* nbytes_in_lo32,
unsigned int* nbytes_in_hi32,
unsigned int* nbytes_out_lo32,
unsigned int* nbytes_out_hi32 )
{
Int32 n, n2, ret;
bzFile* bzf = (bzFile*)b;
if (bzf == NULL)
{ BZ_SETERR(BZ_OK); return; };
if (!(bzf->writing))
{ BZ_SETERR(BZ_SEQUENCE_ERROR); return; };
if (ferror(bzf->handle))
{ BZ_SETERR(BZ_IO_ERROR); return; };
if (nbytes_in_lo32 != NULL) *nbytes_in_lo32 = 0;
if (nbytes_in_hi32 != NULL) *nbytes_in_hi32 = 0;
if (nbytes_out_lo32 != NULL) *nbytes_out_lo32 = 0;
if (nbytes_out_hi32 != NULL) *nbytes_out_hi32 = 0;
if ((!abandon) && bzf->lastErr == BZ_OK) {
while (True) {
bzf->strm.avail_out = BZ_MAX_UNUSED;
bzf->strm.next_out = bzf->buf;
ret = BZ2_bzCompress ( &(bzf->strm), BZ_FINISH );
if (ret != BZ_FINISH_OK && ret != BZ_STREAM_END)
{ BZ_SETERR(ret); return; };
if (bzf->strm.avail_out < BZ_MAX_UNUSED) {
n = BZ_MAX_UNUSED - bzf->strm.avail_out;
n2 = fwrite ( (void*)(bzf->buf), sizeof(UChar),
n, bzf->handle );
if (n != n2 || ferror(bzf->handle))
{ BZ_SETERR(BZ_IO_ERROR); return; };
}
if (ret == BZ_STREAM_END) break;
}
}
if ( !abandon && !ferror ( bzf->handle ) ) {
fflush ( bzf->handle );
if (ferror(bzf->handle))
{ BZ_SETERR(BZ_IO_ERROR); return; };
}
if (nbytes_in_lo32 != NULL)
*nbytes_in_lo32 = bzf->strm.total_in_lo32;
if (nbytes_in_hi32 != NULL)
*nbytes_in_hi32 = bzf->strm.total_in_hi32;
if (nbytes_out_lo32 != NULL)
*nbytes_out_lo32 = bzf->strm.total_out_lo32;
if (nbytes_out_hi32 != NULL)
*nbytes_out_hi32 = bzf->strm.total_out_hi32;
BZ_SETERR(BZ_OK);
BZ2_bzCompressEnd ( &(bzf->strm) );
free ( bzf );
}
/*---------------------------------------------------*/
BZFILE* BZ_API(BZ2_bzReadOpen)
( int* bzerror,
FILE* f,
int verbosity,
int small,
void* unused,
int nUnused )
{
bzFile* bzf = NULL;
int ret;
BZ_SETERR(BZ_OK);
if (f == NULL ||
(small != 0 && small != 1) ||
(verbosity < 0 || verbosity > 4) ||
(unused == NULL && nUnused != 0) ||
(unused != NULL && (nUnused < 0 || nUnused > BZ_MAX_UNUSED)))
{ BZ_SETERR(BZ_PARAM_ERROR); return NULL; };
if (ferror(f))
{ BZ_SETERR(BZ_IO_ERROR); return NULL; };
bzf = malloc ( sizeof(bzFile) );
if (bzf == NULL)
{ BZ_SETERR(BZ_MEM_ERROR); return NULL; };
BZ_SETERR(BZ_OK);
bzf->initialisedOk = False;
bzf->handle = f;
bzf->bufN = 0;
bzf->writing = False;
bzf->strm.bzalloc = NULL;
bzf->strm.bzfree = NULL;
bzf->strm.opaque = NULL;
while (nUnused > 0) {
bzf->buf[bzf->bufN] = *((UChar*)(unused)); bzf->bufN++;
unused = ((void*)( 1 + ((UChar*)(unused)) ));
nUnused--;
}
ret = BZ2_bzDecompressInit ( &(bzf->strm), verbosity, small );
if (ret != BZ_OK)
{ BZ_SETERR(ret); free(bzf); return NULL; };
bzf->strm.avail_in = bzf->bufN;
bzf->strm.next_in = bzf->buf;
bzf->initialisedOk = True;
return bzf;
}
/*---------------------------------------------------*/
void BZ_API(BZ2_bzReadClose) ( int *bzerror, BZFILE *b )
{
bzFile* bzf = (bzFile*)b;
BZ_SETERR(BZ_OK);
if (bzf == NULL)
{ BZ_SETERR(BZ_OK); return; };
if (bzf->writing)
{ BZ_SETERR(BZ_SEQUENCE_ERROR); return; };
if (bzf->initialisedOk)
(void)BZ2_bzDecompressEnd ( &(bzf->strm) );
free ( bzf );
}
/*---------------------------------------------------*/
int BZ_API(BZ2_bzRead)
( int* bzerror,
BZFILE* b,
void* buf,
int len )
{
Int32 n, ret;
bzFile* bzf = (bzFile*)b;
BZ_SETERR(BZ_OK);
if (bzf == NULL || buf == NULL || len < 0)
{ BZ_SETERR(BZ_PARAM_ERROR); return 0; };
if (bzf->writing)
{ BZ_SETERR(BZ_SEQUENCE_ERROR); return 0; };
if (len == 0)
{ BZ_SETERR(BZ_OK); return 0; };
bzf->strm.avail_out = len;
bzf->strm.next_out = buf;
while (True) {
if (ferror(bzf->handle))
{ BZ_SETERR(BZ_IO_ERROR); return 0; };
if (bzf->strm.avail_in == 0 && !myfeof(bzf->handle)) {
n = fread ( bzf->buf, sizeof(UChar),
BZ_MAX_UNUSED, bzf->handle );
if (ferror(bzf->handle))
{ BZ_SETERR(BZ_IO_ERROR); return 0; };
bzf->bufN = n;
bzf->strm.avail_in = bzf->bufN;
bzf->strm.next_in = bzf->buf;
}
ret = BZ2_bzDecompress ( &(bzf->strm) );
if (ret != BZ_OK && ret != BZ_STREAM_END)
{ BZ_SETERR(ret); return 0; };
if (ret == BZ_OK && myfeof(bzf->handle) &&
bzf->strm.avail_in == 0 && bzf->strm.avail_out > 0)
{ BZ_SETERR(BZ_UNEXPECTED_EOF); return 0; };
if (ret == BZ_STREAM_END)
{ BZ_SETERR(BZ_STREAM_END);
return len - bzf->strm.avail_out; };
if (bzf->strm.avail_out == 0)
{ BZ_SETERR(BZ_OK); return len; };
}
return 0; /*not reached*/
}
/*---------------------------------------------------*/
void BZ_API(BZ2_bzReadGetUnused)
( int* bzerror,
BZFILE* b,
void** unused,
int* nUnused )
{
bzFile* bzf = (bzFile*)b;
if (bzf == NULL)
{ BZ_SETERR(BZ_PARAM_ERROR); return; };
if (bzf->lastErr != BZ_STREAM_END)
{ BZ_SETERR(BZ_SEQUENCE_ERROR); return; };
if (unused == NULL || nUnused == NULL)
{ BZ_SETERR(BZ_PARAM_ERROR); return; };
BZ_SETERR(BZ_OK);
*nUnused = bzf->strm.avail_in;
*unused = bzf->strm.next_in;
}
#endif
/*---------------------------------------------------*/
/*--- Misc convenience stuff ---*/
/*---------------------------------------------------*/
/*---------------------------------------------------*/
int BZ_API(BZ2_bzBuffToBuffCompress)
( char* dest,
unsigned int* destLen,
char* source,
unsigned int sourceLen,
int blockSize100k,
int verbosity,
int workFactor )
{
bz_stream strm;
int ret;
if (dest == NULL || destLen == NULL ||
source == NULL ||
blockSize100k < 1 || blockSize100k > 9 ||
verbosity < 0 || verbosity > 4 ||
workFactor < 0 || workFactor > 250)
return BZ_PARAM_ERROR;
if (workFactor == 0) workFactor = 30;
strm.bzalloc = NULL;
strm.bzfree = NULL;
strm.opaque = NULL;
ret = BZ2_bzCompressInit ( &strm, blockSize100k,
verbosity, workFactor );
if (ret != BZ_OK) return ret;
strm.next_in = source;
strm.next_out = dest;
strm.avail_in = sourceLen;
strm.avail_out = *destLen;
ret = BZ2_bzCompress ( &strm, BZ_FINISH );
if (ret == BZ_FINISH_OK) goto output_overflow;
if (ret != BZ_STREAM_END) goto errhandler;
/* normal termination */
*destLen -= strm.avail_out;
BZ2_bzCompressEnd ( &strm );
return BZ_OK;
output_overflow:
BZ2_bzCompressEnd ( &strm );
return BZ_OUTBUFF_FULL;
errhandler:
BZ2_bzCompressEnd ( &strm );
return ret;
}
/*---------------------------------------------------*/
int BZ_API(BZ2_bzBuffToBuffDecompress)
( char* dest,
unsigned int* destLen,
char* source,
unsigned int sourceLen,
int small,
int verbosity )
{
bz_stream strm;
int ret;
if (dest == NULL || destLen == NULL ||
source == NULL ||
(small != 0 && small != 1) ||
verbosity < 0 || verbosity > 4)
return BZ_PARAM_ERROR;
strm.bzalloc = NULL;
strm.bzfree = NULL;
strm.opaque = NULL;
ret = BZ2_bzDecompressInit ( &strm, verbosity, small );
if (ret != BZ_OK) return ret;
strm.next_in = source;
strm.next_out = dest;
strm.avail_in = sourceLen;
strm.avail_out = *destLen;
ret = BZ2_bzDecompress ( &strm );
if (ret == BZ_OK) goto output_overflow_or_eof;
if (ret != BZ_STREAM_END) goto errhandler;
/* normal termination */
*destLen -= strm.avail_out;
BZ2_bzDecompressEnd ( &strm );
return BZ_OK;
output_overflow_or_eof:
if (strm.avail_out > 0) {
BZ2_bzDecompressEnd ( &strm );
return BZ_UNEXPECTED_EOF;
} else {
BZ2_bzDecompressEnd ( &strm );
return BZ_OUTBUFF_FULL;
};
errhandler:
BZ2_bzDecompressEnd ( &strm );
return ret;
}
/*---------------------------------------------------*/
/*--
Code contributed by Yoshioka Tsuneo (tsuneo@rr.iij4u.or.jp)
to support better zlib compatibility.
This code is not _officially_ part of libbzip2 (yet);
I haven't tested it, documented it, or considered the
threading-safeness of it.
If this code breaks, please contact both Yoshioka and me.
--*/
/*---------------------------------------------------*/
/*---------------------------------------------------*/
/*--
return version like "0.9.5d, 4-Sept-1999".
--*/
const char * BZ_API(BZ2_bzlibVersion)(void)
{
return BZ_VERSION;
}
#ifndef BZ_NO_STDIO
/*---------------------------------------------------*/
#if defined(_WIN32) || defined(OS2) || defined(MSDOS)
# include <fcntl.h>
# include <io.h>
# define SET_BINARY_MODE(file) setmode(fileno(file),O_BINARY)
#else
# define SET_BINARY_MODE(file)
#endif
static
BZFILE * bzopen_or_bzdopen
( const char *path, /* no use when bzdopen */
int fd, /* no use when bzdopen */
const char *mode,
int open_mode) /* bzopen: 0, bzdopen:1 */
{
int bzerr;
char unused[BZ_MAX_UNUSED];
int blockSize100k = 9;
int writing = 0;
char mode2[10] = "";
FILE *fp = NULL;
BZFILE *bzfp = NULL;
int verbosity = 0;
int workFactor = 30;
int smallMode = 0;
int nUnused = 0;
if (mode == NULL) return NULL;
while (*mode) {
switch (*mode) {
case 'r':
writing = 0; break;
case 'w':
writing = 1; break;
case 's':
smallMode = 1; break;
default:
if (isdigit((int)(*mode))) {
blockSize100k = *mode-BZ_HDR_0;
}
}
mode++;
}
strcat(mode2, writing ? "w" : "r" );
strcat(mode2,"b"); /* binary mode */
if (open_mode==0) {
if (path==NULL || strcmp(path,"")==0) {
fp = (writing ? stdout : stdin);
SET_BINARY_MODE(fp);
} else {
fp = fopen(path,mode2);
}
} else {
#ifdef BZ_STRICT_ANSI
fp = NULL;
#else
fp = fdopen(fd,mode2);
#endif
}
if (fp == NULL) return NULL;
if (writing) {
/* Guard against total chaos and anarchy -- JRS */
if (blockSize100k < 1) blockSize100k = 1;
if (blockSize100k > 9) blockSize100k = 9;
bzfp = BZ2_bzWriteOpen(&bzerr,fp,blockSize100k,
verbosity,workFactor);
} else {
bzfp = BZ2_bzReadOpen(&bzerr,fp,verbosity,smallMode,
unused,nUnused);
}
if (bzfp == NULL) {
if (fp != stdin && fp != stdout) fclose(fp);
return NULL;
}
return bzfp;
}
/*---------------------------------------------------*/
/*--
open file for read or write.
ex) bzopen("file","w9")
case path="" or NULL => use stdin or stdout.
--*/
BZFILE * BZ_API(BZ2_bzopen)
( const char *path,
const char *mode )
{
return bzopen_or_bzdopen(path,-1,mode,/*bzopen*/0);
}
/*---------------------------------------------------*/
BZFILE * BZ_API(BZ2_bzdopen)
( int fd,
const char *mode )
{
return bzopen_or_bzdopen(NULL,fd,mode,/*bzdopen*/1);
}
/*---------------------------------------------------*/
int BZ_API(BZ2_bzread) (BZFILE* b, void* buf, int len )
{
int bzerr, nread;
if (((bzFile*)b)->lastErr == BZ_STREAM_END) return 0;
nread = BZ2_bzRead(&bzerr,b,buf,len);
if (bzerr == BZ_OK || bzerr == BZ_STREAM_END) {
return nread;
} else {
return -1;
}
}
/*---------------------------------------------------*/
int BZ_API(BZ2_bzwrite) (BZFILE* b, void* buf, int len )
{
int bzerr;
BZ2_bzWrite(&bzerr,b,buf,len);
if(bzerr == BZ_OK){
return len;
}else{
return -1;
}
}
/*---------------------------------------------------*/
int BZ_API(BZ2_bzflush) (BZFILE *b)
{
(void) b;
/* do nothing now... */
return 0;
}
/*---------------------------------------------------*/
void BZ_API(BZ2_bzclose) (BZFILE* b)
{
int bzerr;
FILE *fp;
if (b==NULL) {return;}
fp = ((bzFile *)b)->handle;
if(((bzFile*)b)->writing){
BZ2_bzWriteClose(&bzerr,b,0,NULL,NULL);
if(bzerr != BZ_OK){
BZ2_bzWriteClose(NULL,b,1,NULL,NULL);
}
}else{
BZ2_bzReadClose(&bzerr,b);
}
if(fp!=stdin && fp!=stdout){
fclose(fp);
}
}
/*---------------------------------------------------*/
/*--
return last error code
--*/
static const char *bzerrorstrings[] = {
"OK"
,"SEQUENCE_ERROR"
,"PARAM_ERROR"
,"MEM_ERROR"
,"DATA_ERROR"
,"DATA_ERROR_MAGIC"
,"IO_ERROR"
,"UNEXPECTED_EOF"
,"OUTBUFF_FULL"
,"CONFIG_ERROR"
,"???" /* for future */
,"???" /* for future */
,"???" /* for future */
,"???" /* for future */
,"???" /* for future */
,"???" /* for future */
};
const char * BZ_API(BZ2_bzerror) (BZFILE *b, int *errnum)
{
int err = ((bzFile *)b)->lastErr;
if(err>0) err = 0;
*errnum = err;
return bzerrorstrings[err*-1];
}
#endif
/*-------------------------------------------------------------*/
/*--- end bzlib.c ---*/
/*-------------------------------------------------------------*/
-282
View File
@@ -1,282 +0,0 @@
/*-------------------------------------------------------------*/
/*--- Public header file for the library. ---*/
/*--- bzlib.h ---*/
/*-------------------------------------------------------------*/
/* ------------------------------------------------------------------
This file is part of bzip2/libbzip2, a program and library for
lossless, block-sorting data compression.
bzip2/libbzip2 version 1.0.5 of 10 December 2007
Copyright (C) 1996-2007 Julian Seward <jseward@bzip.org>
Please read the WARNING, DISCLAIMER and PATENTS sections in the
README file.
This program is released under the terms of the license contained
in the file LICENSE.
------------------------------------------------------------------ */
#ifndef _BZLIB_H
#define _BZLIB_H
#ifdef __cplusplus
extern "C" {
#endif
#define BZ_RUN 0
#define BZ_FLUSH 1
#define BZ_FINISH 2
#define BZ_OK 0
#define BZ_RUN_OK 1
#define BZ_FLUSH_OK 2
#define BZ_FINISH_OK 3
#define BZ_STREAM_END 4
#define BZ_SEQUENCE_ERROR (-1)
#define BZ_PARAM_ERROR (-2)
#define BZ_MEM_ERROR (-3)
#define BZ_DATA_ERROR (-4)
#define BZ_DATA_ERROR_MAGIC (-5)
#define BZ_IO_ERROR (-6)
#define BZ_UNEXPECTED_EOF (-7)
#define BZ_OUTBUFF_FULL (-8)
#define BZ_CONFIG_ERROR (-9)
typedef
struct {
char *next_in;
unsigned int avail_in;
unsigned int total_in_lo32;
unsigned int total_in_hi32;
char *next_out;
unsigned int avail_out;
unsigned int total_out_lo32;
unsigned int total_out_hi32;
void *state;
void *(*bzalloc)(void *,int,int);
void (*bzfree)(void *,void *);
void *opaque;
}
bz_stream;
#ifndef BZ_IMPORT
#define BZ_EXPORT
#endif
#ifndef BZ_NO_STDIO
/* Need a definitition for FILE */
#include <stdio.h>
#endif
#ifdef _WIN32
# include <windows.h>
# ifdef small
/* windows.h define small to char */
# undef small
# endif
# ifdef BZ_EXPORT
# define BZ_API(func) WINAPI func
# define BZ_EXTERN extern
# else
/* import windows dll dynamically */
# define BZ_API(func) (WINAPI * func)
# define BZ_EXTERN
# endif
#else
# define BZ_API(func) func
# define BZ_EXTERN extern
#endif
/*-- Core (low-level) library functions --*/
BZ_EXTERN int BZ_API(BZ2_bzCompressInit) (
bz_stream* strm,
int blockSize100k,
int verbosity,
int workFactor
);
BZ_EXTERN int BZ_API(BZ2_bzCompress) (
bz_stream* strm,
int action
);
BZ_EXTERN int BZ_API(BZ2_bzCompressEnd) (
bz_stream* strm
);
BZ_EXTERN int BZ_API(BZ2_bzDecompressInit) (
bz_stream *strm,
int verbosity,
int small
);
BZ_EXTERN int BZ_API(BZ2_bzDecompress) (
bz_stream* strm
);
BZ_EXTERN int BZ_API(BZ2_bzDecompressEnd) (
bz_stream *strm
);
/*-- High(er) level library functions --*/
#ifndef BZ_NO_STDIO
#define BZ_MAX_UNUSED 5000
typedef void BZFILE;
BZ_EXTERN BZFILE* BZ_API(BZ2_bzReadOpen) (
int* bzerror,
FILE* f,
int verbosity,
int small,
void* unused,
int nUnused
);
BZ_EXTERN void BZ_API(BZ2_bzReadClose) (
int* bzerror,
BZFILE* b
);
BZ_EXTERN void BZ_API(BZ2_bzReadGetUnused) (
int* bzerror,
BZFILE* b,
void** unused,
int* nUnused
);
BZ_EXTERN int BZ_API(BZ2_bzRead) (
int* bzerror,
BZFILE* b,
void* buf,
int len
);
BZ_EXTERN BZFILE* BZ_API(BZ2_bzWriteOpen) (
int* bzerror,
FILE* f,
int blockSize100k,
int verbosity,
int workFactor
);
BZ_EXTERN void BZ_API(BZ2_bzWrite) (
int* bzerror,
BZFILE* b,
void* buf,
int len
);
BZ_EXTERN void BZ_API(BZ2_bzWriteClose) (
int* bzerror,
BZFILE* b,
int abandon,
unsigned int* nbytes_in,
unsigned int* nbytes_out
);
BZ_EXTERN void BZ_API(BZ2_bzWriteClose64) (
int* bzerror,
BZFILE* b,
int abandon,
unsigned int* nbytes_in_lo32,
unsigned int* nbytes_in_hi32,
unsigned int* nbytes_out_lo32,
unsigned int* nbytes_out_hi32
);
#endif
/*-- Utility functions --*/
BZ_EXTERN int BZ_API(BZ2_bzBuffToBuffCompress) (
char* dest,
unsigned int* destLen,
char* source,
unsigned int sourceLen,
int blockSize100k,
int verbosity,
int workFactor
);
BZ_EXTERN int BZ_API(BZ2_bzBuffToBuffDecompress) (
char* dest,
unsigned int* destLen,
char* source,
unsigned int sourceLen,
int small,
int verbosity
);
/*--
Code contributed by Yoshioka Tsuneo (tsuneo@rr.iij4u.or.jp)
to support better zlib compatibility.
This code is not _officially_ part of libbzip2 (yet);
I haven't tested it, documented it, or considered the
threading-safeness of it.
If this code breaks, please contact both Yoshioka and me.
--*/
BZ_EXTERN const char * BZ_API(BZ2_bzlibVersion) (
void
);
#ifndef BZ_NO_STDIO
BZ_EXTERN BZFILE * BZ_API(BZ2_bzopen) (
const char *path,
const char *mode
);
BZ_EXTERN BZFILE * BZ_API(BZ2_bzdopen) (
int fd,
const char *mode
);
BZ_EXTERN int BZ_API(BZ2_bzread) (
BZFILE* b,
void* buf,
int len
);
BZ_EXTERN int BZ_API(BZ2_bzwrite) (
BZFILE* b,
void* buf,
int len
);
BZ_EXTERN int BZ_API(BZ2_bzflush) (
BZFILE* b
);
BZ_EXTERN void BZ_API(BZ2_bzclose) (
BZFILE* b
);
BZ_EXTERN const char * BZ_API(BZ2_bzerror) (
BZFILE *b,
int *errnum
);
#endif
#ifdef __cplusplus
}
#endif
#endif
/*-------------------------------------------------------------*/
/*--- end bzlib.h ---*/
/*-------------------------------------------------------------*/
-526
View File
@@ -1,526 +0,0 @@
/*-------------------------------------------------------------*/
/*--- Private header file for the library. ---*/
/*--- bzlib_private.h ---*/
/*-------------------------------------------------------------*/
/* ------------------------------------------------------------------
This file is part of bzip2/libbzip2, a program and library for
lossless, block-sorting data compression.
bzip2/libbzip2 version 1.0.5 of 10 December 2007
Copyright (C) 1996-2007 Julian Seward <jseward@bzip.org>
Please read the WARNING, DISCLAIMER and PATENTS sections in the
README file.
This program is released under the terms of the license contained
in the file LICENSE.
------------------------------------------------------------------ */
#ifndef _BZLIB_PRIVATE_H
#define _BZLIB_PRIVATE_H
#include <stdlib.h>
#ifndef BZ_NO_STDIO
#include <stdio.h>
#include <ctype.h>
#include <string.h>
#endif
#include "bzlib.h"
#if defined(__BORLANDC__)
# pragma warn -8004 /* Assigned value never used. */
# pragma warn -8008 /* Condition is always true/false. */
# pragma warn -8066 /* Unreachable code. */
# pragma warn -8057 /* Unused parameter. */
#endif
#if defined(_MSC_VER)
/* 'integral size mismatch in argument; conversion supplied */
# pragma warning(disable:4244)
/* conversion from 'size_t' to 'off_t', possible loss of data */
# pragma warning(disable:4267)
/* warning C4127: conditional expression is constant*/
# pragma warning(disable:4127)
#endif
#if defined(__clang__)
# pragma clang diagnostic ignored "-Wcast-align"
#endif
/*-- General stuff. --*/
#define BZ_VERSION "1.0.5, 10-Dec-2007"
typedef char Char;
typedef unsigned char Bool;
typedef unsigned char UChar;
typedef int Int32;
typedef unsigned int UInt32;
typedef short Int16;
typedef unsigned short UInt16;
#define True ((Bool)1)
#define False ((Bool)0)
#ifndef __GNUC__
#define __inline__ /* */
#endif
#ifndef BZ_NO_STDIO
extern void BZ2_bz__AssertH__fail ( int errcode );
#define AssertH(cond,errcode) \
{ if (!(cond)) BZ2_bz__AssertH__fail ( errcode ); }
#if BZ_DEBUG
#define AssertD(cond,msg) \
{ if (!(cond)) { \
fprintf ( stderr, \
"\n\nlibbzip2(debug build): internal error\n\t%s\n", msg );\
exit(1); \
}}
#else
#define AssertD(cond,msg) /* */
#endif
#define VPrintf0(zf) \
fprintf(stderr,zf)
#define VPrintf1(zf,za1) \
fprintf(stderr,zf,za1)
#define VPrintf2(zf,za1,za2) \
fprintf(stderr,zf,za1,za2)
#define VPrintf3(zf,za1,za2,za3) \
fprintf(stderr,zf,za1,za2,za3)
#define VPrintf4(zf,za1,za2,za3,za4) \
fprintf(stderr,zf,za1,za2,za3,za4)
#define VPrintf5(zf,za1,za2,za3,za4,za5) \
fprintf(stderr,zf,za1,za2,za3,za4,za5)
#else
extern void bz_internal_error ( int errcode );
#define AssertH(cond,errcode) \
{ if (!(cond)) bz_internal_error ( errcode ); }
#define AssertD(cond,msg) do { } while (0)
#define VPrintf0(zf) do { } while (0)
#define VPrintf1(zf,za1) do { } while (0)
#define VPrintf2(zf,za1,za2) do { } while (0)
#define VPrintf3(zf,za1,za2,za3) do { } while (0)
#define VPrintf4(zf,za1,za2,za3,za4) do { } while (0)
#define VPrintf5(zf,za1,za2,za3,za4,za5) do { } while (0)
#endif
#define BZALLOC(nnn) (strm->bzalloc)(strm->opaque,(nnn),1)
#define BZFREE(ppp) (strm->bzfree)(strm->opaque,(ppp))
/*-- Header bytes. --*/
#define BZ_HDR_B 0x42 /* 'B' */
#define BZ_HDR_Z 0x5a /* 'Z' */
#define BZ_HDR_h 0x68 /* 'h' */
#define BZ_HDR_0 0x30 /* '0' */
/*-- Constants for the back end. --*/
#define BZ_MAX_ALPHA_SIZE 258
#define BZ_MAX_CODE_LEN 23
#define BZ_RUNA 0
#define BZ_RUNB 1
#define BZ_N_GROUPS 6
#define BZ_G_SIZE 50
#define BZ_N_ITERS 4
#define BZ_MAX_SELECTORS (2 + (900000 / BZ_G_SIZE))
/*-- Stuff for randomising repetitive blocks. --*/
extern Int32 BZ2_rNums[512];
#define BZ_RAND_DECLS \
Int32 rNToGo; \
Int32 rTPos \
#define BZ_RAND_INIT_MASK \
s->rNToGo = 0; \
s->rTPos = 0 \
#define BZ_RAND_MASK ((s->rNToGo == 1) ? 1 : 0)
#define BZ_RAND_UPD_MASK \
if (s->rNToGo == 0) { \
s->rNToGo = BZ2_rNums[s->rTPos]; \
s->rTPos++; \
if (s->rTPos == 512) s->rTPos = 0; \
} \
s->rNToGo--;
/*-- Stuff for doing CRCs. --*/
extern UInt32 BZ2_crc32Table[256];
#define BZ_INITIALISE_CRC(crcVar) \
{ \
crcVar = 0xffffffffL; \
}
#define BZ_FINALISE_CRC(crcVar) \
{ \
crcVar = ~(crcVar); \
}
#define BZ_UPDATE_CRC(crcVar,cha) \
{ \
crcVar = (crcVar << 8) ^ \
BZ2_crc32Table[(crcVar >> 24) ^ \
((UChar)cha)]; \
}
/*-- States and modes for compression. --*/
#define BZ_M_IDLE 1
#define BZ_M_RUNNING 2
#define BZ_M_FLUSHING 3
#define BZ_M_FINISHING 4
#define BZ_S_OUTPUT 1
#define BZ_S_INPUT 2
#define BZ_N_RADIX 2
#define BZ_N_QSORT 12
#define BZ_N_SHELL 18
#define BZ_N_OVERSHOOT (BZ_N_RADIX + BZ_N_QSORT + BZ_N_SHELL + 2)
/*-- Structure holding all the compression-side stuff. --*/
typedef
struct {
/* pointer back to the struct bz_stream */
bz_stream* strm;
/* mode this stream is in, and whether inputting */
/* or outputting data */
Int32 mode;
Int32 state;
/* remembers avail_in when flush/finish requested */
UInt32 avail_in_expect;
/* for doing the block sorting */
UInt32* arr1;
UInt32* arr2;
UInt32* ftab;
Int32 origPtr;
/* aliases for arr1 and arr2 */
UInt32* ptr;
UChar* block;
UInt16* mtfv;
UChar* zbits;
/* for deciding when to use the fallback sorting algorithm */
Int32 workFactor;
/* run-length-encoding of the input */
UInt32 state_in_ch;
Int32 state_in_len;
BZ_RAND_DECLS;
/* input and output limits and current posns */
Int32 nblock;
Int32 nblockMAX;
Int32 numZ;
Int32 state_out_pos;
/* map of bytes used in block */
Int32 nInUse;
Bool inUse[256];
UChar unseqToSeq[256];
/* the buffer for bit stream creation */
UInt32 bsBuff;
Int32 bsLive;
/* block and combined CRCs */
UInt32 blockCRC;
UInt32 combinedCRC;
/* misc administratium */
Int32 verbosity;
Int32 blockNo;
Int32 blockSize100k;
/* stuff for coding the MTF values */
Int32 nMTF;
Int32 mtfFreq [BZ_MAX_ALPHA_SIZE];
UChar selector [BZ_MAX_SELECTORS];
UChar selectorMtf[BZ_MAX_SELECTORS];
UChar len [BZ_N_GROUPS][BZ_MAX_ALPHA_SIZE];
Int32 code [BZ_N_GROUPS][BZ_MAX_ALPHA_SIZE];
Int32 rfreq [BZ_N_GROUPS][BZ_MAX_ALPHA_SIZE];
/* second dimension: only 3 needed; 4 makes index calculations faster */
UInt32 len_pack[BZ_MAX_ALPHA_SIZE][4];
}
EState;
/*-- externs for compression. --*/
extern void
BZ2_blockSort ( EState* );
extern void
BZ2_compressBlock ( EState*, Bool );
extern void
BZ2_bsInitWrite ( EState* );
extern void
BZ2_hbAssignCodes ( Int32*, UChar*, Int32, Int32, Int32 );
extern void
BZ2_hbMakeCodeLengths ( UChar*, Int32*, Int32, Int32 );
/*-- states for decompression. --*/
#define BZ_X_IDLE 1
#define BZ_X_OUTPUT 2
#define BZ_X_MAGIC_1 10
#define BZ_X_MAGIC_2 11
#define BZ_X_MAGIC_3 12
#define BZ_X_MAGIC_4 13
#define BZ_X_BLKHDR_1 14
#define BZ_X_BLKHDR_2 15
#define BZ_X_BLKHDR_3 16
#define BZ_X_BLKHDR_4 17
#define BZ_X_BLKHDR_5 18
#define BZ_X_BLKHDR_6 19
#define BZ_X_BCRC_1 20
#define BZ_X_BCRC_2 21
#define BZ_X_BCRC_3 22
#define BZ_X_BCRC_4 23
#define BZ_X_RANDBIT 24
#define BZ_X_ORIGPTR_1 25
#define BZ_X_ORIGPTR_2 26
#define BZ_X_ORIGPTR_3 27
#define BZ_X_MAPPING_1 28
#define BZ_X_MAPPING_2 29
#define BZ_X_SELECTOR_1 30
#define BZ_X_SELECTOR_2 31
#define BZ_X_SELECTOR_3 32
#define BZ_X_CODING_1 33
#define BZ_X_CODING_2 34
#define BZ_X_CODING_3 35
#define BZ_X_MTF_1 36
#define BZ_X_MTF_2 37
#define BZ_X_MTF_3 38
#define BZ_X_MTF_4 39
#define BZ_X_MTF_5 40
#define BZ_X_MTF_6 41
#define BZ_X_ENDHDR_2 42
#define BZ_X_ENDHDR_3 43
#define BZ_X_ENDHDR_4 44
#define BZ_X_ENDHDR_5 45
#define BZ_X_ENDHDR_6 46
#define BZ_X_CCRC_1 47
#define BZ_X_CCRC_2 48
#define BZ_X_CCRC_3 49
#define BZ_X_CCRC_4 50
/*-- Constants for the fast MTF decoder. --*/
#define MTFA_SIZE 4096
#define MTFL_SIZE 16
/*-- Structure holding all the decompression-side stuff. --*/
typedef
struct {
/* pointer back to the struct bz_stream */
bz_stream* strm;
/* state indicator for this stream */
Int32 state;
/* for doing the final run-length decoding */
UChar state_out_ch;
Int32 state_out_len;
Bool blockRandomised;
BZ_RAND_DECLS;
/* the buffer for bit stream reading */
UInt32 bsBuff;
Int32 bsLive;
/* misc administratium */
Int32 blockSize100k;
Bool smallDecompress;
Int32 currBlockNo;
Int32 verbosity;
/* for undoing the Burrows-Wheeler transform */
Int32 origPtr;
UInt32 tPos;
Int32 k0;
Int32 unzftab[256];
Int32 nblock_used;
Int32 cftab[257];
Int32 cftabCopy[257];
/* for undoing the Burrows-Wheeler transform (FAST) */
UInt32 *tt;
/* for undoing the Burrows-Wheeler transform (SMALL) */
UInt16 *ll16;
UChar *ll4;
/* stored and calculated CRCs */
UInt32 storedBlockCRC;
UInt32 storedCombinedCRC;
UInt32 calculatedBlockCRC;
UInt32 calculatedCombinedCRC;
/* map of bytes used in block */
Int32 nInUse;
Bool inUse[256];
Bool inUse16[16];
UChar seqToUnseq[256];
/* for decoding the MTF values */
UChar mtfa [MTFA_SIZE];
Int32 mtfbase[256 / MTFL_SIZE];
UChar selector [BZ_MAX_SELECTORS];
UChar selectorMtf[BZ_MAX_SELECTORS];
UChar len [BZ_N_GROUPS][BZ_MAX_ALPHA_SIZE];
Int32 limit [BZ_N_GROUPS][BZ_MAX_ALPHA_SIZE];
Int32 base [BZ_N_GROUPS][BZ_MAX_ALPHA_SIZE];
Int32 perm [BZ_N_GROUPS][BZ_MAX_ALPHA_SIZE];
Int32 minLens[BZ_N_GROUPS];
/* save area for scalars in the main decompress code */
Int32 save_i;
Int32 save_j;
Int32 save_t;
Int32 save_alphaSize;
Int32 save_nGroups;
Int32 save_nSelectors;
Int32 save_EOB;
Int32 save_groupNo;
Int32 save_groupPos;
Int32 save_nextSym;
Int32 save_nblockMAX;
Int32 save_nblock;
Int32 save_es;
Int32 save_N;
Int32 save_curr;
Int32 save_zt;
Int32 save_zn;
Int32 save_zvec;
Int32 save_zj;
Int32 save_gSel;
Int32 save_gMinlen;
Int32* save_gLimit;
Int32* save_gBase;
Int32* save_gPerm;
}
DState;
/*-- Macros for decompression. --*/
#define BZ_GET_FAST(cccc) \
/* c_tPos is unsigned, hence test < 0 is pointless. */ \
if (s->tPos >= (UInt32)100000 * (UInt32)s->blockSize100k) return True; \
s->tPos = s->tt[s->tPos]; \
cccc = (UChar)(s->tPos & 0xff); \
s->tPos >>= 8;
#define BZ_GET_FAST_C(cccc) \
/* c_tPos is unsigned, hence test < 0 is pointless. */ \
if (c_tPos >= (UInt32)100000 * (UInt32)ro_blockSize100k) return True; \
c_tPos = c_tt[c_tPos]; \
cccc = (UChar)(c_tPos & 0xff); \
c_tPos >>= 8;
#define SET_LL4(i,n) \
{ if (((i) & 0x1) == 0) \
s->ll4[(i) >> 1] = (s->ll4[(i) >> 1] & 0xf0) | (n); else \
s->ll4[(i) >> 1] = (s->ll4[(i) >> 1] & 0x0f) | ((n) << 4); \
}
#define GET_LL4(i) \
((((UInt32)(s->ll4[(i) >> 1])) >> (((i) << 2) & 0x4)) & 0xF)
#define SET_LL(i,n) \
{ s->ll16[i] = (UInt16)(n & 0x0000ffff); \
SET_LL4(i, n >> 16); \
}
#define GET_LL(i) \
(((UInt32)s->ll16[i]) | (GET_LL4(i) << 16))
#define BZ_GET_SMALL(cccc) \
/* c_tPos is unsigned, hence test < 0 is pointless. */ \
if (s->tPos >= (UInt32)100000 * (UInt32)s->blockSize100k) return True; \
cccc = BZ2_indexIntoF ( s->tPos, s->cftab ); \
s->tPos = GET_LL(s->tPos);
/*-- externs for decompression. --*/
extern Int32
BZ2_indexIntoF ( Int32, Int32* );
extern Int32
BZ2_decompress ( DState* );
extern void
BZ2_hbCreateDecodeTables ( Int32*, Int32*, Int32*, UChar*,
Int32, Int32, Int32 );
#endif
/*-- BZ_NO_STDIO seems to make NULL disappear on some platforms. --*/
#ifdef BZ_NO_STDIO
#ifndef NULL
#define NULL 0
#endif
#endif
/*-------------------------------------------------------------*/
/*--- end bzlib_private.h ---*/
/*-------------------------------------------------------------*/
-61
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@@ -1,61 +0,0 @@
#!/bin/sh
# Bzmore wrapped for bzip2,
# adapted from zmore by Philippe Troin <phil@fifi.org> for Debian GNU/Linux.
PATH="/usr/bin:$PATH"; export PATH
prog=`echo $0 | sed 's|.*/||'`
case "$prog" in
*less) more=less ;;
*) more=more ;;
esac
if test "`echo -n a`" = "-n a"; then
# looks like a SysV system:
n1=''; n2='\c'
else
n1='-n'; n2=''
fi
oldtty=`stty -g 2>/dev/null`
if stty -cbreak 2>/dev/null; then
cb='cbreak'; ncb='-cbreak'
else
# 'stty min 1' resets eof to ^a on both SunOS and SysV!
cb='min 1 -icanon'; ncb='icanon eof ^d'
fi
if test $? -eq 0 -a -n "$oldtty"; then
trap 'stty $oldtty 2>/dev/null; exit' 0 2 3 5 10 13 15
else
trap 'stty $ncb echo 2>/dev/null; exit' 0 2 3 5 10 13 15
fi
if test $# = 0; then
if test -t 0; then
echo usage: $prog files...
else
bzip2 -cdfq | eval $more
fi
else
FIRST=1
for FILE
do
if test $FIRST -eq 0; then
echo $n1 "--More--(Next file: $FILE)$n2"
stty $cb -echo 2>/dev/null
ANS=`dd bs=1 count=1 2>/dev/null`
stty $ncb echo 2>/dev/null
echo " "
if test "$ANS" = 'e' -o "$ANS" = 'q'; then
exit
fi
fi
if test "$ANS" != 's'; then
echo "------> $FILE <------"
bzip2 -cdfq "$FILE" | eval $more
fi
if test -t; then
FIRST=0
fi
done
fi
-152
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@@ -1,152 +0,0 @@
.\"Shamelessly copied from zmore.1 by Philippe Troin <phil@fifi.org>
.\"for Debian GNU/Linux
.TH BZMORE 1
.SH NAME
bzmore, bzless \- file perusal filter for crt viewing of bzip2 compressed text
.SH SYNOPSIS
.B bzmore
[ name ... ]
.br
.B bzless
[ name ... ]
.SH NOTE
In the following description,
.I bzless
and
.I less
can be used interchangeably with
.I bzmore
and
.I more.
.SH DESCRIPTION
.I Bzmore
is a filter which allows examination of compressed or plain text files
one screenful at a time on a soft-copy terminal.
.I bzmore
works on files compressed with
.I bzip2
and also on uncompressed files.
If a file does not exist,
.I bzmore
looks for a file of the same name with the addition of a .bz2 suffix.
.PP
.I Bzmore
normally pauses after each screenful, printing --More--
at the bottom of the screen.
If the user then types a carriage return, one more line is displayed.
If the user hits a space,
another screenful is displayed. Other possibilities are enumerated later.
.PP
.I Bzmore
looks in the file
.I /etc/termcap
to determine terminal characteristics,
and to determine the default window size.
On a terminal capable of displaying 24 lines,
the default window size is 22 lines.
Other sequences which may be typed when
.I bzmore
pauses, and their effects, are as follows (\fIi\fP is an optional integer
argument, defaulting to 1) :
.PP
.IP \fIi\|\fP<space>
display
.I i
more lines, (or another screenful if no argument is given)
.PP
.IP ^D
display 11 more lines (a ``scroll'').
If
.I i
is given, then the scroll size is set to \fIi\|\fP.
.PP
.IP d
same as ^D (control-D)
.PP
.IP \fIi\|\fPz
same as typing a space except that \fIi\|\fP, if present, becomes the new
window size. Note that the window size reverts back to the default at the
end of the current file.
.PP
.IP \fIi\|\fPs
skip \fIi\|\fP lines and print a screenful of lines
.PP
.IP \fIi\|\fPf
skip \fIi\fP screenfuls and print a screenful of lines
.PP
.IP "q or Q"
quit reading the current file; go on to the next (if any)
.PP
.IP "e or q"
When the prompt --More--(Next file:
.IR file )
is printed, this command causes bzmore to exit.
.PP
.IP s
When the prompt --More--(Next file:
.IR file )
is printed, this command causes bzmore to skip the next file and continue.
.PP
.IP =
Display the current line number.
.PP
.IP \fIi\|\fP/expr
search for the \fIi\|\fP-th occurrence of the regular expression \fIexpr.\fP
If the pattern is not found,
.I bzmore
goes on to the next file (if any).
Otherwise, a screenful is displayed, starting two lines before the place
where the expression was found.
The user's erase and kill characters may be used to edit the regular
expression.
Erasing back past the first column cancels the search command.
.PP
.IP \fIi\|\fPn
search for the \fIi\|\fP-th occurrence of the last regular expression entered.
.PP
.IP !command
invoke a shell with \fIcommand\|\fP.
The character `!' in "command" are replaced with the
previous shell command. The sequence "\\!" is replaced by "!".
.PP
.IP ":q or :Q"
quit reading the current file; go on to the next (if any)
(same as q or Q).
.PP
.IP .
(dot) repeat the previous command.
.PP
The commands take effect immediately, i.e., it is not necessary to
type a carriage return.
Up to the time when the command character itself is given,
the user may hit the line kill character to cancel the numerical
argument being formed.
In addition, the user may hit the erase character to redisplay the
--More-- message.
.PP
At any time when output is being sent to the terminal, the user can
hit the quit key (normally control\-\\).
.I Bzmore
will stop sending output, and will display the usual --More--
prompt.
The user may then enter one of the above commands in the normal manner.
Unfortunately, some output is lost when this is done, due to the
fact that any characters waiting in the terminal's output queue
are flushed when the quit signal occurs.
.PP
The terminal is set to
.I noecho
mode by this program so that the output can be continuous.
What you type will thus not show on your terminal, except for the / and !
commands.
.PP
If the standard output is not a teletype, then
.I bzmore
acts just like
.I bzcat,
except that a header is printed before each file.
.SH FILES
.DT
/etc/termcap Terminal data base
.SH "SEE ALSO"
more(1), less(1), bzip2(1), bzdiff(1), bzgrep(1)
-672
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@@ -1,672 +0,0 @@
/*-------------------------------------------------------------*/
/*--- Compression machinery (not incl block sorting) ---*/
/*--- compress.c ---*/
/*-------------------------------------------------------------*/
/* ------------------------------------------------------------------
This file is part of bzip2/libbzip2, a program and library for
lossless, block-sorting data compression.
bzip2/libbzip2 version 1.0.5 of 10 December 2007
Copyright (C) 1996-2007 Julian Seward <jseward@bzip.org>
Please read the WARNING, DISCLAIMER and PATENTS sections in the
README file.
This program is released under the terms of the license contained
in the file LICENSE.
------------------------------------------------------------------ */
/* CHANGES
0.9.0 -- original version.
0.9.0a/b -- no changes in this file.
0.9.0c -- changed setting of nGroups in sendMTFValues()
so as to do a bit better on small files
*/
#include "bzlib_private.h"
/*---------------------------------------------------*/
/*--- Bit stream I/O ---*/
/*---------------------------------------------------*/
/*---------------------------------------------------*/
void BZ2_bsInitWrite ( EState* s )
{
s->bsLive = 0;
s->bsBuff = 0;
}
/*---------------------------------------------------*/
static
void bsFinishWrite ( EState* s )
{
while (s->bsLive > 0) {
s->zbits[s->numZ] = (UChar)(s->bsBuff >> 24);
s->numZ++;
s->bsBuff <<= 8;
s->bsLive -= 8;
}
}
/*---------------------------------------------------*/
#define bsNEEDW(nz) \
{ \
while (s->bsLive >= 8) { \
s->zbits[s->numZ] \
= (UChar)(s->bsBuff >> 24); \
s->numZ++; \
s->bsBuff <<= 8; \
s->bsLive -= 8; \
} \
}
/*---------------------------------------------------*/
static
__inline__
void bsW ( EState* s, Int32 n, UInt32 v )
{
bsNEEDW ( n );
s->bsBuff |= (v << (32 - s->bsLive - n));
s->bsLive += n;
}
/*---------------------------------------------------*/
static
void bsPutUInt32 ( EState* s, UInt32 u )
{
bsW ( s, 8, (u >> 24) & 0xffL );
bsW ( s, 8, (u >> 16) & 0xffL );
bsW ( s, 8, (u >> 8) & 0xffL );
bsW ( s, 8, u & 0xffL );
}
/*---------------------------------------------------*/
static
void bsPutUChar ( EState* s, UChar c )
{
bsW( s, 8, (UInt32)c );
}
/*---------------------------------------------------*/
/*--- The back end proper ---*/
/*---------------------------------------------------*/
/*---------------------------------------------------*/
static
void makeMaps_e ( EState* s )
{
Int32 i;
s->nInUse = 0;
for (i = 0; i < 256; i++)
if (s->inUse[i]) {
s->unseqToSeq[i] = s->nInUse;
s->nInUse++;
}
}
/*---------------------------------------------------*/
static
void generateMTFValues ( EState* s )
{
UChar yy[256];
Int32 i, j;
Int32 zPend;
Int32 wr;
Int32 EOB;
/*
After sorting (eg, here),
s->arr1 [ 0 .. s->nblock-1 ] holds sorted order,
and
((UChar*)s->arr2) [ 0 .. s->nblock-1 ]
holds the original block data.
The first thing to do is generate the MTF values,
and put them in
((UInt16*)s->arr1) [ 0 .. s->nblock-1 ].
Because there are strictly fewer or equal MTF values
than block values, ptr values in this area are overwritten
with MTF values only when they are no longer needed.
The final compressed bitstream is generated into the
area starting at
(UChar*) (&((UChar*)s->arr2)[s->nblock])
These storage aliases are set up in bzCompressInit(),
except for the last one, which is arranged in
compressBlock().
*/
UInt32* ptr = s->ptr;
UChar* block = s->block;
UInt16* mtfv = s->mtfv;
makeMaps_e ( s );
EOB = s->nInUse+1;
for (i = 0; i <= EOB; i++) s->mtfFreq[i] = 0;
wr = 0;
zPend = 0;
for (i = 0; i < s->nInUse; i++) yy[i] = (UChar) i;
for (i = 0; i < s->nblock; i++) {
UChar ll_i;
AssertD ( wr <= i, "generateMTFValues(1)" );
j = ptr[i]-1; if (j < 0) j += s->nblock;
ll_i = s->unseqToSeq[block[j]];
AssertD ( ll_i < s->nInUse, "generateMTFValues(2a)" );
if (yy[0] == ll_i) {
zPend++;
} else {
if (zPend > 0) {
zPend--;
while (True) {
if (zPend & 1) {
mtfv[wr] = BZ_RUNB; wr++;
s->mtfFreq[BZ_RUNB]++;
} else {
mtfv[wr] = BZ_RUNA; wr++;
s->mtfFreq[BZ_RUNA]++;
}
if (zPend < 2) break;
zPend = (zPend - 2) / 2;
};
zPend = 0;
}
{
register UChar rtmp;
register UChar* ryy_j;
register UChar rll_i;
rtmp = yy[1];
yy[1] = yy[0];
ryy_j = &(yy[1]);
rll_i = ll_i;
while ( rll_i != rtmp ) {
register UChar rtmp2;
ryy_j++;
rtmp2 = rtmp;
rtmp = *ryy_j;
*ryy_j = rtmp2;
};
yy[0] = rtmp;
j = ryy_j - &(yy[0]);
mtfv[wr] = j+1; wr++; s->mtfFreq[j+1]++;
}
}
}
if (zPend > 0) {
zPend--;
while (True) {
if (zPend & 1) {
mtfv[wr] = BZ_RUNB; wr++;
s->mtfFreq[BZ_RUNB]++;
} else {
mtfv[wr] = BZ_RUNA; wr++;
s->mtfFreq[BZ_RUNA]++;
}
if (zPend < 2) break;
zPend = (zPend - 2) / 2;
};
zPend = 0;
}
mtfv[wr] = EOB; wr++; s->mtfFreq[EOB]++;
s->nMTF = wr;
}
/*---------------------------------------------------*/
#define BZ_LESSER_ICOST 0
#define BZ_GREATER_ICOST 15
static
void sendMTFValues ( EState* s )
{
Int32 v, t, i, j, gs, ge, totc, bt, bc, iter;
Int32 nSelectors = 0, alphaSize, minLen, maxLen, selCtr;
Int32 nGroups, nBytes;
/*--
UChar len [BZ_N_GROUPS][BZ_MAX_ALPHA_SIZE];
is a global since the decoder also needs it.
Int32 code[BZ_N_GROUPS][BZ_MAX_ALPHA_SIZE];
Int32 rfreq[BZ_N_GROUPS][BZ_MAX_ALPHA_SIZE];
are also globals only used in this proc.
Made global to keep stack frame size small.
--*/
UInt16 cost[BZ_N_GROUPS];
Int32 fave[BZ_N_GROUPS];
UInt16* mtfv = s->mtfv;
if (s->verbosity >= 3)
VPrintf3( " %d in block, %d after MTF & 1-2 coding, "
"%d+2 syms in use\n",
s->nblock, s->nMTF, s->nInUse );
alphaSize = s->nInUse+2;
for (t = 0; t < BZ_N_GROUPS; t++)
for (v = 0; v < alphaSize; v++)
s->len[t][v] = BZ_GREATER_ICOST;
/*--- Decide how many coding tables to use ---*/
AssertH ( s->nMTF > 0, 3001 );
if (s->nMTF < 200) nGroups = 2; else
if (s->nMTF < 600) nGroups = 3; else
if (s->nMTF < 1200) nGroups = 4; else
if (s->nMTF < 2400) nGroups = 5; else
nGroups = 6;
/*--- Generate an initial set of coding tables ---*/
{
Int32 nPart, remF, tFreq, aFreq;
nPart = nGroups;
remF = s->nMTF;
gs = 0;
while (nPart > 0) {
tFreq = remF / nPart;
ge = gs-1;
aFreq = 0;
while (aFreq < tFreq && ge < alphaSize-1) {
ge++;
aFreq += s->mtfFreq[ge];
}
if (ge > gs
&& nPart != nGroups && nPart != 1
&& ((nGroups-nPart) % 2 == 1)) {
aFreq -= s->mtfFreq[ge];
ge--;
}
if (s->verbosity >= 3)
VPrintf5( " initial group %d, [%d .. %d], "
"has %d syms (%4.1f%%)\n",
nPart, gs, ge, aFreq,
(100.0 * (float)aFreq) / (float)(s->nMTF) );
for (v = 0; v < alphaSize; v++)
if (v >= gs && v <= ge)
s->len[nPart-1][v] = BZ_LESSER_ICOST; else
s->len[nPart-1][v] = BZ_GREATER_ICOST;
nPart--;
gs = ge+1;
remF -= aFreq;
}
}
/*---
Iterate up to BZ_N_ITERS times to improve the tables.
---*/
for (iter = 0; iter < BZ_N_ITERS; iter++) {
for (t = 0; t < nGroups; t++) fave[t] = 0;
for (t = 0; t < nGroups; t++)
for (v = 0; v < alphaSize; v++)
s->rfreq[t][v] = 0;
/*---
Set up an auxiliary length table which is used to fast-track
the common case (nGroups == 6).
---*/
if (nGroups == 6) {
for (v = 0; v < alphaSize; v++) {
s->len_pack[v][0] = (s->len[1][v] << 16) | s->len[0][v];
s->len_pack[v][1] = (s->len[3][v] << 16) | s->len[2][v];
s->len_pack[v][2] = (s->len[5][v] << 16) | s->len[4][v];
}
}
nSelectors = 0;
totc = 0;
gs = 0;
while (True) {
/*--- Set group start & end marks. --*/
if (gs >= s->nMTF) break;
ge = gs + BZ_G_SIZE - 1;
if (ge >= s->nMTF) ge = s->nMTF-1;
/*--
Calculate the cost of this group as coded
by each of the coding tables.
--*/
for (t = 0; t < nGroups; t++) cost[t] = 0;
if (nGroups == 6 && 50 == ge-gs+1) {
/*--- fast track the common case ---*/
register UInt32 cost01, cost23, cost45;
register UInt16 icv;
cost01 = cost23 = cost45 = 0;
# define BZ_ITER(nn) \
icv = mtfv[gs+(nn)]; \
cost01 += s->len_pack[icv][0]; \
cost23 += s->len_pack[icv][1]; \
cost45 += s->len_pack[icv][2]; \
BZ_ITER(0); BZ_ITER(1); BZ_ITER(2); BZ_ITER(3); BZ_ITER(4);
BZ_ITER(5); BZ_ITER(6); BZ_ITER(7); BZ_ITER(8); BZ_ITER(9);
BZ_ITER(10); BZ_ITER(11); BZ_ITER(12); BZ_ITER(13); BZ_ITER(14);
BZ_ITER(15); BZ_ITER(16); BZ_ITER(17); BZ_ITER(18); BZ_ITER(19);
BZ_ITER(20); BZ_ITER(21); BZ_ITER(22); BZ_ITER(23); BZ_ITER(24);
BZ_ITER(25); BZ_ITER(26); BZ_ITER(27); BZ_ITER(28); BZ_ITER(29);
BZ_ITER(30); BZ_ITER(31); BZ_ITER(32); BZ_ITER(33); BZ_ITER(34);
BZ_ITER(35); BZ_ITER(36); BZ_ITER(37); BZ_ITER(38); BZ_ITER(39);
BZ_ITER(40); BZ_ITER(41); BZ_ITER(42); BZ_ITER(43); BZ_ITER(44);
BZ_ITER(45); BZ_ITER(46); BZ_ITER(47); BZ_ITER(48); BZ_ITER(49);
# undef BZ_ITER
cost[0] = cost01 & 0xffff; cost[1] = cost01 >> 16;
cost[2] = cost23 & 0xffff; cost[3] = cost23 >> 16;
cost[4] = cost45 & 0xffff; cost[5] = cost45 >> 16;
} else {
/*--- slow version which correctly handles all situations ---*/
for (i = gs; i <= ge; i++) {
UInt16 icv = mtfv[i];
for (t = 0; t < nGroups; t++) cost[t] += s->len[t][icv];
}
}
/*--
Find the coding table which is best for this group,
and record its identity in the selector table.
--*/
bc = 999999999; bt = -1;
for (t = 0; t < nGroups; t++)
if (cost[t] < bc) { bc = cost[t]; bt = t; };
totc += bc;
fave[bt]++;
s->selector[nSelectors] = bt;
nSelectors++;
/*--
Increment the symbol frequencies for the selected table.
--*/
if (nGroups == 6 && 50 == ge-gs+1) {
/*--- fast track the common case ---*/
# define BZ_ITUR(nn) s->rfreq[bt][ mtfv[gs+(nn)] ]++
BZ_ITUR(0); BZ_ITUR(1); BZ_ITUR(2); BZ_ITUR(3); BZ_ITUR(4);
BZ_ITUR(5); BZ_ITUR(6); BZ_ITUR(7); BZ_ITUR(8); BZ_ITUR(9);
BZ_ITUR(10); BZ_ITUR(11); BZ_ITUR(12); BZ_ITUR(13); BZ_ITUR(14);
BZ_ITUR(15); BZ_ITUR(16); BZ_ITUR(17); BZ_ITUR(18); BZ_ITUR(19);
BZ_ITUR(20); BZ_ITUR(21); BZ_ITUR(22); BZ_ITUR(23); BZ_ITUR(24);
BZ_ITUR(25); BZ_ITUR(26); BZ_ITUR(27); BZ_ITUR(28); BZ_ITUR(29);
BZ_ITUR(30); BZ_ITUR(31); BZ_ITUR(32); BZ_ITUR(33); BZ_ITUR(34);
BZ_ITUR(35); BZ_ITUR(36); BZ_ITUR(37); BZ_ITUR(38); BZ_ITUR(39);
BZ_ITUR(40); BZ_ITUR(41); BZ_ITUR(42); BZ_ITUR(43); BZ_ITUR(44);
BZ_ITUR(45); BZ_ITUR(46); BZ_ITUR(47); BZ_ITUR(48); BZ_ITUR(49);
# undef BZ_ITUR
} else {
/*--- slow version which correctly handles all situations ---*/
for (i = gs; i <= ge; i++)
s->rfreq[bt][ mtfv[i] ]++;
}
gs = ge+1;
}
if (s->verbosity >= 3) {
VPrintf2 ( " pass %d: size is %d, grp uses are ",
iter+1, totc/8 );
for (t = 0; t < nGroups; t++)
VPrintf1 ( "%d ", fave[t] );
VPrintf0 ( "\n" );
}
/*--
Recompute the tables based on the accumulated frequencies.
--*/
/* maxLen was changed from 20 to 17 in bzip2-1.0.3. See
comment in huffman.c for details. */
for (t = 0; t < nGroups; t++)
BZ2_hbMakeCodeLengths ( &(s->len[t][0]), &(s->rfreq[t][0]),
alphaSize, 17 /*20*/ );
}
AssertH( nGroups < 8, 3002 );
AssertH( nSelectors < 32768 &&
nSelectors <= (2 + (900000 / BZ_G_SIZE)),
3003 );
/*--- Compute MTF values for the selectors. ---*/
{
UChar pos[BZ_N_GROUPS], ll_i, tmp2, tmp;
for (i = 0; i < nGroups; i++) pos[i] = i;
for (i = 0; i < nSelectors; i++) {
ll_i = s->selector[i];
j = 0;
tmp = pos[j];
while ( ll_i != tmp ) {
j++;
tmp2 = tmp;
tmp = pos[j];
pos[j] = tmp2;
};
pos[0] = tmp;
s->selectorMtf[i] = j;
}
};
/*--- Assign actual codes for the tables. --*/
for (t = 0; t < nGroups; t++) {
minLen = 32;
maxLen = 0;
for (i = 0; i < alphaSize; i++) {
if (s->len[t][i] > maxLen) maxLen = s->len[t][i];
if (s->len[t][i] < minLen) minLen = s->len[t][i];
}
AssertH ( !(maxLen > 17 /*20*/ ), 3004 );
AssertH ( !(minLen < 1), 3005 );
BZ2_hbAssignCodes ( &(s->code[t][0]), &(s->len[t][0]),
minLen, maxLen, alphaSize );
}
/*--- Transmit the mapping table. ---*/
{
Bool inUse16[16];
for (i = 0; i < 16; i++) {
inUse16[i] = False;
for (j = 0; j < 16; j++)
if (s->inUse[i * 16 + j]) inUse16[i] = True;
}
nBytes = s->numZ;
for (i = 0; i < 16; i++)
if (inUse16[i]) bsW(s,1,1); else bsW(s,1,0);
for (i = 0; i < 16; i++)
if (inUse16[i])
for (j = 0; j < 16; j++) {
if (s->inUse[i * 16 + j]) bsW(s,1,1); else bsW(s,1,0);
}
if (s->verbosity >= 3)
VPrintf1( " bytes: mapping %d, ", s->numZ-nBytes );
}
/*--- Now the selectors. ---*/
nBytes = s->numZ;
bsW ( s, 3, nGroups );
bsW ( s, 15, nSelectors );
for (i = 0; i < nSelectors; i++) {
for (j = 0; j < s->selectorMtf[i]; j++) bsW(s,1,1);
bsW(s,1,0);
}
if (s->verbosity >= 3)
VPrintf1( "selectors %d, ", s->numZ-nBytes );
/*--- Now the coding tables. ---*/
nBytes = s->numZ;
for (t = 0; t < nGroups; t++) {
Int32 curr = s->len[t][0];
bsW ( s, 5, curr );
for (i = 0; i < alphaSize; i++) {
while (curr < s->len[t][i]) { bsW(s,2,2); curr++; /* 10 */ };
while (curr > s->len[t][i]) { bsW(s,2,3); curr--; /* 11 */ };
bsW ( s, 1, 0 );
}
}
if (s->verbosity >= 3)
VPrintf1 ( "code lengths %d, ", s->numZ-nBytes );
/*--- And finally, the block data proper ---*/
nBytes = s->numZ;
selCtr = 0;
gs = 0;
while (True) {
if (gs >= s->nMTF) break;
ge = gs + BZ_G_SIZE - 1;
if (ge >= s->nMTF) ge = s->nMTF-1;
AssertH ( s->selector[selCtr] < nGroups, 3006 );
if (nGroups == 6 && 50 == ge-gs+1) {
/*--- fast track the common case ---*/
UInt16 mtfv_i;
UChar* s_len_sel_selCtr
= &(s->len[s->selector[selCtr]][0]);
Int32* s_code_sel_selCtr
= &(s->code[s->selector[selCtr]][0]);
# define BZ_ITAH(nn) \
mtfv_i = mtfv[gs+(nn)]; \
bsW ( s, \
s_len_sel_selCtr[mtfv_i], \
s_code_sel_selCtr[mtfv_i] )
BZ_ITAH(0); BZ_ITAH(1); BZ_ITAH(2); BZ_ITAH(3); BZ_ITAH(4);
BZ_ITAH(5); BZ_ITAH(6); BZ_ITAH(7); BZ_ITAH(8); BZ_ITAH(9);
BZ_ITAH(10); BZ_ITAH(11); BZ_ITAH(12); BZ_ITAH(13); BZ_ITAH(14);
BZ_ITAH(15); BZ_ITAH(16); BZ_ITAH(17); BZ_ITAH(18); BZ_ITAH(19);
BZ_ITAH(20); BZ_ITAH(21); BZ_ITAH(22); BZ_ITAH(23); BZ_ITAH(24);
BZ_ITAH(25); BZ_ITAH(26); BZ_ITAH(27); BZ_ITAH(28); BZ_ITAH(29);
BZ_ITAH(30); BZ_ITAH(31); BZ_ITAH(32); BZ_ITAH(33); BZ_ITAH(34);
BZ_ITAH(35); BZ_ITAH(36); BZ_ITAH(37); BZ_ITAH(38); BZ_ITAH(39);
BZ_ITAH(40); BZ_ITAH(41); BZ_ITAH(42); BZ_ITAH(43); BZ_ITAH(44);
BZ_ITAH(45); BZ_ITAH(46); BZ_ITAH(47); BZ_ITAH(48); BZ_ITAH(49);
# undef BZ_ITAH
} else {
/*--- slow version which correctly handles all situations ---*/
for (i = gs; i <= ge; i++) {
bsW ( s,
s->len [s->selector[selCtr]] [mtfv[i]],
s->code [s->selector[selCtr]] [mtfv[i]] );
}
}
gs = ge+1;
selCtr++;
}
AssertH( selCtr == nSelectors, 3007 );
if (s->verbosity >= 3)
VPrintf1( "codes %d\n", s->numZ-nBytes );
}
/*---------------------------------------------------*/
void BZ2_compressBlock ( EState* s, Bool is_last_block )
{
if (s->nblock > 0) {
BZ_FINALISE_CRC ( s->blockCRC );
s->combinedCRC = (s->combinedCRC << 1) | (s->combinedCRC >> 31);
s->combinedCRC ^= s->blockCRC;
if (s->blockNo > 1) s->numZ = 0;
if (s->verbosity >= 2)
VPrintf4( " block %d: crc = 0x%08x, "
"combined CRC = 0x%08x, size = %d\n",
s->blockNo, s->blockCRC, s->combinedCRC, s->nblock );
BZ2_blockSort ( s );
}
s->zbits = (UChar*) (&((UChar*)s->arr2)[s->nblock]);
/*-- If this is the first block, create the stream header. --*/
if (s->blockNo == 1) {
BZ2_bsInitWrite ( s );
bsPutUChar ( s, BZ_HDR_B );
bsPutUChar ( s, BZ_HDR_Z );
bsPutUChar ( s, BZ_HDR_h );
bsPutUChar ( s, (UChar)(BZ_HDR_0 + s->blockSize100k) );
}
if (s->nblock > 0) {
bsPutUChar ( s, 0x31 ); bsPutUChar ( s, 0x41 );
bsPutUChar ( s, 0x59 ); bsPutUChar ( s, 0x26 );
bsPutUChar ( s, 0x53 ); bsPutUChar ( s, 0x59 );
/*-- Now the block's CRC, so it is in a known place. --*/
bsPutUInt32 ( s, s->blockCRC );
/*--
Now a single bit indicating (non-)randomisation.
As of version 0.9.5, we use a better sorting algorithm
which makes randomisation unnecessary. So always set
the randomised bit to 'no'. Of course, the decoder
still needs to be able to handle randomised blocks
so as to maintain backwards compatibility with
older versions of bzip2.
--*/
bsW(s,1,0);
bsW ( s, 24, s->origPtr );
generateMTFValues ( s );
sendMTFValues ( s );
}
/*-- If this is the last block, add the stream trailer. --*/
if (is_last_block) {
bsPutUChar ( s, 0x17 ); bsPutUChar ( s, 0x72 );
bsPutUChar ( s, 0x45 ); bsPutUChar ( s, 0x38 );
bsPutUChar ( s, 0x50 ); bsPutUChar ( s, 0x90 );
bsPutUInt32 ( s, s->combinedCRC );
if (s->verbosity >= 2)
VPrintf1( " final combined CRC = 0x%08x\n ", s->combinedCRC );
bsFinishWrite ( s );
}
}
/*-------------------------------------------------------------*/
/*--- end compress.c ---*/
/*-------------------------------------------------------------*/
-104
View File
@@ -1,104 +0,0 @@
/*-------------------------------------------------------------*/
/*--- Table for doing CRCs ---*/
/*--- crctable.c ---*/
/*-------------------------------------------------------------*/
/* ------------------------------------------------------------------
This file is part of bzip2/libbzip2, a program and library for
lossless, block-sorting data compression.
bzip2/libbzip2 version 1.0.5 of 10 December 2007
Copyright (C) 1996-2007 Julian Seward <jseward@bzip.org>
Please read the WARNING, DISCLAIMER and PATENTS sections in the
README file.
This program is released under the terms of the license contained
in the file LICENSE.
------------------------------------------------------------------ */
#include "bzlib_private.h"
/*--
I think this is an implementation of the AUTODIN-II,
Ethernet & FDDI 32-bit CRC standard. Vaguely derived
from code by Rob Warnock, in Section 51 of the
comp.compression FAQ.
--*/
UInt32 BZ2_crc32Table[256] = {
/*-- Ugly, innit? --*/
0x00000000L, 0x04c11db7L, 0x09823b6eL, 0x0d4326d9L,
0x130476dcL, 0x17c56b6bL, 0x1a864db2L, 0x1e475005L,
0x2608edb8L, 0x22c9f00fL, 0x2f8ad6d6L, 0x2b4bcb61L,
0x350c9b64L, 0x31cd86d3L, 0x3c8ea00aL, 0x384fbdbdL,
0x4c11db70L, 0x48d0c6c7L, 0x4593e01eL, 0x4152fda9L,
0x5f15adacL, 0x5bd4b01bL, 0x569796c2L, 0x52568b75L,
0x6a1936c8L, 0x6ed82b7fL, 0x639b0da6L, 0x675a1011L,
0x791d4014L, 0x7ddc5da3L, 0x709f7b7aL, 0x745e66cdL,
0x9823b6e0L, 0x9ce2ab57L, 0x91a18d8eL, 0x95609039L,
0x8b27c03cL, 0x8fe6dd8bL, 0x82a5fb52L, 0x8664e6e5L,
0xbe2b5b58L, 0xbaea46efL, 0xb7a96036L, 0xb3687d81L,
0xad2f2d84L, 0xa9ee3033L, 0xa4ad16eaL, 0xa06c0b5dL,
0xd4326d90L, 0xd0f37027L, 0xddb056feL, 0xd9714b49L,
0xc7361b4cL, 0xc3f706fbL, 0xceb42022L, 0xca753d95L,
0xf23a8028L, 0xf6fb9d9fL, 0xfbb8bb46L, 0xff79a6f1L,
0xe13ef6f4L, 0xe5ffeb43L, 0xe8bccd9aL, 0xec7dd02dL,
0x34867077L, 0x30476dc0L, 0x3d044b19L, 0x39c556aeL,
0x278206abL, 0x23431b1cL, 0x2e003dc5L, 0x2ac12072L,
0x128e9dcfL, 0x164f8078L, 0x1b0ca6a1L, 0x1fcdbb16L,
0x018aeb13L, 0x054bf6a4L, 0x0808d07dL, 0x0cc9cdcaL,
0x7897ab07L, 0x7c56b6b0L, 0x71159069L, 0x75d48ddeL,
0x6b93dddbL, 0x6f52c06cL, 0x6211e6b5L, 0x66d0fb02L,
0x5e9f46bfL, 0x5a5e5b08L, 0x571d7dd1L, 0x53dc6066L,
0x4d9b3063L, 0x495a2dd4L, 0x44190b0dL, 0x40d816baL,
0xaca5c697L, 0xa864db20L, 0xa527fdf9L, 0xa1e6e04eL,
0xbfa1b04bL, 0xbb60adfcL, 0xb6238b25L, 0xb2e29692L,
0x8aad2b2fL, 0x8e6c3698L, 0x832f1041L, 0x87ee0df6L,
0x99a95df3L, 0x9d684044L, 0x902b669dL, 0x94ea7b2aL,
0xe0b41de7L, 0xe4750050L, 0xe9362689L, 0xedf73b3eL,
0xf3b06b3bL, 0xf771768cL, 0xfa325055L, 0xfef34de2L,
0xc6bcf05fL, 0xc27dede8L, 0xcf3ecb31L, 0xcbffd686L,
0xd5b88683L, 0xd1799b34L, 0xdc3abdedL, 0xd8fba05aL,
0x690ce0eeL, 0x6dcdfd59L, 0x608edb80L, 0x644fc637L,
0x7a089632L, 0x7ec98b85L, 0x738aad5cL, 0x774bb0ebL,
0x4f040d56L, 0x4bc510e1L, 0x46863638L, 0x42472b8fL,
0x5c007b8aL, 0x58c1663dL, 0x558240e4L, 0x51435d53L,
0x251d3b9eL, 0x21dc2629L, 0x2c9f00f0L, 0x285e1d47L,
0x36194d42L, 0x32d850f5L, 0x3f9b762cL, 0x3b5a6b9bL,
0x0315d626L, 0x07d4cb91L, 0x0a97ed48L, 0x0e56f0ffL,
0x1011a0faL, 0x14d0bd4dL, 0x19939b94L, 0x1d528623L,
0xf12f560eL, 0xf5ee4bb9L, 0xf8ad6d60L, 0xfc6c70d7L,
0xe22b20d2L, 0xe6ea3d65L, 0xeba91bbcL, 0xef68060bL,
0xd727bbb6L, 0xd3e6a601L, 0xdea580d8L, 0xda649d6fL,
0xc423cd6aL, 0xc0e2d0ddL, 0xcda1f604L, 0xc960ebb3L,
0xbd3e8d7eL, 0xb9ff90c9L, 0xb4bcb610L, 0xb07daba7L,
0xae3afba2L, 0xaafbe615L, 0xa7b8c0ccL, 0xa379dd7bL,
0x9b3660c6L, 0x9ff77d71L, 0x92b45ba8L, 0x9675461fL,
0x8832161aL, 0x8cf30badL, 0x81b02d74L, 0x857130c3L,
0x5d8a9099L, 0x594b8d2eL, 0x5408abf7L, 0x50c9b640L,
0x4e8ee645L, 0x4a4ffbf2L, 0x470cdd2bL, 0x43cdc09cL,
0x7b827d21L, 0x7f436096L, 0x7200464fL, 0x76c15bf8L,
0x68860bfdL, 0x6c47164aL, 0x61043093L, 0x65c52d24L,
0x119b4be9L, 0x155a565eL, 0x18197087L, 0x1cd86d30L,
0x029f3d35L, 0x065e2082L, 0x0b1d065bL, 0x0fdc1becL,
0x3793a651L, 0x3352bbe6L, 0x3e119d3fL, 0x3ad08088L,
0x2497d08dL, 0x2056cd3aL, 0x2d15ebe3L, 0x29d4f654L,
0xc5a92679L, 0xc1683bceL, 0xcc2b1d17L, 0xc8ea00a0L,
0xd6ad50a5L, 0xd26c4d12L, 0xdf2f6bcbL, 0xdbee767cL,
0xe3a1cbc1L, 0xe760d676L, 0xea23f0afL, 0xeee2ed18L,
0xf0a5bd1dL, 0xf464a0aaL, 0xf9278673L, 0xfde69bc4L,
0x89b8fd09L, 0x8d79e0beL, 0x803ac667L, 0x84fbdbd0L,
0x9abc8bd5L, 0x9e7d9662L, 0x933eb0bbL, 0x97ffad0cL,
0xafb010b1L, 0xab710d06L, 0xa6322bdfL, 0xa2f33668L,
0xbcb4666dL, 0xb8757bdaL, 0xb5365d03L, 0xb1f740b4L
};
/*-------------------------------------------------------------*/
/*--- end crctable.c ---*/
/*-------------------------------------------------------------*/
-626
View File
@@ -1,626 +0,0 @@
/*-------------------------------------------------------------*/
/*--- Decompression machinery ---*/
/*--- decompress.c ---*/
/*-------------------------------------------------------------*/
/* ------------------------------------------------------------------
This file is part of bzip2/libbzip2, a program and library for
lossless, block-sorting data compression.
bzip2/libbzip2 version 1.0.5 of 10 December 2007
Copyright (C) 1996-2007 Julian Seward <jseward@bzip.org>
Please read the WARNING, DISCLAIMER and PATENTS sections in the
README file.
This program is released under the terms of the license contained
in the file LICENSE.
------------------------------------------------------------------ */
#include "bzlib_private.h"
/*---------------------------------------------------*/
static
void makeMaps_d ( DState* s )
{
Int32 i;
s->nInUse = 0;
for (i = 0; i < 256; i++)
if (s->inUse[i]) {
s->seqToUnseq[s->nInUse] = i;
s->nInUse++;
}
}
/*---------------------------------------------------*/
#define RETURN(rrr) \
{ retVal = rrr; goto save_state_and_return; };
#define GET_BITS(lll,vvv,nnn) \
case lll: s->state = lll; \
while (True) { \
if (s->bsLive >= nnn) { \
UInt32 v; \
v = (s->bsBuff >> \
(s->bsLive-nnn)) & ((1 << nnn)-1); \
s->bsLive -= nnn; \
vvv = v; \
break; \
} \
if (s->strm->avail_in == 0) RETURN(BZ_OK); \
s->bsBuff \
= (s->bsBuff << 8) | \
((UInt32) \
(*((UChar*)(s->strm->next_in)))); \
s->bsLive += 8; \
s->strm->next_in++; \
s->strm->avail_in--; \
s->strm->total_in_lo32++; \
if (s->strm->total_in_lo32 == 0) \
s->strm->total_in_hi32++; \
}
#define GET_UCHAR(lll,uuu) \
GET_BITS(lll,uuu,8)
#define GET_BIT(lll,uuu) \
GET_BITS(lll,uuu,1)
/*---------------------------------------------------*/
#define GET_MTF_VAL(label1,label2,lval) \
{ \
if (groupPos == 0) { \
groupNo++; \
if (groupNo >= nSelectors) \
RETURN(BZ_DATA_ERROR); \
groupPos = BZ_G_SIZE; \
gSel = s->selector[groupNo]; \
gMinlen = s->minLens[gSel]; \
gLimit = &(s->limit[gSel][0]); \
gPerm = &(s->perm[gSel][0]); \
gBase = &(s->base[gSel][0]); \
} \
groupPos--; \
zn = gMinlen; \
GET_BITS(label1, zvec, zn); \
while (1) { \
if (zn > 20 /* the longest code */) \
RETURN(BZ_DATA_ERROR); \
if (zvec <= gLimit[zn]) break; \
zn++; \
GET_BIT(label2, zj); \
zvec = (zvec << 1) | zj; \
}; \
if (zvec - gBase[zn] < 0 \
|| zvec - gBase[zn] >= BZ_MAX_ALPHA_SIZE) \
RETURN(BZ_DATA_ERROR); \
lval = gPerm[zvec - gBase[zn]]; \
}
/*---------------------------------------------------*/
Int32 BZ2_decompress ( DState* s )
{
UChar uc;
Int32 retVal;
Int32 minLen, maxLen;
bz_stream* strm = s->strm;
/* stuff that needs to be saved/restored */
Int32 i;
Int32 j;
Int32 t;
Int32 alphaSize;
Int32 nGroups;
Int32 nSelectors;
Int32 EOB;
Int32 groupNo;
Int32 groupPos;
Int32 nextSym;
Int32 nblockMAX;
Int32 nblock;
Int32 es;
Int32 N;
Int32 curr;
Int32 zt;
Int32 zn;
Int32 zvec;
Int32 zj;
Int32 gSel;
Int32 gMinlen;
Int32* gLimit;
Int32* gBase;
Int32* gPerm;
if (s->state == BZ_X_MAGIC_1) {
/*initialise the save area*/
s->save_i = 0;
s->save_j = 0;
s->save_t = 0;
s->save_alphaSize = 0;
s->save_nGroups = 0;
s->save_nSelectors = 0;
s->save_EOB = 0;
s->save_groupNo = 0;
s->save_groupPos = 0;
s->save_nextSym = 0;
s->save_nblockMAX = 0;
s->save_nblock = 0;
s->save_es = 0;
s->save_N = 0;
s->save_curr = 0;
s->save_zt = 0;
s->save_zn = 0;
s->save_zvec = 0;
s->save_zj = 0;
s->save_gSel = 0;
s->save_gMinlen = 0;
s->save_gLimit = NULL;
s->save_gBase = NULL;
s->save_gPerm = NULL;
}
/*restore from the save area*/
i = s->save_i;
j = s->save_j;
t = s->save_t;
alphaSize = s->save_alphaSize;
nGroups = s->save_nGroups;
nSelectors = s->save_nSelectors;
EOB = s->save_EOB;
groupNo = s->save_groupNo;
groupPos = s->save_groupPos;
nextSym = s->save_nextSym;
nblockMAX = s->save_nblockMAX;
nblock = s->save_nblock;
es = s->save_es;
N = s->save_N;
curr = s->save_curr;
zt = s->save_zt;
zn = s->save_zn;
zvec = s->save_zvec;
zj = s->save_zj;
gSel = s->save_gSel;
gMinlen = s->save_gMinlen;
gLimit = s->save_gLimit;
gBase = s->save_gBase;
gPerm = s->save_gPerm;
retVal = BZ_OK;
switch (s->state) {
GET_UCHAR(BZ_X_MAGIC_1, uc);
if (uc != BZ_HDR_B) RETURN(BZ_DATA_ERROR_MAGIC);
GET_UCHAR(BZ_X_MAGIC_2, uc);
if (uc != BZ_HDR_Z) RETURN(BZ_DATA_ERROR_MAGIC);
GET_UCHAR(BZ_X_MAGIC_3, uc)
if (uc != BZ_HDR_h) RETURN(BZ_DATA_ERROR_MAGIC);
GET_BITS(BZ_X_MAGIC_4, s->blockSize100k, 8)
if (s->blockSize100k < (BZ_HDR_0 + 1) ||
s->blockSize100k > (BZ_HDR_0 + 9)) RETURN(BZ_DATA_ERROR_MAGIC);
s->blockSize100k -= BZ_HDR_0;
if (s->smallDecompress) {
s->ll16 = BZALLOC( s->blockSize100k * 100000 * sizeof(UInt16) );
s->ll4 = BZALLOC(
((1 + s->blockSize100k * 100000) >> 1) * sizeof(UChar)
);
if (s->ll16 == NULL || s->ll4 == NULL) RETURN(BZ_MEM_ERROR);
} else {
s->tt = BZALLOC( s->blockSize100k * 100000 * sizeof(Int32) );
if (s->tt == NULL) RETURN(BZ_MEM_ERROR);
}
GET_UCHAR(BZ_X_BLKHDR_1, uc);
if (uc == 0x17) goto endhdr_2;
if (uc != 0x31) RETURN(BZ_DATA_ERROR);
GET_UCHAR(BZ_X_BLKHDR_2, uc);
if (uc != 0x41) RETURN(BZ_DATA_ERROR);
GET_UCHAR(BZ_X_BLKHDR_3, uc);
if (uc != 0x59) RETURN(BZ_DATA_ERROR);
GET_UCHAR(BZ_X_BLKHDR_4, uc);
if (uc != 0x26) RETURN(BZ_DATA_ERROR);
GET_UCHAR(BZ_X_BLKHDR_5, uc);
if (uc != 0x53) RETURN(BZ_DATA_ERROR);
GET_UCHAR(BZ_X_BLKHDR_6, uc);
if (uc != 0x59) RETURN(BZ_DATA_ERROR);
s->currBlockNo++;
if (s->verbosity >= 2)
VPrintf1 ( "\n [%d: huff+mtf ", s->currBlockNo );
s->storedBlockCRC = 0;
GET_UCHAR(BZ_X_BCRC_1, uc);
s->storedBlockCRC = (s->storedBlockCRC << 8) | ((UInt32)uc);
GET_UCHAR(BZ_X_BCRC_2, uc);
s->storedBlockCRC = (s->storedBlockCRC << 8) | ((UInt32)uc);
GET_UCHAR(BZ_X_BCRC_3, uc);
s->storedBlockCRC = (s->storedBlockCRC << 8) | ((UInt32)uc);
GET_UCHAR(BZ_X_BCRC_4, uc);
s->storedBlockCRC = (s->storedBlockCRC << 8) | ((UInt32)uc);
GET_BITS(BZ_X_RANDBIT, s->blockRandomised, 1);
s->origPtr = 0;
GET_UCHAR(BZ_X_ORIGPTR_1, uc);
s->origPtr = (s->origPtr << 8) | ((Int32)uc);
GET_UCHAR(BZ_X_ORIGPTR_2, uc);
s->origPtr = (s->origPtr << 8) | ((Int32)uc);
GET_UCHAR(BZ_X_ORIGPTR_3, uc);
s->origPtr = (s->origPtr << 8) | ((Int32)uc);
if (s->origPtr < 0)
RETURN(BZ_DATA_ERROR);
if (s->origPtr > 10 + 100000*s->blockSize100k)
RETURN(BZ_DATA_ERROR);
/*--- Receive the mapping table ---*/
for (i = 0; i < 16; i++) {
GET_BIT(BZ_X_MAPPING_1, uc);
if (uc == 1)
s->inUse16[i] = True; else
s->inUse16[i] = False;
}
for (i = 0; i < 256; i++) s->inUse[i] = False;
for (i = 0; i < 16; i++)
if (s->inUse16[i])
for (j = 0; j < 16; j++) {
GET_BIT(BZ_X_MAPPING_2, uc);
if (uc == 1) s->inUse[i * 16 + j] = True;
}
makeMaps_d ( s );
if (s->nInUse == 0) RETURN(BZ_DATA_ERROR);
alphaSize = s->nInUse+2;
/*--- Now the selectors ---*/
GET_BITS(BZ_X_SELECTOR_1, nGroups, 3);
if (nGroups < 2 || nGroups > 6) RETURN(BZ_DATA_ERROR);
GET_BITS(BZ_X_SELECTOR_2, nSelectors, 15);
if (nSelectors < 1) RETURN(BZ_DATA_ERROR);
for (i = 0; i < nSelectors; i++) {
j = 0;
while (True) {
GET_BIT(BZ_X_SELECTOR_3, uc);
if (uc == 0) break;
j++;
if (j >= nGroups) RETURN(BZ_DATA_ERROR);
}
s->selectorMtf[i] = j;
}
/*--- Undo the MTF values for the selectors. ---*/
{
UChar pos[BZ_N_GROUPS], tmp, v;
for (v = 0; v < nGroups; v++) pos[v] = v;
for (i = 0; i < nSelectors; i++) {
v = s->selectorMtf[i];
tmp = pos[v];
while (v > 0) { pos[v] = pos[v-1]; v--; }
pos[0] = tmp;
s->selector[i] = tmp;
}
}
/*--- Now the coding tables ---*/
for (t = 0; t < nGroups; t++) {
GET_BITS(BZ_X_CODING_1, curr, 5);
for (i = 0; i < alphaSize; i++) {
while (True) {
if (curr < 1 || curr > 20) RETURN(BZ_DATA_ERROR);
GET_BIT(BZ_X_CODING_2, uc);
if (uc == 0) break;
GET_BIT(BZ_X_CODING_3, uc);
if (uc == 0) curr++; else curr--;
}
s->len[t][i] = curr;
}
}
/*--- Create the Huffman decoding tables ---*/
for (t = 0; t < nGroups; t++) {
minLen = 32;
maxLen = 0;
for (i = 0; i < alphaSize; i++) {
if (s->len[t][i] > maxLen) maxLen = s->len[t][i];
if (s->len[t][i] < minLen) minLen = s->len[t][i];
}
BZ2_hbCreateDecodeTables (
&(s->limit[t][0]),
&(s->base[t][0]),
&(s->perm[t][0]),
&(s->len[t][0]),
minLen, maxLen, alphaSize
);
s->minLens[t] = minLen;
}
/*--- Now the MTF values ---*/
EOB = s->nInUse+1;
nblockMAX = 100000 * s->blockSize100k;
groupNo = -1;
groupPos = 0;
for (i = 0; i <= 255; i++) s->unzftab[i] = 0;
/*-- MTF init --*/
{
Int32 ii, jj, kk;
kk = MTFA_SIZE-1;
for (ii = 256 / MTFL_SIZE - 1; ii >= 0; ii--) {
for (jj = MTFL_SIZE-1; jj >= 0; jj--) {
s->mtfa[kk] = (UChar)(ii * MTFL_SIZE + jj);
kk--;
}
s->mtfbase[ii] = kk + 1;
}
}
/*-- end MTF init --*/
nblock = 0;
GET_MTF_VAL(BZ_X_MTF_1, BZ_X_MTF_2, nextSym);
while (True) {
if (nextSym == EOB) break;
if (nextSym == BZ_RUNA || nextSym == BZ_RUNB) {
es = -1;
N = 1;
do {
if (nextSym == BZ_RUNA) es = es + (0+1) * N; else
if (nextSym == BZ_RUNB) es = es + (1+1) * N;
N = N * 2;
GET_MTF_VAL(BZ_X_MTF_3, BZ_X_MTF_4, nextSym);
}
while (nextSym == BZ_RUNA || nextSym == BZ_RUNB);
es++;
uc = s->seqToUnseq[ s->mtfa[s->mtfbase[0]] ];
s->unzftab[uc] += es;
if (s->smallDecompress)
while (es > 0) {
if (nblock >= nblockMAX) RETURN(BZ_DATA_ERROR);
s->ll16[nblock] = (UInt16)uc;
nblock++;
es--;
}
else
while (es > 0) {
if (nblock >= nblockMAX) RETURN(BZ_DATA_ERROR);
s->tt[nblock] = (UInt32)uc;
nblock++;
es--;
};
continue;
} else {
if (nblock >= nblockMAX) RETURN(BZ_DATA_ERROR);
/*-- uc = MTF ( nextSym-1 ) --*/
{
Int32 ii, jj, kk, pp, lno, off;
UInt32 nn;
nn = (UInt32)(nextSym - 1);
if (nn < MTFL_SIZE) {
/* avoid general-case expense */
pp = s->mtfbase[0];
uc = s->mtfa[pp+nn];
while (nn > 3) {
Int32 z = pp+nn;
s->mtfa[(z) ] = s->mtfa[(z)-1];
s->mtfa[(z)-1] = s->mtfa[(z)-2];
s->mtfa[(z)-2] = s->mtfa[(z)-3];
s->mtfa[(z)-3] = s->mtfa[(z)-4];
nn -= 4;
}
while (nn > 0) {
s->mtfa[(pp+nn)] = s->mtfa[(pp+nn)-1]; nn--;
};
s->mtfa[pp] = uc;
} else {
/* general case */
lno = nn / MTFL_SIZE;
off = nn % MTFL_SIZE;
pp = s->mtfbase[lno] + off;
uc = s->mtfa[pp];
while (pp > s->mtfbase[lno]) {
s->mtfa[pp] = s->mtfa[pp-1]; pp--;
};
s->mtfbase[lno]++;
while (lno > 0) {
s->mtfbase[lno]--;
s->mtfa[s->mtfbase[lno]]
= s->mtfa[s->mtfbase[lno-1] + MTFL_SIZE - 1];
lno--;
}
s->mtfbase[0]--;
s->mtfa[s->mtfbase[0]] = uc;
if (s->mtfbase[0] == 0) {
kk = MTFA_SIZE-1;
for (ii = 256 / MTFL_SIZE-1; ii >= 0; ii--) {
for (jj = MTFL_SIZE-1; jj >= 0; jj--) {
s->mtfa[kk] = s->mtfa[s->mtfbase[ii] + jj];
kk--;
}
s->mtfbase[ii] = kk + 1;
}
}
}
}
/*-- end uc = MTF ( nextSym-1 ) --*/
s->unzftab[s->seqToUnseq[uc]]++;
if (s->smallDecompress)
s->ll16[nblock] = (UInt16)(s->seqToUnseq[uc]); else
s->tt[nblock] = (UInt32)(s->seqToUnseq[uc]);
nblock++;
GET_MTF_VAL(BZ_X_MTF_5, BZ_X_MTF_6, nextSym);
continue;
}
}
/* Now we know what nblock is, we can do a better sanity
check on s->origPtr.
*/
if (s->origPtr < 0 || s->origPtr >= nblock)
RETURN(BZ_DATA_ERROR);
/*-- Set up cftab to facilitate generation of T^(-1) --*/
s->cftab[0] = 0;
for (i = 1; i <= 256; i++) s->cftab[i] = s->unzftab[i-1];
for (i = 1; i <= 256; i++) s->cftab[i] += s->cftab[i-1];
for (i = 0; i <= 256; i++) {
if (s->cftab[i] < 0 || s->cftab[i] > nblock) {
/* s->cftab[i] can legitimately be == nblock */
RETURN(BZ_DATA_ERROR);
}
}
s->state_out_len = 0;
s->state_out_ch = 0;
BZ_INITIALISE_CRC ( s->calculatedBlockCRC );
s->state = BZ_X_OUTPUT;
if (s->verbosity >= 2) VPrintf0 ( "rt+rld" );
if (s->smallDecompress) {
/*-- Make a copy of cftab, used in generation of T --*/
for (i = 0; i <= 256; i++) s->cftabCopy[i] = s->cftab[i];
/*-- compute the T vector --*/
for (i = 0; i < nblock; i++) {
uc = (UChar)(s->ll16[i]);
SET_LL(i, s->cftabCopy[uc]);
s->cftabCopy[uc]++;
}
/*-- Compute T^(-1) by pointer reversal on T --*/
i = s->origPtr;
j = GET_LL(i);
do {
Int32 tmp = GET_LL(j);
SET_LL(j, i);
i = j;
j = tmp;
}
while (i != s->origPtr);
s->tPos = s->origPtr;
s->nblock_used = 0;
if (s->blockRandomised) {
BZ_RAND_INIT_MASK;
BZ_GET_SMALL(s->k0); s->nblock_used++;
BZ_RAND_UPD_MASK; s->k0 ^= BZ_RAND_MASK;
} else {
BZ_GET_SMALL(s->k0); s->nblock_used++;
}
} else {
/*-- compute the T^(-1) vector --*/
for (i = 0; i < nblock; i++) {
uc = (UChar)(s->tt[i] & 0xff);
s->tt[s->cftab[uc]] |= (i << 8);
s->cftab[uc]++;
}
s->tPos = s->tt[s->origPtr] >> 8;
s->nblock_used = 0;
if (s->blockRandomised) {
BZ_RAND_INIT_MASK;
BZ_GET_FAST(s->k0); s->nblock_used++;
BZ_RAND_UPD_MASK; s->k0 ^= BZ_RAND_MASK;
} else {
BZ_GET_FAST(s->k0); s->nblock_used++;
}
}
RETURN(BZ_OK);
endhdr_2:
GET_UCHAR(BZ_X_ENDHDR_2, uc);
if (uc != 0x72) RETURN(BZ_DATA_ERROR);
GET_UCHAR(BZ_X_ENDHDR_3, uc);
if (uc != 0x45) RETURN(BZ_DATA_ERROR);
GET_UCHAR(BZ_X_ENDHDR_4, uc);
if (uc != 0x38) RETURN(BZ_DATA_ERROR);
GET_UCHAR(BZ_X_ENDHDR_5, uc);
if (uc != 0x50) RETURN(BZ_DATA_ERROR);
GET_UCHAR(BZ_X_ENDHDR_6, uc);
if (uc != 0x90) RETURN(BZ_DATA_ERROR);
s->storedCombinedCRC = 0;
GET_UCHAR(BZ_X_CCRC_1, uc);
s->storedCombinedCRC = (s->storedCombinedCRC << 8) | ((UInt32)uc);
GET_UCHAR(BZ_X_CCRC_2, uc);
s->storedCombinedCRC = (s->storedCombinedCRC << 8) | ((UInt32)uc);
GET_UCHAR(BZ_X_CCRC_3, uc);
s->storedCombinedCRC = (s->storedCombinedCRC << 8) | ((UInt32)uc);
GET_UCHAR(BZ_X_CCRC_4, uc);
s->storedCombinedCRC = (s->storedCombinedCRC << 8) | ((UInt32)uc);
s->state = BZ_X_IDLE;
RETURN(BZ_STREAM_END);
default: AssertH ( False, 4001 );
}
AssertH ( False, 4002 );
save_state_and_return:
s->save_i = i;
s->save_j = j;
s->save_t = t;
s->save_alphaSize = alphaSize;
s->save_nGroups = nGroups;
s->save_nSelectors = nSelectors;
s->save_EOB = EOB;
s->save_groupNo = groupNo;
s->save_groupPos = groupPos;
s->save_nextSym = nextSym;
s->save_nblockMAX = nblockMAX;
s->save_nblock = nblock;
s->save_es = es;
s->save_N = N;
s->save_curr = curr;
s->save_zt = zt;
s->save_zn = zn;
s->save_zvec = zvec;
s->save_zj = zj;
s->save_gSel = gSel;
s->save_gMinlen = gMinlen;
s->save_gLimit = gLimit;
s->save_gBase = gBase;
s->save_gPerm = gPerm;
return retVal;
}
/*-------------------------------------------------------------*/
/*--- end decompress.c ---*/
/*-------------------------------------------------------------*/
-175
View File
@@ -1,175 +0,0 @@
/*
minibz2
libbz2.dll test program.
by Yoshioka Tsuneo (tsuneo@rr.iij4u.or.jp)
This file is Public Domain. Welcome any email to me.
usage: minibz2 [-d] [-{1,2,..9}] [[srcfilename] destfilename]
*/
#define BZ_IMPORT
#include <stdio.h>
#include <stdlib.h>
#include "bzlib.h"
#ifdef _WIN32
#include <io.h>
#endif
#ifdef _WIN32
#define BZ2_LIBNAME "libbz2-1.0.2.DLL"
#include <windows.h>
static int BZ2DLLLoaded = 0;
static HINSTANCE BZ2DLLhLib;
int BZ2DLLLoadLibrary(void)
{
HINSTANCE hLib;
if(BZ2DLLLoaded==1){return 0;}
hLib=LoadLibrary(BZ2_LIBNAME);
if(hLib == NULL){
fprintf(stderr,"Can't load %s\n",BZ2_LIBNAME);
return -1;
}
BZ2_bzlibVersion=GetProcAddress(hLib,"BZ2_bzlibVersion");
BZ2_bzopen=GetProcAddress(hLib,"BZ2_bzopen");
BZ2_bzdopen=GetProcAddress(hLib,"BZ2_bzdopen");
BZ2_bzread=GetProcAddress(hLib,"BZ2_bzread");
BZ2_bzwrite=GetProcAddress(hLib,"BZ2_bzwrite");
BZ2_bzflush=GetProcAddress(hLib,"BZ2_bzflush");
BZ2_bzclose=GetProcAddress(hLib,"BZ2_bzclose");
BZ2_bzerror=GetProcAddress(hLib,"BZ2_bzerror");
if (!BZ2_bzlibVersion || !BZ2_bzopen || !BZ2_bzdopen
|| !BZ2_bzread || !BZ2_bzwrite || !BZ2_bzflush
|| !BZ2_bzclose || !BZ2_bzerror) {
fprintf(stderr,"GetProcAddress failed.\n");
return -1;
}
BZ2DLLLoaded=1;
BZ2DLLhLib=hLib;
return 0;
}
int BZ2DLLFreeLibrary(void)
{
if(BZ2DLLLoaded==0){return 0;}
FreeLibrary(BZ2DLLhLib);
BZ2DLLLoaded=0;
}
#endif /* WIN32 */
void usage(void)
{
puts("usage: minibz2 [-d] [-{1,2,..9}] [[srcfilename] destfilename]");
}
int main(int argc,char *argv[])
{
int decompress = 0;
int level = 9;
char *fn_r = NULL;
char *fn_w = NULL;
#ifdef _WIN32
if(BZ2DLLLoadLibrary()<0){
fprintf(stderr,"Loading of %s failed. Giving up.\n", BZ2_LIBNAME);
exit(1);
}
printf("Loading of %s succeeded. Library version is %s.\n",
BZ2_LIBNAME, BZ2_bzlibVersion() );
#endif
while(++argv,--argc){
if(**argv =='-' || **argv=='/'){
char *p;
for(p=*argv+1;*p;p++){
if(*p=='d'){
decompress = 1;
}else if('1'<=*p && *p<='9'){
level = *p - '0';
}else{
usage();
exit(1);
}
}
}else{
break;
}
}
if(argc>=1){
fn_r = *argv;
argc--;argv++;
}else{
fn_r = NULL;
}
if(argc>=1){
fn_w = *argv;
argc--;argv++;
}else{
fn_w = NULL;
}
{
int len;
char buff[0x1000];
char mode[10];
if(decompress){
BZFILE *BZ2fp_r = NULL;
FILE *fp_w = NULL;
if(fn_w){
if((fp_w = fopen(fn_w,"wb"))==NULL){
printf("can't open [%s]\n",fn_w);
perror("reason:");
exit(1);
}
}else{
fp_w = stdout;
}
if((fn_r == NULL && (BZ2fp_r = BZ2_bzdopen(fileno(stdin),"rb"))==NULL)
|| (fn_r != NULL && (BZ2fp_r = BZ2_bzopen(fn_r,"rb"))==NULL)){
printf("can't bz2openstream\n");
exit(1);
}
while((len=BZ2_bzread(BZ2fp_r,buff,0x1000))>0){
fwrite(buff,1,len,fp_w);
}
BZ2_bzclose(BZ2fp_r);
if(fp_w != stdout) fclose(fp_w);
}else{
BZFILE *BZ2fp_w = NULL;
FILE *fp_r = NULL;
if(fn_r){
if((fp_r = fopen(fn_r,"rb"))==NULL){
printf("can't open [%s]\n",fn_r);
perror("reason:");
exit(1);
}
}else{
fp_r = stdin;
}
mode[0]='w';
mode[1] = '0' + level;
mode[2] = '\0';
if((fn_w == NULL && (BZ2fp_w = BZ2_bzdopen(fileno(stdout),mode))==NULL)
|| (fn_w !=NULL && (BZ2fp_w = BZ2_bzopen(fn_w,mode))==NULL)){
printf("can't bz2openstream\n");
exit(1);
}
while((len=fread(buff,1,0x1000,fp_r))>0){
BZ2_bzwrite(BZ2fp_w,buff,len);
}
BZ2_bzclose(BZ2fp_w);
if(fp_r!=stdin)fclose(fp_r);
}
}
#ifdef _WIN32
BZ2DLLFreeLibrary();
#endif
return 0;
}
-9
View File
@@ -1,9 +0,0 @@
<!-- misc. strings -->
<!ENTITY bz-url "http://www.bzip.org">
<!ENTITY bz-email "jseward@bzip.org">
<!ENTITY bz-lifespan "1996-2007">
<!ENTITY bz-version "1.0.5">
<!ENTITY bz-date "10 December 2007">
<!ENTITY manual-title "bzip2 Manual">
-68
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@@ -1,68 +0,0 @@
#!/usr/bin/perl -w
#
# ------------------------------------------------------------------
# This file is part of bzip2/libbzip2, a program and library for
# lossless, block-sorting data compression.
#
# bzip2/libbzip2 version 1.0.5 of 10 December 2007
# Copyright (C) 1996-2007 Julian Seward <jseward@bzip.org>
#
# Please read the WARNING, DISCLAIMER and PATENTS sections in the
# README file.
#
# This program is released under the terms of the license contained
# in the file LICENSE.
# ------------------------------------------------------------------
#
use strict;
# get command line values:
if ( $#ARGV !=1 ) {
die "Usage: $0 xml_infile xml_outfile\n";
}
my $infile = shift;
# check infile exists
die "Can't find file \"$infile\""
unless -f $infile;
# check we can read infile
if (! -r $infile) {
die "Can't read input $infile\n";
}
# check we can open infile
open( INFILE,"<$infile" ) or
die "Can't input $infile $!";
#my $outfile = 'fmt-manual.xml';
my $outfile = shift;
#print "Infile: $infile, Outfile: $outfile\n";
# check we can write to outfile
open( OUTFILE,">$outfile" ) or
die "Can't output $outfile $! for writing";
my ($prev, $curr, $str);
$prev = ''; $curr = '';
while ( <INFILE> ) {
print OUTFILE $prev;
$prev = $curr;
$curr = $_;
$str = '';
if ( $prev =~ /<programlisting>$|<screen>$/ ) {
chomp $prev;
$curr = join( '', $prev, "<![CDATA[", $curr );
$prev = '';
next;
}
elsif ( $curr =~ /<\/programlisting>|<\/screen>/ ) {
chomp $prev;
$curr = join( '', $prev, "]]>", $curr );
$prev = '';
next;
}
}
print OUTFILE $curr;
close INFILE;
close OUTFILE;
exit;
-205
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@@ -1,205 +0,0 @@
/*-------------------------------------------------------------*/
/*--- Huffman coding low-level stuff ---*/
/*--- huffman.c ---*/
/*-------------------------------------------------------------*/
/* ------------------------------------------------------------------
This file is part of bzip2/libbzip2, a program and library for
lossless, block-sorting data compression.
bzip2/libbzip2 version 1.0.5 of 10 December 2007
Copyright (C) 1996-2007 Julian Seward <jseward@bzip.org>
Please read the WARNING, DISCLAIMER and PATENTS sections in the
README file.
This program is released under the terms of the license contained
in the file LICENSE.
------------------------------------------------------------------ */
#include "bzlib_private.h"
/*---------------------------------------------------*/
#define WEIGHTOF(zz0) ((zz0) & 0xffffff00)
#define DEPTHOF(zz1) ((zz1) & 0x000000ff)
#define MYMAX(zz2,zz3) ((zz2) > (zz3) ? (zz2) : (zz3))
#define ADDWEIGHTS(zw1,zw2) \
(WEIGHTOF(zw1)+WEIGHTOF(zw2)) | \
(1 + MYMAX(DEPTHOF(zw1),DEPTHOF(zw2)))
#define UPHEAP(z) \
{ \
Int32 zz, tmp; \
zz = z; tmp = heap[zz]; \
while (weight[tmp] < weight[heap[zz >> 1]]) { \
heap[zz] = heap[zz >> 1]; \
zz >>= 1; \
} \
heap[zz] = tmp; \
}
#define DOWNHEAP(z) \
{ \
Int32 zz, yy, tmp; \
zz = z; tmp = heap[zz]; \
while (True) { \
yy = zz << 1; \
if (yy > nHeap) break; \
if (yy < nHeap && \
weight[heap[yy+1]] < weight[heap[yy]]) \
yy++; \
if (weight[tmp] < weight[heap[yy]]) break; \
heap[zz] = heap[yy]; \
zz = yy; \
} \
heap[zz] = tmp; \
}
/*---------------------------------------------------*/
void BZ2_hbMakeCodeLengths ( UChar *len,
Int32 *freq,
Int32 alphaSize,
Int32 maxLen )
{
/*--
Nodes and heap entries run from 1. Entry 0
for both the heap and nodes is a sentinel.
--*/
Int32 nNodes, nHeap, n1, n2, i, j, k;
Bool tooLong;
Int32 heap [ BZ_MAX_ALPHA_SIZE + 2 ];
Int32 weight [ BZ_MAX_ALPHA_SIZE * 2 ];
Int32 parent [ BZ_MAX_ALPHA_SIZE * 2 ];
for (i = 0; i < alphaSize; i++)
weight[i+1] = (freq[i] == 0 ? 1 : freq[i]) << 8;
while (True) {
nNodes = alphaSize;
nHeap = 0;
heap[0] = 0;
weight[0] = 0;
parent[0] = -2;
for (i = 1; i <= alphaSize; i++) {
parent[i] = -1;
nHeap++;
heap[nHeap] = i;
UPHEAP(nHeap);
}
AssertH( nHeap < (BZ_MAX_ALPHA_SIZE+2), 2001 );
while (nHeap > 1) {
n1 = heap[1]; heap[1] = heap[nHeap]; nHeap--; DOWNHEAP(1);
n2 = heap[1]; heap[1] = heap[nHeap]; nHeap--; DOWNHEAP(1);
nNodes++;
parent[n1] = parent[n2] = nNodes;
weight[nNodes] = ADDWEIGHTS(weight[n1], weight[n2]);
parent[nNodes] = -1;
nHeap++;
heap[nHeap] = nNodes;
UPHEAP(nHeap);
}
AssertH( nNodes < (BZ_MAX_ALPHA_SIZE * 2), 2002 );
tooLong = False;
for (i = 1; i <= alphaSize; i++) {
j = 0;
k = i;
while (parent[k] >= 0) { k = parent[k]; j++; }
len[i-1] = j;
if (j > maxLen) tooLong = True;
}
if (! tooLong) break;
/* 17 Oct 04: keep-going condition for the following loop used
to be 'i < alphaSize', which missed the last element,
theoretically leading to the possibility of the compressor
looping. However, this count-scaling step is only needed if
one of the generated Huffman code words is longer than
maxLen, which up to and including version 1.0.2 was 20 bits,
which is extremely unlikely. In version 1.0.3 maxLen was
changed to 17 bits, which has minimal effect on compression
ratio, but does mean this scaling step is used from time to
time, enough to verify that it works.
This means that bzip2-1.0.3 and later will only produce
Huffman codes with a maximum length of 17 bits. However, in
order to preserve backwards compatibility with bitstreams
produced by versions pre-1.0.3, the decompressor must still
handle lengths of up to 20. */
for (i = 1; i <= alphaSize; i++) {
j = weight[i] >> 8;
j = 1 + (j / 2);
weight[i] = j << 8;
}
}
}
/*---------------------------------------------------*/
void BZ2_hbAssignCodes ( Int32 *code,
UChar *length,
Int32 minLen,
Int32 maxLen,
Int32 alphaSize )
{
Int32 n, vec, i;
vec = 0;
for (n = minLen; n <= maxLen; n++) {
for (i = 0; i < alphaSize; i++)
if (length[i] == n) { code[i] = vec; vec++; };
vec <<= 1;
}
}
/*---------------------------------------------------*/
void BZ2_hbCreateDecodeTables ( Int32 *limit,
Int32 *base,
Int32 *perm,
UChar *length,
Int32 minLen,
Int32 maxLen,
Int32 alphaSize )
{
Int32 pp, i, j, vec;
pp = 0;
for (i = minLen; i <= maxLen; i++)
for (j = 0; j < alphaSize; j++)
if (length[j] == i) { perm[pp] = j; pp++; };
for (i = 0; i < BZ_MAX_CODE_LEN; i++) base[i] = 0;
for (i = 0; i < alphaSize; i++) base[length[i]+1]++;
for (i = 1; i < BZ_MAX_CODE_LEN; i++) base[i] += base[i-1];
for (i = 0; i < BZ_MAX_CODE_LEN; i++) limit[i] = 0;
vec = 0;
for (i = minLen; i <= maxLen; i++) {
vec += (base[i+1] - base[i]);
limit[i] = vec-1;
vec <<= 1;
}
for (i = minLen + 1; i <= maxLen; i++)
base[i] = ((limit[i-1] + 1) << 1) - base[i];
}
/*-------------------------------------------------------------*/
/*--- end huffman.c ---*/
/*-------------------------------------------------------------*/
-27
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@@ -1,27 +0,0 @@
LIBRARY LIBBZ2
DESCRIPTION "libbzip2: library for data compression"
EXPORTS
BZ2_bzCompressInit
BZ2_bzCompress
BZ2_bzCompressEnd
BZ2_bzDecompressInit
BZ2_bzDecompress
BZ2_bzDecompressEnd
BZ2_bzReadOpen
BZ2_bzReadClose
BZ2_bzReadGetUnused
BZ2_bzRead
BZ2_bzWriteOpen
BZ2_bzWrite
BZ2_bzWriteClose
BZ2_bzWriteClose64
BZ2_bzBuffToBuffCompress
BZ2_bzBuffToBuffDecompress
BZ2_bzlibVersion
BZ2_bzopen
BZ2_bzdopen
BZ2_bzread
BZ2_bzwrite
BZ2_bzflush
BZ2_bzclose
BZ2_bzerror
Binary file not shown.
-63
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@@ -1,63 +0,0 @@
# Makefile for Microsoft Visual C++ 6.0
# usage: nmake -f makefile.msc
# K.M. Syring (syring@gsf.de)
# Fixed up by JRS for bzip2-0.9.5d release.
CC=cl
CFLAGS= -DWIN32 -MD -Ox -D_FILE_OFFSET_BITS=64 -nologo
OBJS= blocksort.obj \
huffman.obj \
crctable.obj \
randtable.obj \
compress.obj \
decompress.obj \
bzlib.obj
all: lib bzip2 test
bzip2: lib
$(CC) $(CFLAGS) -o bzip2 bzip2.c libbz2.lib setargv.obj
$(CC) $(CFLAGS) -o bzip2recover bzip2recover.c
lib: $(OBJS)
lib /out:libbz2.lib $(OBJS)
test: bzip2
type words1
.\\bzip2 -1 < sample1.ref > sample1.rb2
.\\bzip2 -2 < sample2.ref > sample2.rb2
.\\bzip2 -3 < sample3.ref > sample3.rb2
.\\bzip2 -d < sample1.bz2 > sample1.tst
.\\bzip2 -d < sample2.bz2 > sample2.tst
.\\bzip2 -ds < sample3.bz2 > sample3.tst
@echo All six of the fc's should find no differences.
@echo If fc finds an error on sample3.bz2, this could be
@echo because WinZip's 'TAR file smart CR/LF conversion'
@echo is too clever for its own good. Disable this option.
@echo The correct size for sample3.ref is 120,244. If it
@echo is 150,251, WinZip has messed it up.
fc sample1.bz2 sample1.rb2
fc sample2.bz2 sample2.rb2
fc sample3.bz2 sample3.rb2
fc sample1.tst sample1.ref
fc sample2.tst sample2.ref
fc sample3.tst sample3.ref
clean:
del *.obj
del libbz2.lib
del bzip2.exe
del bzip2recover.exe
del sample1.rb2
del sample2.rb2
del sample3.rb2
del sample1.tst
del sample2.tst
del sample3.tst
.c.obj:
$(CC) $(CFLAGS) -c $*.c -o $*.obj
-2540
View File
@@ -1,2540 +0,0 @@
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1">
<title>bzip2 and libbzip2, version 1.0.5</title>
<meta name="generator" content="DocBook XSL Stylesheets V1.69.1">
<style type="text/css" media="screen">/* Colours:
#74240f dark brown h1, h2, h3, h4
#336699 medium blue links
#339999 turquoise link hover colour
#202020 almost black general text
#761596 purple md5sum text
#626262 dark gray pre border
#eeeeee very light gray pre background
#f2f2f9 very light blue nav table background
#3366cc medium blue nav table border
*/
a, a:link, a:visited, a:active { color: #336699; }
a:hover { color: #339999; }
body { font: 80%/126% sans-serif; }
h1, h2, h3, h4 { color: #74240f; }
dt { color: #336699; font-weight: bold }
dd {
margin-left: 1.5em;
padding-bottom: 0.8em;
}
/* -- ruler -- */
div.hr_blue {
height: 3px;
background:#ffffff url("/images/hr_blue.png") repeat-x; }
div.hr_blue hr { display:none; }
/* release styles */
#release p { margin-top: 0.4em; }
#release .md5sum { color: #761596; }
/* ------ styles for docs|manuals|howto ------ */
/* -- lists -- */
ul {
margin: 0px 4px 16px 16px;
padding: 0px;
list-style: url("/images/li-blue.png");
}
ul li {
margin-bottom: 10px;
}
ul ul {
list-style-type: none;
list-style-image: none;
margin-left: 0px;
}
/* header / footer nav tables */
table.nav {
border: solid 1px #3366cc;
background: #f2f2f9;
background-color: #f2f2f9;
margin-bottom: 0.5em;
}
/* don't have underlined links in chunked nav menus */
table.nav a { text-decoration: none; }
table.nav a:hover { text-decoration: underline; }
table.nav td { font-size: 85%; }
code, tt, pre { font-size: 120%; }
code, tt { color: #761596; }
div.literallayout, pre.programlisting, pre.screen {
color: #000000;
padding: 0.5em;
background: #eeeeee;
border: 1px solid #626262;
background-color: #eeeeee;
margin: 4px 0px 4px 0px;
}
</style>
</head>
<body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div class="book" lang="en">
<div class="titlepage">
<div>
<div><h1 class="title">
<a name="userman"></a>bzip2 and libbzip2, version 1.0.5</h1></div>
<div><h2 class="subtitle">A program and library for data compression</h2></div>
<div><div class="authorgroup"><div class="author">
<h3 class="author">
<span class="firstname">Julian</span> <span class="surname">Seward</span>
</h3>
<div class="affiliation"><span class="orgname">http://www.bzip.org<br></span></div>
</div></div></div>
<div><p class="releaseinfo">Version 1.0.5 of 10 December 2007</p></div>
<div><p class="copyright">Copyright © 1996-2007 Julian Seward</p></div>
<div><div class="legalnotice">
<a name="id2499833"></a><p>This program, <code class="computeroutput">bzip2</code>, the
associated library <code class="computeroutput">libbzip2</code>, and
all documentation, are copyright © 1996-2007 Julian Seward.
All rights reserved.</p>
<p>Redistribution and use in source and binary forms, with
or without modification, are permitted provided that the
following conditions are met:</p>
<div class="itemizedlist"><ul type="bullet">
<li style="list-style-type: disc"><p>Redistributions of source code must retain the
above copyright notice, this list of conditions and the
following disclaimer.</p></li>
<li style="list-style-type: disc"><p>The origin of this software must not be
misrepresented; you must not claim that you wrote the original
software. If you use this software in a product, an
acknowledgment in the product documentation would be
appreciated but is not required.</p></li>
<li style="list-style-type: disc"><p>Altered source versions must be plainly marked
as such, and must not be misrepresented as being the original
software.</p></li>
<li style="list-style-type: disc"><p>The name of the author may not be used to
endorse or promote products derived from this software without
specific prior written permission.</p></li>
</ul></div>
<p>THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY
EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
THE POSSIBILITY OF SUCH DAMAGE.</p>
<p>PATENTS: To the best of my knowledge,
<code class="computeroutput">bzip2</code> and
<code class="computeroutput">libbzip2</code> do not use any patented
algorithms. However, I do not have the resources to carry
out a patent search. Therefore I cannot give any guarantee of
the above statement.
</p>
</div></div>
</div>
<hr>
</div>
<div class="toc">
<p><b>Table of Contents</b></p>
<dl>
<dt><span class="chapter"><a href="#intro">1. Introduction</a></span></dt>
<dt><span class="chapter"><a href="#using">2. How to use bzip2</a></span></dt>
<dd><dl>
<dt><span class="sect1"><a href="#name">2.1. NAME</a></span></dt>
<dt><span class="sect1"><a href="#synopsis">2.2. SYNOPSIS</a></span></dt>
<dt><span class="sect1"><a href="#description">2.3. DESCRIPTION</a></span></dt>
<dt><span class="sect1"><a href="#options">2.4. OPTIONS</a></span></dt>
<dt><span class="sect1"><a href="#memory-management">2.5. MEMORY MANAGEMENT</a></span></dt>
<dt><span class="sect1"><a href="#recovering">2.6. RECOVERING DATA FROM DAMAGED FILES</a></span></dt>
<dt><span class="sect1"><a href="#performance">2.7. PERFORMANCE NOTES</a></span></dt>
<dt><span class="sect1"><a href="#caveats">2.8. CAVEATS</a></span></dt>
<dt><span class="sect1"><a href="#author">2.9. AUTHOR</a></span></dt>
</dl></dd>
<dt><span class="chapter"><a href="#libprog">3.
Programming with <code class="computeroutput">libbzip2</code>
</a></span></dt>
<dd><dl>
<dt><span class="sect1"><a href="#top-level">3.1. Top-level structure</a></span></dt>
<dd><dl>
<dt><span class="sect2"><a href="#ll-summary">3.1.1. Low-level summary</a></span></dt>
<dt><span class="sect2"><a href="#hl-summary">3.1.2. High-level summary</a></span></dt>
<dt><span class="sect2"><a href="#util-fns-summary">3.1.3. Utility functions summary</a></span></dt>
</dl></dd>
<dt><span class="sect1"><a href="#err-handling">3.2. Error handling</a></span></dt>
<dt><span class="sect1"><a href="#low-level">3.3. Low-level interface</a></span></dt>
<dd><dl>
<dt><span class="sect2"><a href="#bzcompress-init">3.3.1. <code class="computeroutput">BZ2_bzCompressInit</code></a></span></dt>
<dt><span class="sect2"><a href="#bzCompress">3.3.2. <code class="computeroutput">BZ2_bzCompress</code></a></span></dt>
<dt><span class="sect2"><a href="#bzCompress-end">3.3.3. <code class="computeroutput">BZ2_bzCompressEnd</code></a></span></dt>
<dt><span class="sect2"><a href="#bzDecompress-init">3.3.4. <code class="computeroutput">BZ2_bzDecompressInit</code></a></span></dt>
<dt><span class="sect2"><a href="#bzDecompress">3.3.5. <code class="computeroutput">BZ2_bzDecompress</code></a></span></dt>
<dt><span class="sect2"><a href="#bzDecompress-end">3.3.6. <code class="computeroutput">BZ2_bzDecompressEnd</code></a></span></dt>
</dl></dd>
<dt><span class="sect1"><a href="#hl-interface">3.4. High-level interface</a></span></dt>
<dd><dl>
<dt><span class="sect2"><a href="#bzreadopen">3.4.1. <code class="computeroutput">BZ2_bzReadOpen</code></a></span></dt>
<dt><span class="sect2"><a href="#bzread">3.4.2. <code class="computeroutput">BZ2_bzRead</code></a></span></dt>
<dt><span class="sect2"><a href="#bzreadgetunused">3.4.3. <code class="computeroutput">BZ2_bzReadGetUnused</code></a></span></dt>
<dt><span class="sect2"><a href="#bzreadclose">3.4.4. <code class="computeroutput">BZ2_bzReadClose</code></a></span></dt>
<dt><span class="sect2"><a href="#bzwriteopen">3.4.5. <code class="computeroutput">BZ2_bzWriteOpen</code></a></span></dt>
<dt><span class="sect2"><a href="#bzwrite">3.4.6. <code class="computeroutput">BZ2_bzWrite</code></a></span></dt>
<dt><span class="sect2"><a href="#bzwriteclose">3.4.7. <code class="computeroutput">BZ2_bzWriteClose</code></a></span></dt>
<dt><span class="sect2"><a href="#embed">3.4.8. Handling embedded compressed data streams</a></span></dt>
<dt><span class="sect2"><a href="#std-rdwr">3.4.9. Standard file-reading/writing code</a></span></dt>
</dl></dd>
<dt><span class="sect1"><a href="#util-fns">3.5. Utility functions</a></span></dt>
<dd><dl>
<dt><span class="sect2"><a href="#bzbufftobuffcompress">3.5.1. <code class="computeroutput">BZ2_bzBuffToBuffCompress</code></a></span></dt>
<dt><span class="sect2"><a href="#bzbufftobuffdecompress">3.5.2. <code class="computeroutput">BZ2_bzBuffToBuffDecompress</code></a></span></dt>
</dl></dd>
<dt><span class="sect1"><a href="#zlib-compat">3.6. <code class="computeroutput">zlib</code> compatibility functions</a></span></dt>
<dt><span class="sect1"><a href="#stdio-free">3.7. Using the library in a <code class="computeroutput">stdio</code>-free environment</a></span></dt>
<dd><dl>
<dt><span class="sect2"><a href="#stdio-bye">3.7.1. Getting rid of <code class="computeroutput">stdio</code></a></span></dt>
<dt><span class="sect2"><a href="#critical-error">3.7.2. Critical error handling</a></span></dt>
</dl></dd>
<dt><span class="sect1"><a href="#win-dll">3.8. Making a Windows DLL</a></span></dt>
</dl></dd>
<dt><span class="chapter"><a href="#misc">4. Miscellanea</a></span></dt>
<dd><dl>
<dt><span class="sect1"><a href="#limits">4.1. Limitations of the compressed file format</a></span></dt>
<dt><span class="sect1"><a href="#port-issues">4.2. Portability issues</a></span></dt>
<dt><span class="sect1"><a href="#bugs">4.3. Reporting bugs</a></span></dt>
<dt><span class="sect1"><a href="#package">4.4. Did you get the right package?</a></span></dt>
<dt><span class="sect1"><a href="#reading">4.5. Further Reading</a></span></dt>
</dl></dd>
</dl>
</div>
<div class="chapter" lang="en">
<div class="titlepage"><div><div><h2 class="title">
<a name="intro"></a>1. Introduction</h2></div></div></div>
<p><code class="computeroutput">bzip2</code> compresses files
using the Burrows-Wheeler block-sorting text compression
algorithm, and Huffman coding. Compression is generally
considerably better than that achieved by more conventional
LZ77/LZ78-based compressors, and approaches the performance of
the PPM family of statistical compressors.</p>
<p><code class="computeroutput">bzip2</code> is built on top of
<code class="computeroutput">libbzip2</code>, a flexible library for
handling compressed data in the
<code class="computeroutput">bzip2</code> format. This manual
describes both how to use the program and how to work with the
library interface. Most of the manual is devoted to this
library, not the program, which is good news if your interest is
only in the program.</p>
<div class="itemizedlist"><ul type="bullet">
<li style="list-style-type: disc"><p><a href="#using">How to use bzip2</a> describes how to use
<code class="computeroutput">bzip2</code>; this is the only part
you need to read if you just want to know how to operate the
program.</p></li>
<li style="list-style-type: disc"><p><a href="#libprog">Programming with libbzip2</a> describes the
programming interfaces in detail, and</p></li>
<li style="list-style-type: disc"><p><a href="#misc">Miscellanea</a> records some
miscellaneous notes which I thought ought to be recorded
somewhere.</p></li>
</ul></div>
</div>
<div class="chapter" lang="en">
<div class="titlepage"><div><div><h2 class="title">
<a name="using"></a>2. How to use bzip2</h2></div></div></div>
<div class="toc">
<p><b>Table of Contents</b></p>
<dl>
<dt><span class="sect1"><a href="#name">2.1. NAME</a></span></dt>
<dt><span class="sect1"><a href="#synopsis">2.2. SYNOPSIS</a></span></dt>
<dt><span class="sect1"><a href="#description">2.3. DESCRIPTION</a></span></dt>
<dt><span class="sect1"><a href="#options">2.4. OPTIONS</a></span></dt>
<dt><span class="sect1"><a href="#memory-management">2.5. MEMORY MANAGEMENT</a></span></dt>
<dt><span class="sect1"><a href="#recovering">2.6. RECOVERING DATA FROM DAMAGED FILES</a></span></dt>
<dt><span class="sect1"><a href="#performance">2.7. PERFORMANCE NOTES</a></span></dt>
<dt><span class="sect1"><a href="#caveats">2.8. CAVEATS</a></span></dt>
<dt><span class="sect1"><a href="#author">2.9. AUTHOR</a></span></dt>
</dl>
</div>
<p>This chapter contains a copy of the
<code class="computeroutput">bzip2</code> man page, and nothing
else.</p>
<div class="sect1" lang="en">
<div class="titlepage"><div><div><h2 class="title" style="clear: both">
<a name="name"></a>2.1. NAME</h2></div></div></div>
<div class="itemizedlist"><ul type="bullet">
<li style="list-style-type: disc"><p><code class="computeroutput">bzip2</code>,
<code class="computeroutput">bunzip2</code> - a block-sorting file
compressor, v1.0.4</p></li>
<li style="list-style-type: disc"><p><code class="computeroutput">bzcat</code> -
decompresses files to stdout</p></li>
<li style="list-style-type: disc"><p><code class="computeroutput">bzip2recover</code> -
recovers data from damaged bzip2 files</p></li>
</ul></div>
</div>
<div class="sect1" lang="en">
<div class="titlepage"><div><div><h2 class="title" style="clear: both">
<a name="synopsis"></a>2.2. SYNOPSIS</h2></div></div></div>
<div class="itemizedlist"><ul type="bullet">
<li style="list-style-type: disc"><p><code class="computeroutput">bzip2</code> [
-cdfkqstvzVL123456789 ] [ filenames ... ]</p></li>
<li style="list-style-type: disc"><p><code class="computeroutput">bunzip2</code> [
-fkvsVL ] [ filenames ... ]</p></li>
<li style="list-style-type: disc"><p><code class="computeroutput">bzcat</code> [ -s ] [
filenames ... ]</p></li>
<li style="list-style-type: disc"><p><code class="computeroutput">bzip2recover</code>
filename</p></li>
</ul></div>
</div>
<div class="sect1" lang="en">
<div class="titlepage"><div><div><h2 class="title" style="clear: both">
<a name="description"></a>2.3. DESCRIPTION</h2></div></div></div>
<p><code class="computeroutput">bzip2</code> compresses files
using the Burrows-Wheeler block sorting text compression
algorithm, and Huffman coding. Compression is generally
considerably better than that achieved by more conventional
LZ77/LZ78-based compressors, and approaches the performance of
the PPM family of statistical compressors.</p>
<p>The command-line options are deliberately very similar to
those of GNU <code class="computeroutput">gzip</code>, but they are
not identical.</p>
<p><code class="computeroutput">bzip2</code> expects a list of
file names to accompany the command-line flags. Each file is
replaced by a compressed version of itself, with the name
<code class="computeroutput">original_name.bz2</code>. Each
compressed file has the same modification date, permissions, and,
when possible, ownership as the corresponding original, so that
these properties can be correctly restored at decompression time.
File name handling is naive in the sense that there is no
mechanism for preserving original file names, permissions,
ownerships or dates in filesystems which lack these concepts, or
have serious file name length restrictions, such as
MS-DOS.</p>
<p><code class="computeroutput">bzip2</code> and
<code class="computeroutput">bunzip2</code> will by default not
overwrite existing files. If you want this to happen, specify
the <code class="computeroutput">-f</code> flag.</p>
<p>If no file names are specified,
<code class="computeroutput">bzip2</code> compresses from standard
input to standard output. In this case,
<code class="computeroutput">bzip2</code> will decline to write
compressed output to a terminal, as this would be entirely
incomprehensible and therefore pointless.</p>
<p><code class="computeroutput">bunzip2</code> (or
<code class="computeroutput">bzip2 -d</code>) decompresses all
specified files. Files which were not created by
<code class="computeroutput">bzip2</code> will be detected and
ignored, and a warning issued.
<code class="computeroutput">bzip2</code> attempts to guess the
filename for the decompressed file from that of the compressed
file as follows:</p>
<div class="itemizedlist"><ul type="bullet">
<li style="list-style-type: disc"><p><code class="computeroutput">filename.bz2 </code>
becomes
<code class="computeroutput">filename</code></p></li>
<li style="list-style-type: disc"><p><code class="computeroutput">filename.bz </code>
becomes
<code class="computeroutput">filename</code></p></li>
<li style="list-style-type: disc"><p><code class="computeroutput">filename.tbz2</code>
becomes
<code class="computeroutput">filename.tar</code></p></li>
<li style="list-style-type: disc"><p><code class="computeroutput">filename.tbz </code>
becomes
<code class="computeroutput">filename.tar</code></p></li>
<li style="list-style-type: disc"><p><code class="computeroutput">anyothername </code>
becomes
<code class="computeroutput">anyothername.out</code></p></li>
</ul></div>
<p>If the file does not end in one of the recognised endings,
<code class="computeroutput">.bz2</code>,
<code class="computeroutput">.bz</code>,
<code class="computeroutput">.tbz2</code> or
<code class="computeroutput">.tbz</code>,
<code class="computeroutput">bzip2</code> complains that it cannot
guess the name of the original file, and uses the original name
with <code class="computeroutput">.out</code> appended.</p>
<p>As with compression, supplying no filenames causes
decompression from standard input to standard output.</p>
<p><code class="computeroutput">bunzip2</code> will correctly
decompress a file which is the concatenation of two or more
compressed files. The result is the concatenation of the
corresponding uncompressed files. Integrity testing
(<code class="computeroutput">-t</code>) of concatenated compressed
files is also supported.</p>
<p>You can also compress or decompress files to the standard
output by giving the <code class="computeroutput">-c</code> flag.
Multiple files may be compressed and decompressed like this. The
resulting outputs are fed sequentially to stdout. Compression of
multiple files in this manner generates a stream containing
multiple compressed file representations. Such a stream can be
decompressed correctly only by
<code class="computeroutput">bzip2</code> version 0.9.0 or later.
Earlier versions of <code class="computeroutput">bzip2</code> will
stop after decompressing the first file in the stream.</p>
<p><code class="computeroutput">bzcat</code> (or
<code class="computeroutput">bzip2 -dc</code>) decompresses all
specified files to the standard output.</p>
<p><code class="computeroutput">bzip2</code> will read arguments
from the environment variables
<code class="computeroutput">BZIP2</code> and
<code class="computeroutput">BZIP</code>, in that order, and will
process them before any arguments read from the command line.
This gives a convenient way to supply default arguments.</p>
<p>Compression is always performed, even if the compressed
file is slightly larger than the original. Files of less than
about one hundred bytes tend to get larger, since the compression
mechanism has a constant overhead in the region of 50 bytes.
Random data (including the output of most file compressors) is
coded at about 8.05 bits per byte, giving an expansion of around
0.5%.</p>
<p>As a self-check for your protection,
<code class="computeroutput">bzip2</code> uses 32-bit CRCs to make
sure that the decompressed version of a file is identical to the
original. This guards against corruption of the compressed data,
and against undetected bugs in
<code class="computeroutput">bzip2</code> (hopefully very unlikely).
The chances of data corruption going undetected is microscopic,
about one chance in four billion for each file processed. Be
aware, though, that the check occurs upon decompression, so it
can only tell you that something is wrong. It can't help you
recover the original uncompressed data. You can use
<code class="computeroutput">bzip2recover</code> to try to recover
data from damaged files.</p>
<p>Return values: 0 for a normal exit, 1 for environmental
problems (file not found, invalid flags, I/O errors, etc.), 2
to indicate a corrupt compressed file, 3 for an internal
consistency error (eg, bug) which caused
<code class="computeroutput">bzip2</code> to panic.</p>
</div>
<div class="sect1" lang="en">
<div class="titlepage"><div><div><h2 class="title" style="clear: both">
<a name="options"></a>2.4. OPTIONS</h2></div></div></div>
<div class="variablelist"><dl>
<dt><span class="term"><code class="computeroutput">-c --stdout</code></span></dt>
<dd><p>Compress or decompress to standard
output.</p></dd>
<dt><span class="term"><code class="computeroutput">-d --decompress</code></span></dt>
<dd><p>Force decompression.
<code class="computeroutput">bzip2</code>,
<code class="computeroutput">bunzip2</code> and
<code class="computeroutput">bzcat</code> are really the same
program, and the decision about what actions to take is done on
the basis of which name is used. This flag overrides that
mechanism, and forces bzip2 to decompress.</p></dd>
<dt><span class="term"><code class="computeroutput">-z --compress</code></span></dt>
<dd><p>The complement to
<code class="computeroutput">-d</code>: forces compression,
regardless of the invokation name.</p></dd>
<dt><span class="term"><code class="computeroutput">-t --test</code></span></dt>
<dd><p>Check integrity of the specified file(s), but
don't decompress them. This really performs a trial
decompression and throws away the result.</p></dd>
<dt><span class="term"><code class="computeroutput">-f --force</code></span></dt>
<dd>
<p>Force overwrite of output files. Normally,
<code class="computeroutput">bzip2</code> will not overwrite
existing output files. Also forces
<code class="computeroutput">bzip2</code> to break hard links to
files, which it otherwise wouldn't do.</p>
<p><code class="computeroutput">bzip2</code> normally declines
to decompress files which don't have the correct magic header
bytes. If forced (<code class="computeroutput">-f</code>),
however, it will pass such files through unmodified. This is
how GNU <code class="computeroutput">gzip</code> behaves.</p>
</dd>
<dt><span class="term"><code class="computeroutput">-k --keep</code></span></dt>
<dd><p>Keep (don't delete) input files during
compression or decompression.</p></dd>
<dt><span class="term"><code class="computeroutput">-s --small</code></span></dt>
<dd>
<p>Reduce memory usage, for compression,
decompression and testing. Files are decompressed and tested
using a modified algorithm which only requires 2.5 bytes per
block byte. This means any file can be decompressed in 2300k
of memory, albeit at about half the normal speed.</p>
<p>During compression, <code class="computeroutput">-s</code>
selects a block size of 200k, which limits memory use to around
the same figure, at the expense of your compression ratio. In
short, if your machine is low on memory (8 megabytes or less),
use <code class="computeroutput">-s</code> for everything. See
<a href="#memory-management">MEMORY MANAGEMENT</a> below.</p>
</dd>
<dt><span class="term"><code class="computeroutput">-q --quiet</code></span></dt>
<dd><p>Suppress non-essential warning messages.
Messages pertaining to I/O errors and other critical events
will not be suppressed.</p></dd>
<dt><span class="term"><code class="computeroutput">-v --verbose</code></span></dt>
<dd><p>Verbose mode -- show the compression ratio for
each file processed. Further
<code class="computeroutput">-v</code>'s increase the verbosity
level, spewing out lots of information which is primarily of
interest for diagnostic purposes.</p></dd>
<dt><span class="term"><code class="computeroutput">-L --license -V --version</code></span></dt>
<dd><p>Display the software version, license terms and
conditions.</p></dd>
<dt><span class="term"><code class="computeroutput">-1</code> (or
<code class="computeroutput">--fast</code>) to
<code class="computeroutput">-9</code> (or
<code class="computeroutput">-best</code>)</span></dt>
<dd><p>Set the block size to 100 k, 200 k ... 900 k
when compressing. Has no effect when decompressing. See <a href="#memory-management">MEMORY MANAGEMENT</a> below. The
<code class="computeroutput">--fast</code> and
<code class="computeroutput">--best</code> aliases are primarily
for GNU <code class="computeroutput">gzip</code> compatibility.
In particular, <code class="computeroutput">--fast</code> doesn't
make things significantly faster. And
<code class="computeroutput">--best</code> merely selects the
default behaviour.</p></dd>
<dt><span class="term"><code class="computeroutput">--</code></span></dt>
<dd><p>Treats all subsequent arguments as file names,
even if they start with a dash. This is so you can handle
files with names beginning with a dash, for example:
<code class="computeroutput">bzip2 --
-myfilename</code>.</p></dd>
<dt>
<span class="term"><code class="computeroutput">--repetitive-fast</code>, </span><span class="term"><code class="computeroutput">--repetitive-best</code></span>
</dt>
<dd><p>These flags are redundant in versions 0.9.5 and
above. They provided some coarse control over the behaviour of
the sorting algorithm in earlier versions, which was sometimes
useful. 0.9.5 and above have an improved algorithm which
renders these flags irrelevant.</p></dd>
</dl></div>
</div>
<div class="sect1" lang="en">
<div class="titlepage"><div><div><h2 class="title" style="clear: both">
<a name="memory-management"></a>2.5. MEMORY MANAGEMENT</h2></div></div></div>
<p><code class="computeroutput">bzip2</code> compresses large
files in blocks. The block size affects both the compression
ratio achieved, and the amount of memory needed for compression
and decompression. The flags <code class="computeroutput">-1</code>
through <code class="computeroutput">-9</code> specify the block
size to be 100,000 bytes through 900,000 bytes (the default)
respectively. At decompression time, the block size used for
compression is read from the header of the compressed file, and
<code class="computeroutput">bunzip2</code> then allocates itself
just enough memory to decompress the file. Since block sizes are
stored in compressed files, it follows that the flags
<code class="computeroutput">-1</code> to
<code class="computeroutput">-9</code> are irrelevant to and so
ignored during decompression.</p>
<p>Compression and decompression requirements, in bytes, can be
estimated as:</p>
<pre class="programlisting">Compression: 400k + ( 8 x block size )
Decompression: 100k + ( 4 x block size ), or
100k + ( 2.5 x block size )</pre>
<p>Larger block sizes give rapidly diminishing marginal
returns. Most of the compression comes from the first two or
three hundred k of block size, a fact worth bearing in mind when
using <code class="computeroutput">bzip2</code> on small machines.
It is also important to appreciate that the decompression memory
requirement is set at compression time by the choice of block
size.</p>
<p>For files compressed with the default 900k block size,
<code class="computeroutput">bunzip2</code> will require about 3700
kbytes to decompress. To support decompression of any file on a
4 megabyte machine, <code class="computeroutput">bunzip2</code> has
an option to decompress using approximately half this amount of
memory, about 2300 kbytes. Decompression speed is also halved,
so you should use this option only where necessary. The relevant
flag is <code class="computeroutput">-s</code>.</p>
<p>In general, try and use the largest block size memory
constraints allow, since that maximises the compression achieved.
Compression and decompression speed are virtually unaffected by
block size.</p>
<p>Another significant point applies to files which fit in a
single block -- that means most files you'd encounter using a
large block size. The amount of real memory touched is
proportional to the size of the file, since the file is smaller
than a block. For example, compressing a file 20,000 bytes long
with the flag <code class="computeroutput">-9</code> will cause the
compressor to allocate around 7600k of memory, but only touch
400k + 20000 * 8 = 560 kbytes of it. Similarly, the decompressor
will allocate 3700k but only touch 100k + 20000 * 4 = 180
kbytes.</p>
<p>Here is a table which summarises the maximum memory usage
for different block sizes. Also recorded is the total compressed
size for 14 files of the Calgary Text Compression Corpus
totalling 3,141,622 bytes. This column gives some feel for how
compression varies with block size. These figures tend to
understate the advantage of larger block sizes for larger files,
since the Corpus is dominated by smaller files.</p>
<pre class="programlisting"> Compress Decompress Decompress Corpus
Flag usage usage -s usage Size
-1 1200k 500k 350k 914704
-2 2000k 900k 600k 877703
-3 2800k 1300k 850k 860338
-4 3600k 1700k 1100k 846899
-5 4400k 2100k 1350k 845160
-6 5200k 2500k 1600k 838626
-7 6100k 2900k 1850k 834096
-8 6800k 3300k 2100k 828642
-9 7600k 3700k 2350k 828642</pre>
</div>
<div class="sect1" lang="en">
<div class="titlepage"><div><div><h2 class="title" style="clear: both">
<a name="recovering"></a>2.6. RECOVERING DATA FROM DAMAGED FILES</h2></div></div></div>
<p><code class="computeroutput">bzip2</code> compresses files in
blocks, usually 900kbytes long. Each block is handled
independently. If a media or transmission error causes a
multi-block <code class="computeroutput">.bz2</code> file to become
damaged, it may be possible to recover data from the undamaged
blocks in the file.</p>
<p>The compressed representation of each block is delimited by
a 48-bit pattern, which makes it possible to find the block
boundaries with reasonable certainty. Each block also carries
its own 32-bit CRC, so damaged blocks can be distinguished from
undamaged ones.</p>
<p><code class="computeroutput">bzip2recover</code> is a simple
program whose purpose is to search for blocks in
<code class="computeroutput">.bz2</code> files, and write each block
out into its own <code class="computeroutput">.bz2</code> file. You
can then use <code class="computeroutput">bzip2 -t</code> to test
the integrity of the resulting files, and decompress those which
are undamaged.</p>
<p><code class="computeroutput">bzip2recover</code> takes a
single argument, the name of the damaged file, and writes a
number of files <code class="computeroutput">rec0001file.bz2</code>,
<code class="computeroutput">rec0002file.bz2</code>, etc, containing
the extracted blocks. The output filenames are designed so that
the use of wildcards in subsequent processing -- for example,
<code class="computeroutput">bzip2 -dc rec*file.bz2 &gt;
recovered_data</code> -- lists the files in the correct
order.</p>
<p><code class="computeroutput">bzip2recover</code> should be of
most use dealing with large <code class="computeroutput">.bz2</code>
files, as these will contain many blocks. It is clearly futile
to use it on damaged single-block files, since a damaged block
cannot be recovered. If you wish to minimise any potential data
loss through media or transmission errors, you might consider
compressing with a smaller block size.</p>
</div>
<div class="sect1" lang="en">
<div class="titlepage"><div><div><h2 class="title" style="clear: both">
<a name="performance"></a>2.7. PERFORMANCE NOTES</h2></div></div></div>
<p>The sorting phase of compression gathers together similar
strings in the file. Because of this, files containing very long
runs of repeated symbols, like "aabaabaabaab ..." (repeated
several hundred times) may compress more slowly than normal.
Versions 0.9.5 and above fare much better than previous versions
in this respect. The ratio between worst-case and average-case
compression time is in the region of 10:1. For previous
versions, this figure was more like 100:1. You can use the
<code class="computeroutput">-vvvv</code> option to monitor progress
in great detail, if you want.</p>
<p>Decompression speed is unaffected by these
phenomena.</p>
<p><code class="computeroutput">bzip2</code> usually allocates
several megabytes of memory to operate in, and then charges all
over it in a fairly random fashion. This means that performance,
both for compressing and decompressing, is largely determined by
the speed at which your machine can service cache misses.
Because of this, small changes to the code to reduce the miss
rate have been observed to give disproportionately large
performance improvements. I imagine
<code class="computeroutput">bzip2</code> will perform best on
machines with very large caches.</p>
</div>
<div class="sect1" lang="en">
<div class="titlepage"><div><div><h2 class="title" style="clear: both">
<a name="caveats"></a>2.8. CAVEATS</h2></div></div></div>
<p>I/O error messages are not as helpful as they could be.
<code class="computeroutput">bzip2</code> tries hard to detect I/O
errors and exit cleanly, but the details of what the problem is
sometimes seem rather misleading.</p>
<p>This manual page pertains to version 1.0.5 of
<code class="computeroutput">bzip2</code>. Compressed data created by
this version is entirely forwards and backwards compatible with the
previous public releases, versions 0.1pl2, 0.9.0 and 0.9.5, 1.0.0,
1.0.1, 1.0.2 and 1.0.3, but with the following exception: 0.9.0 and
above can correctly decompress multiple concatenated compressed files.
0.1pl2 cannot do this; it will stop after decompressing just the first
file in the stream.</p>
<p><code class="computeroutput">bzip2recover</code> versions
prior to 1.0.2 used 32-bit integers to represent bit positions in
compressed files, so it could not handle compressed files more
than 512 megabytes long. Versions 1.0.2 and above use 64-bit ints
on some platforms which support them (GNU supported targets, and
Windows). To establish whether or not
<code class="computeroutput">bzip2recover</code> was built with such
a limitation, run it without arguments. In any event you can
build yourself an unlimited version if you can recompile it with
<code class="computeroutput">MaybeUInt64</code> set to be an
unsigned 64-bit integer.</p>
</div>
<div class="sect1" lang="en">
<div class="titlepage"><div><div><h2 class="title" style="clear: both">
<a name="author"></a>2.9. AUTHOR</h2></div></div></div>
<p>Julian Seward,
<code class="computeroutput">jseward@bzip.org</code></p>
<p>The ideas embodied in
<code class="computeroutput">bzip2</code> are due to (at least) the
following people: Michael Burrows and David Wheeler (for the
block sorting transformation), David Wheeler (again, for the
Huffman coder), Peter Fenwick (for the structured coding model in
the original <code class="computeroutput">bzip</code>, and many
refinements), and Alistair Moffat, Radford Neal and Ian Witten
(for the arithmetic coder in the original
<code class="computeroutput">bzip</code>). I am much indebted for
their help, support and advice. See the manual in the source
distribution for pointers to sources of documentation. Christian
von Roques encouraged me to look for faster sorting algorithms,
so as to speed up compression. Bela Lubkin encouraged me to
improve the worst-case compression performance.
Donna Robinson XMLised the documentation.
Many people sent
patches, helped with portability problems, lent machines, gave
advice and were generally helpful.</p>
</div>
</div>
<div class="chapter" lang="en">
<div class="titlepage"><div><div><h2 class="title">
<a name="libprog"></a>3. 
Programming with <code class="computeroutput">libbzip2</code>
</h2></div></div></div>
<div class="toc">
<p><b>Table of Contents</b></p>
<dl>
<dt><span class="sect1"><a href="#top-level">3.1. Top-level structure</a></span></dt>
<dd><dl>
<dt><span class="sect2"><a href="#ll-summary">3.1.1. Low-level summary</a></span></dt>
<dt><span class="sect2"><a href="#hl-summary">3.1.2. High-level summary</a></span></dt>
<dt><span class="sect2"><a href="#util-fns-summary">3.1.3. Utility functions summary</a></span></dt>
</dl></dd>
<dt><span class="sect1"><a href="#err-handling">3.2. Error handling</a></span></dt>
<dt><span class="sect1"><a href="#low-level">3.3. Low-level interface</a></span></dt>
<dd><dl>
<dt><span class="sect2"><a href="#bzcompress-init">3.3.1. <code class="computeroutput">BZ2_bzCompressInit</code></a></span></dt>
<dt><span class="sect2"><a href="#bzCompress">3.3.2. <code class="computeroutput">BZ2_bzCompress</code></a></span></dt>
<dt><span class="sect2"><a href="#bzCompress-end">3.3.3. <code class="computeroutput">BZ2_bzCompressEnd</code></a></span></dt>
<dt><span class="sect2"><a href="#bzDecompress-init">3.3.4. <code class="computeroutput">BZ2_bzDecompressInit</code></a></span></dt>
<dt><span class="sect2"><a href="#bzDecompress">3.3.5. <code class="computeroutput">BZ2_bzDecompress</code></a></span></dt>
<dt><span class="sect2"><a href="#bzDecompress-end">3.3.6. <code class="computeroutput">BZ2_bzDecompressEnd</code></a></span></dt>
</dl></dd>
<dt><span class="sect1"><a href="#hl-interface">3.4. High-level interface</a></span></dt>
<dd><dl>
<dt><span class="sect2"><a href="#bzreadopen">3.4.1. <code class="computeroutput">BZ2_bzReadOpen</code></a></span></dt>
<dt><span class="sect2"><a href="#bzread">3.4.2. <code class="computeroutput">BZ2_bzRead</code></a></span></dt>
<dt><span class="sect2"><a href="#bzreadgetunused">3.4.3. <code class="computeroutput">BZ2_bzReadGetUnused</code></a></span></dt>
<dt><span class="sect2"><a href="#bzreadclose">3.4.4. <code class="computeroutput">BZ2_bzReadClose</code></a></span></dt>
<dt><span class="sect2"><a href="#bzwriteopen">3.4.5. <code class="computeroutput">BZ2_bzWriteOpen</code></a></span></dt>
<dt><span class="sect2"><a href="#bzwrite">3.4.6. <code class="computeroutput">BZ2_bzWrite</code></a></span></dt>
<dt><span class="sect2"><a href="#bzwriteclose">3.4.7. <code class="computeroutput">BZ2_bzWriteClose</code></a></span></dt>
<dt><span class="sect2"><a href="#embed">3.4.8. Handling embedded compressed data streams</a></span></dt>
<dt><span class="sect2"><a href="#std-rdwr">3.4.9. Standard file-reading/writing code</a></span></dt>
</dl></dd>
<dt><span class="sect1"><a href="#util-fns">3.5. Utility functions</a></span></dt>
<dd><dl>
<dt><span class="sect2"><a href="#bzbufftobuffcompress">3.5.1. <code class="computeroutput">BZ2_bzBuffToBuffCompress</code></a></span></dt>
<dt><span class="sect2"><a href="#bzbufftobuffdecompress">3.5.2. <code class="computeroutput">BZ2_bzBuffToBuffDecompress</code></a></span></dt>
</dl></dd>
<dt><span class="sect1"><a href="#zlib-compat">3.6. <code class="computeroutput">zlib</code> compatibility functions</a></span></dt>
<dt><span class="sect1"><a href="#stdio-free">3.7. Using the library in a <code class="computeroutput">stdio</code>-free environment</a></span></dt>
<dd><dl>
<dt><span class="sect2"><a href="#stdio-bye">3.7.1. Getting rid of <code class="computeroutput">stdio</code></a></span></dt>
<dt><span class="sect2"><a href="#critical-error">3.7.2. Critical error handling</a></span></dt>
</dl></dd>
<dt><span class="sect1"><a href="#win-dll">3.8. Making a Windows DLL</a></span></dt>
</dl>
</div>
<p>This chapter describes the programming interface to
<code class="computeroutput">libbzip2</code>.</p>
<p>For general background information, particularly about
memory use and performance aspects, you'd be well advised to read
<a href="#using">How to use bzip2</a> as well.</p>
<div class="sect1" lang="en">
<div class="titlepage"><div><div><h2 class="title" style="clear: both">
<a name="top-level"></a>3.1. Top-level structure</h2></div></div></div>
<p><code class="computeroutput">libbzip2</code> is a flexible
library for compressing and decompressing data in the
<code class="computeroutput">bzip2</code> data format. Although
packaged as a single entity, it helps to regard the library as
three separate parts: the low level interface, and the high level
interface, and some utility functions.</p>
<p>The structure of
<code class="computeroutput">libbzip2</code>'s interfaces is similar
to that of Jean-loup Gailly's and Mark Adler's excellent
<code class="computeroutput">zlib</code> library.</p>
<p>All externally visible symbols have names beginning
<code class="computeroutput">BZ2_</code>. This is new in version
1.0. The intention is to minimise pollution of the namespaces of
library clients.</p>
<p>To use any part of the library, you need to
<code class="computeroutput">#include &lt;bzlib.h&gt;</code>
into your sources.</p>
<div class="sect2" lang="en">
<div class="titlepage"><div><div><h3 class="title">
<a name="ll-summary"></a>3.1.1. Low-level summary</h3></div></div></div>
<p>This interface provides services for compressing and
decompressing data in memory. There's no provision for dealing
with files, streams or any other I/O mechanisms, just straight
memory-to-memory work. In fact, this part of the library can be
compiled without inclusion of
<code class="computeroutput">stdio.h</code>, which may be helpful
for embedded applications.</p>
<p>The low-level part of the library has no global variables
and is therefore thread-safe.</p>
<p>Six routines make up the low level interface:
<code class="computeroutput">BZ2_bzCompressInit</code>,
<code class="computeroutput">BZ2_bzCompress</code>, and
<code class="computeroutput">BZ2_bzCompressEnd</code> for
compression, and a corresponding trio
<code class="computeroutput">BZ2_bzDecompressInit</code>,
<code class="computeroutput">BZ2_bzDecompress</code> and
<code class="computeroutput">BZ2_bzDecompressEnd</code> for
decompression. The <code class="computeroutput">*Init</code>
functions allocate memory for compression/decompression and do
other initialisations, whilst the
<code class="computeroutput">*End</code> functions close down
operations and release memory.</p>
<p>The real work is done by
<code class="computeroutput">BZ2_bzCompress</code> and
<code class="computeroutput">BZ2_bzDecompress</code>. These
compress and decompress data from a user-supplied input buffer to
a user-supplied output buffer. These buffers can be any size;
arbitrary quantities of data are handled by making repeated calls
to these functions. This is a flexible mechanism allowing a
consumer-pull style of activity, or producer-push, or a mixture
of both.</p>
</div>
<div class="sect2" lang="en">
<div class="titlepage"><div><div><h3 class="title">
<a name="hl-summary"></a>3.1.2. High-level summary</h3></div></div></div>
<p>This interface provides some handy wrappers around the
low-level interface to facilitate reading and writing
<code class="computeroutput">bzip2</code> format files
(<code class="computeroutput">.bz2</code> files). The routines
provide hooks to facilitate reading files in which the
<code class="computeroutput">bzip2</code> data stream is embedded
within some larger-scale file structure, or where there are
multiple <code class="computeroutput">bzip2</code> data streams
concatenated end-to-end.</p>
<p>For reading files,
<code class="computeroutput">BZ2_bzReadOpen</code>,
<code class="computeroutput">BZ2_bzRead</code>,
<code class="computeroutput">BZ2_bzReadClose</code> and
<code class="computeroutput">BZ2_bzReadGetUnused</code> are
supplied. For writing files,
<code class="computeroutput">BZ2_bzWriteOpen</code>,
<code class="computeroutput">BZ2_bzWrite</code> and
<code class="computeroutput">BZ2_bzWriteFinish</code> are
available.</p>
<p>As with the low-level library, no global variables are used
so the library is per se thread-safe. However, if I/O errors
occur whilst reading or writing the underlying compressed files,
you may have to consult <code class="computeroutput">errno</code> to
determine the cause of the error. In that case, you'd need a C
library which correctly supports
<code class="computeroutput">errno</code> in a multithreaded
environment.</p>
<p>To make the library a little simpler and more portable,
<code class="computeroutput">BZ2_bzReadOpen</code> and
<code class="computeroutput">BZ2_bzWriteOpen</code> require you to
pass them file handles (<code class="computeroutput">FILE*</code>s)
which have previously been opened for reading or writing
respectively. That avoids portability problems associated with
file operations and file attributes, whilst not being much of an
imposition on the programmer.</p>
</div>
<div class="sect2" lang="en">
<div class="titlepage"><div><div><h3 class="title">
<a name="util-fns-summary"></a>3.1.3. Utility functions summary</h3></div></div></div>
<p>For very simple needs,
<code class="computeroutput">BZ2_bzBuffToBuffCompress</code> and
<code class="computeroutput">BZ2_bzBuffToBuffDecompress</code> are
provided. These compress data in memory from one buffer to
another buffer in a single function call. You should assess
whether these functions fulfill your memory-to-memory
compression/decompression requirements before investing effort in
understanding the more general but more complex low-level
interface.</p>
<p>Yoshioka Tsuneo
(<code class="computeroutput">tsuneo@rr.iij4u.or.jp</code>) has
contributed some functions to give better
<code class="computeroutput">zlib</code> compatibility. These
functions are <code class="computeroutput">BZ2_bzopen</code>,
<code class="computeroutput">BZ2_bzread</code>,
<code class="computeroutput">BZ2_bzwrite</code>,
<code class="computeroutput">BZ2_bzflush</code>,
<code class="computeroutput">BZ2_bzclose</code>,
<code class="computeroutput">BZ2_bzerror</code> and
<code class="computeroutput">BZ2_bzlibVersion</code>. You may find
these functions more convenient for simple file reading and
writing, than those in the high-level interface. These functions
are not (yet) officially part of the library, and are minimally
documented here. If they break, you get to keep all the pieces.
I hope to document them properly when time permits.</p>
<p>Yoshioka also contributed modifications to allow the
library to be built as a Windows DLL.</p>
</div>
</div>
<div class="sect1" lang="en">
<div class="titlepage"><div><div><h2 class="title" style="clear: both">
<a name="err-handling"></a>3.2. Error handling</h2></div></div></div>
<p>The library is designed to recover cleanly in all
situations, including the worst-case situation of decompressing
random data. I'm not 100% sure that it can always do this, so
you might want to add a signal handler to catch segmentation
violations during decompression if you are feeling especially
paranoid. I would be interested in hearing more about the
robustness of the library to corrupted compressed data.</p>
<p>Version 1.0.3 more robust in this respect than any
previous version. Investigations with Valgrind (a tool for detecting
problems with memory management) indicate
that, at least for the few files I tested, all single-bit errors
in the decompressed data are caught properly, with no
segmentation faults, no uses of uninitialised data, no out of
range reads or writes, and no infinite looping in the decompressor.
So it's certainly pretty robust, although
I wouldn't claim it to be totally bombproof.</p>
<p>The file <code class="computeroutput">bzlib.h</code> contains
all definitions needed to use the library. In particular, you
should definitely not include
<code class="computeroutput">bzlib_private.h</code>.</p>
<p>In <code class="computeroutput">bzlib.h</code>, the various
return values are defined. The following list is not intended as
an exhaustive description of the circumstances in which a given
value may be returned -- those descriptions are given later.
Rather, it is intended to convey the rough meaning of each return
value. The first five actions are normal and not intended to
denote an error situation.</p>
<div class="variablelist"><dl>
<dt><span class="term"><code class="computeroutput">BZ_OK</code></span></dt>
<dd><p>The requested action was completed
successfully.</p></dd>
<dt><span class="term"><code class="computeroutput">BZ_RUN_OK, BZ_FLUSH_OK,
BZ_FINISH_OK</code></span></dt>
<dd><p>In
<code class="computeroutput">BZ2_bzCompress</code>, the requested
flush/finish/nothing-special action was completed
successfully.</p></dd>
<dt><span class="term"><code class="computeroutput">BZ_STREAM_END</code></span></dt>
<dd><p>Compression of data was completed, or the
logical stream end was detected during
decompression.</p></dd>
</dl></div>
<p>The following return values indicate an error of some
kind.</p>
<div class="variablelist"><dl>
<dt><span class="term"><code class="computeroutput">BZ_CONFIG_ERROR</code></span></dt>
<dd><p>Indicates that the library has been improperly
compiled on your platform -- a major configuration error.
Specifically, it means that
<code class="computeroutput">sizeof(char)</code>,
<code class="computeroutput">sizeof(short)</code> and
<code class="computeroutput">sizeof(int)</code> are not 1, 2 and
4 respectively, as they should be. Note that the library
should still work properly on 64-bit platforms which follow
the LP64 programming model -- that is, where
<code class="computeroutput">sizeof(long)</code> and
<code class="computeroutput">sizeof(void*)</code> are 8. Under
LP64, <code class="computeroutput">sizeof(int)</code> is still 4,
so <code class="computeroutput">libbzip2</code>, which doesn't
use the <code class="computeroutput">long</code> type, is
OK.</p></dd>
<dt><span class="term"><code class="computeroutput">BZ_SEQUENCE_ERROR</code></span></dt>
<dd><p>When using the library, it is important to call
the functions in the correct sequence and with data structures
(buffers etc) in the correct states.
<code class="computeroutput">libbzip2</code> checks as much as it
can to ensure this is happening, and returns
<code class="computeroutput">BZ_SEQUENCE_ERROR</code> if not.
Code which complies precisely with the function semantics, as
detailed below, should never receive this value; such an event
denotes buggy code which you should
investigate.</p></dd>
<dt><span class="term"><code class="computeroutput">BZ_PARAM_ERROR</code></span></dt>
<dd><p>Returned when a parameter to a function call is
out of range or otherwise manifestly incorrect. As with
<code class="computeroutput">BZ_SEQUENCE_ERROR</code>, this
denotes a bug in the client code. The distinction between
<code class="computeroutput">BZ_PARAM_ERROR</code> and
<code class="computeroutput">BZ_SEQUENCE_ERROR</code> is a bit
hazy, but still worth making.</p></dd>
<dt><span class="term"><code class="computeroutput">BZ_MEM_ERROR</code></span></dt>
<dd><p>Returned when a request to allocate memory
failed. Note that the quantity of memory needed to decompress
a stream cannot be determined until the stream's header has
been read. So
<code class="computeroutput">BZ2_bzDecompress</code> and
<code class="computeroutput">BZ2_bzRead</code> may return
<code class="computeroutput">BZ_MEM_ERROR</code> even though some
of the compressed data has been read. The same is not true
for compression; once
<code class="computeroutput">BZ2_bzCompressInit</code> or
<code class="computeroutput">BZ2_bzWriteOpen</code> have
successfully completed,
<code class="computeroutput">BZ_MEM_ERROR</code> cannot
occur.</p></dd>
<dt><span class="term"><code class="computeroutput">BZ_DATA_ERROR</code></span></dt>
<dd><p>Returned when a data integrity error is
detected during decompression. Most importantly, this means
when stored and computed CRCs for the data do not match. This
value is also returned upon detection of any other anomaly in
the compressed data.</p></dd>
<dt><span class="term"><code class="computeroutput">BZ_DATA_ERROR_MAGIC</code></span></dt>
<dd><p>As a special case of
<code class="computeroutput">BZ_DATA_ERROR</code>, it is
sometimes useful to know when the compressed stream does not
start with the correct magic bytes (<code class="computeroutput">'B' 'Z'
'h'</code>).</p></dd>
<dt><span class="term"><code class="computeroutput">BZ_IO_ERROR</code></span></dt>
<dd><p>Returned by
<code class="computeroutput">BZ2_bzRead</code> and
<code class="computeroutput">BZ2_bzWrite</code> when there is an
error reading or writing in the compressed file, and by
<code class="computeroutput">BZ2_bzReadOpen</code> and
<code class="computeroutput">BZ2_bzWriteOpen</code> for attempts
to use a file for which the error indicator (viz,
<code class="computeroutput">ferror(f)</code>) is set. On
receipt of <code class="computeroutput">BZ_IO_ERROR</code>, the
caller should consult <code class="computeroutput">errno</code>
and/or <code class="computeroutput">perror</code> to acquire
operating-system specific information about the
problem.</p></dd>
<dt><span class="term"><code class="computeroutput">BZ_UNEXPECTED_EOF</code></span></dt>
<dd><p>Returned by
<code class="computeroutput">BZ2_bzRead</code> when the
compressed file finishes before the logical end of stream is
detected.</p></dd>
<dt><span class="term"><code class="computeroutput">BZ_OUTBUFF_FULL</code></span></dt>
<dd><p>Returned by
<code class="computeroutput">BZ2_bzBuffToBuffCompress</code> and
<code class="computeroutput">BZ2_bzBuffToBuffDecompress</code> to
indicate that the output data will not fit into the output
buffer provided.</p></dd>
</dl></div>
</div>
<div class="sect1" lang="en">
<div class="titlepage"><div><div><h2 class="title" style="clear: both">
<a name="low-level"></a>3.3. Low-level interface</h2></div></div></div>
<div class="sect2" lang="en">
<div class="titlepage"><div><div><h3 class="title">
<a name="bzcompress-init"></a>3.3.1. <code class="computeroutput">BZ2_bzCompressInit</code></h3></div></div></div>
<pre class="programlisting">typedef struct {
char *next_in;
unsigned int avail_in;
unsigned int total_in_lo32;
unsigned int total_in_hi32;
char *next_out;
unsigned int avail_out;
unsigned int total_out_lo32;
unsigned int total_out_hi32;
void *state;
void *(*bzalloc)(void *,int,int);
void (*bzfree)(void *,void *);
void *opaque;
} bz_stream;
int BZ2_bzCompressInit ( bz_stream *strm,
int blockSize100k,
int verbosity,
int workFactor );</pre>
<p>Prepares for compression. The
<code class="computeroutput">bz_stream</code> structure holds all
data pertaining to the compression activity. A
<code class="computeroutput">bz_stream</code> structure should be
allocated and initialised prior to the call. The fields of
<code class="computeroutput">bz_stream</code> comprise the entirety
of the user-visible data. <code class="computeroutput">state</code>
is a pointer to the private data structures required for
compression.</p>
<p>Custom memory allocators are supported, via fields
<code class="computeroutput">bzalloc</code>,
<code class="computeroutput">bzfree</code>, and
<code class="computeroutput">opaque</code>. The value
<code class="computeroutput">opaque</code> is passed to as the first
argument to all calls to <code class="computeroutput">bzalloc</code>
and <code class="computeroutput">bzfree</code>, but is otherwise
ignored by the library. The call <code class="computeroutput">bzalloc (
opaque, n, m )</code> is expected to return a pointer
<code class="computeroutput">p</code> to <code class="computeroutput">n *
m</code> bytes of memory, and <code class="computeroutput">bzfree (
opaque, p )</code> should free that memory.</p>
<p>If you don't want to use a custom memory allocator, set
<code class="computeroutput">bzalloc</code>,
<code class="computeroutput">bzfree</code> and
<code class="computeroutput">opaque</code> to
<code class="computeroutput">NULL</code>, and the library will then
use the standard <code class="computeroutput">malloc</code> /
<code class="computeroutput">free</code> routines.</p>
<p>Before calling
<code class="computeroutput">BZ2_bzCompressInit</code>, fields
<code class="computeroutput">bzalloc</code>,
<code class="computeroutput">bzfree</code> and
<code class="computeroutput">opaque</code> should be filled
appropriately, as just described. Upon return, the internal
state will have been allocated and initialised, and
<code class="computeroutput">total_in_lo32</code>,
<code class="computeroutput">total_in_hi32</code>,
<code class="computeroutput">total_out_lo32</code> and
<code class="computeroutput">total_out_hi32</code> will have been
set to zero. These four fields are used by the library to inform
the caller of the total amount of data passed into and out of the
library, respectively. You should not try to change them. As of
version 1.0, 64-bit counts are maintained, even on 32-bit
platforms, using the <code class="computeroutput">_hi32</code>
fields to store the upper 32 bits of the count. So, for example,
the total amount of data in is <code class="computeroutput">(total_in_hi32
&lt;&lt; 32) + total_in_lo32</code>.</p>
<p>Parameter <code class="computeroutput">blockSize100k</code>
specifies the block size to be used for compression. It should
be a value between 1 and 9 inclusive, and the actual block size
used is 100000 x this figure. 9 gives the best compression but
takes most memory.</p>
<p>Parameter <code class="computeroutput">verbosity</code> should
be set to a number between 0 and 4 inclusive. 0 is silent, and
greater numbers give increasingly verbose monitoring/debugging
output. If the library has been compiled with
<code class="computeroutput">-DBZ_NO_STDIO</code>, no such output
will appear for any verbosity setting.</p>
<p>Parameter <code class="computeroutput">workFactor</code>
controls how the compression phase behaves when presented with
worst case, highly repetitive, input data. If compression runs
into difficulties caused by repetitive data, the library switches
from the standard sorting algorithm to a fallback algorithm. The
fallback is slower than the standard algorithm by perhaps a
factor of three, but always behaves reasonably, no matter how bad
the input.</p>
<p>Lower values of <code class="computeroutput">workFactor</code>
reduce the amount of effort the standard algorithm will expend
before resorting to the fallback. You should set this parameter
carefully; too low, and many inputs will be handled by the
fallback algorithm and so compress rather slowly, too high, and
your average-to-worst case compression times can become very
large. The default value of 30 gives reasonable behaviour over a
wide range of circumstances.</p>
<p>Allowable values range from 0 to 250 inclusive. 0 is a
special case, equivalent to using the default value of 30.</p>
<p>Note that the compressed output generated is the same
regardless of whether or not the fallback algorithm is
used.</p>
<p>Be aware also that this parameter may disappear entirely in
future versions of the library. In principle it should be
possible to devise a good way to automatically choose which
algorithm to use. Such a mechanism would render the parameter
obsolete.</p>
<p>Possible return values:</p>
<pre class="programlisting">BZ_CONFIG_ERROR
if the library has been mis-compiled
BZ_PARAM_ERROR
if strm is NULL
or blockSize &lt; 1 or blockSize &gt; 9
or verbosity &lt; 0 or verbosity &gt; 4
or workFactor &lt; 0 or workFactor &gt; 250
BZ_MEM_ERROR
if not enough memory is available
BZ_OK
otherwise</pre>
<p>Allowable next actions:</p>
<pre class="programlisting">BZ2_bzCompress
if BZ_OK is returned
no specific action needed in case of error</pre>
</div>
<div class="sect2" lang="en">
<div class="titlepage"><div><div><h3 class="title">
<a name="bzCompress"></a>3.3.2. <code class="computeroutput">BZ2_bzCompress</code></h3></div></div></div>
<pre class="programlisting">int BZ2_bzCompress ( bz_stream *strm, int action );</pre>
<p>Provides more input and/or output buffer space for the
library. The caller maintains input and output buffers, and
calls <code class="computeroutput">BZ2_bzCompress</code> to transfer
data between them.</p>
<p>Before each call to
<code class="computeroutput">BZ2_bzCompress</code>,
<code class="computeroutput">next_in</code> should point at the data
to be compressed, and <code class="computeroutput">avail_in</code>
should indicate how many bytes the library may read.
<code class="computeroutput">BZ2_bzCompress</code> updates
<code class="computeroutput">next_in</code>,
<code class="computeroutput">avail_in</code> and
<code class="computeroutput">total_in</code> to reflect the number
of bytes it has read.</p>
<p>Similarly, <code class="computeroutput">next_out</code> should
point to a buffer in which the compressed data is to be placed,
with <code class="computeroutput">avail_out</code> indicating how
much output space is available.
<code class="computeroutput">BZ2_bzCompress</code> updates
<code class="computeroutput">next_out</code>,
<code class="computeroutput">avail_out</code> and
<code class="computeroutput">total_out</code> to reflect the number
of bytes output.</p>
<p>You may provide and remove as little or as much data as you
like on each call of
<code class="computeroutput">BZ2_bzCompress</code>. In the limit,
it is acceptable to supply and remove data one byte at a time,
although this would be terribly inefficient. You should always
ensure that at least one byte of output space is available at
each call.</p>
<p>A second purpose of
<code class="computeroutput">BZ2_bzCompress</code> is to request a
change of mode of the compressed stream.</p>
<p>Conceptually, a compressed stream can be in one of four
states: IDLE, RUNNING, FLUSHING and FINISHING. Before
initialisation
(<code class="computeroutput">BZ2_bzCompressInit</code>) and after
termination (<code class="computeroutput">BZ2_bzCompressEnd</code>),
a stream is regarded as IDLE.</p>
<p>Upon initialisation
(<code class="computeroutput">BZ2_bzCompressInit</code>), the stream
is placed in the RUNNING state. Subsequent calls to
<code class="computeroutput">BZ2_bzCompress</code> should pass
<code class="computeroutput">BZ_RUN</code> as the requested action;
other actions are illegal and will result in
<code class="computeroutput">BZ_SEQUENCE_ERROR</code>.</p>
<p>At some point, the calling program will have provided all
the input data it wants to. It will then want to finish up -- in
effect, asking the library to process any data it might have
buffered internally. In this state,
<code class="computeroutput">BZ2_bzCompress</code> will no longer
attempt to read data from
<code class="computeroutput">next_in</code>, but it will want to
write data to <code class="computeroutput">next_out</code>. Because
the output buffer supplied by the user can be arbitrarily small,
the finishing-up operation cannot necessarily be done with a
single call of
<code class="computeroutput">BZ2_bzCompress</code>.</p>
<p>Instead, the calling program passes
<code class="computeroutput">BZ_FINISH</code> as an action to
<code class="computeroutput">BZ2_bzCompress</code>. This changes
the stream's state to FINISHING. Any remaining input (ie,
<code class="computeroutput">next_in[0 .. avail_in-1]</code>) is
compressed and transferred to the output buffer. To do this,
<code class="computeroutput">BZ2_bzCompress</code> must be called
repeatedly until all the output has been consumed. At that
point, <code class="computeroutput">BZ2_bzCompress</code> returns
<code class="computeroutput">BZ_STREAM_END</code>, and the stream's
state is set back to IDLE.
<code class="computeroutput">BZ2_bzCompressEnd</code> should then be
called.</p>
<p>Just to make sure the calling program does not cheat, the
library makes a note of <code class="computeroutput">avail_in</code>
at the time of the first call to
<code class="computeroutput">BZ2_bzCompress</code> which has
<code class="computeroutput">BZ_FINISH</code> as an action (ie, at
the time the program has announced its intention to not supply
any more input). By comparing this value with that of
<code class="computeroutput">avail_in</code> over subsequent calls
to <code class="computeroutput">BZ2_bzCompress</code>, the library
can detect any attempts to slip in more data to compress. Any
calls for which this is detected will return
<code class="computeroutput">BZ_SEQUENCE_ERROR</code>. This
indicates a programming mistake which should be corrected.</p>
<p>Instead of asking to finish, the calling program may ask
<code class="computeroutput">BZ2_bzCompress</code> to take all the
remaining input, compress it and terminate the current
(Burrows-Wheeler) compression block. This could be useful for
error control purposes. The mechanism is analogous to that for
finishing: call <code class="computeroutput">BZ2_bzCompress</code>
with an action of <code class="computeroutput">BZ_FLUSH</code>,
remove output data, and persist with the
<code class="computeroutput">BZ_FLUSH</code> action until the value
<code class="computeroutput">BZ_RUN</code> is returned. As with
finishing, <code class="computeroutput">BZ2_bzCompress</code>
detects any attempt to provide more input data once the flush has
begun.</p>
<p>Once the flush is complete, the stream returns to the
normal RUNNING state.</p>
<p>This all sounds pretty complex, but isn't really. Here's a
table which shows which actions are allowable in each state, what
action will be taken, what the next state is, and what the
non-error return values are. Note that you can't explicitly ask
what state the stream is in, but nor do you need to -- it can be
inferred from the values returned by
<code class="computeroutput">BZ2_bzCompress</code>.</p>
<pre class="programlisting">IDLE/any
Illegal. IDLE state only exists after BZ2_bzCompressEnd or
before BZ2_bzCompressInit.
Return value = BZ_SEQUENCE_ERROR
RUNNING/BZ_RUN
Compress from next_in to next_out as much as possible.
Next state = RUNNING
Return value = BZ_RUN_OK
RUNNING/BZ_FLUSH
Remember current value of next_in. Compress from next_in
to next_out as much as possible, but do not accept any more input.
Next state = FLUSHING
Return value = BZ_FLUSH_OK
RUNNING/BZ_FINISH
Remember current value of next_in. Compress from next_in
to next_out as much as possible, but do not accept any more input.
Next state = FINISHING
Return value = BZ_FINISH_OK
FLUSHING/BZ_FLUSH
Compress from next_in to next_out as much as possible,
but do not accept any more input.
If all the existing input has been used up and all compressed
output has been removed
Next state = RUNNING; Return value = BZ_RUN_OK
else
Next state = FLUSHING; Return value = BZ_FLUSH_OK
FLUSHING/other
Illegal.
Return value = BZ_SEQUENCE_ERROR
FINISHING/BZ_FINISH
Compress from next_in to next_out as much as possible,
but to not accept any more input.
If all the existing input has been used up and all compressed
output has been removed
Next state = IDLE; Return value = BZ_STREAM_END
else
Next state = FINISHING; Return value = BZ_FINISH_OK
FINISHING/other
Illegal.
Return value = BZ_SEQUENCE_ERROR</pre>
<p>That still looks complicated? Well, fair enough. The
usual sequence of calls for compressing a load of data is:</p>
<div class="orderedlist"><ol type="1">
<li><p>Get started with
<code class="computeroutput">BZ2_bzCompressInit</code>.</p></li>
<li><p>Shovel data in and shlurp out its compressed form
using zero or more calls of
<code class="computeroutput">BZ2_bzCompress</code> with action =
<code class="computeroutput">BZ_RUN</code>.</p></li>
<li><p>Finish up. Repeatedly call
<code class="computeroutput">BZ2_bzCompress</code> with action =
<code class="computeroutput">BZ_FINISH</code>, copying out the
compressed output, until
<code class="computeroutput">BZ_STREAM_END</code> is
returned.</p></li>
<li><p>Close up and go home. Call
<code class="computeroutput">BZ2_bzCompressEnd</code>.</p></li>
</ol></div>
<p>If the data you want to compress fits into your input
buffer all at once, you can skip the calls of
<code class="computeroutput">BZ2_bzCompress ( ..., BZ_RUN )</code>
and just do the <code class="computeroutput">BZ2_bzCompress ( ..., BZ_FINISH
)</code> calls.</p>
<p>All required memory is allocated by
<code class="computeroutput">BZ2_bzCompressInit</code>. The
compression library can accept any data at all (obviously). So
you shouldn't get any error return values from the
<code class="computeroutput">BZ2_bzCompress</code> calls. If you
do, they will be
<code class="computeroutput">BZ_SEQUENCE_ERROR</code>, and indicate
a bug in your programming.</p>
<p>Trivial other possible return values:</p>
<pre class="programlisting">BZ_PARAM_ERROR
if strm is NULL, or strm-&gt;s is NULL</pre>
</div>
<div class="sect2" lang="en">
<div class="titlepage"><div><div><h3 class="title">
<a name="bzCompress-end"></a>3.3.3. <code class="computeroutput">BZ2_bzCompressEnd</code></h3></div></div></div>
<pre class="programlisting">int BZ2_bzCompressEnd ( bz_stream *strm );</pre>
<p>Releases all memory associated with a compression
stream.</p>
<p>Possible return values:</p>
<pre class="programlisting">BZ_PARAM_ERROR if strm is NULL or strm-&gt;s is NULL
BZ_OK otherwise</pre>
</div>
<div class="sect2" lang="en">
<div class="titlepage"><div><div><h3 class="title">
<a name="bzDecompress-init"></a>3.3.4. <code class="computeroutput">BZ2_bzDecompressInit</code></h3></div></div></div>
<pre class="programlisting">int BZ2_bzDecompressInit ( bz_stream *strm, int verbosity, int small );</pre>
<p>Prepares for decompression. As with
<code class="computeroutput">BZ2_bzCompressInit</code>, a
<code class="computeroutput">bz_stream</code> record should be
allocated and initialised before the call. Fields
<code class="computeroutput">bzalloc</code>,
<code class="computeroutput">bzfree</code> and
<code class="computeroutput">opaque</code> should be set if a custom
memory allocator is required, or made
<code class="computeroutput">NULL</code> for the normal
<code class="computeroutput">malloc</code> /
<code class="computeroutput">free</code> routines. Upon return, the
internal state will have been initialised, and
<code class="computeroutput">total_in</code> and
<code class="computeroutput">total_out</code> will be zero.</p>
<p>For the meaning of parameter
<code class="computeroutput">verbosity</code>, see
<code class="computeroutput">BZ2_bzCompressInit</code>.</p>
<p>If <code class="computeroutput">small</code> is nonzero, the
library will use an alternative decompression algorithm which
uses less memory but at the cost of decompressing more slowly
(roughly speaking, half the speed, but the maximum memory
requirement drops to around 2300k). See <a href="#using">How to use bzip2</a>
for more information on memory management.</p>
<p>Note that the amount of memory needed to decompress a
stream cannot be determined until the stream's header has been
read, so even if
<code class="computeroutput">BZ2_bzDecompressInit</code> succeeds, a
subsequent <code class="computeroutput">BZ2_bzDecompress</code>
could fail with
<code class="computeroutput">BZ_MEM_ERROR</code>.</p>
<p>Possible return values:</p>
<pre class="programlisting">BZ_CONFIG_ERROR
if the library has been mis-compiled
BZ_PARAM_ERROR
if ( small != 0 &amp;&amp; small != 1 )
or (verbosity &lt;; 0 || verbosity &gt; 4)
BZ_MEM_ERROR
if insufficient memory is available</pre>
<p>Allowable next actions:</p>
<pre class="programlisting">BZ2_bzDecompress
if BZ_OK was returned
no specific action required in case of error</pre>
</div>
<div class="sect2" lang="en">
<div class="titlepage"><div><div><h3 class="title">
<a name="bzDecompress"></a>3.3.5. <code class="computeroutput">BZ2_bzDecompress</code></h3></div></div></div>
<pre class="programlisting">int BZ2_bzDecompress ( bz_stream *strm );</pre>
<p>Provides more input and/out output buffer space for the
library. The caller maintains input and output buffers, and uses
<code class="computeroutput">BZ2_bzDecompress</code> to transfer
data between them.</p>
<p>Before each call to
<code class="computeroutput">BZ2_bzDecompress</code>,
<code class="computeroutput">next_in</code> should point at the
compressed data, and <code class="computeroutput">avail_in</code>
should indicate how many bytes the library may read.
<code class="computeroutput">BZ2_bzDecompress</code> updates
<code class="computeroutput">next_in</code>,
<code class="computeroutput">avail_in</code> and
<code class="computeroutput">total_in</code> to reflect the number
of bytes it has read.</p>
<p>Similarly, <code class="computeroutput">next_out</code> should
point to a buffer in which the uncompressed output is to be
placed, with <code class="computeroutput">avail_out</code>
indicating how much output space is available.
<code class="computeroutput">BZ2_bzCompress</code> updates
<code class="computeroutput">next_out</code>,
<code class="computeroutput">avail_out</code> and
<code class="computeroutput">total_out</code> to reflect the number
of bytes output.</p>
<p>You may provide and remove as little or as much data as you
like on each call of
<code class="computeroutput">BZ2_bzDecompress</code>. In the limit,
it is acceptable to supply and remove data one byte at a time,
although this would be terribly inefficient. You should always
ensure that at least one byte of output space is available at
each call.</p>
<p>Use of <code class="computeroutput">BZ2_bzDecompress</code> is
simpler than
<code class="computeroutput">BZ2_bzCompress</code>.</p>
<p>You should provide input and remove output as described
above, and repeatedly call
<code class="computeroutput">BZ2_bzDecompress</code> until
<code class="computeroutput">BZ_STREAM_END</code> is returned.
Appearance of <code class="computeroutput">BZ_STREAM_END</code>
denotes that <code class="computeroutput">BZ2_bzDecompress</code>
has detected the logical end of the compressed stream.
<code class="computeroutput">BZ2_bzDecompress</code> will not
produce <code class="computeroutput">BZ_STREAM_END</code> until all
output data has been placed into the output buffer, so once
<code class="computeroutput">BZ_STREAM_END</code> appears, you are
guaranteed to have available all the decompressed output, and
<code class="computeroutput">BZ2_bzDecompressEnd</code> can safely
be called.</p>
<p>If case of an error return value, you should call
<code class="computeroutput">BZ2_bzDecompressEnd</code> to clean up
and release memory.</p>
<p>Possible return values:</p>
<pre class="programlisting">BZ_PARAM_ERROR
if strm is NULL or strm-&gt;s is NULL
or strm-&gt;avail_out &lt; 1
BZ_DATA_ERROR
if a data integrity error is detected in the compressed stream
BZ_DATA_ERROR_MAGIC
if the compressed stream doesn't begin with the right magic bytes
BZ_MEM_ERROR
if there wasn't enough memory available
BZ_STREAM_END
if the logical end of the data stream was detected and all
output in has been consumed, eg s--&gt;avail_out &gt; 0
BZ_OK
otherwise</pre>
<p>Allowable next actions:</p>
<pre class="programlisting">BZ2_bzDecompress
if BZ_OK was returned
BZ2_bzDecompressEnd
otherwise</pre>
</div>
<div class="sect2" lang="en">
<div class="titlepage"><div><div><h3 class="title">
<a name="bzDecompress-end"></a>3.3.6. <code class="computeroutput">BZ2_bzDecompressEnd</code></h3></div></div></div>
<pre class="programlisting">int BZ2_bzDecompressEnd ( bz_stream *strm );</pre>
<p>Releases all memory associated with a decompression
stream.</p>
<p>Possible return values:</p>
<pre class="programlisting">BZ_PARAM_ERROR
if strm is NULL or strm-&gt;s is NULL
BZ_OK
otherwise</pre>
<p>Allowable next actions:</p>
<pre class="programlisting"> None.</pre>
</div>
</div>
<div class="sect1" lang="en">
<div class="titlepage"><div><div><h2 class="title" style="clear: both">
<a name="hl-interface"></a>3.4. High-level interface</h2></div></div></div>
<p>This interface provides functions for reading and writing
<code class="computeroutput">bzip2</code> format files. First, some
general points.</p>
<div class="itemizedlist"><ul type="bullet">
<li style="list-style-type: disc"><p>All of the functions take an
<code class="computeroutput">int*</code> first argument,
<code class="computeroutput">bzerror</code>. After each call,
<code class="computeroutput">bzerror</code> should be consulted
first to determine the outcome of the call. If
<code class="computeroutput">bzerror</code> is
<code class="computeroutput">BZ_OK</code>, the call completed
successfully, and only then should the return value of the
function (if any) be consulted. If
<code class="computeroutput">bzerror</code> is
<code class="computeroutput">BZ_IO_ERROR</code>, there was an
error reading/writing the underlying compressed file, and you
should then consult <code class="computeroutput">errno</code> /
<code class="computeroutput">perror</code> to determine the cause
of the difficulty. <code class="computeroutput">bzerror</code>
may also be set to various other values; precise details are
given on a per-function basis below.</p></li>
<li style="list-style-type: disc"><p>If <code class="computeroutput">bzerror</code> indicates
an error (ie, anything except
<code class="computeroutput">BZ_OK</code> and
<code class="computeroutput">BZ_STREAM_END</code>), you should
immediately call
<code class="computeroutput">BZ2_bzReadClose</code> (or
<code class="computeroutput">BZ2_bzWriteClose</code>, depending on
whether you are attempting to read or to write) to free up all
resources associated with the stream. Once an error has been
indicated, behaviour of all calls except
<code class="computeroutput">BZ2_bzReadClose</code>
(<code class="computeroutput">BZ2_bzWriteClose</code>) is
undefined. The implication is that (1)
<code class="computeroutput">bzerror</code> should be checked
after each call, and (2) if
<code class="computeroutput">bzerror</code> indicates an error,
<code class="computeroutput">BZ2_bzReadClose</code>
(<code class="computeroutput">BZ2_bzWriteClose</code>) should then
be called to clean up.</p></li>
<li style="list-style-type: disc"><p>The <code class="computeroutput">FILE*</code> arguments
passed to <code class="computeroutput">BZ2_bzReadOpen</code> /
<code class="computeroutput">BZ2_bzWriteOpen</code> should be set
to binary mode. Most Unix systems will do this by default, but
other platforms, including Windows and Mac, will not. If you
omit this, you may encounter problems when moving code to new
platforms.</p></li>
<li style="list-style-type: disc"><p>Memory allocation requests are handled by
<code class="computeroutput">malloc</code> /
<code class="computeroutput">free</code>. At present there is no
facility for user-defined memory allocators in the file I/O
functions (could easily be added, though).</p></li>
</ul></div>
<div class="sect2" lang="en">
<div class="titlepage"><div><div><h3 class="title">
<a name="bzreadopen"></a>3.4.1. <code class="computeroutput">BZ2_bzReadOpen</code></h3></div></div></div>
<pre class="programlisting">typedef void BZFILE;
BZFILE *BZ2_bzReadOpen( int *bzerror, FILE *f,
int verbosity, int small,
void *unused, int nUnused );</pre>
<p>Prepare to read compressed data from file handle
<code class="computeroutput">f</code>.
<code class="computeroutput">f</code> should refer to a file which
has been opened for reading, and for which the error indicator
(<code class="computeroutput">ferror(f)</code>)is not set. If
<code class="computeroutput">small</code> is 1, the library will try
to decompress using less memory, at the expense of speed.</p>
<p>For reasons explained below,
<code class="computeroutput">BZ2_bzRead</code> will decompress the
<code class="computeroutput">nUnused</code> bytes starting at
<code class="computeroutput">unused</code>, before starting to read
from the file <code class="computeroutput">f</code>. At most
<code class="computeroutput">BZ_MAX_UNUSED</code> bytes may be
supplied like this. If this facility is not required, you should
pass <code class="computeroutput">NULL</code> and
<code class="computeroutput">0</code> for
<code class="computeroutput">unused</code> and
n<code class="computeroutput">Unused</code> respectively.</p>
<p>For the meaning of parameters
<code class="computeroutput">small</code> and
<code class="computeroutput">verbosity</code>, see
<code class="computeroutput">BZ2_bzDecompressInit</code>.</p>
<p>The amount of memory needed to decompress a file cannot be
determined until the file's header has been read. So it is
possible that <code class="computeroutput">BZ2_bzReadOpen</code>
returns <code class="computeroutput">BZ_OK</code> but a subsequent
call of <code class="computeroutput">BZ2_bzRead</code> will return
<code class="computeroutput">BZ_MEM_ERROR</code>.</p>
<p>Possible assignments to
<code class="computeroutput">bzerror</code>:</p>
<pre class="programlisting">BZ_CONFIG_ERROR
if the library has been mis-compiled
BZ_PARAM_ERROR
if f is NULL
or small is neither 0 nor 1
or ( unused == NULL &amp;&amp; nUnused != 0 )
or ( unused != NULL &amp;&amp; !(0 &lt;= nUnused &lt;= BZ_MAX_UNUSED) )
BZ_IO_ERROR
if ferror(f) is nonzero
BZ_MEM_ERROR
if insufficient memory is available
BZ_OK
otherwise.</pre>
<p>Possible return values:</p>
<pre class="programlisting">Pointer to an abstract BZFILE
if bzerror is BZ_OK
NULL
otherwise</pre>
<p>Allowable next actions:</p>
<pre class="programlisting">BZ2_bzRead
if bzerror is BZ_OK
BZ2_bzClose
otherwise</pre>
</div>
<div class="sect2" lang="en">
<div class="titlepage"><div><div><h3 class="title">
<a name="bzread"></a>3.4.2. <code class="computeroutput">BZ2_bzRead</code></h3></div></div></div>
<pre class="programlisting">int BZ2_bzRead ( int *bzerror, BZFILE *b, void *buf, int len );</pre>
<p>Reads up to <code class="computeroutput">len</code>
(uncompressed) bytes from the compressed file
<code class="computeroutput">b</code> into the buffer
<code class="computeroutput">buf</code>. If the read was
successful, <code class="computeroutput">bzerror</code> is set to
<code class="computeroutput">BZ_OK</code> and the number of bytes
read is returned. If the logical end-of-stream was detected,
<code class="computeroutput">bzerror</code> will be set to
<code class="computeroutput">BZ_STREAM_END</code>, and the number of
bytes read is returned. All other
<code class="computeroutput">bzerror</code> values denote an
error.</p>
<p><code class="computeroutput">BZ2_bzRead</code> will supply
<code class="computeroutput">len</code> bytes, unless the logical
stream end is detected or an error occurs. Because of this, it
is possible to detect the stream end by observing when the number
of bytes returned is less than the number requested.
Nevertheless, this is regarded as inadvisable; you should instead
check <code class="computeroutput">bzerror</code> after every call
and watch out for
<code class="computeroutput">BZ_STREAM_END</code>.</p>
<p>Internally, <code class="computeroutput">BZ2_bzRead</code>
copies data from the compressed file in chunks of size
<code class="computeroutput">BZ_MAX_UNUSED</code> bytes before
decompressing it. If the file contains more bytes than strictly
needed to reach the logical end-of-stream,
<code class="computeroutput">BZ2_bzRead</code> will almost certainly
read some of the trailing data before signalling
<code class="computeroutput">BZ_SEQUENCE_END</code>. To collect the
read but unused data once
<code class="computeroutput">BZ_SEQUENCE_END</code> has appeared,
call <code class="computeroutput">BZ2_bzReadGetUnused</code>
immediately before
<code class="computeroutput">BZ2_bzReadClose</code>.</p>
<p>Possible assignments to
<code class="computeroutput">bzerror</code>:</p>
<pre class="programlisting">BZ_PARAM_ERROR
if b is NULL or buf is NULL or len &lt; 0
BZ_SEQUENCE_ERROR
if b was opened with BZ2_bzWriteOpen
BZ_IO_ERROR
if there is an error reading from the compressed file
BZ_UNEXPECTED_EOF
if the compressed file ended before
the logical end-of-stream was detected
BZ_DATA_ERROR
if a data integrity error was detected in the compressed stream
BZ_DATA_ERROR_MAGIC
if the stream does not begin with the requisite header bytes
(ie, is not a bzip2 data file). This is really
a special case of BZ_DATA_ERROR.
BZ_MEM_ERROR
if insufficient memory was available
BZ_STREAM_END
if the logical end of stream was detected.
BZ_OK
otherwise.</pre>
<p>Possible return values:</p>
<pre class="programlisting">number of bytes read
if bzerror is BZ_OK or BZ_STREAM_END
undefined
otherwise</pre>
<p>Allowable next actions:</p>
<pre class="programlisting">collect data from buf, then BZ2_bzRead or BZ2_bzReadClose
if bzerror is BZ_OK
collect data from buf, then BZ2_bzReadClose or BZ2_bzReadGetUnused
if bzerror is BZ_SEQUENCE_END
BZ2_bzReadClose
otherwise</pre>
</div>
<div class="sect2" lang="en">
<div class="titlepage"><div><div><h3 class="title">
<a name="bzreadgetunused"></a>3.4.3. <code class="computeroutput">BZ2_bzReadGetUnused</code></h3></div></div></div>
<pre class="programlisting">void BZ2_bzReadGetUnused( int* bzerror, BZFILE *b,
void** unused, int* nUnused );</pre>
<p>Returns data which was read from the compressed file but
was not needed to get to the logical end-of-stream.
<code class="computeroutput">*unused</code> is set to the address of
the data, and <code class="computeroutput">*nUnused</code> to the
number of bytes. <code class="computeroutput">*nUnused</code> will
be set to a value between <code class="computeroutput">0</code> and
<code class="computeroutput">BZ_MAX_UNUSED</code> inclusive.</p>
<p>This function may only be called once
<code class="computeroutput">BZ2_bzRead</code> has signalled
<code class="computeroutput">BZ_STREAM_END</code> but before
<code class="computeroutput">BZ2_bzReadClose</code>.</p>
<p>Possible assignments to
<code class="computeroutput">bzerror</code>:</p>
<pre class="programlisting">BZ_PARAM_ERROR
if b is NULL
or unused is NULL or nUnused is NULL
BZ_SEQUENCE_ERROR
if BZ_STREAM_END has not been signalled
or if b was opened with BZ2_bzWriteOpen
BZ_OK
otherwise</pre>
<p>Allowable next actions:</p>
<pre class="programlisting">BZ2_bzReadClose</pre>
</div>
<div class="sect2" lang="en">
<div class="titlepage"><div><div><h3 class="title">
<a name="bzreadclose"></a>3.4.4. <code class="computeroutput">BZ2_bzReadClose</code></h3></div></div></div>
<pre class="programlisting">void BZ2_bzReadClose ( int *bzerror, BZFILE *b );</pre>
<p>Releases all memory pertaining to the compressed file
<code class="computeroutput">b</code>.
<code class="computeroutput">BZ2_bzReadClose</code> does not call
<code class="computeroutput">fclose</code> on the underlying file
handle, so you should do that yourself if appropriate.
<code class="computeroutput">BZ2_bzReadClose</code> should be called
to clean up after all error situations.</p>
<p>Possible assignments to
<code class="computeroutput">bzerror</code>:</p>
<pre class="programlisting">BZ_SEQUENCE_ERROR
if b was opened with BZ2_bzOpenWrite
BZ_OK
otherwise</pre>
<p>Allowable next actions:</p>
<pre class="programlisting">none</pre>
</div>
<div class="sect2" lang="en">
<div class="titlepage"><div><div><h3 class="title">
<a name="bzwriteopen"></a>3.4.5. <code class="computeroutput">BZ2_bzWriteOpen</code></h3></div></div></div>
<pre class="programlisting">BZFILE *BZ2_bzWriteOpen( int *bzerror, FILE *f,
int blockSize100k, int verbosity,
int workFactor );</pre>
<p>Prepare to write compressed data to file handle
<code class="computeroutput">f</code>.
<code class="computeroutput">f</code> should refer to a file which
has been opened for writing, and for which the error indicator
(<code class="computeroutput">ferror(f)</code>)is not set.</p>
<p>For the meaning of parameters
<code class="computeroutput">blockSize100k</code>,
<code class="computeroutput">verbosity</code> and
<code class="computeroutput">workFactor</code>, see
<code class="computeroutput">BZ2_bzCompressInit</code>.</p>
<p>All required memory is allocated at this stage, so if the
call completes successfully,
<code class="computeroutput">BZ_MEM_ERROR</code> cannot be signalled
by a subsequent call to
<code class="computeroutput">BZ2_bzWrite</code>.</p>
<p>Possible assignments to
<code class="computeroutput">bzerror</code>:</p>
<pre class="programlisting">BZ_CONFIG_ERROR
if the library has been mis-compiled
BZ_PARAM_ERROR
if f is NULL
or blockSize100k &lt; 1 or blockSize100k &gt; 9
BZ_IO_ERROR
if ferror(f) is nonzero
BZ_MEM_ERROR
if insufficient memory is available
BZ_OK
otherwise</pre>
<p>Possible return values:</p>
<pre class="programlisting">Pointer to an abstract BZFILE
if bzerror is BZ_OK
NULL
otherwise</pre>
<p>Allowable next actions:</p>
<pre class="programlisting">BZ2_bzWrite
if bzerror is BZ_OK
(you could go directly to BZ2_bzWriteClose, but this would be pretty pointless)
BZ2_bzWriteClose
otherwise</pre>
</div>
<div class="sect2" lang="en">
<div class="titlepage"><div><div><h3 class="title">
<a name="bzwrite"></a>3.4.6. <code class="computeroutput">BZ2_bzWrite</code></h3></div></div></div>
<pre class="programlisting">void BZ2_bzWrite ( int *bzerror, BZFILE *b, void *buf, int len );</pre>
<p>Absorbs <code class="computeroutput">len</code> bytes from the
buffer <code class="computeroutput">buf</code>, eventually to be
compressed and written to the file.</p>
<p>Possible assignments to
<code class="computeroutput">bzerror</code>:</p>
<pre class="programlisting">BZ_PARAM_ERROR
if b is NULL or buf is NULL or len &lt; 0
BZ_SEQUENCE_ERROR
if b was opened with BZ2_bzReadOpen
BZ_IO_ERROR
if there is an error writing the compressed file.
BZ_OK
otherwise</pre>
</div>
<div class="sect2" lang="en">
<div class="titlepage"><div><div><h3 class="title">
<a name="bzwriteclose"></a>3.4.7. <code class="computeroutput">BZ2_bzWriteClose</code></h3></div></div></div>
<pre class="programlisting">void BZ2_bzWriteClose( int *bzerror, BZFILE* f,
int abandon,
unsigned int* nbytes_in,
unsigned int* nbytes_out );
void BZ2_bzWriteClose64( int *bzerror, BZFILE* f,
int abandon,
unsigned int* nbytes_in_lo32,
unsigned int* nbytes_in_hi32,
unsigned int* nbytes_out_lo32,
unsigned int* nbytes_out_hi32 );</pre>
<p>Compresses and flushes to the compressed file all data so
far supplied by <code class="computeroutput">BZ2_bzWrite</code>.
The logical end-of-stream markers are also written, so subsequent
calls to <code class="computeroutput">BZ2_bzWrite</code> are
illegal. All memory associated with the compressed file
<code class="computeroutput">b</code> is released.
<code class="computeroutput">fflush</code> is called on the
compressed file, but it is not
<code class="computeroutput">fclose</code>'d.</p>
<p>If <code class="computeroutput">BZ2_bzWriteClose</code> is
called to clean up after an error, the only action is to release
the memory. The library records the error codes issued by
previous calls, so this situation will be detected automatically.
There is no attempt to complete the compression operation, nor to
<code class="computeroutput">fflush</code> the compressed file. You
can force this behaviour to happen even in the case of no error,
by passing a nonzero value to
<code class="computeroutput">abandon</code>.</p>
<p>If <code class="computeroutput">nbytes_in</code> is non-null,
<code class="computeroutput">*nbytes_in</code> will be set to be the
total volume of uncompressed data handled. Similarly,
<code class="computeroutput">nbytes_out</code> will be set to the
total volume of compressed data written. For compatibility with
older versions of the library,
<code class="computeroutput">BZ2_bzWriteClose</code> only yields the
lower 32 bits of these counts. Use
<code class="computeroutput">BZ2_bzWriteClose64</code> if you want
the full 64 bit counts. These two functions are otherwise
absolutely identical.</p>
<p>Possible assignments to
<code class="computeroutput">bzerror</code>:</p>
<pre class="programlisting">BZ_SEQUENCE_ERROR
if b was opened with BZ2_bzReadOpen
BZ_IO_ERROR
if there is an error writing the compressed file
BZ_OK
otherwise</pre>
</div>
<div class="sect2" lang="en">
<div class="titlepage"><div><div><h3 class="title">
<a name="embed"></a>3.4.8. Handling embedded compressed data streams</h3></div></div></div>
<p>The high-level library facilitates use of
<code class="computeroutput">bzip2</code> data streams which form
some part of a surrounding, larger data stream.</p>
<div class="itemizedlist"><ul type="bullet">
<li style="list-style-type: disc"><p>For writing, the library takes an open file handle,
writes compressed data to it,
<code class="computeroutput">fflush</code>es it but does not
<code class="computeroutput">fclose</code> it. The calling
application can write its own data before and after the
compressed data stream, using that same file handle.</p></li>
<li style="list-style-type: disc"><p>Reading is more complex, and the facilities are not as
general as they could be since generality is hard to reconcile
with efficiency. <code class="computeroutput">BZ2_bzRead</code>
reads from the compressed file in blocks of size
<code class="computeroutput">BZ_MAX_UNUSED</code> bytes, and in
doing so probably will overshoot the logical end of compressed
stream. To recover this data once decompression has ended,
call <code class="computeroutput">BZ2_bzReadGetUnused</code> after
the last call of <code class="computeroutput">BZ2_bzRead</code>
(the one returning
<code class="computeroutput">BZ_STREAM_END</code>) but before
calling
<code class="computeroutput">BZ2_bzReadClose</code>.</p></li>
</ul></div>
<p>This mechanism makes it easy to decompress multiple
<code class="computeroutput">bzip2</code> streams placed end-to-end.
As the end of one stream, when
<code class="computeroutput">BZ2_bzRead</code> returns
<code class="computeroutput">BZ_STREAM_END</code>, call
<code class="computeroutput">BZ2_bzReadGetUnused</code> to collect
the unused data (copy it into your own buffer somewhere). That
data forms the start of the next compressed stream. To start
uncompressing that next stream, call
<code class="computeroutput">BZ2_bzReadOpen</code> again, feeding in
the unused data via the <code class="computeroutput">unused</code> /
<code class="computeroutput">nUnused</code> parameters. Keep doing
this until <code class="computeroutput">BZ_STREAM_END</code> return
coincides with the physical end of file
(<code class="computeroutput">feof(f)</code>). In this situation
<code class="computeroutput">BZ2_bzReadGetUnused</code> will of
course return no data.</p>
<p>This should give some feel for how the high-level interface
can be used. If you require extra flexibility, you'll have to
bite the bullet and get to grips with the low-level
interface.</p>
</div>
<div class="sect2" lang="en">
<div class="titlepage"><div><div><h3 class="title">
<a name="std-rdwr"></a>3.4.9. Standard file-reading/writing code</h3></div></div></div>
<p>Here's how you'd write data to a compressed file:</p>
<pre class="programlisting">FILE* f;
BZFILE* b;
int nBuf;
char buf[ /* whatever size you like */ ];
int bzerror;
int nWritten;
f = fopen ( "myfile.bz2", "w" );
if ( !f ) {
/* handle error */
}
b = BZ2_bzWriteOpen( &amp;bzerror, f, 9 );
if (bzerror != BZ_OK) {
BZ2_bzWriteClose ( b );
/* handle error */
}
while ( /* condition */ ) {
/* get data to write into buf, and set nBuf appropriately */
nWritten = BZ2_bzWrite ( &amp;bzerror, b, buf, nBuf );
if (bzerror == BZ_IO_ERROR) {
BZ2_bzWriteClose ( &amp;bzerror, b );
/* handle error */
}
}
BZ2_bzWriteClose( &amp;bzerror, b );
if (bzerror == BZ_IO_ERROR) {
/* handle error */
}</pre>
<p>And to read from a compressed file:</p>
<pre class="programlisting">FILE* f;
BZFILE* b;
int nBuf;
char buf[ /* whatever size you like */ ];
int bzerror;
int nWritten;
f = fopen ( "myfile.bz2", "r" );
if ( !f ) {
/* handle error */
}
b = BZ2_bzReadOpen ( &amp;bzerror, f, 0, NULL, 0 );
if ( bzerror != BZ_OK ) {
BZ2_bzReadClose ( &amp;bzerror, b );
/* handle error */
}
bzerror = BZ_OK;
while ( bzerror == BZ_OK &amp;&amp; /* arbitrary other conditions */) {
nBuf = BZ2_bzRead ( &amp;bzerror, b, buf, /* size of buf */ );
if ( bzerror == BZ_OK ) {
/* do something with buf[0 .. nBuf-1] */
}
}
if ( bzerror != BZ_STREAM_END ) {
BZ2_bzReadClose ( &amp;bzerror, b );
/* handle error */
} else {
BZ2_bzReadClose ( &amp;bzerror, b );
}</pre>
</div>
</div>
<div class="sect1" lang="en">
<div class="titlepage"><div><div><h2 class="title" style="clear: both">
<a name="util-fns"></a>3.5. Utility functions</h2></div></div></div>
<div class="sect2" lang="en">
<div class="titlepage"><div><div><h3 class="title">
<a name="bzbufftobuffcompress"></a>3.5.1. <code class="computeroutput">BZ2_bzBuffToBuffCompress</code></h3></div></div></div>
<pre class="programlisting">int BZ2_bzBuffToBuffCompress( char* dest,
unsigned int* destLen,
char* source,
unsigned int sourceLen,
int blockSize100k,
int verbosity,
int workFactor );</pre>
<p>Attempts to compress the data in <code class="computeroutput">source[0
.. sourceLen-1]</code> into the destination buffer,
<code class="computeroutput">dest[0 .. *destLen-1]</code>. If the
destination buffer is big enough,
<code class="computeroutput">*destLen</code> is set to the size of
the compressed data, and <code class="computeroutput">BZ_OK</code>
is returned. If the compressed data won't fit,
<code class="computeroutput">*destLen</code> is unchanged, and
<code class="computeroutput">BZ_OUTBUFF_FULL</code> is
returned.</p>
<p>Compression in this manner is a one-shot event, done with a
single call to this function. The resulting compressed data is a
complete <code class="computeroutput">bzip2</code> format data
stream. There is no mechanism for making additional calls to
provide extra input data. If you want that kind of mechanism,
use the low-level interface.</p>
<p>For the meaning of parameters
<code class="computeroutput">blockSize100k</code>,
<code class="computeroutput">verbosity</code> and
<code class="computeroutput">workFactor</code>, see
<code class="computeroutput">BZ2_bzCompressInit</code>.</p>
<p>To guarantee that the compressed data will fit in its
buffer, allocate an output buffer of size 1% larger than the
uncompressed data, plus six hundred extra bytes.</p>
<p><code class="computeroutput">BZ2_bzBuffToBuffDecompress</code>
will not write data at or beyond
<code class="computeroutput">dest[*destLen]</code>, even in case of
buffer overflow.</p>
<p>Possible return values:</p>
<pre class="programlisting">BZ_CONFIG_ERROR
if the library has been mis-compiled
BZ_PARAM_ERROR
if dest is NULL or destLen is NULL
or blockSize100k &lt; 1 or blockSize100k &gt; 9
or verbosity &lt; 0 or verbosity &gt; 4
or workFactor &lt; 0 or workFactor &gt; 250
BZ_MEM_ERROR
if insufficient memory is available
BZ_OUTBUFF_FULL
if the size of the compressed data exceeds *destLen
BZ_OK
otherwise</pre>
</div>
<div class="sect2" lang="en">
<div class="titlepage"><div><div><h3 class="title">
<a name="bzbufftobuffdecompress"></a>3.5.2. <code class="computeroutput">BZ2_bzBuffToBuffDecompress</code></h3></div></div></div>
<pre class="programlisting">int BZ2_bzBuffToBuffDecompress( char* dest,
unsigned int* destLen,
char* source,
unsigned int sourceLen,
int small,
int verbosity );</pre>
<p>Attempts to decompress the data in <code class="computeroutput">source[0
.. sourceLen-1]</code> into the destination buffer,
<code class="computeroutput">dest[0 .. *destLen-1]</code>. If the
destination buffer is big enough,
<code class="computeroutput">*destLen</code> is set to the size of
the uncompressed data, and <code class="computeroutput">BZ_OK</code>
is returned. If the compressed data won't fit,
<code class="computeroutput">*destLen</code> is unchanged, and
<code class="computeroutput">BZ_OUTBUFF_FULL</code> is
returned.</p>
<p><code class="computeroutput">source</code> is assumed to hold
a complete <code class="computeroutput">bzip2</code> format data
stream.
<code class="computeroutput">BZ2_bzBuffToBuffDecompress</code> tries
to decompress the entirety of the stream into the output
buffer.</p>
<p>For the meaning of parameters
<code class="computeroutput">small</code> and
<code class="computeroutput">verbosity</code>, see
<code class="computeroutput">BZ2_bzDecompressInit</code>.</p>
<p>Because the compression ratio of the compressed data cannot
be known in advance, there is no easy way to guarantee that the
output buffer will be big enough. You may of course make
arrangements in your code to record the size of the uncompressed
data, but such a mechanism is beyond the scope of this
library.</p>
<p><code class="computeroutput">BZ2_bzBuffToBuffDecompress</code>
will not write data at or beyond
<code class="computeroutput">dest[*destLen]</code>, even in case of
buffer overflow.</p>
<p>Possible return values:</p>
<pre class="programlisting">BZ_CONFIG_ERROR
if the library has been mis-compiled
BZ_PARAM_ERROR
if dest is NULL or destLen is NULL
or small != 0 &amp;&amp; small != 1
or verbosity &lt; 0 or verbosity &gt; 4
BZ_MEM_ERROR
if insufficient memory is available
BZ_OUTBUFF_FULL
if the size of the compressed data exceeds *destLen
BZ_DATA_ERROR
if a data integrity error was detected in the compressed data
BZ_DATA_ERROR_MAGIC
if the compressed data doesn't begin with the right magic bytes
BZ_UNEXPECTED_EOF
if the compressed data ends unexpectedly
BZ_OK
otherwise</pre>
</div>
</div>
<div class="sect1" lang="en">
<div class="titlepage"><div><div><h2 class="title" style="clear: both">
<a name="zlib-compat"></a>3.6. <code class="computeroutput">zlib</code> compatibility functions</h2></div></div></div>
<p>Yoshioka Tsuneo has contributed some functions to give
better <code class="computeroutput">zlib</code> compatibility.
These functions are <code class="computeroutput">BZ2_bzopen</code>,
<code class="computeroutput">BZ2_bzread</code>,
<code class="computeroutput">BZ2_bzwrite</code>,
<code class="computeroutput">BZ2_bzflush</code>,
<code class="computeroutput">BZ2_bzclose</code>,
<code class="computeroutput">BZ2_bzerror</code> and
<code class="computeroutput">BZ2_bzlibVersion</code>. These
functions are not (yet) officially part of the library. If they
break, you get to keep all the pieces. Nevertheless, I think
they work ok.</p>
<pre class="programlisting">typedef void BZFILE;
const char * BZ2_bzlibVersion ( void );</pre>
<p>Returns a string indicating the library version.</p>
<pre class="programlisting">BZFILE * BZ2_bzopen ( const char *path, const char *mode );
BZFILE * BZ2_bzdopen ( int fd, const char *mode );</pre>
<p>Opens a <code class="computeroutput">.bz2</code> file for
reading or writing, using either its name or a pre-existing file
descriptor. Analogous to <code class="computeroutput">fopen</code>
and <code class="computeroutput">fdopen</code>.</p>
<pre class="programlisting">int BZ2_bzread ( BZFILE* b, void* buf, int len );
int BZ2_bzwrite ( BZFILE* b, void* buf, int len );</pre>
<p>Reads/writes data from/to a previously opened
<code class="computeroutput">BZFILE</code>. Analogous to
<code class="computeroutput">fread</code> and
<code class="computeroutput">fwrite</code>.</p>
<pre class="programlisting">int BZ2_bzflush ( BZFILE* b );
void BZ2_bzclose ( BZFILE* b );</pre>
<p>Flushes/closes a <code class="computeroutput">BZFILE</code>.
<code class="computeroutput">BZ2_bzflush</code> doesn't actually do
anything. Analogous to <code class="computeroutput">fflush</code>
and <code class="computeroutput">fclose</code>.</p>
<pre class="programlisting">const char * BZ2_bzerror ( BZFILE *b, int *errnum )</pre>
<p>Returns a string describing the more recent error status of
<code class="computeroutput">b</code>, and also sets
<code class="computeroutput">*errnum</code> to its numerical
value.</p>
</div>
<div class="sect1" lang="en">
<div class="titlepage"><div><div><h2 class="title" style="clear: both">
<a name="stdio-free"></a>3.7. Using the library in a <code class="computeroutput">stdio</code>-free environment</h2></div></div></div>
<div class="sect2" lang="en">
<div class="titlepage"><div><div><h3 class="title">
<a name="stdio-bye"></a>3.7.1. Getting rid of <code class="computeroutput">stdio</code></h3></div></div></div>
<p>In a deeply embedded application, you might want to use
just the memory-to-memory functions. You can do this
conveniently by compiling the library with preprocessor symbol
<code class="computeroutput">BZ_NO_STDIO</code> defined. Doing this
gives you a library containing only the following eight
functions:</p>
<p><code class="computeroutput">BZ2_bzCompressInit</code>,
<code class="computeroutput">BZ2_bzCompress</code>,
<code class="computeroutput">BZ2_bzCompressEnd</code>
<code class="computeroutput">BZ2_bzDecompressInit</code>,
<code class="computeroutput">BZ2_bzDecompress</code>,
<code class="computeroutput">BZ2_bzDecompressEnd</code>
<code class="computeroutput">BZ2_bzBuffToBuffCompress</code>,
<code class="computeroutput">BZ2_bzBuffToBuffDecompress</code></p>
<p>When compiled like this, all functions will ignore
<code class="computeroutput">verbosity</code> settings.</p>
</div>
<div class="sect2" lang="en">
<div class="titlepage"><div><div><h3 class="title">
<a name="critical-error"></a>3.7.2. Critical error handling</h3></div></div></div>
<p><code class="computeroutput">libbzip2</code> contains a number
of internal assertion checks which should, needless to say, never
be activated. Nevertheless, if an assertion should fail,
behaviour depends on whether or not the library was compiled with
<code class="computeroutput">BZ_NO_STDIO</code> set.</p>
<p>For a normal compile, an assertion failure yields the
message:</p>
<div class="blockquote"><blockquote class="blockquote">
<p>bzip2/libbzip2: internal error number N.</p>
<p>This is a bug in bzip2/libbzip2, 1.0.5 of 10 December 2007.
Please report it to me at: jseward@bzip.org. If this happened
when you were using some program which uses libbzip2 as a
component, you should also report this bug to the author(s)
of that program. Please make an effort to report this bug;
timely and accurate bug reports eventually lead to higher
quality software. Thanks. Julian Seward, 10 December 2007.
</p>
</blockquote></div>
<p>where <code class="computeroutput">N</code> is some error code
number. If <code class="computeroutput">N == 1007</code>, it also
prints some extra text advising the reader that unreliable memory
is often associated with internal error 1007. (This is a
frequently-observed-phenomenon with versions 1.0.0/1.0.1).</p>
<p><code class="computeroutput">exit(3)</code> is then
called.</p>
<p>For a <code class="computeroutput">stdio</code>-free library,
assertion failures result in a call to a function declared
as:</p>
<pre class="programlisting">extern void bz_internal_error ( int errcode );</pre>
<p>The relevant code is passed as a parameter. You should
supply such a function.</p>
<p>In either case, once an assertion failure has occurred, any
<code class="computeroutput">bz_stream</code> records involved can
be regarded as invalid. You should not attempt to resume normal
operation with them.</p>
<p>You may, of course, change critical error handling to suit
your needs. As I said above, critical errors indicate bugs in
the library and should not occur. All "normal" error situations
are indicated via error return codes from functions, and can be
recovered from.</p>
</div>
</div>
<div class="sect1" lang="en">
<div class="titlepage"><div><div><h2 class="title" style="clear: both">
<a name="win-dll"></a>3.8. Making a Windows DLL</h2></div></div></div>
<p>Everything related to Windows has been contributed by
Yoshioka Tsuneo
(<code class="computeroutput">tsuneo@rr.iij4u.or.jp</code>), so
you should send your queries to him (but perhaps Cc: me,
<code class="computeroutput">jseward@bzip.org</code>).</p>
<p>My vague understanding of what to do is: using Visual C++
5.0, open the project file
<code class="computeroutput">libbz2.dsp</code>, and build. That's
all.</p>
<p>If you can't open the project file for some reason, make a
new one, naming these files:
<code class="computeroutput">blocksort.c</code>,
<code class="computeroutput">bzlib.c</code>,
<code class="computeroutput">compress.c</code>,
<code class="computeroutput">crctable.c</code>,
<code class="computeroutput">decompress.c</code>,
<code class="computeroutput">huffman.c</code>,
<code class="computeroutput">randtable.c</code> and
<code class="computeroutput">libbz2.def</code>. You will also need
to name the header files <code class="computeroutput">bzlib.h</code>
and <code class="computeroutput">bzlib_private.h</code>.</p>
<p>If you don't use VC++, you may need to define the
proprocessor symbol
<code class="computeroutput">_WIN32</code>.</p>
<p>Finally, <code class="computeroutput">dlltest.c</code> is a
sample program using the DLL. It has a project file,
<code class="computeroutput">dlltest.dsp</code>.</p>
<p>If you just want a makefile for Visual C, have a look at
<code class="computeroutput">makefile.msc</code>.</p>
<p>Be aware that if you compile
<code class="computeroutput">bzip2</code> itself on Win32, you must
set <code class="computeroutput">BZ_UNIX</code> to 0 and
<code class="computeroutput">BZ_LCCWIN32</code> to 1, in the file
<code class="computeroutput">bzip2.c</code>, before compiling.
Otherwise the resulting binary won't work correctly.</p>
<p>I haven't tried any of this stuff myself, but it all looks
plausible.</p>
</div>
</div>
<div class="chapter" lang="en">
<div class="titlepage"><div><div><h2 class="title">
<a name="misc"></a>4. Miscellanea</h2></div></div></div>
<div class="toc">
<p><b>Table of Contents</b></p>
<dl>
<dt><span class="sect1"><a href="#limits">4.1. Limitations of the compressed file format</a></span></dt>
<dt><span class="sect1"><a href="#port-issues">4.2. Portability issues</a></span></dt>
<dt><span class="sect1"><a href="#bugs">4.3. Reporting bugs</a></span></dt>
<dt><span class="sect1"><a href="#package">4.4. Did you get the right package?</a></span></dt>
<dt><span class="sect1"><a href="#reading">4.5. Further Reading</a></span></dt>
</dl>
</div>
<p>These are just some random thoughts of mine. Your mileage
may vary.</p>
<div class="sect1" lang="en">
<div class="titlepage"><div><div><h2 class="title" style="clear: both">
<a name="limits"></a>4.1. Limitations of the compressed file format</h2></div></div></div>
<p><code class="computeroutput">bzip2-1.0.X</code>,
<code class="computeroutput">0.9.5</code> and
<code class="computeroutput">0.9.0</code> use exactly the same file
format as the original version,
<code class="computeroutput">bzip2-0.1</code>. This decision was
made in the interests of stability. Creating yet another
incompatible compressed file format would create further
confusion and disruption for users.</p>
<p>Nevertheless, this is not a painless decision. Development
work since the release of
<code class="computeroutput">bzip2-0.1</code> in August 1997 has
shown complexities in the file format which slow down
decompression and, in retrospect, are unnecessary. These
are:</p>
<div class="itemizedlist"><ul type="bullet">
<li style="list-style-type: disc"><p>The run-length encoder, which is the first of the
compression transformations, is entirely irrelevant. The
original purpose was to protect the sorting algorithm from the
very worst case input: a string of repeated symbols. But
algorithm steps Q6a and Q6b in the original Burrows-Wheeler
technical report (SRC-124) show how repeats can be handled
without difficulty in block sorting.</p></li>
<li style="list-style-type: disc">
<p>The randomisation mechanism doesn't really need to be
there. Udi Manber and Gene Myers published a suffix array
construction algorithm a few years back, which can be employed
to sort any block, no matter how repetitive, in O(N log N)
time. Subsequent work by Kunihiko Sadakane has produced a
derivative O(N (log N)^2) algorithm which usually outperforms
the Manber-Myers algorithm.</p>
<p>I could have changed to Sadakane's algorithm, but I find
it to be slower than <code class="computeroutput">bzip2</code>'s
existing algorithm for most inputs, and the randomisation
mechanism protects adequately against bad cases. I didn't
think it was a good tradeoff to make. Partly this is due to
the fact that I was not flooded with email complaints about
<code class="computeroutput">bzip2-0.1</code>'s performance on
repetitive data, so perhaps it isn't a problem for real
inputs.</p>
<p>Probably the best long-term solution, and the one I have
incorporated into 0.9.5 and above, is to use the existing
sorting algorithm initially, and fall back to a O(N (log N)^2)
algorithm if the standard algorithm gets into
difficulties.</p>
</li>
<li style="list-style-type: disc"><p>The compressed file format was never designed to be
handled by a library, and I have had to jump though some hoops
to produce an efficient implementation of decompression. It's
a bit hairy. Try passing
<code class="computeroutput">decompress.c</code> through the C
preprocessor and you'll see what I mean. Much of this
complexity could have been avoided if the compressed size of
each block of data was recorded in the data stream.</p></li>
<li style="list-style-type: disc"><p>An Adler-32 checksum, rather than a CRC32 checksum,
would be faster to compute.</p></li>
</ul></div>
<p>It would be fair to say that the
<code class="computeroutput">bzip2</code> format was frozen before I
properly and fully understood the performance consequences of
doing so.</p>
<p>Improvements which I was able to incorporate into 0.9.0,
despite using the same file format, are:</p>
<div class="itemizedlist"><ul type="bullet">
<li style="list-style-type: disc"><p>Single array implementation of the inverse BWT. This
significantly speeds up decompression, presumably because it
reduces the number of cache misses.</p></li>
<li style="list-style-type: disc"><p>Faster inverse MTF transform for large MTF values.
The new implementation is based on the notion of sliding blocks
of values.</p></li>
<li style="list-style-type: disc"><p><code class="computeroutput">bzip2-0.9.0</code> now reads
and writes files with <code class="computeroutput">fread</code>
and <code class="computeroutput">fwrite</code>; version 0.1 used
<code class="computeroutput">putc</code> and
<code class="computeroutput">getc</code>. Duh! Well, you live
and learn.</p></li>
</ul></div>
<p>Further ahead, it would be nice to be able to do random
access into files. This will require some careful design of
compressed file formats.</p>
</div>
<div class="sect1" lang="en">
<div class="titlepage"><div><div><h2 class="title" style="clear: both">
<a name="port-issues"></a>4.2. Portability issues</h2></div></div></div>
<p>After some consideration, I have decided not to use GNU
<code class="computeroutput">autoconf</code> to configure 0.9.5 or
1.0.</p>
<p><code class="computeroutput">autoconf</code>, admirable and
wonderful though it is, mainly assists with portability problems
between Unix-like platforms. But
<code class="computeroutput">bzip2</code> doesn't have much in the
way of portability problems on Unix; most of the difficulties
appear when porting to the Mac, or to Microsoft's operating
systems. <code class="computeroutput">autoconf</code> doesn't help
in those cases, and brings in a whole load of new
complexity.</p>
<p>Most people should be able to compile the library and
program under Unix straight out-of-the-box, so to speak,
especially if you have a version of GNU C available.</p>
<p>There are a couple of
<code class="computeroutput">__inline__</code> directives in the
code. GNU C (<code class="computeroutput">gcc</code>) should be
able to handle them. If you're not using GNU C, your C compiler
shouldn't see them at all. If your compiler does, for some
reason, see them and doesn't like them, just
<code class="computeroutput">#define</code>
<code class="computeroutput">__inline__</code> to be
<code class="computeroutput">/* */</code>. One easy way to do this
is to compile with the flag
<code class="computeroutput">-D__inline__=</code>, which should be
understood by most Unix compilers.</p>
<p>If you still have difficulties, try compiling with the
macro <code class="computeroutput">BZ_STRICT_ANSI</code> defined.
This should enable you to build the library in a strictly ANSI
compliant environment. Building the program itself like this is
dangerous and not supported, since you remove
<code class="computeroutput">bzip2</code>'s checks against
compressing directories, symbolic links, devices, and other
not-really-a-file entities. This could cause filesystem
corruption!</p>
<p>One other thing: if you create a
<code class="computeroutput">bzip2</code> binary for public distribution,
please consider linking it statically (<code class="computeroutput">gcc
-static</code>). This avoids all sorts of library-version
issues that others may encounter later on.</p>
<p>If you build <code class="computeroutput">bzip2</code> on
Win32, you must set <code class="computeroutput">BZ_UNIX</code> to 0
and <code class="computeroutput">BZ_LCCWIN32</code> to 1, in the
file <code class="computeroutput">bzip2.c</code>, before compiling.
Otherwise the resulting binary won't work correctly.</p>
</div>
<div class="sect1" lang="en">
<div class="titlepage"><div><div><h2 class="title" style="clear: both">
<a name="bugs"></a>4.3. Reporting bugs</h2></div></div></div>
<p>I tried pretty hard to make sure
<code class="computeroutput">bzip2</code> is bug free, both by
design and by testing. Hopefully you'll never need to read this
section for real.</p>
<p>Nevertheless, if <code class="computeroutput">bzip2</code> dies
with a segmentation fault, a bus error or an internal assertion
failure, it will ask you to email me a bug report. Experience from
years of feedback of bzip2 users indicates that almost all these
problems can be traced to either compiler bugs or hardware
problems.</p>
<div class="itemizedlist"><ul type="bullet">
<li style="list-style-type: disc">
<p>Recompile the program with no optimisation, and
see if it works. And/or try a different compiler. I heard all
sorts of stories about various flavours of GNU C (and other
compilers) generating bad code for
<code class="computeroutput">bzip2</code>, and I've run across two
such examples myself.</p>
<p>2.7.X versions of GNU C are known to generate bad code
from time to time, at high optimisation levels. If you get
problems, try using the flags
<code class="computeroutput">-O2</code>
<code class="computeroutput">-fomit-frame-pointer</code>
<code class="computeroutput">-fno-strength-reduce</code>. You
should specifically <span class="emphasis"><em>not</em></span> use
<code class="computeroutput">-funroll-loops</code>.</p>
<p>You may notice that the Makefile runs six tests as part
of the build process. If the program passes all of these, it's
a pretty good (but not 100%) indication that the compiler has
done its job correctly.</p>
</li>
<li style="list-style-type: disc">
<p>If <code class="computeroutput">bzip2</code>
crashes randomly, and the crashes are not repeatable, you may
have a flaky memory subsystem.
<code class="computeroutput">bzip2</code> really hammers your
memory hierarchy, and if it's a bit marginal, you may get these
problems. Ditto if your disk or I/O subsystem is slowly
failing. Yup, this really does happen.</p>
<p>Try using a different machine of the same type, and see
if you can repeat the problem.</p>
</li>
<li style="list-style-type: disc"><p>This isn't really a bug, but ... If
<code class="computeroutput">bzip2</code> tells you your file is
corrupted on decompression, and you obtained the file via FTP,
there is a possibility that you forgot to tell FTP to do a
binary mode transfer. That absolutely will cause the file to
be non-decompressible. You'll have to transfer it
again.</p></li>
</ul></div>
<p>If you've incorporated
<code class="computeroutput">libbzip2</code> into your own program
and are getting problems, please, please, please, check that the
parameters you are passing in calls to the library, are correct,
and in accordance with what the documentation says is allowable.
I have tried to make the library robust against such problems,
but I'm sure I haven't succeeded.</p>
<p>Finally, if the above comments don't help, you'll have to
send me a bug report. Now, it's just amazing how many people
will send me a bug report saying something like:</p>
<pre class="programlisting">bzip2 crashed with segmentation fault on my machine</pre>
<p>and absolutely nothing else. Needless to say, a such a
report is <span class="emphasis"><em>totally, utterly, completely and
comprehensively 100% useless; a waste of your time, my time, and
net bandwidth</em></span>. With no details at all, there's no way
I can possibly begin to figure out what the problem is.</p>
<p>The rules of the game are: facts, facts, facts. Don't omit
them because "oh, they won't be relevant". At the bare
minimum:</p>
<pre class="programlisting">Machine type. Operating system version.
Exact version of bzip2 (do bzip2 -V).
Exact version of the compiler used.
Flags passed to the compiler.</pre>
<p>However, the most important single thing that will help me
is the file that you were trying to compress or decompress at the
time the problem happened. Without that, my ability to do
anything more than speculate about the cause, is limited.</p>
</div>
<div class="sect1" lang="en">
<div class="titlepage"><div><div><h2 class="title" style="clear: both">
<a name="package"></a>4.4. Did you get the right package?</h2></div></div></div>
<p><code class="computeroutput">bzip2</code> is a resource hog.
It soaks up large amounts of CPU cycles and memory. Also, it
gives very large latencies. In the worst case, you can feed many
megabytes of uncompressed data into the library before getting
any compressed output, so this probably rules out applications
requiring interactive behaviour.</p>
<p>These aren't faults of my implementation, I hope, but more
an intrinsic property of the Burrows-Wheeler transform
(unfortunately). Maybe this isn't what you want.</p>
<p>If you want a compressor and/or library which is faster,
uses less memory but gets pretty good compression, and has
minimal latency, consider Jean-loup Gailly's and Mark Adler's
work, <code class="computeroutput">zlib-1.2.1</code> and
<code class="computeroutput">gzip-1.2.4</code>. Look for them at
<a href="http://www.zlib.org" target="_top">http://www.zlib.org</a> and
<a href="http://www.gzip.org" target="_top">http://www.gzip.org</a>
respectively.</p>
<p>For something faster and lighter still, you might try Markus F
X J Oberhumer's <code class="computeroutput">LZO</code> real-time
compression/decompression library, at
<a href="http://www.oberhumer.com/opensource" target="_top">http://www.oberhumer.com/opensource</a>.</p>
</div>
<div class="sect1" lang="en">
<div class="titlepage"><div><div><h2 class="title" style="clear: both">
<a name="reading"></a>4.5. Further Reading</h2></div></div></div>
<p><code class="computeroutput">bzip2</code> is not research
work, in the sense that it doesn't present any new ideas.
Rather, it's an engineering exercise based on existing
ideas.</p>
<p>Four documents describe essentially all the ideas behind
<code class="computeroutput">bzip2</code>:</p>
<div class="literallayout"><p>Michael Burrows and D. J. Wheeler:<br>
  "A block-sorting lossless data compression algorithm"<br>
   10th May 1994. <br>
   Digital SRC Research Report 124.<br>
   ftp://ftp.digital.com/pub/DEC/SRC/research-reports/SRC-124.ps.gz<br>
   If you have trouble finding it, try searching at the<br>
   New Zealand Digital Library, http://www.nzdl.org.<br>
<br>
Daniel S. Hirschberg and Debra A. LeLewer<br>
  "Efficient Decoding of Prefix Codes"<br>
   Communications of the ACM, April 1990, Vol 33, Number 4.<br>
   You might be able to get an electronic copy of this<br>
   from the ACM Digital Library.<br>
<br>
David J. Wheeler<br>
   Program bred3.c and accompanying document bred3.ps.<br>
   This contains the idea behind the multi-table Huffman coding scheme.<br>
   ftp://ftp.cl.cam.ac.uk/users/djw3/<br>
<br>
Jon L. Bentley and Robert Sedgewick<br>
  "Fast Algorithms for Sorting and Searching Strings"<br>
   Available from Sedgewick's web page,<br>
   www.cs.princeton.edu/~rs<br>
</p></div>
<p>The following paper gives valuable additional insights into
the algorithm, but is not immediately the basis of any code used
in bzip2.</p>
<div class="literallayout"><p>Peter Fenwick:<br>
   Block Sorting Text Compression<br>
   Proceedings of the 19th Australasian Computer Science Conference,<br>
     Melbourne, Australia.  Jan 31 - Feb 2, 1996.<br>
   ftp://ftp.cs.auckland.ac.nz/pub/peter-f/ACSC96paper.ps</p></div>
<p>Kunihiko Sadakane's sorting algorithm, mentioned above, is
available from:</p>
<div class="literallayout"><p>http://naomi.is.s.u-tokyo.ac.jp/~sada/papers/Sada98b.ps.gz<br>
</p></div>
<p>The Manber-Myers suffix array construction algorithm is
described in a paper available from:</p>
<div class="literallayout"><p>http://www.cs.arizona.edu/people/gene/PAPERS/suffix.ps<br>
</p></div>
<p>Finally, the following papers document some
investigations I made into the performance of sorting
and decompression algorithms:</p>
<div class="literallayout"><p>Julian Seward<br>
   On the Performance of BWT Sorting Algorithms<br>
   Proceedings of the IEEE Data Compression Conference 2000<br>
     Snowbird, Utah.  28-30 March 2000.<br>
<br>
Julian Seward<br>
   Space-time Tradeoffs in the Inverse B-W Transform<br>
   Proceedings of the IEEE Data Compression Conference 2001<br>
     Snowbird, Utah.  27-29 March 2001.<br>
</p></div>
</div>
</div>
</div></body>
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<?xml version="1.0"?> <!-- -*- sgml -*- -->
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook XML V4.2//EN"
"http://www.oasis-open.org/docbook/xml/4.2/docbookx.dtd"[
<!-- various strings, dates etc. common to all docs -->
<!ENTITY % common-ents SYSTEM "entities.xml"> %common-ents;
]>
<book lang="en" id="userman" xreflabel="bzip2 Manual">
<bookinfo>
<title>bzip2 and libbzip2, version 1.0.5</title>
<subtitle>A program and library for data compression</subtitle>
<copyright>
<year>&bz-lifespan;</year>
<holder>Julian Seward</holder>
</copyright>
<releaseinfo>Version &bz-version; of &bz-date;</releaseinfo>
<authorgroup>
<author>
<firstname>Julian</firstname>
<surname>Seward</surname>
<affiliation>
<orgname>&bz-url;</orgname>
</affiliation>
</author>
</authorgroup>
<legalnotice>
<para>This program, <computeroutput>bzip2</computeroutput>, the
associated library <computeroutput>libbzip2</computeroutput>, and
all documentation, are copyright &copy; &bz-lifespan; Julian Seward.
All rights reserved.</para>
<para>Redistribution and use in source and binary forms, with
or without modification, are permitted provided that the
following conditions are met:</para>
<itemizedlist mark='bullet'>
<listitem><para>Redistributions of source code must retain the
above copyright notice, this list of conditions and the
following disclaimer.</para></listitem>
<listitem><para>The origin of this software must not be
misrepresented; you must not claim that you wrote the original
software. If you use this software in a product, an
acknowledgment in the product documentation would be
appreciated but is not required.</para></listitem>
<listitem><para>Altered source versions must be plainly marked
as such, and must not be misrepresented as being the original
software.</para></listitem>
<listitem><para>The name of the author may not be used to
endorse or promote products derived from this software without
specific prior written permission.</para></listitem>
</itemizedlist>
<para>THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY
EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
THE POSSIBILITY OF SUCH DAMAGE.</para>
<para>PATENTS: To the best of my knowledge,
<computeroutput>bzip2</computeroutput> and
<computeroutput>libbzip2</computeroutput> do not use any patented
algorithms. However, I do not have the resources to carry
out a patent search. Therefore I cannot give any guarantee of
the above statement.
</para>
</legalnotice>
</bookinfo>
<chapter id="intro" xreflabel="Introduction">
<title>Introduction</title>
<para><computeroutput>bzip2</computeroutput> compresses files
using the Burrows-Wheeler block-sorting text compression
algorithm, and Huffman coding. Compression is generally
considerably better than that achieved by more conventional
LZ77/LZ78-based compressors, and approaches the performance of
the PPM family of statistical compressors.</para>
<para><computeroutput>bzip2</computeroutput> is built on top of
<computeroutput>libbzip2</computeroutput>, a flexible library for
handling compressed data in the
<computeroutput>bzip2</computeroutput> format. This manual
describes both how to use the program and how to work with the
library interface. Most of the manual is devoted to this
library, not the program, which is good news if your interest is
only in the program.</para>
<itemizedlist mark='bullet'>
<listitem><para><xref linkend="using"/> describes how to use
<computeroutput>bzip2</computeroutput>; this is the only part
you need to read if you just want to know how to operate the
program.</para></listitem>
<listitem><para><xref linkend="libprog"/> describes the
programming interfaces in detail, and</para></listitem>
<listitem><para><xref linkend="misc"/> records some
miscellaneous notes which I thought ought to be recorded
somewhere.</para></listitem>
</itemizedlist>
</chapter>
<chapter id="using" xreflabel="How to use bzip2">
<title>How to use bzip2</title>
<para>This chapter contains a copy of the
<computeroutput>bzip2</computeroutput> man page, and nothing
else.</para>
<sect1 id="name" xreflabel="NAME">
<title>NAME</title>
<itemizedlist mark='bullet'>
<listitem><para><computeroutput>bzip2</computeroutput>,
<computeroutput>bunzip2</computeroutput> - a block-sorting file
compressor, v1.0.4</para></listitem>
<listitem><para><computeroutput>bzcat</computeroutput> -
decompresses files to stdout</para></listitem>
<listitem><para><computeroutput>bzip2recover</computeroutput> -
recovers data from damaged bzip2 files</para></listitem>
</itemizedlist>
</sect1>
<sect1 id="synopsis" xreflabel="SYNOPSIS">
<title>SYNOPSIS</title>
<itemizedlist mark='bullet'>
<listitem><para><computeroutput>bzip2</computeroutput> [
-cdfkqstvzVL123456789 ] [ filenames ... ]</para></listitem>
<listitem><para><computeroutput>bunzip2</computeroutput> [
-fkvsVL ] [ filenames ... ]</para></listitem>
<listitem><para><computeroutput>bzcat</computeroutput> [ -s ] [
filenames ... ]</para></listitem>
<listitem><para><computeroutput>bzip2recover</computeroutput>
filename</para></listitem>
</itemizedlist>
</sect1>
<sect1 id="description" xreflabel="DESCRIPTION">
<title>DESCRIPTION</title>
<para><computeroutput>bzip2</computeroutput> compresses files
using the Burrows-Wheeler block sorting text compression
algorithm, and Huffman coding. Compression is generally
considerably better than that achieved by more conventional
LZ77/LZ78-based compressors, and approaches the performance of
the PPM family of statistical compressors.</para>
<para>The command-line options are deliberately very similar to
those of GNU <computeroutput>gzip</computeroutput>, but they are
not identical.</para>
<para><computeroutput>bzip2</computeroutput> expects a list of
file names to accompany the command-line flags. Each file is
replaced by a compressed version of itself, with the name
<computeroutput>original_name.bz2</computeroutput>. Each
compressed file has the same modification date, permissions, and,
when possible, ownership as the corresponding original, so that
these properties can be correctly restored at decompression time.
File name handling is naive in the sense that there is no
mechanism for preserving original file names, permissions,
ownerships or dates in filesystems which lack these concepts, or
have serious file name length restrictions, such as
MS-DOS.</para>
<para><computeroutput>bzip2</computeroutput> and
<computeroutput>bunzip2</computeroutput> will by default not
overwrite existing files. If you want this to happen, specify
the <computeroutput>-f</computeroutput> flag.</para>
<para>If no file names are specified,
<computeroutput>bzip2</computeroutput> compresses from standard
input to standard output. In this case,
<computeroutput>bzip2</computeroutput> will decline to write
compressed output to a terminal, as this would be entirely
incomprehensible and therefore pointless.</para>
<para><computeroutput>bunzip2</computeroutput> (or
<computeroutput>bzip2 -d</computeroutput>) decompresses all
specified files. Files which were not created by
<computeroutput>bzip2</computeroutput> will be detected and
ignored, and a warning issued.
<computeroutput>bzip2</computeroutput> attempts to guess the
filename for the decompressed file from that of the compressed
file as follows:</para>
<itemizedlist mark='bullet'>
<listitem><para><computeroutput>filename.bz2 </computeroutput>
becomes
<computeroutput>filename</computeroutput></para></listitem>
<listitem><para><computeroutput>filename.bz </computeroutput>
becomes
<computeroutput>filename</computeroutput></para></listitem>
<listitem><para><computeroutput>filename.tbz2</computeroutput>
becomes
<computeroutput>filename.tar</computeroutput></para></listitem>
<listitem><para><computeroutput>filename.tbz </computeroutput>
becomes
<computeroutput>filename.tar</computeroutput></para></listitem>
<listitem><para><computeroutput>anyothername </computeroutput>
becomes
<computeroutput>anyothername.out</computeroutput></para></listitem>
</itemizedlist>
<para>If the file does not end in one of the recognised endings,
<computeroutput>.bz2</computeroutput>,
<computeroutput>.bz</computeroutput>,
<computeroutput>.tbz2</computeroutput> or
<computeroutput>.tbz</computeroutput>,
<computeroutput>bzip2</computeroutput> complains that it cannot
guess the name of the original file, and uses the original name
with <computeroutput>.out</computeroutput> appended.</para>
<para>As with compression, supplying no filenames causes
decompression from standard input to standard output.</para>
<para><computeroutput>bunzip2</computeroutput> will correctly
decompress a file which is the concatenation of two or more
compressed files. The result is the concatenation of the
corresponding uncompressed files. Integrity testing
(<computeroutput>-t</computeroutput>) of concatenated compressed
files is also supported.</para>
<para>You can also compress or decompress files to the standard
output by giving the <computeroutput>-c</computeroutput> flag.
Multiple files may be compressed and decompressed like this. The
resulting outputs are fed sequentially to stdout. Compression of
multiple files in this manner generates a stream containing
multiple compressed file representations. Such a stream can be
decompressed correctly only by
<computeroutput>bzip2</computeroutput> version 0.9.0 or later.
Earlier versions of <computeroutput>bzip2</computeroutput> will
stop after decompressing the first file in the stream.</para>
<para><computeroutput>bzcat</computeroutput> (or
<computeroutput>bzip2 -dc</computeroutput>) decompresses all
specified files to the standard output.</para>
<para><computeroutput>bzip2</computeroutput> will read arguments
from the environment variables
<computeroutput>BZIP2</computeroutput> and
<computeroutput>BZIP</computeroutput>, in that order, and will
process them before any arguments read from the command line.
This gives a convenient way to supply default arguments.</para>
<para>Compression is always performed, even if the compressed
file is slightly larger than the original. Files of less than
about one hundred bytes tend to get larger, since the compression
mechanism has a constant overhead in the region of 50 bytes.
Random data (including the output of most file compressors) is
coded at about 8.05 bits per byte, giving an expansion of around
0.5%.</para>
<para>As a self-check for your protection,
<computeroutput>bzip2</computeroutput> uses 32-bit CRCs to make
sure that the decompressed version of a file is identical to the
original. This guards against corruption of the compressed data,
and against undetected bugs in
<computeroutput>bzip2</computeroutput> (hopefully very unlikely).
The chances of data corruption going undetected is microscopic,
about one chance in four billion for each file processed. Be
aware, though, that the check occurs upon decompression, so it
can only tell you that something is wrong. It can't help you
recover the original uncompressed data. You can use
<computeroutput>bzip2recover</computeroutput> to try to recover
data from damaged files.</para>
<para>Return values: 0 for a normal exit, 1 for environmental
problems (file not found, invalid flags, I/O errors, etc.), 2
to indicate a corrupt compressed file, 3 for an internal
consistency error (eg, bug) which caused
<computeroutput>bzip2</computeroutput> to panic.</para>
</sect1>
<sect1 id="options" xreflabel="OPTIONS">
<title>OPTIONS</title>
<variablelist>
<varlistentry>
<term><computeroutput>-c --stdout</computeroutput></term>
<listitem><para>Compress or decompress to standard
output.</para></listitem>
</varlistentry>
<varlistentry>
<term><computeroutput>-d --decompress</computeroutput></term>
<listitem><para>Force decompression.
<computeroutput>bzip2</computeroutput>,
<computeroutput>bunzip2</computeroutput> and
<computeroutput>bzcat</computeroutput> are really the same
program, and the decision about what actions to take is done on
the basis of which name is used. This flag overrides that
mechanism, and forces bzip2 to decompress.</para></listitem>
</varlistentry>
<varlistentry>
<term><computeroutput>-z --compress</computeroutput></term>
<listitem><para>The complement to
<computeroutput>-d</computeroutput>: forces compression,
regardless of the invokation name.</para></listitem>
</varlistentry>
<varlistentry>
<term><computeroutput>-t --test</computeroutput></term>
<listitem><para>Check integrity of the specified file(s), but
don't decompress them. This really performs a trial
decompression and throws away the result.</para></listitem>
</varlistentry>
<varlistentry>
<term><computeroutput>-f --force</computeroutput></term>
<listitem><para>Force overwrite of output files. Normally,
<computeroutput>bzip2</computeroutput> will not overwrite
existing output files. Also forces
<computeroutput>bzip2</computeroutput> to break hard links to
files, which it otherwise wouldn't do.</para>
<para><computeroutput>bzip2</computeroutput> normally declines
to decompress files which don't have the correct magic header
bytes. If forced (<computeroutput>-f</computeroutput>),
however, it will pass such files through unmodified. This is
how GNU <computeroutput>gzip</computeroutput> behaves.</para>
</listitem>
</varlistentry>
<varlistentry>
<term><computeroutput>-k --keep</computeroutput></term>
<listitem><para>Keep (don't delete) input files during
compression or decompression.</para></listitem>
</varlistentry>
<varlistentry>
<term><computeroutput>-s --small</computeroutput></term>
<listitem><para>Reduce memory usage, for compression,
decompression and testing. Files are decompressed and tested
using a modified algorithm which only requires 2.5 bytes per
block byte. This means any file can be decompressed in 2300k
of memory, albeit at about half the normal speed.</para>
<para>During compression, <computeroutput>-s</computeroutput>
selects a block size of 200k, which limits memory use to around
the same figure, at the expense of your compression ratio. In
short, if your machine is low on memory (8 megabytes or less),
use <computeroutput>-s</computeroutput> for everything. See
<xref linkend="memory-management"/> below.</para></listitem>
</varlistentry>
<varlistentry>
<term><computeroutput>-q --quiet</computeroutput></term>
<listitem><para>Suppress non-essential warning messages.
Messages pertaining to I/O errors and other critical events
will not be suppressed.</para></listitem>
</varlistentry>
<varlistentry>
<term><computeroutput>-v --verbose</computeroutput></term>
<listitem><para>Verbose mode -- show the compression ratio for
each file processed. Further
<computeroutput>-v</computeroutput>'s increase the verbosity
level, spewing out lots of information which is primarily of
interest for diagnostic purposes.</para></listitem>
</varlistentry>
<varlistentry>
<term><computeroutput>-L --license -V --version</computeroutput></term>
<listitem><para>Display the software version, license terms and
conditions.</para></listitem>
</varlistentry>
<varlistentry>
<term><computeroutput>-1</computeroutput> (or
<computeroutput>--fast</computeroutput>) to
<computeroutput>-9</computeroutput> (or
<computeroutput>-best</computeroutput>)</term>
<listitem><para>Set the block size to 100 k, 200 k ... 900 k
when compressing. Has no effect when decompressing. See <xref
linkend="memory-management" /> below. The
<computeroutput>--fast</computeroutput> and
<computeroutput>--best</computeroutput> aliases are primarily
for GNU <computeroutput>gzip</computeroutput> compatibility.
In particular, <computeroutput>--fast</computeroutput> doesn't
make things significantly faster. And
<computeroutput>--best</computeroutput> merely selects the
default behaviour.</para></listitem>
</varlistentry>
<varlistentry>
<term><computeroutput>--</computeroutput></term>
<listitem><para>Treats all subsequent arguments as file names,
even if they start with a dash. This is so you can handle
files with names beginning with a dash, for example:
<computeroutput>bzip2 --
-myfilename</computeroutput>.</para></listitem>
</varlistentry>
<varlistentry>
<term><computeroutput>--repetitive-fast</computeroutput></term>
<term><computeroutput>--repetitive-best</computeroutput></term>
<listitem><para>These flags are redundant in versions 0.9.5 and
above. They provided some coarse control over the behaviour of
the sorting algorithm in earlier versions, which was sometimes
useful. 0.9.5 and above have an improved algorithm which
renders these flags irrelevant.</para></listitem>
</varlistentry>
</variablelist>
</sect1>
<sect1 id="memory-management" xreflabel="MEMORY MANAGEMENT">
<title>MEMORY MANAGEMENT</title>
<para><computeroutput>bzip2</computeroutput> compresses large
files in blocks. The block size affects both the compression
ratio achieved, and the amount of memory needed for compression
and decompression. The flags <computeroutput>-1</computeroutput>
through <computeroutput>-9</computeroutput> specify the block
size to be 100,000 bytes through 900,000 bytes (the default)
respectively. At decompression time, the block size used for
compression is read from the header of the compressed file, and
<computeroutput>bunzip2</computeroutput> then allocates itself
just enough memory to decompress the file. Since block sizes are
stored in compressed files, it follows that the flags
<computeroutput>-1</computeroutput> to
<computeroutput>-9</computeroutput> are irrelevant to and so
ignored during decompression.</para>
<para>Compression and decompression requirements, in bytes, can be
estimated as:</para>
<programlisting>
Compression: 400k + ( 8 x block size )
Decompression: 100k + ( 4 x block size ), or
100k + ( 2.5 x block size )
</programlisting>
<para>Larger block sizes give rapidly diminishing marginal
returns. Most of the compression comes from the first two or
three hundred k of block size, a fact worth bearing in mind when
using <computeroutput>bzip2</computeroutput> on small machines.
It is also important to appreciate that the decompression memory
requirement is set at compression time by the choice of block
size.</para>
<para>For files compressed with the default 900k block size,
<computeroutput>bunzip2</computeroutput> will require about 3700
kbytes to decompress. To support decompression of any file on a
4 megabyte machine, <computeroutput>bunzip2</computeroutput> has
an option to decompress using approximately half this amount of
memory, about 2300 kbytes. Decompression speed is also halved,
so you should use this option only where necessary. The relevant
flag is <computeroutput>-s</computeroutput>.</para>
<para>In general, try and use the largest block size memory
constraints allow, since that maximises the compression achieved.
Compression and decompression speed are virtually unaffected by
block size.</para>
<para>Another significant point applies to files which fit in a
single block -- that means most files you'd encounter using a
large block size. The amount of real memory touched is
proportional to the size of the file, since the file is smaller
than a block. For example, compressing a file 20,000 bytes long
with the flag <computeroutput>-9</computeroutput> will cause the
compressor to allocate around 7600k of memory, but only touch
400k + 20000 * 8 = 560 kbytes of it. Similarly, the decompressor
will allocate 3700k but only touch 100k + 20000 * 4 = 180
kbytes.</para>
<para>Here is a table which summarises the maximum memory usage
for different block sizes. Also recorded is the total compressed
size for 14 files of the Calgary Text Compression Corpus
totalling 3,141,622 bytes. This column gives some feel for how
compression varies with block size. These figures tend to
understate the advantage of larger block sizes for larger files,
since the Corpus is dominated by smaller files.</para>
<programlisting>
Compress Decompress Decompress Corpus
Flag usage usage -s usage Size
-1 1200k 500k 350k 914704
-2 2000k 900k 600k 877703
-3 2800k 1300k 850k 860338
-4 3600k 1700k 1100k 846899
-5 4400k 2100k 1350k 845160
-6 5200k 2500k 1600k 838626
-7 6100k 2900k 1850k 834096
-8 6800k 3300k 2100k 828642
-9 7600k 3700k 2350k 828642
</programlisting>
</sect1>
<sect1 id="recovering" xreflabel="RECOVERING DATA FROM DAMAGED FILES">
<title>RECOVERING DATA FROM DAMAGED FILES</title>
<para><computeroutput>bzip2</computeroutput> compresses files in
blocks, usually 900kbytes long. Each block is handled
independently. If a media or transmission error causes a
multi-block <computeroutput>.bz2</computeroutput> file to become
damaged, it may be possible to recover data from the undamaged
blocks in the file.</para>
<para>The compressed representation of each block is delimited by
a 48-bit pattern, which makes it possible to find the block
boundaries with reasonable certainty. Each block also carries
its own 32-bit CRC, so damaged blocks can be distinguished from
undamaged ones.</para>
<para><computeroutput>bzip2recover</computeroutput> is a simple
program whose purpose is to search for blocks in
<computeroutput>.bz2</computeroutput> files, and write each block
out into its own <computeroutput>.bz2</computeroutput> file. You
can then use <computeroutput>bzip2 -t</computeroutput> to test
the integrity of the resulting files, and decompress those which
are undamaged.</para>
<para><computeroutput>bzip2recover</computeroutput> takes a
single argument, the name of the damaged file, and writes a
number of files <computeroutput>rec0001file.bz2</computeroutput>,
<computeroutput>rec0002file.bz2</computeroutput>, etc, containing
the extracted blocks. The output filenames are designed so that
the use of wildcards in subsequent processing -- for example,
<computeroutput>bzip2 -dc rec*file.bz2 &#62;
recovered_data</computeroutput> -- lists the files in the correct
order.</para>
<para><computeroutput>bzip2recover</computeroutput> should be of
most use dealing with large <computeroutput>.bz2</computeroutput>
files, as these will contain many blocks. It is clearly futile
to use it on damaged single-block files, since a damaged block
cannot be recovered. If you wish to minimise any potential data
loss through media or transmission errors, you might consider
compressing with a smaller block size.</para>
</sect1>
<sect1 id="performance" xreflabel="PERFORMANCE NOTES">
<title>PERFORMANCE NOTES</title>
<para>The sorting phase of compression gathers together similar
strings in the file. Because of this, files containing very long
runs of repeated symbols, like "aabaabaabaab ..." (repeated
several hundred times) may compress more slowly than normal.
Versions 0.9.5 and above fare much better than previous versions
in this respect. The ratio between worst-case and average-case
compression time is in the region of 10:1. For previous
versions, this figure was more like 100:1. You can use the
<computeroutput>-vvvv</computeroutput> option to monitor progress
in great detail, if you want.</para>
<para>Decompression speed is unaffected by these
phenomena.</para>
<para><computeroutput>bzip2</computeroutput> usually allocates
several megabytes of memory to operate in, and then charges all
over it in a fairly random fashion. This means that performance,
both for compressing and decompressing, is largely determined by
the speed at which your machine can service cache misses.
Because of this, small changes to the code to reduce the miss
rate have been observed to give disproportionately large
performance improvements. I imagine
<computeroutput>bzip2</computeroutput> will perform best on
machines with very large caches.</para>
</sect1>
<sect1 id="caveats" xreflabel="CAVEATS">
<title>CAVEATS</title>
<para>I/O error messages are not as helpful as they could be.
<computeroutput>bzip2</computeroutput> tries hard to detect I/O
errors and exit cleanly, but the details of what the problem is
sometimes seem rather misleading.</para>
<para>This manual page pertains to version &bz-version; of
<computeroutput>bzip2</computeroutput>. Compressed data created by
this version is entirely forwards and backwards compatible with the
previous public releases, versions 0.1pl2, 0.9.0 and 0.9.5, 1.0.0,
1.0.1, 1.0.2 and 1.0.3, but with the following exception: 0.9.0 and
above can correctly decompress multiple concatenated compressed files.
0.1pl2 cannot do this; it will stop after decompressing just the first
file in the stream.</para>
<para><computeroutput>bzip2recover</computeroutput> versions
prior to 1.0.2 used 32-bit integers to represent bit positions in
compressed files, so it could not handle compressed files more
than 512 megabytes long. Versions 1.0.2 and above use 64-bit ints
on some platforms which support them (GNU supported targets, and
Windows). To establish whether or not
<computeroutput>bzip2recover</computeroutput> was built with such
a limitation, run it without arguments. In any event you can
build yourself an unlimited version if you can recompile it with
<computeroutput>MaybeUInt64</computeroutput> set to be an
unsigned 64-bit integer.</para>
</sect1>
<sect1 id="author" xreflabel="AUTHOR">
<title>AUTHOR</title>
<para>Julian Seward,
<computeroutput>&bz-email;</computeroutput></para>
<para>The ideas embodied in
<computeroutput>bzip2</computeroutput> are due to (at least) the
following people: Michael Burrows and David Wheeler (for the
block sorting transformation), David Wheeler (again, for the
Huffman coder), Peter Fenwick (for the structured coding model in
the original <computeroutput>bzip</computeroutput>, and many
refinements), and Alistair Moffat, Radford Neal and Ian Witten
(for the arithmetic coder in the original
<computeroutput>bzip</computeroutput>). I am much indebted for
their help, support and advice. See the manual in the source
distribution for pointers to sources of documentation. Christian
von Roques encouraged me to look for faster sorting algorithms,
so as to speed up compression. Bela Lubkin encouraged me to
improve the worst-case compression performance.
Donna Robinson XMLised the documentation.
Many people sent
patches, helped with portability problems, lent machines, gave
advice and were generally helpful.</para>
</sect1>
</chapter>
<chapter id="libprog" xreflabel="Programming with libbzip2">
<title>
Programming with <computeroutput>libbzip2</computeroutput>
</title>
<para>This chapter describes the programming interface to
<computeroutput>libbzip2</computeroutput>.</para>
<para>For general background information, particularly about
memory use and performance aspects, you'd be well advised to read
<xref linkend="using"/> as well.</para>
<sect1 id="top-level" xreflabel="Top-level structure">
<title>Top-level structure</title>
<para><computeroutput>libbzip2</computeroutput> is a flexible
library for compressing and decompressing data in the
<computeroutput>bzip2</computeroutput> data format. Although
packaged as a single entity, it helps to regard the library as
three separate parts: the low level interface, and the high level
interface, and some utility functions.</para>
<para>The structure of
<computeroutput>libbzip2</computeroutput>'s interfaces is similar
to that of Jean-loup Gailly's and Mark Adler's excellent
<computeroutput>zlib</computeroutput> library.</para>
<para>All externally visible symbols have names beginning
<computeroutput>BZ2_</computeroutput>. This is new in version
1.0. The intention is to minimise pollution of the namespaces of
library clients.</para>
<para>To use any part of the library, you need to
<computeroutput>#include &lt;bzlib.h&gt;</computeroutput>
into your sources.</para>
<sect2 id="ll-summary" xreflabel="Low-level summary">
<title>Low-level summary</title>
<para>This interface provides services for compressing and
decompressing data in memory. There's no provision for dealing
with files, streams or any other I/O mechanisms, just straight
memory-to-memory work. In fact, this part of the library can be
compiled without inclusion of
<computeroutput>stdio.h</computeroutput>, which may be helpful
for embedded applications.</para>
<para>The low-level part of the library has no global variables
and is therefore thread-safe.</para>
<para>Six routines make up the low level interface:
<computeroutput>BZ2_bzCompressInit</computeroutput>,
<computeroutput>BZ2_bzCompress</computeroutput>, and
<computeroutput>BZ2_bzCompressEnd</computeroutput> for
compression, and a corresponding trio
<computeroutput>BZ2_bzDecompressInit</computeroutput>,
<computeroutput>BZ2_bzDecompress</computeroutput> and
<computeroutput>BZ2_bzDecompressEnd</computeroutput> for
decompression. The <computeroutput>*Init</computeroutput>
functions allocate memory for compression/decompression and do
other initialisations, whilst the
<computeroutput>*End</computeroutput> functions close down
operations and release memory.</para>
<para>The real work is done by
<computeroutput>BZ2_bzCompress</computeroutput> and
<computeroutput>BZ2_bzDecompress</computeroutput>. These
compress and decompress data from a user-supplied input buffer to
a user-supplied output buffer. These buffers can be any size;
arbitrary quantities of data are handled by making repeated calls
to these functions. This is a flexible mechanism allowing a
consumer-pull style of activity, or producer-push, or a mixture
of both.</para>
</sect2>
<sect2 id="hl-summary" xreflabel="High-level summary">
<title>High-level summary</title>
<para>This interface provides some handy wrappers around the
low-level interface to facilitate reading and writing
<computeroutput>bzip2</computeroutput> format files
(<computeroutput>.bz2</computeroutput> files). The routines
provide hooks to facilitate reading files in which the
<computeroutput>bzip2</computeroutput> data stream is embedded
within some larger-scale file structure, or where there are
multiple <computeroutput>bzip2</computeroutput> data streams
concatenated end-to-end.</para>
<para>For reading files,
<computeroutput>BZ2_bzReadOpen</computeroutput>,
<computeroutput>BZ2_bzRead</computeroutput>,
<computeroutput>BZ2_bzReadClose</computeroutput> and
<computeroutput>BZ2_bzReadGetUnused</computeroutput> are
supplied. For writing files,
<computeroutput>BZ2_bzWriteOpen</computeroutput>,
<computeroutput>BZ2_bzWrite</computeroutput> and
<computeroutput>BZ2_bzWriteFinish</computeroutput> are
available.</para>
<para>As with the low-level library, no global variables are used
so the library is per se thread-safe. However, if I/O errors
occur whilst reading or writing the underlying compressed files,
you may have to consult <computeroutput>errno</computeroutput> to
determine the cause of the error. In that case, you'd need a C
library which correctly supports
<computeroutput>errno</computeroutput> in a multithreaded
environment.</para>
<para>To make the library a little simpler and more portable,
<computeroutput>BZ2_bzReadOpen</computeroutput> and
<computeroutput>BZ2_bzWriteOpen</computeroutput> require you to
pass them file handles (<computeroutput>FILE*</computeroutput>s)
which have previously been opened for reading or writing
respectively. That avoids portability problems associated with
file operations and file attributes, whilst not being much of an
imposition on the programmer.</para>
</sect2>
<sect2 id="util-fns-summary" xreflabel="Utility functions summary">
<title>Utility functions summary</title>
<para>For very simple needs,
<computeroutput>BZ2_bzBuffToBuffCompress</computeroutput> and
<computeroutput>BZ2_bzBuffToBuffDecompress</computeroutput> are
provided. These compress data in memory from one buffer to
another buffer in a single function call. You should assess
whether these functions fulfill your memory-to-memory
compression/decompression requirements before investing effort in
understanding the more general but more complex low-level
interface.</para>
<para>Yoshioka Tsuneo
(<computeroutput>tsuneo@rr.iij4u.or.jp</computeroutput>) has
contributed some functions to give better
<computeroutput>zlib</computeroutput> compatibility. These
functions are <computeroutput>BZ2_bzopen</computeroutput>,
<computeroutput>BZ2_bzread</computeroutput>,
<computeroutput>BZ2_bzwrite</computeroutput>,
<computeroutput>BZ2_bzflush</computeroutput>,
<computeroutput>BZ2_bzclose</computeroutput>,
<computeroutput>BZ2_bzerror</computeroutput> and
<computeroutput>BZ2_bzlibVersion</computeroutput>. You may find
these functions more convenient for simple file reading and
writing, than those in the high-level interface. These functions
are not (yet) officially part of the library, and are minimally
documented here. If they break, you get to keep all the pieces.
I hope to document them properly when time permits.</para>
<para>Yoshioka also contributed modifications to allow the
library to be built as a Windows DLL.</para>
</sect2>
</sect1>
<sect1 id="err-handling" xreflabel="Error handling">
<title>Error handling</title>
<para>The library is designed to recover cleanly in all
situations, including the worst-case situation of decompressing
random data. I'm not 100% sure that it can always do this, so
you might want to add a signal handler to catch segmentation
violations during decompression if you are feeling especially
paranoid. I would be interested in hearing more about the
robustness of the library to corrupted compressed data.</para>
<para>Version 1.0.3 more robust in this respect than any
previous version. Investigations with Valgrind (a tool for detecting
problems with memory management) indicate
that, at least for the few files I tested, all single-bit errors
in the decompressed data are caught properly, with no
segmentation faults, no uses of uninitialised data, no out of
range reads or writes, and no infinite looping in the decompressor.
So it's certainly pretty robust, although
I wouldn't claim it to be totally bombproof.</para>
<para>The file <computeroutput>bzlib.h</computeroutput> contains
all definitions needed to use the library. In particular, you
should definitely not include
<computeroutput>bzlib_private.h</computeroutput>.</para>
<para>In <computeroutput>bzlib.h</computeroutput>, the various
return values are defined. The following list is not intended as
an exhaustive description of the circumstances in which a given
value may be returned -- those descriptions are given later.
Rather, it is intended to convey the rough meaning of each return
value. The first five actions are normal and not intended to
denote an error situation.</para>
<variablelist>
<varlistentry>
<term><computeroutput>BZ_OK</computeroutput></term>
<listitem><para>The requested action was completed
successfully.</para></listitem>
</varlistentry>
<varlistentry>
<term><computeroutput>BZ_RUN_OK, BZ_FLUSH_OK,
BZ_FINISH_OK</computeroutput></term>
<listitem><para>In
<computeroutput>BZ2_bzCompress</computeroutput>, the requested
flush/finish/nothing-special action was completed
successfully.</para></listitem>
</varlistentry>
<varlistentry>
<term><computeroutput>BZ_STREAM_END</computeroutput></term>
<listitem><para>Compression of data was completed, or the
logical stream end was detected during
decompression.</para></listitem>
</varlistentry>
</variablelist>
<para>The following return values indicate an error of some
kind.</para>
<variablelist>
<varlistentry>
<term><computeroutput>BZ_CONFIG_ERROR</computeroutput></term>
<listitem><para>Indicates that the library has been improperly
compiled on your platform -- a major configuration error.
Specifically, it means that
<computeroutput>sizeof(char)</computeroutput>,
<computeroutput>sizeof(short)</computeroutput> and
<computeroutput>sizeof(int)</computeroutput> are not 1, 2 and
4 respectively, as they should be. Note that the library
should still work properly on 64-bit platforms which follow
the LP64 programming model -- that is, where
<computeroutput>sizeof(long)</computeroutput> and
<computeroutput>sizeof(void*)</computeroutput> are 8. Under
LP64, <computeroutput>sizeof(int)</computeroutput> is still 4,
so <computeroutput>libbzip2</computeroutput>, which doesn't
use the <computeroutput>long</computeroutput> type, is
OK.</para></listitem>
</varlistentry>
<varlistentry>
<term><computeroutput>BZ_SEQUENCE_ERROR</computeroutput></term>
<listitem><para>When using the library, it is important to call
the functions in the correct sequence and with data structures
(buffers etc) in the correct states.
<computeroutput>libbzip2</computeroutput> checks as much as it
can to ensure this is happening, and returns
<computeroutput>BZ_SEQUENCE_ERROR</computeroutput> if not.
Code which complies precisely with the function semantics, as
detailed below, should never receive this value; such an event
denotes buggy code which you should
investigate.</para></listitem>
</varlistentry>
<varlistentry>
<term><computeroutput>BZ_PARAM_ERROR</computeroutput></term>
<listitem><para>Returned when a parameter to a function call is
out of range or otherwise manifestly incorrect. As with
<computeroutput>BZ_SEQUENCE_ERROR</computeroutput>, this
denotes a bug in the client code. The distinction between
<computeroutput>BZ_PARAM_ERROR</computeroutput> and
<computeroutput>BZ_SEQUENCE_ERROR</computeroutput> is a bit
hazy, but still worth making.</para></listitem>
</varlistentry>
<varlistentry>
<term><computeroutput>BZ_MEM_ERROR</computeroutput></term>
<listitem><para>Returned when a request to allocate memory
failed. Note that the quantity of memory needed to decompress
a stream cannot be determined until the stream's header has
been read. So
<computeroutput>BZ2_bzDecompress</computeroutput> and
<computeroutput>BZ2_bzRead</computeroutput> may return
<computeroutput>BZ_MEM_ERROR</computeroutput> even though some
of the compressed data has been read. The same is not true
for compression; once
<computeroutput>BZ2_bzCompressInit</computeroutput> or
<computeroutput>BZ2_bzWriteOpen</computeroutput> have
successfully completed,
<computeroutput>BZ_MEM_ERROR</computeroutput> cannot
occur.</para></listitem>
</varlistentry>
<varlistentry>
<term><computeroutput>BZ_DATA_ERROR</computeroutput></term>
<listitem><para>Returned when a data integrity error is
detected during decompression. Most importantly, this means
when stored and computed CRCs for the data do not match. This
value is also returned upon detection of any other anomaly in
the compressed data.</para></listitem>
</varlistentry>
<varlistentry>
<term><computeroutput>BZ_DATA_ERROR_MAGIC</computeroutput></term>
<listitem><para>As a special case of
<computeroutput>BZ_DATA_ERROR</computeroutput>, it is
sometimes useful to know when the compressed stream does not
start with the correct magic bytes (<computeroutput>'B' 'Z'
'h'</computeroutput>).</para></listitem>
</varlistentry>
<varlistentry>
<term><computeroutput>BZ_IO_ERROR</computeroutput></term>
<listitem><para>Returned by
<computeroutput>BZ2_bzRead</computeroutput> and
<computeroutput>BZ2_bzWrite</computeroutput> when there is an
error reading or writing in the compressed file, and by
<computeroutput>BZ2_bzReadOpen</computeroutput> and
<computeroutput>BZ2_bzWriteOpen</computeroutput> for attempts
to use a file for which the error indicator (viz,
<computeroutput>ferror(f)</computeroutput>) is set. On
receipt of <computeroutput>BZ_IO_ERROR</computeroutput>, the
caller should consult <computeroutput>errno</computeroutput>
and/or <computeroutput>perror</computeroutput> to acquire
operating-system specific information about the
problem.</para></listitem>
</varlistentry>
<varlistentry>
<term><computeroutput>BZ_UNEXPECTED_EOF</computeroutput></term>
<listitem><para>Returned by
<computeroutput>BZ2_bzRead</computeroutput> when the
compressed file finishes before the logical end of stream is
detected.</para></listitem>
</varlistentry>
<varlistentry>
<term><computeroutput>BZ_OUTBUFF_FULL</computeroutput></term>
<listitem><para>Returned by
<computeroutput>BZ2_bzBuffToBuffCompress</computeroutput> and
<computeroutput>BZ2_bzBuffToBuffDecompress</computeroutput> to
indicate that the output data will not fit into the output
buffer provided.</para></listitem>
</varlistentry>
</variablelist>
</sect1>
<sect1 id="low-level" xreflabel=">Low-level interface">
<title>Low-level interface</title>
<sect2 id="bzcompress-init" xreflabel="BZ2_bzCompressInit">
<title><computeroutput>BZ2_bzCompressInit</computeroutput></title>
<programlisting>
typedef struct {
char *next_in;
unsigned int avail_in;
unsigned int total_in_lo32;
unsigned int total_in_hi32;
char *next_out;
unsigned int avail_out;
unsigned int total_out_lo32;
unsigned int total_out_hi32;
void *state;
void *(*bzalloc)(void *,int,int);
void (*bzfree)(void *,void *);
void *opaque;
} bz_stream;
int BZ2_bzCompressInit ( bz_stream *strm,
int blockSize100k,
int verbosity,
int workFactor );
</programlisting>
<para>Prepares for compression. The
<computeroutput>bz_stream</computeroutput> structure holds all
data pertaining to the compression activity. A
<computeroutput>bz_stream</computeroutput> structure should be
allocated and initialised prior to the call. The fields of
<computeroutput>bz_stream</computeroutput> comprise the entirety
of the user-visible data. <computeroutput>state</computeroutput>
is a pointer to the private data structures required for
compression.</para>
<para>Custom memory allocators are supported, via fields
<computeroutput>bzalloc</computeroutput>,
<computeroutput>bzfree</computeroutput>, and
<computeroutput>opaque</computeroutput>. The value
<computeroutput>opaque</computeroutput> is passed to as the first
argument to all calls to <computeroutput>bzalloc</computeroutput>
and <computeroutput>bzfree</computeroutput>, but is otherwise
ignored by the library. The call <computeroutput>bzalloc (
opaque, n, m )</computeroutput> is expected to return a pointer
<computeroutput>p</computeroutput> to <computeroutput>n *
m</computeroutput> bytes of memory, and <computeroutput>bzfree (
opaque, p )</computeroutput> should free that memory.</para>
<para>If you don't want to use a custom memory allocator, set
<computeroutput>bzalloc</computeroutput>,
<computeroutput>bzfree</computeroutput> and
<computeroutput>opaque</computeroutput> to
<computeroutput>NULL</computeroutput>, and the library will then
use the standard <computeroutput>malloc</computeroutput> /
<computeroutput>free</computeroutput> routines.</para>
<para>Before calling
<computeroutput>BZ2_bzCompressInit</computeroutput>, fields
<computeroutput>bzalloc</computeroutput>,
<computeroutput>bzfree</computeroutput> and
<computeroutput>opaque</computeroutput> should be filled
appropriately, as just described. Upon return, the internal
state will have been allocated and initialised, and
<computeroutput>total_in_lo32</computeroutput>,
<computeroutput>total_in_hi32</computeroutput>,
<computeroutput>total_out_lo32</computeroutput> and
<computeroutput>total_out_hi32</computeroutput> will have been
set to zero. These four fields are used by the library to inform
the caller of the total amount of data passed into and out of the
library, respectively. You should not try to change them. As of
version 1.0, 64-bit counts are maintained, even on 32-bit
platforms, using the <computeroutput>_hi32</computeroutput>
fields to store the upper 32 bits of the count. So, for example,
the total amount of data in is <computeroutput>(total_in_hi32
&#60;&#60; 32) + total_in_lo32</computeroutput>.</para>
<para>Parameter <computeroutput>blockSize100k</computeroutput>
specifies the block size to be used for compression. It should
be a value between 1 and 9 inclusive, and the actual block size
used is 100000 x this figure. 9 gives the best compression but
takes most memory.</para>
<para>Parameter <computeroutput>verbosity</computeroutput> should
be set to a number between 0 and 4 inclusive. 0 is silent, and
greater numbers give increasingly verbose monitoring/debugging
output. If the library has been compiled with
<computeroutput>-DBZ_NO_STDIO</computeroutput>, no such output
will appear for any verbosity setting.</para>
<para>Parameter <computeroutput>workFactor</computeroutput>
controls how the compression phase behaves when presented with
worst case, highly repetitive, input data. If compression runs
into difficulties caused by repetitive data, the library switches
from the standard sorting algorithm to a fallback algorithm. The
fallback is slower than the standard algorithm by perhaps a
factor of three, but always behaves reasonably, no matter how bad
the input.</para>
<para>Lower values of <computeroutput>workFactor</computeroutput>
reduce the amount of effort the standard algorithm will expend
before resorting to the fallback. You should set this parameter
carefully; too low, and many inputs will be handled by the
fallback algorithm and so compress rather slowly, too high, and
your average-to-worst case compression times can become very
large. The default value of 30 gives reasonable behaviour over a
wide range of circumstances.</para>
<para>Allowable values range from 0 to 250 inclusive. 0 is a
special case, equivalent to using the default value of 30.</para>
<para>Note that the compressed output generated is the same
regardless of whether or not the fallback algorithm is
used.</para>
<para>Be aware also that this parameter may disappear entirely in
future versions of the library. In principle it should be
possible to devise a good way to automatically choose which
algorithm to use. Such a mechanism would render the parameter
obsolete.</para>
<para>Possible return values:</para>
<programlisting>
BZ_CONFIG_ERROR
if the library has been mis-compiled
BZ_PARAM_ERROR
if strm is NULL
or blockSize < 1 or blockSize > 9
or verbosity < 0 or verbosity > 4
or workFactor < 0 or workFactor > 250
BZ_MEM_ERROR
if not enough memory is available
BZ_OK
otherwise
</programlisting>
<para>Allowable next actions:</para>
<programlisting>
BZ2_bzCompress
if BZ_OK is returned
no specific action needed in case of error
</programlisting>
</sect2>
<sect2 id="bzCompress" xreflabel="BZ2_bzCompress">
<title><computeroutput>BZ2_bzCompress</computeroutput></title>
<programlisting>
int BZ2_bzCompress ( bz_stream *strm, int action );
</programlisting>
<para>Provides more input and/or output buffer space for the
library. The caller maintains input and output buffers, and
calls <computeroutput>BZ2_bzCompress</computeroutput> to transfer
data between them.</para>
<para>Before each call to
<computeroutput>BZ2_bzCompress</computeroutput>,
<computeroutput>next_in</computeroutput> should point at the data
to be compressed, and <computeroutput>avail_in</computeroutput>
should indicate how many bytes the library may read.
<computeroutput>BZ2_bzCompress</computeroutput> updates
<computeroutput>next_in</computeroutput>,
<computeroutput>avail_in</computeroutput> and
<computeroutput>total_in</computeroutput> to reflect the number
of bytes it has read.</para>
<para>Similarly, <computeroutput>next_out</computeroutput> should
point to a buffer in which the compressed data is to be placed,
with <computeroutput>avail_out</computeroutput> indicating how
much output space is available.
<computeroutput>BZ2_bzCompress</computeroutput> updates
<computeroutput>next_out</computeroutput>,
<computeroutput>avail_out</computeroutput> and
<computeroutput>total_out</computeroutput> to reflect the number
of bytes output.</para>
<para>You may provide and remove as little or as much data as you
like on each call of
<computeroutput>BZ2_bzCompress</computeroutput>. In the limit,
it is acceptable to supply and remove data one byte at a time,
although this would be terribly inefficient. You should always
ensure that at least one byte of output space is available at
each call.</para>
<para>A second purpose of
<computeroutput>BZ2_bzCompress</computeroutput> is to request a
change of mode of the compressed stream.</para>
<para>Conceptually, a compressed stream can be in one of four
states: IDLE, RUNNING, FLUSHING and FINISHING. Before
initialisation
(<computeroutput>BZ2_bzCompressInit</computeroutput>) and after
termination (<computeroutput>BZ2_bzCompressEnd</computeroutput>),
a stream is regarded as IDLE.</para>
<para>Upon initialisation
(<computeroutput>BZ2_bzCompressInit</computeroutput>), the stream
is placed in the RUNNING state. Subsequent calls to
<computeroutput>BZ2_bzCompress</computeroutput> should pass
<computeroutput>BZ_RUN</computeroutput> as the requested action;
other actions are illegal and will result in
<computeroutput>BZ_SEQUENCE_ERROR</computeroutput>.</para>
<para>At some point, the calling program will have provided all
the input data it wants to. It will then want to finish up -- in
effect, asking the library to process any data it might have
buffered internally. In this state,
<computeroutput>BZ2_bzCompress</computeroutput> will no longer
attempt to read data from
<computeroutput>next_in</computeroutput>, but it will want to
write data to <computeroutput>next_out</computeroutput>. Because
the output buffer supplied by the user can be arbitrarily small,
the finishing-up operation cannot necessarily be done with a
single call of
<computeroutput>BZ2_bzCompress</computeroutput>.</para>
<para>Instead, the calling program passes
<computeroutput>BZ_FINISH</computeroutput> as an action to
<computeroutput>BZ2_bzCompress</computeroutput>. This changes
the stream's state to FINISHING. Any remaining input (ie,
<computeroutput>next_in[0 .. avail_in-1]</computeroutput>) is
compressed and transferred to the output buffer. To do this,
<computeroutput>BZ2_bzCompress</computeroutput> must be called
repeatedly until all the output has been consumed. At that
point, <computeroutput>BZ2_bzCompress</computeroutput> returns
<computeroutput>BZ_STREAM_END</computeroutput>, and the stream's
state is set back to IDLE.
<computeroutput>BZ2_bzCompressEnd</computeroutput> should then be
called.</para>
<para>Just to make sure the calling program does not cheat, the
library makes a note of <computeroutput>avail_in</computeroutput>
at the time of the first call to
<computeroutput>BZ2_bzCompress</computeroutput> which has
<computeroutput>BZ_FINISH</computeroutput> as an action (ie, at
the time the program has announced its intention to not supply
any more input). By comparing this value with that of
<computeroutput>avail_in</computeroutput> over subsequent calls
to <computeroutput>BZ2_bzCompress</computeroutput>, the library
can detect any attempts to slip in more data to compress. Any
calls for which this is detected will return
<computeroutput>BZ_SEQUENCE_ERROR</computeroutput>. This
indicates a programming mistake which should be corrected.</para>
<para>Instead of asking to finish, the calling program may ask
<computeroutput>BZ2_bzCompress</computeroutput> to take all the
remaining input, compress it and terminate the current
(Burrows-Wheeler) compression block. This could be useful for
error control purposes. The mechanism is analogous to that for
finishing: call <computeroutput>BZ2_bzCompress</computeroutput>
with an action of <computeroutput>BZ_FLUSH</computeroutput>,
remove output data, and persist with the
<computeroutput>BZ_FLUSH</computeroutput> action until the value
<computeroutput>BZ_RUN</computeroutput> is returned. As with
finishing, <computeroutput>BZ2_bzCompress</computeroutput>
detects any attempt to provide more input data once the flush has
begun.</para>
<para>Once the flush is complete, the stream returns to the
normal RUNNING state.</para>
<para>This all sounds pretty complex, but isn't really. Here's a
table which shows which actions are allowable in each state, what
action will be taken, what the next state is, and what the
non-error return values are. Note that you can't explicitly ask
what state the stream is in, but nor do you need to -- it can be
inferred from the values returned by
<computeroutput>BZ2_bzCompress</computeroutput>.</para>
<programlisting>
IDLE/any
Illegal. IDLE state only exists after BZ2_bzCompressEnd or
before BZ2_bzCompressInit.
Return value = BZ_SEQUENCE_ERROR
RUNNING/BZ_RUN
Compress from next_in to next_out as much as possible.
Next state = RUNNING
Return value = BZ_RUN_OK
RUNNING/BZ_FLUSH
Remember current value of next_in. Compress from next_in
to next_out as much as possible, but do not accept any more input.
Next state = FLUSHING
Return value = BZ_FLUSH_OK
RUNNING/BZ_FINISH
Remember current value of next_in. Compress from next_in
to next_out as much as possible, but do not accept any more input.
Next state = FINISHING
Return value = BZ_FINISH_OK
FLUSHING/BZ_FLUSH
Compress from next_in to next_out as much as possible,
but do not accept any more input.
If all the existing input has been used up and all compressed
output has been removed
Next state = RUNNING; Return value = BZ_RUN_OK
else
Next state = FLUSHING; Return value = BZ_FLUSH_OK
FLUSHING/other
Illegal.
Return value = BZ_SEQUENCE_ERROR
FINISHING/BZ_FINISH
Compress from next_in to next_out as much as possible,
but to not accept any more input.
If all the existing input has been used up and all compressed
output has been removed
Next state = IDLE; Return value = BZ_STREAM_END
else
Next state = FINISHING; Return value = BZ_FINISH_OK
FINISHING/other
Illegal.
Return value = BZ_SEQUENCE_ERROR
</programlisting>
<para>That still looks complicated? Well, fair enough. The
usual sequence of calls for compressing a load of data is:</para>
<orderedlist>
<listitem><para>Get started with
<computeroutput>BZ2_bzCompressInit</computeroutput>.</para></listitem>
<listitem><para>Shovel data in and shlurp out its compressed form
using zero or more calls of
<computeroutput>BZ2_bzCompress</computeroutput> with action =
<computeroutput>BZ_RUN</computeroutput>.</para></listitem>
<listitem><para>Finish up. Repeatedly call
<computeroutput>BZ2_bzCompress</computeroutput> with action =
<computeroutput>BZ_FINISH</computeroutput>, copying out the
compressed output, until
<computeroutput>BZ_STREAM_END</computeroutput> is
returned.</para></listitem> <listitem><para>Close up and go home. Call
<computeroutput>BZ2_bzCompressEnd</computeroutput>.</para></listitem>
</orderedlist>
<para>If the data you want to compress fits into your input
buffer all at once, you can skip the calls of
<computeroutput>BZ2_bzCompress ( ..., BZ_RUN )</computeroutput>
and just do the <computeroutput>BZ2_bzCompress ( ..., BZ_FINISH
)</computeroutput> calls.</para>
<para>All required memory is allocated by
<computeroutput>BZ2_bzCompressInit</computeroutput>. The
compression library can accept any data at all (obviously). So
you shouldn't get any error return values from the
<computeroutput>BZ2_bzCompress</computeroutput> calls. If you
do, they will be
<computeroutput>BZ_SEQUENCE_ERROR</computeroutput>, and indicate
a bug in your programming.</para>
<para>Trivial other possible return values:</para>
<programlisting>
BZ_PARAM_ERROR
if strm is NULL, or strm->s is NULL
</programlisting>
</sect2>
<sect2 id="bzCompress-end" xreflabel="BZ2_bzCompressEnd">
<title><computeroutput>BZ2_bzCompressEnd</computeroutput></title>
<programlisting>
int BZ2_bzCompressEnd ( bz_stream *strm );
</programlisting>
<para>Releases all memory associated with a compression
stream.</para>
<para>Possible return values:</para>
<programlisting>
BZ_PARAM_ERROR if strm is NULL or strm->s is NULL
BZ_OK otherwise
</programlisting>
</sect2>
<sect2 id="bzDecompress-init" xreflabel="BZ2_bzDecompressInit">
<title><computeroutput>BZ2_bzDecompressInit</computeroutput></title>
<programlisting>
int BZ2_bzDecompressInit ( bz_stream *strm, int verbosity, int small );
</programlisting>
<para>Prepares for decompression. As with
<computeroutput>BZ2_bzCompressInit</computeroutput>, a
<computeroutput>bz_stream</computeroutput> record should be
allocated and initialised before the call. Fields
<computeroutput>bzalloc</computeroutput>,
<computeroutput>bzfree</computeroutput> and
<computeroutput>opaque</computeroutput> should be set if a custom
memory allocator is required, or made
<computeroutput>NULL</computeroutput> for the normal
<computeroutput>malloc</computeroutput> /
<computeroutput>free</computeroutput> routines. Upon return, the
internal state will have been initialised, and
<computeroutput>total_in</computeroutput> and
<computeroutput>total_out</computeroutput> will be zero.</para>
<para>For the meaning of parameter
<computeroutput>verbosity</computeroutput>, see
<computeroutput>BZ2_bzCompressInit</computeroutput>.</para>
<para>If <computeroutput>small</computeroutput> is nonzero, the
library will use an alternative decompression algorithm which
uses less memory but at the cost of decompressing more slowly
(roughly speaking, half the speed, but the maximum memory
requirement drops to around 2300k). See <xref linkend="using"/>
for more information on memory management.</para>
<para>Note that the amount of memory needed to decompress a
stream cannot be determined until the stream's header has been
read, so even if
<computeroutput>BZ2_bzDecompressInit</computeroutput> succeeds, a
subsequent <computeroutput>BZ2_bzDecompress</computeroutput>
could fail with
<computeroutput>BZ_MEM_ERROR</computeroutput>.</para>
<para>Possible return values:</para>
<programlisting>
BZ_CONFIG_ERROR
if the library has been mis-compiled
BZ_PARAM_ERROR
if ( small != 0 && small != 1 )
or (verbosity <; 0 || verbosity > 4)
BZ_MEM_ERROR
if insufficient memory is available
</programlisting>
<para>Allowable next actions:</para>
<programlisting>
BZ2_bzDecompress
if BZ_OK was returned
no specific action required in case of error
</programlisting>
</sect2>
<sect2 id="bzDecompress" xreflabel="BZ2_bzDecompress">
<title><computeroutput>BZ2_bzDecompress</computeroutput></title>
<programlisting>
int BZ2_bzDecompress ( bz_stream *strm );
</programlisting>
<para>Provides more input and/out output buffer space for the
library. The caller maintains input and output buffers, and uses
<computeroutput>BZ2_bzDecompress</computeroutput> to transfer
data between them.</para>
<para>Before each call to
<computeroutput>BZ2_bzDecompress</computeroutput>,
<computeroutput>next_in</computeroutput> should point at the
compressed data, and <computeroutput>avail_in</computeroutput>
should indicate how many bytes the library may read.
<computeroutput>BZ2_bzDecompress</computeroutput> updates
<computeroutput>next_in</computeroutput>,
<computeroutput>avail_in</computeroutput> and
<computeroutput>total_in</computeroutput> to reflect the number
of bytes it has read.</para>
<para>Similarly, <computeroutput>next_out</computeroutput> should
point to a buffer in which the uncompressed output is to be
placed, with <computeroutput>avail_out</computeroutput>
indicating how much output space is available.
<computeroutput>BZ2_bzCompress</computeroutput> updates
<computeroutput>next_out</computeroutput>,
<computeroutput>avail_out</computeroutput> and
<computeroutput>total_out</computeroutput> to reflect the number
of bytes output.</para>
<para>You may provide and remove as little or as much data as you
like on each call of
<computeroutput>BZ2_bzDecompress</computeroutput>. In the limit,
it is acceptable to supply and remove data one byte at a time,
although this would be terribly inefficient. You should always
ensure that at least one byte of output space is available at
each call.</para>
<para>Use of <computeroutput>BZ2_bzDecompress</computeroutput> is
simpler than
<computeroutput>BZ2_bzCompress</computeroutput>.</para>
<para>You should provide input and remove output as described
above, and repeatedly call
<computeroutput>BZ2_bzDecompress</computeroutput> until
<computeroutput>BZ_STREAM_END</computeroutput> is returned.
Appearance of <computeroutput>BZ_STREAM_END</computeroutput>
denotes that <computeroutput>BZ2_bzDecompress</computeroutput>
has detected the logical end of the compressed stream.
<computeroutput>BZ2_bzDecompress</computeroutput> will not
produce <computeroutput>BZ_STREAM_END</computeroutput> until all
output data has been placed into the output buffer, so once
<computeroutput>BZ_STREAM_END</computeroutput> appears, you are
guaranteed to have available all the decompressed output, and
<computeroutput>BZ2_bzDecompressEnd</computeroutput> can safely
be called.</para>
<para>If case of an error return value, you should call
<computeroutput>BZ2_bzDecompressEnd</computeroutput> to clean up
and release memory.</para>
<para>Possible return values:</para>
<programlisting>
BZ_PARAM_ERROR
if strm is NULL or strm->s is NULL
or strm->avail_out < 1
BZ_DATA_ERROR
if a data integrity error is detected in the compressed stream
BZ_DATA_ERROR_MAGIC
if the compressed stream doesn't begin with the right magic bytes
BZ_MEM_ERROR
if there wasn't enough memory available
BZ_STREAM_END
if the logical end of the data stream was detected and all
output in has been consumed, eg s-->avail_out > 0
BZ_OK
otherwise
</programlisting>
<para>Allowable next actions:</para>
<programlisting>
BZ2_bzDecompress
if BZ_OK was returned
BZ2_bzDecompressEnd
otherwise
</programlisting>
</sect2>
<sect2 id="bzDecompress-end" xreflabel="BZ2_bzDecompressEnd">
<title><computeroutput>BZ2_bzDecompressEnd</computeroutput></title>
<programlisting>
int BZ2_bzDecompressEnd ( bz_stream *strm );
</programlisting>
<para>Releases all memory associated with a decompression
stream.</para>
<para>Possible return values:</para>
<programlisting>
BZ_PARAM_ERROR
if strm is NULL or strm->s is NULL
BZ_OK
otherwise
</programlisting>
<para>Allowable next actions:</para>
<programlisting>
None.
</programlisting>
</sect2>
</sect1>
<sect1 id="hl-interface" xreflabel="High-level interface">
<title>High-level interface</title>
<para>This interface provides functions for reading and writing
<computeroutput>bzip2</computeroutput> format files. First, some
general points.</para>
<itemizedlist mark='bullet'>
<listitem><para>All of the functions take an
<computeroutput>int*</computeroutput> first argument,
<computeroutput>bzerror</computeroutput>. After each call,
<computeroutput>bzerror</computeroutput> should be consulted
first to determine the outcome of the call. If
<computeroutput>bzerror</computeroutput> is
<computeroutput>BZ_OK</computeroutput>, the call completed
successfully, and only then should the return value of the
function (if any) be consulted. If
<computeroutput>bzerror</computeroutput> is
<computeroutput>BZ_IO_ERROR</computeroutput>, there was an
error reading/writing the underlying compressed file, and you
should then consult <computeroutput>errno</computeroutput> /
<computeroutput>perror</computeroutput> to determine the cause
of the difficulty. <computeroutput>bzerror</computeroutput>
may also be set to various other values; precise details are
given on a per-function basis below.</para></listitem>
<listitem><para>If <computeroutput>bzerror</computeroutput> indicates
an error (ie, anything except
<computeroutput>BZ_OK</computeroutput> and
<computeroutput>BZ_STREAM_END</computeroutput>), you should
immediately call
<computeroutput>BZ2_bzReadClose</computeroutput> (or
<computeroutput>BZ2_bzWriteClose</computeroutput>, depending on
whether you are attempting to read or to write) to free up all
resources associated with the stream. Once an error has been
indicated, behaviour of all calls except
<computeroutput>BZ2_bzReadClose</computeroutput>
(<computeroutput>BZ2_bzWriteClose</computeroutput>) is
undefined. The implication is that (1)
<computeroutput>bzerror</computeroutput> should be checked
after each call, and (2) if
<computeroutput>bzerror</computeroutput> indicates an error,
<computeroutput>BZ2_bzReadClose</computeroutput>
(<computeroutput>BZ2_bzWriteClose</computeroutput>) should then
be called to clean up.</para></listitem>
<listitem><para>The <computeroutput>FILE*</computeroutput> arguments
passed to <computeroutput>BZ2_bzReadOpen</computeroutput> /
<computeroutput>BZ2_bzWriteOpen</computeroutput> should be set
to binary mode. Most Unix systems will do this by default, but
other platforms, including Windows and Mac, will not. If you
omit this, you may encounter problems when moving code to new
platforms.</para></listitem>
<listitem><para>Memory allocation requests are handled by
<computeroutput>malloc</computeroutput> /
<computeroutput>free</computeroutput>. At present there is no
facility for user-defined memory allocators in the file I/O
functions (could easily be added, though).</para></listitem>
</itemizedlist>
<sect2 id="bzreadopen" xreflabel="BZ2_bzReadOpen">
<title><computeroutput>BZ2_bzReadOpen</computeroutput></title>
<programlisting>
typedef void BZFILE;
BZFILE *BZ2_bzReadOpen( int *bzerror, FILE *f,
int verbosity, int small,
void *unused, int nUnused );
</programlisting>
<para>Prepare to read compressed data from file handle
<computeroutput>f</computeroutput>.
<computeroutput>f</computeroutput> should refer to a file which
has been opened for reading, and for which the error indicator
(<computeroutput>ferror(f)</computeroutput>)is not set. If
<computeroutput>small</computeroutput> is 1, the library will try
to decompress using less memory, at the expense of speed.</para>
<para>For reasons explained below,
<computeroutput>BZ2_bzRead</computeroutput> will decompress the
<computeroutput>nUnused</computeroutput> bytes starting at
<computeroutput>unused</computeroutput>, before starting to read
from the file <computeroutput>f</computeroutput>. At most
<computeroutput>BZ_MAX_UNUSED</computeroutput> bytes may be
supplied like this. If this facility is not required, you should
pass <computeroutput>NULL</computeroutput> and
<computeroutput>0</computeroutput> for
<computeroutput>unused</computeroutput> and
n<computeroutput>Unused</computeroutput> respectively.</para>
<para>For the meaning of parameters
<computeroutput>small</computeroutput> and
<computeroutput>verbosity</computeroutput>, see
<computeroutput>BZ2_bzDecompressInit</computeroutput>.</para>
<para>The amount of memory needed to decompress a file cannot be
determined until the file's header has been read. So it is
possible that <computeroutput>BZ2_bzReadOpen</computeroutput>
returns <computeroutput>BZ_OK</computeroutput> but a subsequent
call of <computeroutput>BZ2_bzRead</computeroutput> will return
<computeroutput>BZ_MEM_ERROR</computeroutput>.</para>
<para>Possible assignments to
<computeroutput>bzerror</computeroutput>:</para>
<programlisting>
BZ_CONFIG_ERROR
if the library has been mis-compiled
BZ_PARAM_ERROR
if f is NULL
or small is neither 0 nor 1
or ( unused == NULL && nUnused != 0 )
or ( unused != NULL && !(0 <= nUnused <= BZ_MAX_UNUSED) )
BZ_IO_ERROR
if ferror(f) is nonzero
BZ_MEM_ERROR
if insufficient memory is available
BZ_OK
otherwise.
</programlisting>
<para>Possible return values:</para>
<programlisting>
Pointer to an abstract BZFILE
if bzerror is BZ_OK
NULL
otherwise
</programlisting>
<para>Allowable next actions:</para>
<programlisting>
BZ2_bzRead
if bzerror is BZ_OK
BZ2_bzClose
otherwise
</programlisting>
</sect2>
<sect2 id="bzread" xreflabel="BZ2_bzRead">
<title><computeroutput>BZ2_bzRead</computeroutput></title>
<programlisting>
int BZ2_bzRead ( int *bzerror, BZFILE *b, void *buf, int len );
</programlisting>
<para>Reads up to <computeroutput>len</computeroutput>
(uncompressed) bytes from the compressed file
<computeroutput>b</computeroutput> into the buffer
<computeroutput>buf</computeroutput>. If the read was
successful, <computeroutput>bzerror</computeroutput> is set to
<computeroutput>BZ_OK</computeroutput> and the number of bytes
read is returned. If the logical end-of-stream was detected,
<computeroutput>bzerror</computeroutput> will be set to
<computeroutput>BZ_STREAM_END</computeroutput>, and the number of
bytes read is returned. All other
<computeroutput>bzerror</computeroutput> values denote an
error.</para>
<para><computeroutput>BZ2_bzRead</computeroutput> will supply
<computeroutput>len</computeroutput> bytes, unless the logical
stream end is detected or an error occurs. Because of this, it
is possible to detect the stream end by observing when the number
of bytes returned is less than the number requested.
Nevertheless, this is regarded as inadvisable; you should instead
check <computeroutput>bzerror</computeroutput> after every call
and watch out for
<computeroutput>BZ_STREAM_END</computeroutput>.</para>
<para>Internally, <computeroutput>BZ2_bzRead</computeroutput>
copies data from the compressed file in chunks of size
<computeroutput>BZ_MAX_UNUSED</computeroutput> bytes before
decompressing it. If the file contains more bytes than strictly
needed to reach the logical end-of-stream,
<computeroutput>BZ2_bzRead</computeroutput> will almost certainly
read some of the trailing data before signalling
<computeroutput>BZ_SEQUENCE_END</computeroutput>. To collect the
read but unused data once
<computeroutput>BZ_SEQUENCE_END</computeroutput> has appeared,
call <computeroutput>BZ2_bzReadGetUnused</computeroutput>
immediately before
<computeroutput>BZ2_bzReadClose</computeroutput>.</para>
<para>Possible assignments to
<computeroutput>bzerror</computeroutput>:</para>
<programlisting>
BZ_PARAM_ERROR
if b is NULL or buf is NULL or len < 0
BZ_SEQUENCE_ERROR
if b was opened with BZ2_bzWriteOpen
BZ_IO_ERROR
if there is an error reading from the compressed file
BZ_UNEXPECTED_EOF
if the compressed file ended before
the logical end-of-stream was detected
BZ_DATA_ERROR
if a data integrity error was detected in the compressed stream
BZ_DATA_ERROR_MAGIC
if the stream does not begin with the requisite header bytes
(ie, is not a bzip2 data file). This is really
a special case of BZ_DATA_ERROR.
BZ_MEM_ERROR
if insufficient memory was available
BZ_STREAM_END
if the logical end of stream was detected.
BZ_OK
otherwise.
</programlisting>
<para>Possible return values:</para>
<programlisting>
number of bytes read
if bzerror is BZ_OK or BZ_STREAM_END
undefined
otherwise
</programlisting>
<para>Allowable next actions:</para>
<programlisting>
collect data from buf, then BZ2_bzRead or BZ2_bzReadClose
if bzerror is BZ_OK
collect data from buf, then BZ2_bzReadClose or BZ2_bzReadGetUnused
if bzerror is BZ_SEQUENCE_END
BZ2_bzReadClose
otherwise
</programlisting>
</sect2>
<sect2 id="bzreadgetunused" xreflabel="BZ2_bzReadGetUnused">
<title><computeroutput>BZ2_bzReadGetUnused</computeroutput></title>
<programlisting>
void BZ2_bzReadGetUnused( int* bzerror, BZFILE *b,
void** unused, int* nUnused );
</programlisting>
<para>Returns data which was read from the compressed file but
was not needed to get to the logical end-of-stream.
<computeroutput>*unused</computeroutput> is set to the address of
the data, and <computeroutput>*nUnused</computeroutput> to the
number of bytes. <computeroutput>*nUnused</computeroutput> will
be set to a value between <computeroutput>0</computeroutput> and
<computeroutput>BZ_MAX_UNUSED</computeroutput> inclusive.</para>
<para>This function may only be called once
<computeroutput>BZ2_bzRead</computeroutput> has signalled
<computeroutput>BZ_STREAM_END</computeroutput> but before
<computeroutput>BZ2_bzReadClose</computeroutput>.</para>
<para>Possible assignments to
<computeroutput>bzerror</computeroutput>:</para>
<programlisting>
BZ_PARAM_ERROR
if b is NULL
or unused is NULL or nUnused is NULL
BZ_SEQUENCE_ERROR
if BZ_STREAM_END has not been signalled
or if b was opened with BZ2_bzWriteOpen
BZ_OK
otherwise
</programlisting>
<para>Allowable next actions:</para>
<programlisting>
BZ2_bzReadClose
</programlisting>
</sect2>
<sect2 id="bzreadclose" xreflabel="BZ2_bzReadClose">
<title><computeroutput>BZ2_bzReadClose</computeroutput></title>
<programlisting>
void BZ2_bzReadClose ( int *bzerror, BZFILE *b );
</programlisting>
<para>Releases all memory pertaining to the compressed file
<computeroutput>b</computeroutput>.
<computeroutput>BZ2_bzReadClose</computeroutput> does not call
<computeroutput>fclose</computeroutput> on the underlying file
handle, so you should do that yourself if appropriate.
<computeroutput>BZ2_bzReadClose</computeroutput> should be called
to clean up after all error situations.</para>
<para>Possible assignments to
<computeroutput>bzerror</computeroutput>:</para>
<programlisting>
BZ_SEQUENCE_ERROR
if b was opened with BZ2_bzOpenWrite
BZ_OK
otherwise
</programlisting>
<para>Allowable next actions:</para>
<programlisting>
none
</programlisting>
</sect2>
<sect2 id="bzwriteopen" xreflabel="BZ2_bzWriteOpen">
<title><computeroutput>BZ2_bzWriteOpen</computeroutput></title>
<programlisting>
BZFILE *BZ2_bzWriteOpen( int *bzerror, FILE *f,
int blockSize100k, int verbosity,
int workFactor );
</programlisting>
<para>Prepare to write compressed data to file handle
<computeroutput>f</computeroutput>.
<computeroutput>f</computeroutput> should refer to a file which
has been opened for writing, and for which the error indicator
(<computeroutput>ferror(f)</computeroutput>)is not set.</para>
<para>For the meaning of parameters
<computeroutput>blockSize100k</computeroutput>,
<computeroutput>verbosity</computeroutput> and
<computeroutput>workFactor</computeroutput>, see
<computeroutput>BZ2_bzCompressInit</computeroutput>.</para>
<para>All required memory is allocated at this stage, so if the
call completes successfully,
<computeroutput>BZ_MEM_ERROR</computeroutput> cannot be signalled
by a subsequent call to
<computeroutput>BZ2_bzWrite</computeroutput>.</para>
<para>Possible assignments to
<computeroutput>bzerror</computeroutput>:</para>
<programlisting>
BZ_CONFIG_ERROR
if the library has been mis-compiled
BZ_PARAM_ERROR
if f is NULL
or blockSize100k < 1 or blockSize100k > 9
BZ_IO_ERROR
if ferror(f) is nonzero
BZ_MEM_ERROR
if insufficient memory is available
BZ_OK
otherwise
</programlisting>
<para>Possible return values:</para>
<programlisting>
Pointer to an abstract BZFILE
if bzerror is BZ_OK
NULL
otherwise
</programlisting>
<para>Allowable next actions:</para>
<programlisting>
BZ2_bzWrite
if bzerror is BZ_OK
(you could go directly to BZ2_bzWriteClose, but this would be pretty pointless)
BZ2_bzWriteClose
otherwise
</programlisting>
</sect2>
<sect2 id="bzwrite" xreflabel="BZ2_bzWrite">
<title><computeroutput>BZ2_bzWrite</computeroutput></title>
<programlisting>
void BZ2_bzWrite ( int *bzerror, BZFILE *b, void *buf, int len );
</programlisting>
<para>Absorbs <computeroutput>len</computeroutput> bytes from the
buffer <computeroutput>buf</computeroutput>, eventually to be
compressed and written to the file.</para>
<para>Possible assignments to
<computeroutput>bzerror</computeroutput>:</para>
<programlisting>
BZ_PARAM_ERROR
if b is NULL or buf is NULL or len < 0
BZ_SEQUENCE_ERROR
if b was opened with BZ2_bzReadOpen
BZ_IO_ERROR
if there is an error writing the compressed file.
BZ_OK
otherwise
</programlisting>
</sect2>
<sect2 id="bzwriteclose" xreflabel="BZ2_bzWriteClose">
<title><computeroutput>BZ2_bzWriteClose</computeroutput></title>
<programlisting>
void BZ2_bzWriteClose( int *bzerror, BZFILE* f,
int abandon,
unsigned int* nbytes_in,
unsigned int* nbytes_out );
void BZ2_bzWriteClose64( int *bzerror, BZFILE* f,
int abandon,
unsigned int* nbytes_in_lo32,
unsigned int* nbytes_in_hi32,
unsigned int* nbytes_out_lo32,
unsigned int* nbytes_out_hi32 );
</programlisting>
<para>Compresses and flushes to the compressed file all data so
far supplied by <computeroutput>BZ2_bzWrite</computeroutput>.
The logical end-of-stream markers are also written, so subsequent
calls to <computeroutput>BZ2_bzWrite</computeroutput> are
illegal. All memory associated with the compressed file
<computeroutput>b</computeroutput> is released.
<computeroutput>fflush</computeroutput> is called on the
compressed file, but it is not
<computeroutput>fclose</computeroutput>'d.</para>
<para>If <computeroutput>BZ2_bzWriteClose</computeroutput> is
called to clean up after an error, the only action is to release
the memory. The library records the error codes issued by
previous calls, so this situation will be detected automatically.
There is no attempt to complete the compression operation, nor to
<computeroutput>fflush</computeroutput> the compressed file. You
can force this behaviour to happen even in the case of no error,
by passing a nonzero value to
<computeroutput>abandon</computeroutput>.</para>
<para>If <computeroutput>nbytes_in</computeroutput> is non-null,
<computeroutput>*nbytes_in</computeroutput> will be set to be the
total volume of uncompressed data handled. Similarly,
<computeroutput>nbytes_out</computeroutput> will be set to the
total volume of compressed data written. For compatibility with
older versions of the library,
<computeroutput>BZ2_bzWriteClose</computeroutput> only yields the
lower 32 bits of these counts. Use
<computeroutput>BZ2_bzWriteClose64</computeroutput> if you want
the full 64 bit counts. These two functions are otherwise
absolutely identical.</para>
<para>Possible assignments to
<computeroutput>bzerror</computeroutput>:</para>
<programlisting>
BZ_SEQUENCE_ERROR
if b was opened with BZ2_bzReadOpen
BZ_IO_ERROR
if there is an error writing the compressed file
BZ_OK
otherwise
</programlisting>
</sect2>
<sect2 id="embed" xreflabel="Handling embedded compressed data streams">
<title>Handling embedded compressed data streams</title>
<para>The high-level library facilitates use of
<computeroutput>bzip2</computeroutput> data streams which form
some part of a surrounding, larger data stream.</para>
<itemizedlist mark='bullet'>
<listitem><para>For writing, the library takes an open file handle,
writes compressed data to it,
<computeroutput>fflush</computeroutput>es it but does not
<computeroutput>fclose</computeroutput> it. The calling
application can write its own data before and after the
compressed data stream, using that same file handle.</para></listitem>
<listitem><para>Reading is more complex, and the facilities are not as
general as they could be since generality is hard to reconcile
with efficiency. <computeroutput>BZ2_bzRead</computeroutput>
reads from the compressed file in blocks of size
<computeroutput>BZ_MAX_UNUSED</computeroutput> bytes, and in
doing so probably will overshoot the logical end of compressed
stream. To recover this data once decompression has ended,
call <computeroutput>BZ2_bzReadGetUnused</computeroutput> after
the last call of <computeroutput>BZ2_bzRead</computeroutput>
(the one returning
<computeroutput>BZ_STREAM_END</computeroutput>) but before
calling
<computeroutput>BZ2_bzReadClose</computeroutput>.</para></listitem>
</itemizedlist>
<para>This mechanism makes it easy to decompress multiple
<computeroutput>bzip2</computeroutput> streams placed end-to-end.
As the end of one stream, when
<computeroutput>BZ2_bzRead</computeroutput> returns
<computeroutput>BZ_STREAM_END</computeroutput>, call
<computeroutput>BZ2_bzReadGetUnused</computeroutput> to collect
the unused data (copy it into your own buffer somewhere). That
data forms the start of the next compressed stream. To start
uncompressing that next stream, call
<computeroutput>BZ2_bzReadOpen</computeroutput> again, feeding in
the unused data via the <computeroutput>unused</computeroutput> /
<computeroutput>nUnused</computeroutput> parameters. Keep doing
this until <computeroutput>BZ_STREAM_END</computeroutput> return
coincides with the physical end of file
(<computeroutput>feof(f)</computeroutput>). In this situation
<computeroutput>BZ2_bzReadGetUnused</computeroutput> will of
course return no data.</para>
<para>This should give some feel for how the high-level interface
can be used. If you require extra flexibility, you'll have to
bite the bullet and get to grips with the low-level
interface.</para>
</sect2>
<sect2 id="std-rdwr" xreflabel="Standard file-reading/writing code">
<title>Standard file-reading/writing code</title>
<para>Here's how you'd write data to a compressed file:</para>
<programlisting>
FILE* f;
BZFILE* b;
int nBuf;
char buf[ /* whatever size you like */ ];
int bzerror;
int nWritten;
f = fopen ( "myfile.bz2", "w" );
if ( !f ) {
/* handle error */
}
b = BZ2_bzWriteOpen( &bzerror, f, 9 );
if (bzerror != BZ_OK) {
BZ2_bzWriteClose ( b );
/* handle error */
}
while ( /* condition */ ) {
/* get data to write into buf, and set nBuf appropriately */
nWritten = BZ2_bzWrite ( &bzerror, b, buf, nBuf );
if (bzerror == BZ_IO_ERROR) {
BZ2_bzWriteClose ( &bzerror, b );
/* handle error */
}
}
BZ2_bzWriteClose( &bzerror, b );
if (bzerror == BZ_IO_ERROR) {
/* handle error */
}
</programlisting>
<para>And to read from a compressed file:</para>
<programlisting>
FILE* f;
BZFILE* b;
int nBuf;
char buf[ /* whatever size you like */ ];
int bzerror;
int nWritten;
f = fopen ( "myfile.bz2", "r" );
if ( !f ) {
/* handle error */
}
b = BZ2_bzReadOpen ( &bzerror, f, 0, NULL, 0 );
if ( bzerror != BZ_OK ) {
BZ2_bzReadClose ( &bzerror, b );
/* handle error */
}
bzerror = BZ_OK;
while ( bzerror == BZ_OK && /* arbitrary other conditions */) {
nBuf = BZ2_bzRead ( &bzerror, b, buf, /* size of buf */ );
if ( bzerror == BZ_OK ) {
/* do something with buf[0 .. nBuf-1] */
}
}
if ( bzerror != BZ_STREAM_END ) {
BZ2_bzReadClose ( &bzerror, b );
/* handle error */
} else {
BZ2_bzReadClose ( &bzerror, b );
}
</programlisting>
</sect2>
</sect1>
<sect1 id="util-fns" xreflabel="Utility functions">
<title>Utility functions</title>
<sect2 id="bzbufftobuffcompress" xreflabel="BZ2_bzBuffToBuffCompress">
<title><computeroutput>BZ2_bzBuffToBuffCompress</computeroutput></title>
<programlisting>
int BZ2_bzBuffToBuffCompress( char* dest,
unsigned int* destLen,
char* source,
unsigned int sourceLen,
int blockSize100k,
int verbosity,
int workFactor );
</programlisting>
<para>Attempts to compress the data in <computeroutput>source[0
.. sourceLen-1]</computeroutput> into the destination buffer,
<computeroutput>dest[0 .. *destLen-1]</computeroutput>. If the
destination buffer is big enough,
<computeroutput>*destLen</computeroutput> is set to the size of
the compressed data, and <computeroutput>BZ_OK</computeroutput>
is returned. If the compressed data won't fit,
<computeroutput>*destLen</computeroutput> is unchanged, and
<computeroutput>BZ_OUTBUFF_FULL</computeroutput> is
returned.</para>
<para>Compression in this manner is a one-shot event, done with a
single call to this function. The resulting compressed data is a
complete <computeroutput>bzip2</computeroutput> format data
stream. There is no mechanism for making additional calls to
provide extra input data. If you want that kind of mechanism,
use the low-level interface.</para>
<para>For the meaning of parameters
<computeroutput>blockSize100k</computeroutput>,
<computeroutput>verbosity</computeroutput> and
<computeroutput>workFactor</computeroutput>, see
<computeroutput>BZ2_bzCompressInit</computeroutput>.</para>
<para>To guarantee that the compressed data will fit in its
buffer, allocate an output buffer of size 1% larger than the
uncompressed data, plus six hundred extra bytes.</para>
<para><computeroutput>BZ2_bzBuffToBuffDecompress</computeroutput>
will not write data at or beyond
<computeroutput>dest[*destLen]</computeroutput>, even in case of
buffer overflow.</para>
<para>Possible return values:</para>
<programlisting>
BZ_CONFIG_ERROR
if the library has been mis-compiled
BZ_PARAM_ERROR
if dest is NULL or destLen is NULL
or blockSize100k < 1 or blockSize100k > 9
or verbosity < 0 or verbosity > 4
or workFactor < 0 or workFactor > 250
BZ_MEM_ERROR
if insufficient memory is available
BZ_OUTBUFF_FULL
if the size of the compressed data exceeds *destLen
BZ_OK
otherwise
</programlisting>
</sect2>
<sect2 id="bzbufftobuffdecompress" xreflabel="BZ2_bzBuffToBuffDecompress">
<title><computeroutput>BZ2_bzBuffToBuffDecompress</computeroutput></title>
<programlisting>
int BZ2_bzBuffToBuffDecompress( char* dest,
unsigned int* destLen,
char* source,
unsigned int sourceLen,
int small,
int verbosity );
</programlisting>
<para>Attempts to decompress the data in <computeroutput>source[0
.. sourceLen-1]</computeroutput> into the destination buffer,
<computeroutput>dest[0 .. *destLen-1]</computeroutput>. If the
destination buffer is big enough,
<computeroutput>*destLen</computeroutput> is set to the size of
the uncompressed data, and <computeroutput>BZ_OK</computeroutput>
is returned. If the compressed data won't fit,
<computeroutput>*destLen</computeroutput> is unchanged, and
<computeroutput>BZ_OUTBUFF_FULL</computeroutput> is
returned.</para>
<para><computeroutput>source</computeroutput> is assumed to hold
a complete <computeroutput>bzip2</computeroutput> format data
stream.
<computeroutput>BZ2_bzBuffToBuffDecompress</computeroutput> tries
to decompress the entirety of the stream into the output
buffer.</para>
<para>For the meaning of parameters
<computeroutput>small</computeroutput> and
<computeroutput>verbosity</computeroutput>, see
<computeroutput>BZ2_bzDecompressInit</computeroutput>.</para>
<para>Because the compression ratio of the compressed data cannot
be known in advance, there is no easy way to guarantee that the
output buffer will be big enough. You may of course make
arrangements in your code to record the size of the uncompressed
data, but such a mechanism is beyond the scope of this
library.</para>
<para><computeroutput>BZ2_bzBuffToBuffDecompress</computeroutput>
will not write data at or beyond
<computeroutput>dest[*destLen]</computeroutput>, even in case of
buffer overflow.</para>
<para>Possible return values:</para>
<programlisting>
BZ_CONFIG_ERROR
if the library has been mis-compiled
BZ_PARAM_ERROR
if dest is NULL or destLen is NULL
or small != 0 && small != 1
or verbosity < 0 or verbosity > 4
BZ_MEM_ERROR
if insufficient memory is available
BZ_OUTBUFF_FULL
if the size of the compressed data exceeds *destLen
BZ_DATA_ERROR
if a data integrity error was detected in the compressed data
BZ_DATA_ERROR_MAGIC
if the compressed data doesn't begin with the right magic bytes
BZ_UNEXPECTED_EOF
if the compressed data ends unexpectedly
BZ_OK
otherwise
</programlisting>
</sect2>
</sect1>
<sect1 id="zlib-compat" xreflabel="zlib compatibility functions">
<title><computeroutput>zlib</computeroutput> compatibility functions</title>
<para>Yoshioka Tsuneo has contributed some functions to give
better <computeroutput>zlib</computeroutput> compatibility.
These functions are <computeroutput>BZ2_bzopen</computeroutput>,
<computeroutput>BZ2_bzread</computeroutput>,
<computeroutput>BZ2_bzwrite</computeroutput>,
<computeroutput>BZ2_bzflush</computeroutput>,
<computeroutput>BZ2_bzclose</computeroutput>,
<computeroutput>BZ2_bzerror</computeroutput> and
<computeroutput>BZ2_bzlibVersion</computeroutput>. These
functions are not (yet) officially part of the library. If they
break, you get to keep all the pieces. Nevertheless, I think
they work ok.</para>
<programlisting>
typedef void BZFILE;
const char * BZ2_bzlibVersion ( void );
</programlisting>
<para>Returns a string indicating the library version.</para>
<programlisting>
BZFILE * BZ2_bzopen ( const char *path, const char *mode );
BZFILE * BZ2_bzdopen ( int fd, const char *mode );
</programlisting>
<para>Opens a <computeroutput>.bz2</computeroutput> file for
reading or writing, using either its name or a pre-existing file
descriptor. Analogous to <computeroutput>fopen</computeroutput>
and <computeroutput>fdopen</computeroutput>.</para>
<programlisting>
int BZ2_bzread ( BZFILE* b, void* buf, int len );
int BZ2_bzwrite ( BZFILE* b, void* buf, int len );
</programlisting>
<para>Reads/writes data from/to a previously opened
<computeroutput>BZFILE</computeroutput>. Analogous to
<computeroutput>fread</computeroutput> and
<computeroutput>fwrite</computeroutput>.</para>
<programlisting>
int BZ2_bzflush ( BZFILE* b );
void BZ2_bzclose ( BZFILE* b );
</programlisting>
<para>Flushes/closes a <computeroutput>BZFILE</computeroutput>.
<computeroutput>BZ2_bzflush</computeroutput> doesn't actually do
anything. Analogous to <computeroutput>fflush</computeroutput>
and <computeroutput>fclose</computeroutput>.</para>
<programlisting>
const char * BZ2_bzerror ( BZFILE *b, int *errnum )
</programlisting>
<para>Returns a string describing the more recent error status of
<computeroutput>b</computeroutput>, and also sets
<computeroutput>*errnum</computeroutput> to its numerical
value.</para>
</sect1>
<sect1 id="stdio-free"
xreflabel="Using the library in a stdio-free environment">
<title>Using the library in a <computeroutput>stdio</computeroutput>-free environment</title>
<sect2 id="stdio-bye" xreflabel="Getting rid of stdio">
<title>Getting rid of <computeroutput>stdio</computeroutput></title>
<para>In a deeply embedded application, you might want to use
just the memory-to-memory functions. You can do this
conveniently by compiling the library with preprocessor symbol
<computeroutput>BZ_NO_STDIO</computeroutput> defined. Doing this
gives you a library containing only the following eight
functions:</para>
<para><computeroutput>BZ2_bzCompressInit</computeroutput>,
<computeroutput>BZ2_bzCompress</computeroutput>,
<computeroutput>BZ2_bzCompressEnd</computeroutput>
<computeroutput>BZ2_bzDecompressInit</computeroutput>,
<computeroutput>BZ2_bzDecompress</computeroutput>,
<computeroutput>BZ2_bzDecompressEnd</computeroutput>
<computeroutput>BZ2_bzBuffToBuffCompress</computeroutput>,
<computeroutput>BZ2_bzBuffToBuffDecompress</computeroutput></para>
<para>When compiled like this, all functions will ignore
<computeroutput>verbosity</computeroutput> settings.</para>
</sect2>
<sect2 id="critical-error" xreflabel="Critical error handling">
<title>Critical error handling</title>
<para><computeroutput>libbzip2</computeroutput> contains a number
of internal assertion checks which should, needless to say, never
be activated. Nevertheless, if an assertion should fail,
behaviour depends on whether or not the library was compiled with
<computeroutput>BZ_NO_STDIO</computeroutput> set.</para>
<para>For a normal compile, an assertion failure yields the
message:</para>
<blockquote>
<para>bzip2/libbzip2: internal error number N.</para>
<para>This is a bug in bzip2/libbzip2, &bz-version; of &bz-date;.
Please report it to me at: &bz-email;. If this happened
when you were using some program which uses libbzip2 as a
component, you should also report this bug to the author(s)
of that program. Please make an effort to report this bug;
timely and accurate bug reports eventually lead to higher
quality software. Thanks. Julian Seward, &bz-date;.
</para></blockquote>
<para>where <computeroutput>N</computeroutput> is some error code
number. If <computeroutput>N == 1007</computeroutput>, it also
prints some extra text advising the reader that unreliable memory
is often associated with internal error 1007. (This is a
frequently-observed-phenomenon with versions 1.0.0/1.0.1).</para>
<para><computeroutput>exit(3)</computeroutput> is then
called.</para>
<para>For a <computeroutput>stdio</computeroutput>-free library,
assertion failures result in a call to a function declared
as:</para>
<programlisting>
extern void bz_internal_error ( int errcode );
</programlisting>
<para>The relevant code is passed as a parameter. You should
supply such a function.</para>
<para>In either case, once an assertion failure has occurred, any
<computeroutput>bz_stream</computeroutput> records involved can
be regarded as invalid. You should not attempt to resume normal
operation with them.</para>
<para>You may, of course, change critical error handling to suit
your needs. As I said above, critical errors indicate bugs in
the library and should not occur. All "normal" error situations
are indicated via error return codes from functions, and can be
recovered from.</para>
</sect2>
</sect1>
<sect1 id="win-dll" xreflabel="Making a Windows DLL">
<title>Making a Windows DLL</title>
<para>Everything related to Windows has been contributed by
Yoshioka Tsuneo
(<computeroutput>tsuneo@rr.iij4u.or.jp</computeroutput>), so
you should send your queries to him (but perhaps Cc: me,
<computeroutput>&bz-email;</computeroutput>).</para>
<para>My vague understanding of what to do is: using Visual C++
5.0, open the project file
<computeroutput>libbz2.dsp</computeroutput>, and build. That's
all.</para>
<para>If you can't open the project file for some reason, make a
new one, naming these files:
<computeroutput>blocksort.c</computeroutput>,
<computeroutput>bzlib.c</computeroutput>,
<computeroutput>compress.c</computeroutput>,
<computeroutput>crctable.c</computeroutput>,
<computeroutput>decompress.c</computeroutput>,
<computeroutput>huffman.c</computeroutput>,
<computeroutput>randtable.c</computeroutput> and
<computeroutput>libbz2.def</computeroutput>. You will also need
to name the header files <computeroutput>bzlib.h</computeroutput>
and <computeroutput>bzlib_private.h</computeroutput>.</para>
<para>If you don't use VC++, you may need to define the
proprocessor symbol
<computeroutput>_WIN32</computeroutput>.</para>
<para>Finally, <computeroutput>dlltest.c</computeroutput> is a
sample program using the DLL. It has a project file,
<computeroutput>dlltest.dsp</computeroutput>.</para>
<para>If you just want a makefile for Visual C, have a look at
<computeroutput>makefile.msc</computeroutput>.</para>
<para>Be aware that if you compile
<computeroutput>bzip2</computeroutput> itself on Win32, you must
set <computeroutput>BZ_UNIX</computeroutput> to 0 and
<computeroutput>BZ_LCCWIN32</computeroutput> to 1, in the file
<computeroutput>bzip2.c</computeroutput>, before compiling.
Otherwise the resulting binary won't work correctly.</para>
<para>I haven't tried any of this stuff myself, but it all looks
plausible.</para>
</sect1>
</chapter>
<chapter id="misc" xreflabel="Miscellanea">
<title>Miscellanea</title>
<para>These are just some random thoughts of mine. Your mileage
may vary.</para>
<sect1 id="limits" xreflabel="Limitations of the compressed file format">
<title>Limitations of the compressed file format</title>
<para><computeroutput>bzip2-1.0.X</computeroutput>,
<computeroutput>0.9.5</computeroutput> and
<computeroutput>0.9.0</computeroutput> use exactly the same file
format as the original version,
<computeroutput>bzip2-0.1</computeroutput>. This decision was
made in the interests of stability. Creating yet another
incompatible compressed file format would create further
confusion and disruption for users.</para>
<para>Nevertheless, this is not a painless decision. Development
work since the release of
<computeroutput>bzip2-0.1</computeroutput> in August 1997 has
shown complexities in the file format which slow down
decompression and, in retrospect, are unnecessary. These
are:</para>
<itemizedlist mark='bullet'>
<listitem><para>The run-length encoder, which is the first of the
compression transformations, is entirely irrelevant. The
original purpose was to protect the sorting algorithm from the
very worst case input: a string of repeated symbols. But
algorithm steps Q6a and Q6b in the original Burrows-Wheeler
technical report (SRC-124) show how repeats can be handled
without difficulty in block sorting.</para></listitem>
<listitem><para>The randomisation mechanism doesn't really need to be
there. Udi Manber and Gene Myers published a suffix array
construction algorithm a few years back, which can be employed
to sort any block, no matter how repetitive, in O(N log N)
time. Subsequent work by Kunihiko Sadakane has produced a
derivative O(N (log N)^2) algorithm which usually outperforms
the Manber-Myers algorithm.</para>
<para>I could have changed to Sadakane's algorithm, but I find
it to be slower than <computeroutput>bzip2</computeroutput>'s
existing algorithm for most inputs, and the randomisation
mechanism protects adequately against bad cases. I didn't
think it was a good tradeoff to make. Partly this is due to
the fact that I was not flooded with email complaints about
<computeroutput>bzip2-0.1</computeroutput>'s performance on
repetitive data, so perhaps it isn't a problem for real
inputs.</para>
<para>Probably the best long-term solution, and the one I have
incorporated into 0.9.5 and above, is to use the existing
sorting algorithm initially, and fall back to a O(N (log N)^2)
algorithm if the standard algorithm gets into
difficulties.</para></listitem>
<listitem><para>The compressed file format was never designed to be
handled by a library, and I have had to jump though some hoops
to produce an efficient implementation of decompression. It's
a bit hairy. Try passing
<computeroutput>decompress.c</computeroutput> through the C
preprocessor and you'll see what I mean. Much of this
complexity could have been avoided if the compressed size of
each block of data was recorded in the data stream.</para></listitem>
<listitem><para>An Adler-32 checksum, rather than a CRC32 checksum,
would be faster to compute.</para></listitem>
</itemizedlist>
<para>It would be fair to say that the
<computeroutput>bzip2</computeroutput> format was frozen before I
properly and fully understood the performance consequences of
doing so.</para>
<para>Improvements which I was able to incorporate into 0.9.0,
despite using the same file format, are:</para>
<itemizedlist mark='bullet'>
<listitem><para>Single array implementation of the inverse BWT. This
significantly speeds up decompression, presumably because it
reduces the number of cache misses.</para></listitem>
<listitem><para>Faster inverse MTF transform for large MTF values.
The new implementation is based on the notion of sliding blocks
of values.</para></listitem>
<listitem><para><computeroutput>bzip2-0.9.0</computeroutput> now reads
and writes files with <computeroutput>fread</computeroutput>
and <computeroutput>fwrite</computeroutput>; version 0.1 used
<computeroutput>putc</computeroutput> and
<computeroutput>getc</computeroutput>. Duh! Well, you live
and learn.</para></listitem>
</itemizedlist>
<para>Further ahead, it would be nice to be able to do random
access into files. This will require some careful design of
compressed file formats.</para>
</sect1>
<sect1 id="port-issues" xreflabel="Portability issues">
<title>Portability issues</title>
<para>After some consideration, I have decided not to use GNU
<computeroutput>autoconf</computeroutput> to configure 0.9.5 or
1.0.</para>
<para><computeroutput>autoconf</computeroutput>, admirable and
wonderful though it is, mainly assists with portability problems
between Unix-like platforms. But
<computeroutput>bzip2</computeroutput> doesn't have much in the
way of portability problems on Unix; most of the difficulties
appear when porting to the Mac, or to Microsoft's operating
systems. <computeroutput>autoconf</computeroutput> doesn't help
in those cases, and brings in a whole load of new
complexity.</para>
<para>Most people should be able to compile the library and
program under Unix straight out-of-the-box, so to speak,
especially if you have a version of GNU C available.</para>
<para>There are a couple of
<computeroutput>__inline__</computeroutput> directives in the
code. GNU C (<computeroutput>gcc</computeroutput>) should be
able to handle them. If you're not using GNU C, your C compiler
shouldn't see them at all. If your compiler does, for some
reason, see them and doesn't like them, just
<computeroutput>#define</computeroutput>
<computeroutput>__inline__</computeroutput> to be
<computeroutput>/* */</computeroutput>. One easy way to do this
is to compile with the flag
<computeroutput>-D__inline__=</computeroutput>, which should be
understood by most Unix compilers.</para>
<para>If you still have difficulties, try compiling with the
macro <computeroutput>BZ_STRICT_ANSI</computeroutput> defined.
This should enable you to build the library in a strictly ANSI
compliant environment. Building the program itself like this is
dangerous and not supported, since you remove
<computeroutput>bzip2</computeroutput>'s checks against
compressing directories, symbolic links, devices, and other
not-really-a-file entities. This could cause filesystem
corruption!</para>
<para>One other thing: if you create a
<computeroutput>bzip2</computeroutput> binary for public distribution,
please consider linking it statically (<computeroutput>gcc
-static</computeroutput>). This avoids all sorts of library-version
issues that others may encounter later on.</para>
<para>If you build <computeroutput>bzip2</computeroutput> on
Win32, you must set <computeroutput>BZ_UNIX</computeroutput> to 0
and <computeroutput>BZ_LCCWIN32</computeroutput> to 1, in the
file <computeroutput>bzip2.c</computeroutput>, before compiling.
Otherwise the resulting binary won't work correctly.</para>
</sect1>
<sect1 id="bugs" xreflabel="Reporting bugs">
<title>Reporting bugs</title>
<para>I tried pretty hard to make sure
<computeroutput>bzip2</computeroutput> is bug free, both by
design and by testing. Hopefully you'll never need to read this
section for real.</para>
<para>Nevertheless, if <computeroutput>bzip2</computeroutput> dies
with a segmentation fault, a bus error or an internal assertion
failure, it will ask you to email me a bug report. Experience from
years of feedback of bzip2 users indicates that almost all these
problems can be traced to either compiler bugs or hardware
problems.</para>
<itemizedlist mark='bullet'>
<listitem><para>Recompile the program with no optimisation, and
see if it works. And/or try a different compiler. I heard all
sorts of stories about various flavours of GNU C (and other
compilers) generating bad code for
<computeroutput>bzip2</computeroutput>, and I've run across two
such examples myself.</para>
<para>2.7.X versions of GNU C are known to generate bad code
from time to time, at high optimisation levels. If you get
problems, try using the flags
<computeroutput>-O2</computeroutput>
<computeroutput>-fomit-frame-pointer</computeroutput>
<computeroutput>-fno-strength-reduce</computeroutput>. You
should specifically <emphasis>not</emphasis> use
<computeroutput>-funroll-loops</computeroutput>.</para>
<para>You may notice that the Makefile runs six tests as part
of the build process. If the program passes all of these, it's
a pretty good (but not 100%) indication that the compiler has
done its job correctly.</para></listitem>
<listitem><para>If <computeroutput>bzip2</computeroutput>
crashes randomly, and the crashes are not repeatable, you may
have a flaky memory subsystem.
<computeroutput>bzip2</computeroutput> really hammers your
memory hierarchy, and if it's a bit marginal, you may get these
problems. Ditto if your disk or I/O subsystem is slowly
failing. Yup, this really does happen.</para>
<para>Try using a different machine of the same type, and see
if you can repeat the problem.</para></listitem>
<listitem><para>This isn't really a bug, but ... If
<computeroutput>bzip2</computeroutput> tells you your file is
corrupted on decompression, and you obtained the file via FTP,
there is a possibility that you forgot to tell FTP to do a
binary mode transfer. That absolutely will cause the file to
be non-decompressible. You'll have to transfer it
again.</para></listitem>
</itemizedlist>
<para>If you've incorporated
<computeroutput>libbzip2</computeroutput> into your own program
and are getting problems, please, please, please, check that the
parameters you are passing in calls to the library, are correct,
and in accordance with what the documentation says is allowable.
I have tried to make the library robust against such problems,
but I'm sure I haven't succeeded.</para>
<para>Finally, if the above comments don't help, you'll have to
send me a bug report. Now, it's just amazing how many people
will send me a bug report saying something like:</para>
<programlisting>
bzip2 crashed with segmentation fault on my machine
</programlisting>
<para>and absolutely nothing else. Needless to say, a such a
report is <emphasis>totally, utterly, completely and
comprehensively 100% useless; a waste of your time, my time, and
net bandwidth</emphasis>. With no details at all, there's no way
I can possibly begin to figure out what the problem is.</para>
<para>The rules of the game are: facts, facts, facts. Don't omit
them because "oh, they won't be relevant". At the bare
minimum:</para>
<programlisting>
Machine type. Operating system version.
Exact version of bzip2 (do bzip2 -V).
Exact version of the compiler used.
Flags passed to the compiler.
</programlisting>
<para>However, the most important single thing that will help me
is the file that you were trying to compress or decompress at the
time the problem happened. Without that, my ability to do
anything more than speculate about the cause, is limited.</para>
</sect1>
<sect1 id="package" xreflabel="Did you get the right package?">
<title>Did you get the right package?</title>
<para><computeroutput>bzip2</computeroutput> is a resource hog.
It soaks up large amounts of CPU cycles and memory. Also, it
gives very large latencies. In the worst case, you can feed many
megabytes of uncompressed data into the library before getting
any compressed output, so this probably rules out applications
requiring interactive behaviour.</para>
<para>These aren't faults of my implementation, I hope, but more
an intrinsic property of the Burrows-Wheeler transform
(unfortunately). Maybe this isn't what you want.</para>
<para>If you want a compressor and/or library which is faster,
uses less memory but gets pretty good compression, and has
minimal latency, consider Jean-loup Gailly's and Mark Adler's
work, <computeroutput>zlib-1.2.1</computeroutput> and
<computeroutput>gzip-1.2.4</computeroutput>. Look for them at
<ulink url="http://www.zlib.org">http://www.zlib.org</ulink> and
<ulink url="http://www.gzip.org">http://www.gzip.org</ulink>
respectively.</para>
<para>For something faster and lighter still, you might try Markus F
X J Oberhumer's <computeroutput>LZO</computeroutput> real-time
compression/decompression library, at
<ulink url="http://www.oberhumer.com/opensource">http://www.oberhumer.com/opensource</ulink>.</para>
</sect1>
<sect1 id="reading" xreflabel="Further Reading">
<title>Further Reading</title>
<para><computeroutput>bzip2</computeroutput> is not research
work, in the sense that it doesn't present any new ideas.
Rather, it's an engineering exercise based on existing
ideas.</para>
<para>Four documents describe essentially all the ideas behind
<computeroutput>bzip2</computeroutput>:</para>
<literallayout>Michael Burrows and D. J. Wheeler:
"A block-sorting lossless data compression algorithm"
10th May 1994.
Digital SRC Research Report 124.
ftp://ftp.digital.com/pub/DEC/SRC/research-reports/SRC-124.ps.gz
If you have trouble finding it, try searching at the
New Zealand Digital Library, http://www.nzdl.org.
Daniel S. Hirschberg and Debra A. LeLewer
"Efficient Decoding of Prefix Codes"
Communications of the ACM, April 1990, Vol 33, Number 4.
You might be able to get an electronic copy of this
from the ACM Digital Library.
David J. Wheeler
Program bred3.c and accompanying document bred3.ps.
This contains the idea behind the multi-table Huffman coding scheme.
ftp://ftp.cl.cam.ac.uk/users/djw3/
Jon L. Bentley and Robert Sedgewick
"Fast Algorithms for Sorting and Searching Strings"
Available from Sedgewick's web page,
www.cs.princeton.edu/~rs
</literallayout>
<para>The following paper gives valuable additional insights into
the algorithm, but is not immediately the basis of any code used
in bzip2.</para>
<literallayout>Peter Fenwick:
Block Sorting Text Compression
Proceedings of the 19th Australasian Computer Science Conference,
Melbourne, Australia. Jan 31 - Feb 2, 1996.
ftp://ftp.cs.auckland.ac.nz/pub/peter-f/ACSC96paper.ps</literallayout>
<para>Kunihiko Sadakane's sorting algorithm, mentioned above, is
available from:</para>
<literallayout>http://naomi.is.s.u-tokyo.ac.jp/~sada/papers/Sada98b.ps.gz
</literallayout>
<para>The Manber-Myers suffix array construction algorithm is
described in a paper available from:</para>
<literallayout>http://www.cs.arizona.edu/people/gene/PAPERS/suffix.ps
</literallayout>
<para>Finally, the following papers document some
investigations I made into the performance of sorting
and decompression algorithms:</para>
<literallayout>Julian Seward
On the Performance of BWT Sorting Algorithms
Proceedings of the IEEE Data Compression Conference 2000
Snowbird, Utah. 28-30 March 2000.
Julian Seward
Space-time Tradeoffs in the Inverse B-W Transform
Proceedings of the IEEE Data Compression Conference 2001
Snowbird, Utah. 27-29 March 2001.
</literallayout>
</sect1>
</chapter>
</book>
-31
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@@ -1,31 +0,0 @@
/* Spew out a long sequence of the byte 251. When fed to bzip2
versions 1.0.0 or 1.0.1, causes it to die with internal error
1007 in blocksort.c. This assertion misses an extremely rare
case, which is fixed in this version (1.0.2) and above.
*/
/* ------------------------------------------------------------------
This file is part of bzip2/libbzip2, a program and library for
lossless, block-sorting data compression.
bzip2/libbzip2 version 1.0.5 of 10 December 2007
Copyright (C) 1996-2007 Julian Seward <jseward@bzip.org>
Please read the WARNING, DISCLAIMER and PATENTS sections in the
README file.
This program is released under the terms of the license contained
in the file LICENSE.
------------------------------------------------------------------ */
#include <stdio.h>
int main ()
{
int i;
for (i = 0; i < 48500000 ; i++)
putchar(251);
return 0;
}
-84
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@@ -1,84 +0,0 @@
/*-------------------------------------------------------------*/
/*--- Table for randomising repetitive blocks ---*/
/*--- randtable.c ---*/
/*-------------------------------------------------------------*/
/* ------------------------------------------------------------------
This file is part of bzip2/libbzip2, a program and library for
lossless, block-sorting data compression.
bzip2/libbzip2 version 1.0.5 of 10 December 2007
Copyright (C) 1996-2007 Julian Seward <jseward@bzip.org>
Please read the WARNING, DISCLAIMER and PATENTS sections in the
README file.
This program is released under the terms of the license contained
in the file LICENSE.
------------------------------------------------------------------ */
#include "bzlib_private.h"
/*---------------------------------------------*/
Int32 BZ2_rNums[512] = {
619, 720, 127, 481, 931, 816, 813, 233, 566, 247,
985, 724, 205, 454, 863, 491, 741, 242, 949, 214,
733, 859, 335, 708, 621, 574, 73, 654, 730, 472,
419, 436, 278, 496, 867, 210, 399, 680, 480, 51,
878, 465, 811, 169, 869, 675, 611, 697, 867, 561,
862, 687, 507, 283, 482, 129, 807, 591, 733, 623,
150, 238, 59, 379, 684, 877, 625, 169, 643, 105,
170, 607, 520, 932, 727, 476, 693, 425, 174, 647,
73, 122, 335, 530, 442, 853, 695, 249, 445, 515,
909, 545, 703, 919, 874, 474, 882, 500, 594, 612,
641, 801, 220, 162, 819, 984, 589, 513, 495, 799,
161, 604, 958, 533, 221, 400, 386, 867, 600, 782,
382, 596, 414, 171, 516, 375, 682, 485, 911, 276,
98, 553, 163, 354, 666, 933, 424, 341, 533, 870,
227, 730, 475, 186, 263, 647, 537, 686, 600, 224,
469, 68, 770, 919, 190, 373, 294, 822, 808, 206,
184, 943, 795, 384, 383, 461, 404, 758, 839, 887,
715, 67, 618, 276, 204, 918, 873, 777, 604, 560,
951, 160, 578, 722, 79, 804, 96, 409, 713, 940,
652, 934, 970, 447, 318, 353, 859, 672, 112, 785,
645, 863, 803, 350, 139, 93, 354, 99, 820, 908,
609, 772, 154, 274, 580, 184, 79, 626, 630, 742,
653, 282, 762, 623, 680, 81, 927, 626, 789, 125,
411, 521, 938, 300, 821, 78, 343, 175, 128, 250,
170, 774, 972, 275, 999, 639, 495, 78, 352, 126,
857, 956, 358, 619, 580, 124, 737, 594, 701, 612,
669, 112, 134, 694, 363, 992, 809, 743, 168, 974,
944, 375, 748, 52, 600, 747, 642, 182, 862, 81,
344, 805, 988, 739, 511, 655, 814, 334, 249, 515,
897, 955, 664, 981, 649, 113, 974, 459, 893, 228,
433, 837, 553, 268, 926, 240, 102, 654, 459, 51,
686, 754, 806, 760, 493, 403, 415, 394, 687, 700,
946, 670, 656, 610, 738, 392, 760, 799, 887, 653,
978, 321, 576, 617, 626, 502, 894, 679, 243, 440,
680, 879, 194, 572, 640, 724, 926, 56, 204, 700,
707, 151, 457, 449, 797, 195, 791, 558, 945, 679,
297, 59, 87, 824, 713, 663, 412, 693, 342, 606,
134, 108, 571, 364, 631, 212, 174, 643, 304, 329,
343, 97, 430, 751, 497, 314, 983, 374, 822, 928,
140, 206, 73, 263, 980, 736, 876, 478, 430, 305,
170, 514, 364, 692, 829, 82, 855, 953, 676, 246,
369, 970, 294, 750, 807, 827, 150, 790, 288, 923,
804, 378, 215, 828, 592, 281, 565, 555, 710, 82,
896, 831, 547, 261, 524, 462, 293, 465, 502, 56,
661, 821, 976, 991, 658, 869, 905, 758, 745, 193,
768, 550, 608, 933, 378, 286, 215, 979, 792, 961,
61, 688, 793, 644, 986, 403, 106, 366, 905, 644,
372, 567, 466, 434, 645, 210, 389, 550, 919, 135,
780, 773, 635, 389, 707, 100, 626, 958, 165, 504,
920, 176, 193, 713, 857, 265, 203, 50, 668, 108,
645, 990, 626, 197, 510, 357, 358, 850, 858, 364,
936, 638
};
/*-------------------------------------------------------------*/
/*--- end randtable.c ---*/
/*-------------------------------------------------------------*/
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
File diff suppressed because it is too large. Load diff
File diff suppressed because it is too large. Load diff
-54
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@@ -1,54 +0,0 @@
/* spew out a thoroughly gigantic file designed so that bzip2
can compress it reasonably rapidly. This is to help test
support for large files (> 2GB) in a reasonable amount of time.
I suggest you use the undocumented --exponential option to
bzip2 when compressing the resulting file; this saves a bit of
time. Note: *don't* bother with --exponential when compressing
Real Files; it'll just waste a lot of CPU time :-)
(but is otherwise harmless).
*/
/* ------------------------------------------------------------------
This file is part of bzip2/libbzip2, a program and library for
lossless, block-sorting data compression.
bzip2/libbzip2 version 1.0.5 of 10 December 2007
Copyright (C) 1996-2007 Julian Seward <jseward@bzip.org>
Please read the WARNING, DISCLAIMER and PATENTS sections in the
README file.
This program is released under the terms of the license contained
in the file LICENSE.
------------------------------------------------------------------ */
#define _FILE_OFFSET_BITS 64
#include <stdio.h>
#include <stdlib.h>
/* The number of megabytes of junk to spew out (roughly) */
#define MEGABYTES 5000
#define N_BUF 1000000
char buf[N_BUF];
int main ( int argc, char** argv )
{
int ii, kk, p;
srandom(1);
setbuffer ( stdout, buf, N_BUF );
for (kk = 0; kk < MEGABYTES * 515; kk+=3) {
p = 25+random()%50;
for (ii = 0; ii < p; ii++)
printf ( "aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa" );
for (ii = 0; ii < p-1; ii++)
printf ( "bbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbb" );
for (ii = 0; ii < p+1; ii++)
printf ( "ccccccccccccccccccccccccccccccccccccc" );
}
fflush(stdout);
return 0;
}
-141
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@@ -1,141 +0,0 @@
/* A test program written to test robustness to decompression of
corrupted data. Usage is
unzcrash filename
and the program will read the specified file, compress it (in memory),
and then repeatedly decompress it, each time with a different bit of
the compressed data inverted, so as to test all possible one-bit errors.
This should not cause any invalid memory accesses. If it does,
I want to know about it!
PS. As you can see from the above description, the process is
incredibly slow. A file of size eg 5KB will cause it to run for
many hours.
*/
/* ------------------------------------------------------------------
This file is part of bzip2/libbzip2, a program and library for
lossless, block-sorting data compression.
bzip2/libbzip2 version 1.0.5 of 10 December 2007
Copyright (C) 1996-2007 Julian Seward <jseward@bzip.org>
Please read the WARNING, DISCLAIMER and PATENTS sections in the
README file.
This program is released under the terms of the license contained
in the file LICENSE.
------------------------------------------------------------------ */
#include <stdio.h>
#include <assert.h>
#include "bzlib.h"
#define M_BLOCK 1000000
typedef unsigned char uchar;
#define M_BLOCK_OUT (M_BLOCK + 1000000)
uchar inbuf[M_BLOCK];
uchar outbuf[M_BLOCK_OUT];
uchar zbuf[M_BLOCK + 600 + (M_BLOCK / 100)];
int nIn, nOut, nZ;
static char *bzerrorstrings[] = {
"OK"
,"SEQUENCE_ERROR"
,"PARAM_ERROR"
,"MEM_ERROR"
,"DATA_ERROR"
,"DATA_ERROR_MAGIC"
,"IO_ERROR"
,"UNEXPECTED_EOF"
,"OUTBUFF_FULL"
,"???" /* for future */
,"???" /* for future */
,"???" /* for future */
,"???" /* for future */
,"???" /* for future */
,"???" /* for future */
};
void flip_bit ( int bit )
{
int byteno = bit / 8;
int bitno = bit % 8;
uchar mask = 1 << bitno;
//fprintf ( stderr, "(byte %d bit %d mask %d)",
// byteno, bitno, (int)mask );
zbuf[byteno] ^= mask;
}
int main ( int argc, char** argv )
{
FILE* f;
int r;
int bit;
int i;
if (argc != 2) {
fprintf ( stderr, "usage: unzcrash filename\n" );
return 1;
}
f = fopen ( argv[1], "r" );
if (!f) {
fprintf ( stderr, "unzcrash: can't open %s\n", argv[1] );
return 1;
}
nIn = fread ( inbuf, 1, M_BLOCK, f );
fprintf ( stderr, "%d bytes read\n", nIn );
nZ = M_BLOCK;
r = BZ2_bzBuffToBuffCompress (
zbuf, &nZ, inbuf, nIn, 9, 0, 30 );
assert (r == BZ_OK);
fprintf ( stderr, "%d after compression\n", nZ );
for (bit = 0; bit < nZ*8; bit++) {
fprintf ( stderr, "bit %d ", bit );
flip_bit ( bit );
nOut = M_BLOCK_OUT;
r = BZ2_bzBuffToBuffDecompress (
outbuf, &nOut, zbuf, nZ, 0, 0 );
fprintf ( stderr, " %d %s ", r, bzerrorstrings[-r] );
if (r != BZ_OK) {
fprintf ( stderr, "\n" );
} else {
if (nOut != nIn) {
fprintf(stderr, "nIn/nOut mismatch %d %d\n", nIn, nOut );
return 1;
} else {
for (i = 0; i < nOut; i++)
if (inbuf[i] != outbuf[i]) {
fprintf(stderr, "mismatch at %d\n", i );
return 1;
}
if (i == nOut) fprintf(stderr, "really ok!\n" );
}
}
flip_bit ( bit );
}
#if 0
assert (nOut == nIn);
for (i = 0; i < nOut; i++) {
if (inbuf[i] != outbuf[i]) {
fprintf ( stderr, "difference at %d !\n", i );
return 1;
}
}
#endif
fprintf ( stderr, "all ok\n" );
return 0;
}
-9
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@@ -1,9 +0,0 @@
If compilation produces errors, or a large number of warnings,
please read README.COMPILATION.PROBLEMS -- you might be able to
adjust the flags in this Makefile to improve matters.
Also in README.COMPILATION.PROBLEMS are some hints that may help
if your build produces an executable which is unable to correctly
handle so-called 'large files' -- files of size 2GB or more.
-4
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@@ -1,4 +0,0 @@
Doing 6 tests (3 compress, 3 uncompress) ...
If there's a problem, things might stop at this point.
-5
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@@ -1,5 +0,0 @@
Checking test results. If any of the four "cmp"s which follow
report any differences, something is wrong. If you can't easily
figure out what, please let me know (jseward@bzip.org).
-30
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@@ -1,30 +0,0 @@
If you got this far and the 'cmp's didn't complain, it looks
like you're in business.
To install in /usr/local/bin, /usr/local/lib, /usr/local/man and
/usr/local/include, type
make install
To install somewhere else, eg, /xxx/yyy/{bin,lib,man,include}, type
make install PREFIX=/xxx/yyy
If you are (justifiably) paranoid and want to see what 'make install'
is going to do, you can first do
make -n install or
make -n install PREFIX=/xxx/yyy respectively.
The -n instructs make to show the commands it would execute, but
not actually execute them.
Instructions for use are in the preformatted manual page, in the file
bzip2.txt. For more detailed documentation, read the full manual.
It is available in Postscript form (manual.ps), PDF form (manual.pdf),
and HTML form (manual.html).
You can also do "bzip2 --help" to see some helpful information.
"bzip2 -L" displays the software license.
-114
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@@ -1,114 +0,0 @@
#!/bin/bash
# see the README file for usage etc.
#
# ------------------------------------------------------------------
# This file is part of bzip2/libbzip2, a program and library for
# lossless, block-sorting data compression.
#
# bzip2/libbzip2 version 1.0.5 of 10 December 2007
# Copyright (C) 1996-2007 Julian Seward <jseward@bzip.org>
#
# Please read the WARNING, DISCLAIMER and PATENTS sections in the
# README file.
#
# This program is released under the terms of the license contained
# in the file LICENSE.
# ----------------------------------------------------------------
usage() {
echo '';
echo 'Usage: xmlproc.sh -[option] <filename.xml>';
echo 'Specify a target from:';
echo '-v verify xml file conforms to dtd';
echo '-html output in html format (single file)';
echo '-ps output in postscript format';
echo '-pdf output in pdf format';
exit;
}
if test $# -ne 2; then
usage
fi
# assign the variable for the output type
action=$1; shift
# assign the output filename
xmlfile=$1; shift
# and check user input it correct
if !(test -f $xmlfile); then
echo "No such file: $xmlfile";
exit;
fi
# some other stuff we will use
OUT=output
xsl_fo=bz-fo.xsl
xsl_html=bz-html.xsl
basename=$xmlfile
basename=${basename//'.xml'/''}
fofile="${basename}.fo"
htmlfile="${basename}.html"
pdffile="${basename}.pdf"
psfile="${basename}.ps"
xmlfmtfile="${basename}.fmt"
# first process the xmlfile with CDATA tags
./format.pl $xmlfile $xmlfmtfile
# so the shell knows where the catalogs live
export XML_CATALOG_FILES=/etc/xml/catalog
# post-processing tidy up
cleanup() {
echo "Cleaning up: $@"
while [ $# != 0 ]
do
arg=$1; shift;
echo " deleting $arg";
rm $arg
done
}
case $action in
-v)
flags='--noout --xinclude --noblanks --postvalid'
dtd='--dtdvalid http://www.oasis-open.org/docbook/xml/4.2/docbookx.dtd'
xmllint $flags $dtd $xmlfmtfile 2> $OUT
egrep 'error' $OUT
rm $OUT
;;
-html)
echo "Creating $htmlfile ..."
xsltproc --nonet --xinclude -o $htmlfile $xsl_html $xmlfmtfile
cleanup $xmlfmtfile
;;
-pdf)
echo "Creating $pdffile ..."
xsltproc --nonet --xinclude -o $fofile $xsl_fo $xmlfmtfile
pdfxmltex $fofile >$OUT </dev/null
pdfxmltex $fofile >$OUT </dev/null
pdfxmltex $fofile >$OUT </dev/null
cleanup $OUT $xmlfmtfile *.aux *.fo *.log *.out
;;
-ps)
echo "Creating $psfile ..."
xsltproc --nonet --xinclude -o $fofile $xsl_fo $xmlfmtfile
pdfxmltex $fofile >$OUT </dev/null
pdfxmltex $fofile >$OUT </dev/null
pdfxmltex $fofile >$OUT </dev/null
pdftops $pdffile $psfile
cleanup $OUT $xmlfmtfile $pdffile *.aux *.fo *.log *.out
# passivetex is broken, so we can't go this route yet.
# xmltex $fofile >$OUT </dev/null
# xmltex $fofile >$OUT </dev/null
# xmltex $fofile >$OUT </dev/null
# dvips -R -q -o bzip-manual.ps *.dvi
;;
*)
usage
;;
esac