42 lines
611 B
C++
42 lines
611 B
C++
#ifndef ADCORE_H
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#define ADCORE_H
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#include <QThread>
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#include "aliens.h"
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#include "towers.h"
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#include "splashes.h"
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#include "loader.h"
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class AD_Core : public QThread
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{
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Q_OBJECT
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public:
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explicit AD_Core(QObject *parent = 0);
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Game_Data * addata;
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Towers * adtowers;
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Splashes * adsplashes;
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long int step;
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void setScene(QGraphicsScene * scene);
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public slots:
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void next();
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void nextWave();
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private:
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void timerEvent(QTimerEvent * );
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void waveProcessing();
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bool waveInProgress;
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bool waveEnd;
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int wavetime;
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private slots:
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void killAlien(int playerId, int alienId);
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signals:
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};
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#endif // ADCORE_H
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