Files
aliendefender/player.h
buull da42fe8f58 add loader
add schema
new loader model using xml
separated work and load data
validation using schema
map data in xml
new core model... proecting
2010-08-19 20:52:32 +03:00

26 lines
344 B
C++

#ifndef PLAYER_H
#define PLAYER_H
#include <QObject>
#include "map.h"
class Player : public QObject
{
Q_OBJECT
public:
explicit Player(int Id, QObject *parent = 0);
unsigned long int adMoney;
int selectAlienId;
QList <Tower> srcTowers;
QList <Splash> srcSplashes;
int playerId;
signals:
public slots:
private:
};
#endif // PLAYER_H