Files
aliendefender/game_data.h
buull da42fe8f58 add loader
add schema
new loader model using xml
separated work and load data
validation using schema
map data in xml
new core model... proecting
2010-08-19 20:52:32 +03:00

30 lines
496 B
C++

#ifndef GAME_DATA_H
#define GAME_DATA_H
#include <QObject>
#include <QHash>
#include "player.h"
class Game_Data : public QObject
{
Q_OBJECT
public:
explicit Game_Data(Map * map, QObject *parent = 0);
QList <Alien> srcAliens;
QList <Tower> srcTowers;
QHash <int,Alien> curAliens;
QHash <QPoint,Tower> curTowers;
QHash <int,Splash> curSplashes;
QList <Wave> waves;
QList <Player *> players;
Map * map;
int curWave;
int missingAliens;
signals:
public slots:
};
#endif // GAME_DATA_H