Files
aliendefender/aliens.h
buull da42fe8f58 add loader
add schema
new loader model using xml
separated work and load data
validation using schema
map data in xml
new core model... proecting
2010-08-19 20:52:32 +03:00

31 lines
483 B
C++

#ifndef ALIENS_H
#define ALIENS_H
#include <QObject>
#include "game_data.h"
class Aliens : public QObject
{
Q_OBJECT
public:
explicit Aliens(Game_Data * gd, QObject *parent = 0);
void AddAlien(int srcId);
void nextWave();
void update();
int size() const {return gameData->curAliens.size();}
signals:
public slots:
void DelAlien(int Id);
void retrace(bool * OK);
private:
Game_Data * gameData;
QPointF globStart;
QPointF globFinish;
int nextId;
};
#endif // ALIENS_H