Files
aliendefender/aliendefender.pro
buull da42fe8f58 add loader
add schema
new loader model using xml
separated work and load data
validation using schema
map data in xml
new core model... proecting
2010-08-19 20:52:32 +03:00

34 lines
572 B
Prolog

HEADERS += base_types.h \
map.h \
game_data.h \
aliens.h \
towers.h \
splashes.h \
adcore.h \
player.h \
settreader.h \
loader.h
SOURCES += map.cpp \
game_data.cpp \
aliens.cpp \
towers.cpp \
main.cpp \
splashes.cpp \
adcore.cpp \
player.cpp \
settreader.cpp \
loader.cpp
RESOURCES += images.qrc
OTHER_FILES += map.conf \
example16x16.map \
example16x12.map \
data.xml \
schema.xml \
example16x16_64.map
QT += core \
gui \
network \
opengl \
xml \
xmlpatterns