Files
aliendefender/data2.xml
root 3e6460abd4 calculate tower angle
switch autocontrol for splashes
2010-08-30 16:40:40 +04:00

92 lines
4.3 KiB
XML

<!DOCTYPE data>
<ADdata>
<aliens>
<alien flying="true" speed="0.3" imageType="31" prise="15" id="2" score="12" name="Monstr" health="150"/>
<alien flying="true" speed="0.05" imageType="-1078580008" prise="1" id="4" score="10" name="test" health="60"/>
<alien speed="0.2" imageType="1" prise="4" id="10" score="99" name="first" health="100"/>
<alien regeneration="3" speed="0.15" imageType="1" prise="10" armor="1.5" id="12" score="99" name="MONSTR" health="100"/>
</aliens>
<maps>
<map width="16" imageType="1" height="16" id="1" data="AAAERHicY2BgEGAA4v///0hQgmFmAGlGcjCxZuCTHzUDuxkMDOr85JrBwKC0A8kMJlwYagYOeYgZ+NXgNwMtPEbNINIMIsynOO8DAG0r1Q0=" name="My Map" maxPlayers="2"/>
<map width="30" imageType="2" height="20" id="2" data="AAAJ3HicY2BgkGNgYBD5//+PBDGYgUGdnzh1EDOBNCM1MKlmEqNu1MxRM0fNHNxmgsobapnJwKC0Yyj5fdTMUTNHzRzaZpJgLwltMKUdxKgDADpycNA=" name="map2" maxPlayers="1"/>
</maps>
<waves>
<wave prise="100" timeout="10" id="1"/>
<wave prise="200" timeout="10" id="2"/>
<wave prise="220" timeout="20" id="3"/>
<wave prise="220" timeout="5" id="4"/>
<wave prise="220" timeout="2" id="5"/>
<wave prise="220" timeout="20" id="6"/>
<wave prise="220" timeout="1" id="7"/>
<wave prise="220" timeout="1" id="8"/>
<wave prise="220" timeout="1" id="9"/>
<wave prise="220" timeout="1" id="10"/>
<wave prise="220" timeout="5" id="11"/>
</waves>
<levels>
<level map="2" id="1" score="258217400" name="First Level"/>
</levels>
<waveParts>
<wavePart alien="10" count="10" wave="1"/>
<wavePart alien="12" count="5" wave="2"/>
<wavePart alien="10" count="1" wave="3"/>
<wavePart alien="10" count="2" wave="3"/>
<wavePart alien="12" count="3" wave="3"/>
<wavePart alien="12" count="4" wave="3"/>
<wavePart alien="2" count="20" wave="4"/>
<wavePart alien="4" count="6" wave="5"/>
<wavePart alien="4" count="1" wave="6"/>
<wavePart alien="10" count="1" wave="6"/>
<wavePart alien="4" count="1" wave="6"/>
<wavePart alien="10" count="1" wave="6"/>
<wavePart alien="12" count="1" wave="6"/>
<wavePart alien="4" count="1" wave="6"/>
<wavePart alien="10" count="1" wave="6"/>
<wavePart alien="4" count="1" wave="6"/>
<wavePart alien="10" count="1" wave="6"/>
<wavePart alien="4" count="1" wave="6"/>
<wavePart alien="10" count="1" wave="6"/>
<wavePart alien="4" count="1" wave="6"/>
<wavePart alien="10" count="1" wave="6"/>
<wavePart alien="4" count="1" wave="6"/>
<wavePart alien="10" count="1" wave="6"/>
</waveParts>
<wavesOnLevels>
<waveOnLevel wave="1" level="1"/>
<waveOnLevel wave="2" level="1"/>
<waveOnLevel wave="3" level="1"/>
<waveOnLevel wave="4" level="1"/>
<waveOnLevel wave="5" level="1"/>
<waveOnLevel wave="6" level="1"/>
</wavesOnLevels>
<splashes>
<splash speed="0.5" imageType="1" lifetime="9999" id="1" name="rocket"/>
<splash speed="0.3" imageType="1" lifetime="9999" autoControl="true" id="2" name="smart rocket"/>
<splash speed="1" imageType="2" lifetime="4" id="3" name="bullet"/>
<splash speed="1" imageType="3" lifetime="10" id="4" name="bum"/>
<splash speed="0" imageType="4" lifetime="10" id="5" name="smoke"/>
</splashes>
<towers>
<tower imageType="1" radius="2" expByKill="0.1" expByShot="0.15" buildTime="25" splash="1" reload="30" id="1" name="rocket launcher" cost="30" expByDamage="0.04"/>
<tower imageType="2" radius="5" expByKill="0.2" expByShot="0.1" buildTime="50" splash="3" reload="5" id="2" name="gun" cost="10" expByDamage="0.1"/>
<tower imageType="1" radius="10" expByKill="0.1" expByShot="0.15" buildTime="100" splash="2" reload="10" id="3" name="rocket launcher 2" cost="30" expByDamage="0.04"/>
</towers>
<triggers>
<trigger damage="5" childAim="noAim" delParent="true" type="onDestination" id="2" name="shot"/>
<trigger damage="5" childAim="noAim" radius="1.5" delParent="true" count="1" type="onDestination" id="3" name="explosion"/>
<trigger childAim="noAim" count="1" type="onTimer" id="4" name="smoke"/>
</triggers>
<chains>
<chain tower="1" trigger="3" child="4" parent="1"/>
<chain tower="1" trigger="4" child="5" parent="1"/>
<chain tower="2" trigger="2" parent="3"/>
<chain tower="3" trigger="3" child="4" parent="2"/>
<chain tower="3" trigger="4" child="5" parent="2"/>
</chains>
<towersOnLevels>
<towerOnLevel tower="1" level="1"/>
<towerOnLevel tower="2" level="1"/>
<towerOnLevel tower="3" level="1"/>
</towersOnLevels>
</ADdata>