Aliens create, wavetrace work, towers build, aliens move - thats all by now. I think it is time to write Graphic and Network modules.
10 lines
146 B
C++
10 lines
146 B
C++
#include "game_data.h"
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Game_Data::Game_Data(Map *mapp, QObject *parent) :
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QObject(parent)
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{
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map = mapp;
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curWave = 0;
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missingAliens = 0;
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}
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