Files
aliendefender/ADeditor/Makefile
2010-08-27 14:04:05 +04:00

385 lines
12 KiB
Makefile

#############################################################################
# Makefile for building: ADeditor
# Generated by qmake (2.01a) (Qt 4.7.0) on: ?? ???. 26 18:09:05 2010
# Project: ADeditor.pro
# Template: app
# Command: /usr/bin/qmake -spec /usr/share/qt4/mkspecs/linux-g++ CONFIG+=debug QMLINSPECTOR_PATH=/usr/share/qtcreator/qmljsdebugger -o Makefile ADeditor.pro
#############################################################################
####### Compiler, tools and options
CC = gcc
CXX = g++
DEFINES = -DQT_XMLPATTERNS_LIB -DQT_XML_LIB -DQT_GUI_LIB -DQT_CORE_LIB -DQT_SHARED
CFLAGS = -Wall -W -D_REENTRANT $(DEFINES)
CXXFLAGS = -Wall -W -D_REENTRANT $(DEFINES)
INCPATH = -I/usr/share/qt4/mkspecs/linux-g++ -I. -I/usr/include/qt4/QtCore -I/usr/include/qt4/QtGui -I/usr/include/qt4/QtXml -I/usr/include/qt4/QtXmlPatterns -I/usr/include/qt4 -I. -I.
LINK = g++
LFLAGS = -Wl,-rpath,/usr/lib/qt4
LIBS = $(SUBLIBS) -L/usr/lib/qt4 -lQtXmlPatterns -L/usr/lib/qt4 -lQtNetwork -lQtXml -lQtGui -L/usr/X11R6/lib -lQtCore -lgthread-2.0 -lrt -lglib-2.0 -lpthread
AR = ar cqs
RANLIB =
QMAKE = /usr/bin/qmake
TAR = tar -cf
COMPRESS = gzip -9f
COPY = cp -f
SED = sed
COPY_FILE = $(COPY)
COPY_DIR = $(COPY) -r
STRIP = strip
INSTALL_FILE = install -m 644 -p
INSTALL_DIR = $(COPY_DIR)
INSTALL_PROGRAM = install -m 755 -p
DEL_FILE = rm -f
SYMLINK = ln -f -s
DEL_DIR = rmdir
MOVE = mv -f
CHK_DIR_EXISTS= test -d
MKDIR = mkdir -p
####### Output directory
OBJECTS_DIR = ./
####### Files
SOURCES = main.cpp \
mainwindow.cpp \
../loader.cpp \
alienmodel.cpp \
towermodel.cpp \
splashmodel.cpp \
../map.cpp \
../game_data.cpp moc_mainwindow.cpp \
moc_loader.cpp \
moc_alienmodel.cpp \
moc_towermodel.cpp \
moc_splashmodel.cpp \
moc_map.cpp \
moc_game_data.cpp \
qrc_ADeditor.cpp
OBJECTS = main.o \
mainwindow.o \
loader.o \
alienmodel.o \
towermodel.o \
splashmodel.o \
map.o \
game_data.o \
moc_mainwindow.o \
moc_loader.o \
moc_alienmodel.o \
moc_towermodel.o \
moc_splashmodel.o \
moc_map.o \
moc_game_data.o \
qrc_ADeditor.o
DIST = /usr/share/qt4/mkspecs/common/g++.conf \
/usr/share/qt4/mkspecs/common/unix.conf \
/usr/share/qt4/mkspecs/common/linux.conf \
/usr/share/qt4/mkspecs/qconfig.pri \
/usr/share/qt4/mkspecs/modules/qt_webkit_version.pri \
/usr/share/qt4/mkspecs/features/qt_functions.prf \
/usr/share/qt4/mkspecs/features/qt_config.prf \
/usr/share/qt4/mkspecs/features/exclusive_builds.prf \
/usr/share/qt4/mkspecs/features/default_pre.prf \
/usr/share/qt4/mkspecs/features/debug.prf \
/usr/share/qt4/mkspecs/features/default_post.prf \
/usr/share/qt4/mkspecs/features/warn_on.prf \
/usr/share/qt4/mkspecs/features/qt.prf \
/usr/share/qt4/mkspecs/features/unix/thread.prf \
/usr/share/qt4/mkspecs/features/moc.prf \
/usr/share/qt4/mkspecs/features/resources.prf \
/usr/share/qt4/mkspecs/features/uic.prf \
/usr/share/qt4/mkspecs/features/yacc.prf \
/usr/share/qt4/mkspecs/features/lex.prf \
/usr/share/qt4/mkspecs/features/include_source_dir.prf \
ADeditor.pro
QMAKE_TARGET = ADeditor
DESTDIR =
TARGET = ADeditor
first: all
####### Implicit rules
.SUFFIXES: .o .c .cpp .cc .cxx .C
.cpp.o:
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o "$@" "$<"
.cc.o:
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o "$@" "$<"
.cxx.o:
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o "$@" "$<"
.C.o:
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o "$@" "$<"
.c.o:
$(CC) -c $(CFLAGS) $(INCPATH) -o "$@" "$<"
####### Build rules
all: Makefile $(TARGET)
$(TARGET): ui_mainwindow.h $(OBJECTS)
$(LINK) $(LFLAGS) -o $(TARGET) $(OBJECTS) $(OBJCOMP) $(LIBS)
Makefile: ADeditor.pro /usr/share/qt4/mkspecs/linux-g++/qmake.conf /usr/share/qt4/mkspecs/common/g++.conf \
/usr/share/qt4/mkspecs/common/unix.conf \
/usr/share/qt4/mkspecs/common/linux.conf \
/usr/share/qt4/mkspecs/qconfig.pri \
/usr/share/qt4/mkspecs/modules/qt_webkit_version.pri \
/usr/share/qt4/mkspecs/features/qt_functions.prf \
/usr/share/qt4/mkspecs/features/qt_config.prf \
/usr/share/qt4/mkspecs/features/exclusive_builds.prf \
/usr/share/qt4/mkspecs/features/default_pre.prf \
/usr/share/qt4/mkspecs/features/debug.prf \
/usr/share/qt4/mkspecs/features/default_post.prf \
/usr/share/qt4/mkspecs/features/warn_on.prf \
/usr/share/qt4/mkspecs/features/qt.prf \
/usr/share/qt4/mkspecs/features/unix/thread.prf \
/usr/share/qt4/mkspecs/features/moc.prf \
/usr/share/qt4/mkspecs/features/resources.prf \
/usr/share/qt4/mkspecs/features/uic.prf \
/usr/share/qt4/mkspecs/features/yacc.prf \
/usr/share/qt4/mkspecs/features/lex.prf \
/usr/share/qt4/mkspecs/features/include_source_dir.prf \
/usr/lib/qt4/libQtXmlPatterns.prl \
/usr/lib/qt4/libQtNetwork.prl \
/usr/lib/qt4/libQtCore.prl \
/usr/lib/qt4/libQtXml.prl \
/usr/lib/qt4/libQtGui.prl
$(QMAKE) -spec /usr/share/qt4/mkspecs/linux-g++ CONFIG+=debug QMLINSPECTOR_PATH=/usr/share/qtcreator/qmljsdebugger -o Makefile ADeditor.pro
/usr/share/qt4/mkspecs/common/g++.conf:
/usr/share/qt4/mkspecs/common/unix.conf:
/usr/share/qt4/mkspecs/common/linux.conf:
/usr/share/qt4/mkspecs/qconfig.pri:
/usr/share/qt4/mkspecs/modules/qt_webkit_version.pri:
/usr/share/qt4/mkspecs/features/qt_functions.prf:
/usr/share/qt4/mkspecs/features/qt_config.prf:
/usr/share/qt4/mkspecs/features/exclusive_builds.prf:
/usr/share/qt4/mkspecs/features/default_pre.prf:
/usr/share/qt4/mkspecs/features/debug.prf:
/usr/share/qt4/mkspecs/features/default_post.prf:
/usr/share/qt4/mkspecs/features/warn_on.prf:
/usr/share/qt4/mkspecs/features/qt.prf:
/usr/share/qt4/mkspecs/features/unix/thread.prf:
/usr/share/qt4/mkspecs/features/moc.prf:
/usr/share/qt4/mkspecs/features/resources.prf:
/usr/share/qt4/mkspecs/features/uic.prf:
/usr/share/qt4/mkspecs/features/yacc.prf:
/usr/share/qt4/mkspecs/features/lex.prf:
/usr/share/qt4/mkspecs/features/include_source_dir.prf:
/usr/lib/qt4/libQtXmlPatterns.prl:
/usr/lib/qt4/libQtNetwork.prl:
/usr/lib/qt4/libQtCore.prl:
/usr/lib/qt4/libQtXml.prl:
/usr/lib/qt4/libQtGui.prl:
qmake: FORCE
@$(QMAKE) -spec /usr/share/qt4/mkspecs/linux-g++ CONFIG+=debug QMLINSPECTOR_PATH=/usr/share/qtcreator/qmljsdebugger -o Makefile ADeditor.pro
dist:
@$(CHK_DIR_EXISTS) .tmp/ADeditor1.0.0 || $(MKDIR) .tmp/ADeditor1.0.0
$(COPY_FILE) --parents $(SOURCES) $(DIST) .tmp/ADeditor1.0.0/ && $(COPY_FILE) --parents mainwindow.h ../loader.h alienmodel.h towermodel.h splashmodel.h ../base_types.h ../map.h ../game_data.h .tmp/ADeditor1.0.0/ && $(COPY_FILE) --parents ADeditor.qrc .tmp/ADeditor1.0.0/ && $(COPY_FILE) --parents main.cpp mainwindow.cpp ../loader.cpp alienmodel.cpp towermodel.cpp splashmodel.cpp ../map.cpp ../game_data.cpp .tmp/ADeditor1.0.0/ && $(COPY_FILE) --parents mainwindow.ui .tmp/ADeditor1.0.0/ && $(COPY_FILE) --parents adeditor_ru.ts .tmp/ADeditor1.0.0/ && (cd `dirname .tmp/ADeditor1.0.0` && $(TAR) ADeditor1.0.0.tar ADeditor1.0.0 && $(COMPRESS) ADeditor1.0.0.tar) && $(MOVE) `dirname .tmp/ADeditor1.0.0`/ADeditor1.0.0.tar.gz . && $(DEL_FILE) -r .tmp/ADeditor1.0.0
clean:compiler_clean
-$(DEL_FILE) $(OBJECTS)
-$(DEL_FILE) *~ core *.core
####### Sub-libraries
distclean: clean
-$(DEL_FILE) $(TARGET)
-$(DEL_FILE) Makefile
check: first
mocclean: compiler_moc_header_clean compiler_moc_source_clean
mocables: compiler_moc_header_make_all compiler_moc_source_make_all
compiler_moc_header_make_all: moc_mainwindow.cpp moc_loader.cpp moc_alienmodel.cpp moc_towermodel.cpp moc_splashmodel.cpp moc_map.cpp moc_game_data.cpp
compiler_moc_header_clean:
-$(DEL_FILE) moc_mainwindow.cpp moc_loader.cpp moc_alienmodel.cpp moc_towermodel.cpp moc_splashmodel.cpp moc_map.cpp moc_game_data.cpp
moc_mainwindow.cpp: alienmodel.h \
../loader.h \
../game_data.h \
../player.h \
../base_types.h \
../map.h \
towermodel.h \
splashmodel.h \
mainwindow.h
/usr/bin/moc $(DEFINES) $(INCPATH) mainwindow.h -o moc_mainwindow.cpp
moc_loader.cpp: ../game_data.h \
../player.h \
../base_types.h \
../map.h \
../loader.h
/usr/bin/moc $(DEFINES) $(INCPATH) ../loader.h -o moc_loader.cpp
moc_alienmodel.cpp: ../loader.h \
../game_data.h \
../player.h \
../base_types.h \
../map.h \
alienmodel.h
/usr/bin/moc $(DEFINES) $(INCPATH) alienmodel.h -o moc_alienmodel.cpp
moc_towermodel.cpp: ../loader.h \
../game_data.h \
../player.h \
../base_types.h \
../map.h \
towermodel.h
/usr/bin/moc $(DEFINES) $(INCPATH) towermodel.h -o moc_towermodel.cpp
moc_splashmodel.cpp: ../loader.h \
../game_data.h \
../player.h \
../base_types.h \
../map.h \
splashmodel.h
/usr/bin/moc $(DEFINES) $(INCPATH) splashmodel.h -o moc_splashmodel.cpp
moc_map.cpp: ../base_types.h \
../map.h
/usr/bin/moc $(DEFINES) $(INCPATH) ../map.h -o moc_map.cpp
moc_game_data.cpp: ../player.h \
../base_types.h \
../map.h \
../game_data.h
/usr/bin/moc $(DEFINES) $(INCPATH) ../game_data.h -o moc_game_data.cpp
compiler_rcc_make_all: qrc_ADeditor.cpp
compiler_rcc_clean:
-$(DEL_FILE) qrc_ADeditor.cpp
qrc_ADeditor.cpp: ADeditor.qrc \
adeditor_ru.qm
/usr/bin/rcc -name ADeditor ADeditor.qrc -o qrc_ADeditor.cpp
compiler_image_collection_make_all: qmake_image_collection.cpp
compiler_image_collection_clean:
-$(DEL_FILE) qmake_image_collection.cpp
compiler_moc_source_make_all:
compiler_moc_source_clean:
compiler_uic_make_all: ui_mainwindow.h
compiler_uic_clean:
-$(DEL_FILE) ui_mainwindow.h
ui_mainwindow.h: mainwindow.ui
/usr/bin/uic mainwindow.ui -o ui_mainwindow.h
compiler_yacc_decl_make_all:
compiler_yacc_decl_clean:
compiler_yacc_impl_make_all:
compiler_yacc_impl_clean:
compiler_lex_make_all:
compiler_lex_clean:
compiler_clean: compiler_moc_header_clean compiler_rcc_clean compiler_uic_clean
####### Compile
main.o: main.cpp mainwindow.h \
alienmodel.h \
../loader.h \
../game_data.h \
../player.h \
../base_types.h \
../map.h \
towermodel.h \
splashmodel.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o main.o main.cpp
mainwindow.o: mainwindow.cpp mainwindow.h \
alienmodel.h \
../loader.h \
../game_data.h \
../player.h \
../base_types.h \
../map.h \
towermodel.h \
splashmodel.h \
ui_mainwindow.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o mainwindow.o mainwindow.cpp
loader.o: ../loader.cpp ../loader.h \
../game_data.h \
../player.h \
../base_types.h \
../map.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o loader.o ../loader.cpp
alienmodel.o: alienmodel.cpp alienmodel.h \
../loader.h \
../game_data.h \
../player.h \
../base_types.h \
../map.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o alienmodel.o alienmodel.cpp
towermodel.o: towermodel.cpp towermodel.h \
../loader.h \
../game_data.h \
../player.h \
../base_types.h \
../map.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o towermodel.o towermodel.cpp
splashmodel.o: splashmodel.cpp splashmodel.h \
../loader.h \
../game_data.h \
../player.h \
../base_types.h \
../map.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o splashmodel.o splashmodel.cpp
map.o: ../map.cpp ../map.h \
../base_types.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o map.o ../map.cpp
game_data.o: ../game_data.cpp ../game_data.h \
../player.h \
../base_types.h \
../map.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o game_data.o ../game_data.cpp
moc_mainwindow.o: moc_mainwindow.cpp
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o moc_mainwindow.o moc_mainwindow.cpp
moc_loader.o: moc_loader.cpp
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o moc_loader.o moc_loader.cpp
moc_alienmodel.o: moc_alienmodel.cpp
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o moc_alienmodel.o moc_alienmodel.cpp
moc_towermodel.o: moc_towermodel.cpp
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o moc_towermodel.o moc_towermodel.cpp
moc_splashmodel.o: moc_splashmodel.cpp
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o moc_splashmodel.o moc_splashmodel.cpp
moc_map.o: moc_map.cpp
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o moc_map.o moc_map.cpp
moc_game_data.o: moc_game_data.cpp
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o moc_game_data.o moc_game_data.cpp
qrc_ADeditor.o: qrc_ADeditor.cpp
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o qrc_ADeditor.o qrc_ADeditor.cpp
####### Install
install: FORCE
uninstall: FORCE
FORCE: