Files
aliendefender/adcore.cpp
2010-09-01 21:50:30 +04:00

87 lines
2.0 KiB
C++

#include "adcore.h"
AD_Core::AD_Core(QObject *parent) :
QThread(parent)
{
step = 0;
//admap = new Map(1);
//addata = new Game_Data(admap);
adloader = new Loader();
adloader->load("data2.xml");
//adloader->save("data2.xml");
addata = adloader->loadlevel(1);
if (addata != 0) qDebug("Sucsess");
else qFatal("Error");
Player * pl1 = new Player(0);
// Player * pl2 = new Player(0);
addata->players.push_back(pl1);
// addata->players.push_back(pl2);
adaliens = new Aliens(addata);
adtowers = new Towers(addata);
adsplashes = new Splashes(addata);
connect(addata->map,SIGNAL(recreateAlienPath(bool*)),adaliens,SLOT(retrace(bool*)));
connect(adtowers,SIGNAL(shot(QPoint)),adsplashes,SLOT(addSplash(QPoint)));
// adaliens->addAlien(0);
// adaliens->AddAlien(0);
// adaliens->AddAlien(0);
//adtowers->addTower(0,2,QPoint(15,1));
for (int i=0; i<20;i++)
// adtowers->addTower(0,1,QPoint(8,20-i));
// for (int i=0; i<20; i++)
// adtowers->addTower(0,0,QPoint(12,i));
// for (int i=0; i<20;i++)
// adtowers->addTower(0,1,QPoint(16,20-i));
waveInProgress = false;
startTimer(20);
}
void AD_Core::next()
{
adtowers->update();
adsplashes->update();
adaliens->update();
waveProcessing();
step++;
}
void AD_Core::timerEvent(QTimerEvent * )
{
next();
}
void AD_Core::nextWave()
{
if (waveInProgress) return;
if (addata->curWave >= addata->waves.size()) {
qDebug("level finished");
return;
}
//wavetime = addata->waves.at(addata->curWave).timeout;
qDebug() << tr("Next wave %1").arg(addata->curWave+1);
wavetime = 0;
waveInProgress = true;
}
void AD_Core::waveProcessing()
{
if (!waveInProgress) return;
if (wavetime <= 0) {
for (int i=0; i<addata->waves.at(addata->curWave).counts.size(); i++) {
if (addata->waves.at(addata->curWave).counts.at(i) > 0) {
adaliens->addAlien(addata->waves.at(addata->curWave).types.at(i));
addata->waves[addata->curWave].counts[i]--;
wavetime = addata->waves.at(addata->curWave).timeout;
return;
}
}
addata->curWave++;
waveInProgress = false;
} else {
wavetime--;
}
}