Aliens create, wavetrace work, towers build, aliens move - thats all by now. I think it is time to write Graphic and Network modules.
23 lines
406 B
Prolog
23 lines
406 B
Prolog
HEADERS += base_types.h \
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map.h \
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game_data.h \
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aliens.h \
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towers.h \
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splashes.h \
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adcore.h \
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player.h \
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settreader.h
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SOURCES += map.cpp \
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game_data.cpp \
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aliens.cpp \
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towers.cpp \
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main.cpp \
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splashes.cpp \
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adcore.cpp \
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player.cpp \
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settreader.cpp
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RESOURCES += images.qrc
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OTHER_FILES += map.conf \
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example16x16.map \
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example16x12.map
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