Files
aliendefender/game_data.h
2010-07-29 00:14:05 +04:00

31 lines
573 B
C++

#ifndef GAME_DATA_H
#define GAME_DATA_H
#include <QObject>
#include "map.h"
class Game_Data : public QObject
{
Q_OBJECT
public:
explicit Game_Data(Map * map, QObject *parent = 0);
QVector <Alien> srcAliens;
QVector <Alien> curAliens;
QVector <Tower> srcTowers;
QVector <Tower> curTowers;
QVector <Splash> srcSplashes;
QVector <Splash> curSplashes;
QVector <Wave> waves;
QVector<unsigned long int> adMoney; // vector because of many players
QVector<int> selectAlienId; // same reason
Map * map;
int curWave;
signals:
public slots:
};
#endif // GAME_DATA_H