#ifndef AD_GRAPHICS_H #define AD_GRAPHICS_H #include #include #include #include #include "adcore.h" class AD_Graphics: public QGraphicsView { Q_OBJECT Q_PROPERTY(bool building READ building WRITE setBuilding) public: explicit AD_Graphics(AD_Core * core, QWidget * parent = 0); ~AD_Graphics(); bool building() const { return m_building; } public slots: void setBuilding(bool arg) { m_building = arg; } private: void drawBackground(QPainter * p, const QRectF &); void drawForeground(QPainter *painter, const QRectF &rect); void mousePressEvent(QMouseEvent *event); QGraphicsScene * scene; AD_Core * core; QImage * mapimg; Game_Data * data; bool m_building; private slots: protected: void timerEvent(QTimerEvent * ); signals: void cancel(); void add_tow(QPoint pnt); void tower_select(QPoint id); void alien_select(int id); }; #endif // AD_GRAPHICS_H