#ifndef ADCORE_H #define ADCORE_H #include #include #include "aliens.h" #include "towers.h" #include "splashes.h" #include "loader.h" class adCore : public QThread { Q_OBJECT public: explicit adCore(QObject *parent = 0); Map *admap; Game_Data *addata; Aliens *adaliens; Towers *adtowers; Splashes *adsplashes; Loader * adload; int step; signals: public slots: void next(); private: }; #endif // ADCORE_H