#include "games.h" games::games(QSize formsize, QPoint startpnt, QPoint finishpnt, int sizeofcell) { buff = new QPixmap(formsize); background = new QPixmap(formsize); cellsize = sizeofcell; size = formsize/cellsize; start = startpnt/cellsize; finish = finishpnt/cellsize; Cells = new int*[size.width()]; for (int i = 0; i < size.width(); i++) { Cells[i] = new int[size.height()]; for (int j = 0; j < size.height(); j++) Cells[i][j] = 0; } }