#ifndef ADCORE_H #define ADCORE_H #include #include "aliens.h" #include "towers.h" #include "splashes.h" #include "loader.h" class adCore : public QThread { Q_OBJECT public: explicit adCore(QObject *parent = 0); Game_Data * addata; Aliens * adaliens; Towers * adtowers; Splashes * adsplashes; Loader * adloader; unsigned int step; signals: public slots: void next(); private: }; #endif // ADCORE_H