#include "towers.h" towers::towers(games *parent) { game = parent; } void towers::drawcell(QPoint pnt) { QPainter painter(game->background); QPen pen(QColor(0,0,0)); QBrush brush(QColor(0,0,0),Qt::SolidPattern); painter.setPen(pen); painter.setBrush(brush); painter.drawRect(pnt.x()*game->cellsize+1,pnt.y()*game->cellsize+1,game->cellsize - 2, game->cellsize - 2); painter.end(); } void towers::clearcell(QPoint pnt) { QPainter painter(game->background); QPen pen(QColor::fromRgb(qRgb(150,150,150))); QBrush brush(QColor(150,150,150),Qt::SolidPattern); painter.setPen(pen); painter.setBrush(brush); painter.drawRect(pnt.x()*game->cellsize+1,pnt.y()*game->cellsize+1,game->cellsize - 2, game->cellsize - 2); painter.end(); } /* void towers::AddTower(QPoint point, int type) { } */