#ifndef MAINWINDOW_H #define MAINWINDOW_H #include #include #include #include "alienmodel.h" namespace Ui { class MainWindow; } class MainWindow : public QMainWindow { Q_OBJECT public: MainWindow(QWidget *parent = 0); ~MainWindow(); protected: void changeEvent(QEvent *e); private: Ui::MainWindow *ui; Loader * adloader; AlienModel * alModel; private slots: void on_pbAlDel_clicked(); void on_pbAlAdd_clicked(); void on_leAlName_editingFinished(); void on_cbAlIsFly_clicked(bool checked); void on_sbAlScore_valueChanged(int ); void on_sbAlPrise_valueChanged(int ); void on_sbAlSpeed_valueChanged(double ); void on_sbAlregeneration_valueChanged(double ); void on_sbAlArmor_valueChanged(double ); void on_sbAlHealth_valueChanged(double ); void on_pbSave_clicked(); void lvAliens_select(QModelIndex, QModelIndex); void on_cbAlRegeneration_toggled(bool checked); void on_cbAlArmor_toggled(bool checked); }; #endif // MAINWINDOW_H