#ifndef SERVER_H #define SERVER_H #include #include #include #include #include "connection.h" class Server : public QObject { Q_OBJECT public: explicit Server(QObject *parent = 0); QStringList getIpList(); void startServer(QHostAddress); void stopServer(); QString getStatus(); void send(const QByteArray &ba); private: QTcpServer * m_server; QList clients; int next_conn_id; private slots: void newConnection(); void connectionClosed(); void received(QByteArray ba); signals: void receiveData(QByteArray ba); }; #endif // SERVER_H