#include "clientbase.h" ClientBase::ClientBase(QObject *parent) : QObject(parent) { } ClientBase::~ClientBase() { closeConnection(); delete m_socket; } void ClientBase::closeConnection() { m_socket->disconnectFromHost(); } QString ClientBase::getStatus() { QString s; switch (m_socket->state()) { case QAbstractSocket::UnconnectedState : s = trUtf8("not connected"); break; case QAbstractSocket::HostLookupState : s = trUtf8("loking for server..."); break; case QAbstractSocket::ConnectingState : s = trUtf8("connecting..."); break; case QAbstractSocket::ConnectedState : s = trUtf8("connected!"); break; case QAbstractSocket::ClosingState : s = trUtf8("disconnecting...."); break; default: s = trUtf8("error"); } s += trUtf8(" to %1:%2").arg(m_socket->peerAddress().toString()).arg(m_socket->peerPort()); return s; } void ClientBase::send(const QByteArray &ba) { m_socket->write(ba); } void ClientBase::readData() { QByteArray ba = m_socket->readAll(); if (!ba.isEmpty()) emit receive(ba); } void ClientBase::Disconnection() { emit disconnected(); }