changes in arhitecture, some improvments, much optimising and simplify,

many bagfixes and new graphics engine
This commit is contained in:
blizer
2011-08-20 07:34:19 +04:00
committed by unknown
parent 0a9679fd99
commit f3d0ca7101
33 changed files with 1444 additions and 897 deletions

View File

@@ -6,7 +6,7 @@
#include <QTextStream>
#include <QXmlSchema>
#include <QXmlSchemaValidator>
#include "game_data.h"
#include "adcore.h"
struct tbHeader
{
@@ -111,7 +111,6 @@ struct tbWaveOnLevel
struct tbMap : tbHeader
{
unsigned int maxPlayers;
//QVector < QVector <int> > cells;
QByteArray data;
QSize size;
int imgType;
@@ -142,7 +141,6 @@ class Loader : public QObject
Q_OBJECT
public:
explicit Loader(QObject *parent = 0);
//void create();
void save(QString filename);
void load(QString filename);
Game_Data * loadlevel(int id);